Adam Barth
2d23a8e1c6
Merge pull request #494 from abarth/integer_scrolling
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RenderViewport should use integer device pixels
2015-08-07 09:52:14 -07:00
Adam Barth
d8b1c52bad
Merge pull request #495 from abarth/rationalize_text
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Rationalize text
2015-08-07 09:52:07 -07:00
Adam Barth
5782b75921
Improve error messages for StyledText
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Now they give you a hint as to what went wrong. Also, in checked mode, they now
throw during construction instead of during building.
Fixes #418
2015-08-06 22:42:13 -07:00
Adam Barth
e55d331dc4
Rename various text-related classes
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- Inline -> Pargraph. This class is actually a box, not an inline. It's really
a wrapper for RenderParagraph, so Paragraph is the normal name.
- InlineBase -> RenderInline. The name we used in C++ for the base class of
all inlines was RenderInline, which removes the ugly "Base" suffix.
- InlineText -> RenderText. Aligns this name with C++.
- InlineStyle -> RenderStyled. Matches the foregoing pattern.
2015-08-06 22:26:02 -07:00
Adam Barth
012e7068d9
Update README.md
2015-08-06 22:25:00 -07:00
Adam Barth
f293435012
RenderViewport should use integer device pixels
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When painting a scroll offset, RenderViewport should use integer device pixels
to prevent "shimmering" effects on images.
Fixes #486
2015-08-06 22:09:51 -07:00
Adam Barth
febedf0ffe
Update README.md
2015-08-06 21:55:25 -07:00
Viktor Lidholt
6cdf4ec3c7
Merge pull request #492 from vlidholt/master
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Improvements to game performance tests
2015-08-06 17:26:08 -07:00
Viktor Lidholt
c9618b54fa
Improvements to game performance tests (adds 2 new tests to check sprite curl performance)
2015-08-06 17:16:41 -07:00
Eric Seidel
2373b2e1e1
Merge pull request #491 from eseidelGoogle/fitness_keyboard
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Teach the fitness app how to request a numeric keyboard
2015-08-06 17:09:17 -07:00
Eric Seidel
b1322a87d4
Teach the fitness app how to request a numeric keyboard
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Unforutnately since Input won't show text if it doesn't start
with a letter, this actually makes the experiance slightly
worse, but this is definitely the right direction.
@abarth
2015-08-06 17:09:06 -07:00
Adam Barth
2d840afc4c
Merge pull request #485 from abarth/mimic
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Add widgets for reparenting widgets
2015-08-06 16:23:58 -07:00
Adam Barth
4933ae779d
Add widgets for reparenting widgets
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Wrap widgets you want to reparent in a Mimicable widget and assign the
Mimicable widget a global key. Then, given the same global key to a Mimic
widget to make it appear elsewhere in the view hierarchy.
2015-08-06 16:22:37 -07:00
Eric Seidel
287de982d9
Merge pull request #489 from eseidelGoogle/roll_mojo
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Roll mojo to https://github.com/domokit/mojo/commit/35de44e3618d508b2b3862af2216aee8c70ad8e5
2015-08-06 16:22:15 -07:00
Eric Seidel
c053b31d0e
Fix the build after the mojo roll
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@abarth
2015-08-06 16:18:16 -07:00
Chinmay Garde
0327eb8687
Merge pull request #487 from chinmaygarde/master
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Fix iOS device code signing issues
2015-08-06 16:16:54 -07:00
Chinmay Garde
0be9de1483
Fix iOS device code signing issues
2015-08-06 16:14:11 -07:00
Eric Seidel
751267a450
applied patch mojo_dart_embedder.patch
2015-08-06 15:38:19 -07:00
Eric Seidel
a99932dc95
Update to mojo 35de44e3618d508b2b3862af2216aee8c70ad8e5
2015-08-06 15:38:19 -07:00
Viktor Lidholt
9bcf718ad2
Merge branch 'master' of github.com:domokit/sky_engine
2015-08-06 13:47:03 -07:00
Viktor Lidholt
a78c00899e
Increases number of frames in Dart game performance test
2015-08-06 13:46:31 -07:00
Viktor Lidholt
f31957ddb1
Adds test for measuring computation speed in game like conditions
2015-08-06 13:24:29 -07:00
mpcomplete
89ce1364a1
Merge pull request #481 from mpcomplete/springs
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Adjust the SpringForce tolerance, used by Drawer and Dismissable.
2015-08-06 16:24:11 -04:00
Matt Perry
6e97dc02ba
Adjust the SpringForce tolerance, used by Drawer and Dismissable.
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They settle much faster after you fling them now.
2015-08-06 15:40:15 -04:00
mpcomplete
9d2325ead1
Merge pull request #480 from mpcomplete/onDismissed
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Change several onStatusChanged callbacks to onDismissed.
2015-08-06 15:21:39 -04:00