Fix suspicious typo "painted" to "paint" (#7530)

Since it's adding to paint_layers_, I think the "painted" is a typo of
"paint". It's also a misleading typo which mistakenly let people believe
that the layer has already been painted.
This commit is contained in:
liyuqian
2019-01-18 13:44:30 -08:00
committed by GitHub
parent 2cf1181e57
commit d5d6bd2c5a
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -306,7 +306,7 @@ SceneUpdateContext::Frame::~Frame() {
std::move(paint_layers_));
}
void SceneUpdateContext::Frame::AddPaintedLayer(Layer* layer) {
void SceneUpdateContext::Frame::AddPaintLayer(Layer* layer) {
FML_DCHECK(layer->needs_painting());
paint_layers_.push_back(layer);
paint_bounds_.join(layer->paint_bounds());
+1 -1
View File
@@ -102,7 +102,7 @@ class SceneUpdateContext {
float elevation);
~Frame();
void AddPaintedLayer(Layer* layer);
void AddPaintLayer(Layer* layer);
private:
const SkRRect& rrect_;