Compare commits

...

47 Commits

Author SHA1 Message Date
Mike Primm 07f2496f2f Bump to 1.00 2012-10-21 12:32:58 -05:00
Mike Primm 2f6e52261c Cleanup unused methods, speed up world lookup 2012-10-17 19:42:37 -05:00
Mike Primm a117987840 Handle multiple mod names 2012-10-15 08:24:10 -05:00
Mike Primm cbb8cc061e Add support for automatic enabling of mod-specific blocks and textures 2012-10-15 01:19:18 -05:00
Mike Primm c03365d574 Correct setting for TubeStuff support 2012-10-14 21:02:37 -05:00
Mike Primm 827f18b8e0 Support delaying dynmap start to allow Spout blocks to be registered 2012-10-05 00:10:32 -05:00
Mike Primm 1603015631 Handle new CancellationExceptions being thrown by Bukkit Scheduler 2012-09-03 20:43:30 -05:00
Mike Primm c2d97ba3d5 Keep metrics from nagging if mcstats.org is offline 2012-08-27 21:03:55 -05:00
Mike Primm 418b175923 Bump to 0.90 2012-08-26 22:07:56 -05:00
Mike Primm fdc14b413d Add ee2-support setting for Equivalent Exchange 2 support 2012-08-25 22:55:48 -05:00
Mike Primm e6d509c3e6 Add some more feature metrics 2012-08-24 22:37:48 -05:00
Mike Primm b10ec3a331 Add support for ExtraBiomesXL Bunyan blocks 2012-08-24 01:28:46 -05:00
Mike Primm 9f8617d81d Add mcstats.org reporting 2012-08-24 00:07:06 -05:00
Mike Primm 265e037b74 Add setting for enabling ExtraBiomesXL rendering support 2012-08-20 00:17:00 -05:00
Mike Primm f50e73180c Back to 0.80 2012-08-19 19:34:45 -05:00
Mike Primm aad4b64603 Set to 0.70.3 - fix for CB internals change in 1.3.1-R2.1 2012-08-19 18:04:36 -05:00
Mike Primm aeeb09f600 To 0.80 2012-08-14 01:11:22 -05:00
Mike Primm e73e88281c Go to 0.70.2 2012-08-14 00:39:53 -05:00
Mike Primm fde3d14abd Add workaround for CB chunk unload issue 2012-08-13 00:17:09 -05:00
Mike Primm 6cf60b3d53 Back to 0.80 2012-08-10 01:47:46 -05:00
Mike Primm 9e29cb8e44 Turn back on loading of unpopulated chunks - flag in CB doesn't appear
to be reliable
2012-08-09 17:52:10 -05:00
Mike Primm fca05e399a Set to 0.70.1 2012-08-08 23:47:07 -05:00
Mike Primm a6490743ca Bump to 0.80 2012-08-07 23:51:33 -05:00
Mike Primm 7da1051d5f Clean up spout-textures.txt when spout is disabled (avoid block id conflicts) 2012-08-07 23:39:14 -05:00
Mike Primm ddf14b7c3b Add spout controls (enable/disable, use-existing-textures), load other spout mods first 2012-08-07 23:20:00 -05:00
Mike Primm 38a4d869f6 Add support for AsyncPlayerChatEvent - make silly nagging STFU - still support 1.2.5 2012-08-04 23:02:24 -05:00
Mike Primm 905802e558 Streamline chunk load/unload, ignore unpopulated chunks, handle broken Spout mods better 2012-08-02 02:07:17 -05:00
Mike Primm 30db9c04b6 Bump to 0.70 2012-07-30 22:26:22 -05:00
Mike Primm 2401eff676 Add current/max player count on player list 2012-07-30 21:42:59 -05:00
Mike Primm b5700bd462 Switch player position to be based on eye/head position - fix hideifundercover problem when in minecarts 2012-07-30 21:00:52 -05:00
Mike Primm 5d9677b350 Add configuration settings for optional URL overrides 2012-07-30 20:35:46 -05:00
Mike Primm cf77737f85 Add API to test for player info protection 2012-07-29 11:01:59 -05:00
Mike Primm 8a03a29f0a Add Player Visibility Set API support 2012-07-28 22:56:12 -05:00
Mike Primm 8031110a59 Bump to 0.60 2012-07-22 19:07:21 -05:00
Mike Primm cf0c60d877 Add setting for IC2 Nuclear Control rendering support 2012-07-22 18:37:31 -05:00
Mike Primm 0a4761f525 Add Ender Storage configuration option 2012-07-22 16:49:08 -05:00
Mike Primm ab46d250b1 Add tubestuff configuration option 2012-07-22 00:08:48 -05:00
Mike Primm df8013489d Add skin-url setting: allow custom source URL for skins 2012-07-21 01:39:14 -05:00
Mike Primm 133d3078d7 Cleanup warnings 2012-07-21 00:35:41 -05:00
Mike Primm 2a056033b8 Add setting for enabling IronChest support 2012-07-17 01:19:29 -05:00
Mike Primm a5428b56f1 Handle exceptions from Bukkit on chunk loads - keep from being killed by them... 2012-07-16 00:51:13 -05:00
Mike Primm ff79c2f4fc Add 'blockredstone' trigger (default to disabled) 2012-07-11 02:09:51 -05:00
Mike Primm 18462b5caf Add LICENSE 2012-07-06 12:14:25 -05:00
Mike Primm ebfa3eaec1 Bump to 0.50 (I'd like to get to 1.0 someday...) 2012-07-01 09:10:01 -05:00
Mike Primm 96673f0fb3 More protection against exceptions for blocks at top of world 2012-05-23 08:13:47 -05:00
Mike Primm fc451fd002 Prevent traps by stupid mods that think BlockBreak events are good to send without blocks.... 2012-05-22 23:53:29 -05:00
Mike Primm 2f1b1789fd Bump to 0.40 2012-05-20 18:45:40 -05:00
12 changed files with 1412 additions and 330 deletions
+201
View File
@@ -0,0 +1,201 @@
Apache License
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http://www.apache.org/licenses/
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+7 -2
View File
@@ -2,7 +2,6 @@
<modelVersion>4.0.0</modelVersion>
<groupId>org.dynmap</groupId>
<artifactId>dynmap</artifactId>
<version>0.39</version>
<name>dynmap</name>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
@@ -133,7 +132,7 @@
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>[1.2.5-R1.0,1.7)</version>
<version>[1.2.5-R4.0,1.7)</version>
<type>jar</type>
<scope>compile</scope>
</dependency>
@@ -179,5 +178,11 @@
<scope>system</scope>
<systemPath>${project.basedir}/PermissionsBukkit.jar</systemPath>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.2.5-R5.1-SNAPSHOT</version>
</dependency>
</dependencies>
<version>1.0</version>
</project>
+5
View File
@@ -16,6 +16,11 @@
<includes>
<include>version.js</include></includes>
<filtered>true</filtered></fileSet>
<fileSet>
<directory>${project.basedir}</directory>
<outputDirectory>/dynmap</outputDirectory>
<includes>
<include>LICENSE</include></includes></fileSet>
</fileSets>
<files>
<file>
@@ -15,7 +15,6 @@ import org.dynmap.utils.MapChunkCache;
public class BukkitWorld extends DynmapWorld {
private World world;
private Permission perm;
private World.Environment env;
private boolean skylight;
@@ -24,7 +23,7 @@ public class BukkitWorld extends DynmapWorld {
world = w;
env = world.getEnvironment();
skylight = (env == World.Environment.NORMAL);
perm = new Permission("dynmap.world." + getName(), "Dynmap access for world " + getName(), PermissionDefault.OP);
new Permission("dynmap.world." + getName(), "Dynmap access for world " + getName(), PermissionDefault.OP);
}
/* Test if world is nether */
@Override
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -1,5 +1,6 @@
package org.dynmap.bukkit;
import java.lang.reflect.Field;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import java.util.ArrayList;
@@ -7,10 +8,14 @@ import java.util.Arrays;
import java.util.List;
import java.util.ListIterator;
import net.minecraft.server.ChunkProviderServer;
import org.bukkit.World;
import org.bukkit.Chunk;
import org.bukkit.block.Biome;
import org.bukkit.entity.Entity;
import org.bukkit.craftbukkit.CraftChunk;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.util.LongHashset;
import org.bukkit.ChunkSnapshot;
import org.dynmap.DynmapChunk;
import org.dynmap.DynmapCore;
@@ -19,7 +24,7 @@ import org.dynmap.Log;
import org.dynmap.common.BiomeMap;
import org.dynmap.utils.MapChunkCache;
import org.dynmap.utils.MapIterator;
import org.dynmap.utils.MapIterator.BlockStep;
import org.dynmap.utils.BlockStep;
import org.getspout.spoutapi.block.SpoutChunk;
/**
@@ -27,16 +32,12 @@ import org.getspout.spoutapi.block.SpoutChunk;
*/
public class NewMapChunkCache implements MapChunkCache {
private static boolean init = false;
private static Method poppreservedchunk = null;
private static Method gethandle = null;
private static Method removeentities = null;
private static Method getworldhandle = null;
private static boolean use_spout = false;
private static boolean use_sections = false;
private static Field unloadqueue = null;
private static Method queuecontainskey = null;
private World w;
private DynmapWorld dw;
private Object craftworld;
private int nsect;
private List<DynmapChunk> chunks;
private ListIterator<DynmapChunk> iterator;
@@ -69,6 +70,7 @@ public class NewMapChunkCache implements MapChunkCache {
* Iterator for traversing map chunk cache (base is for non-snapshot)
*/
public class OurMapIterator implements MapIterator {
@SuppressWarnings("unused")
private int x, y, z, chunkindex, bx, bz, off;
private ChunkSnapshot snap;
private BlockStep laststep;
@@ -101,16 +103,21 @@ public class NewMapChunkCache implements MapChunkCache {
exceptions++;
}
laststep = BlockStep.Y_MINUS;
typeid = blkdata = -1;
if((y >= 0) && (y < worldheight))
typeid = blkdata = -1;
else
typeid = blkdata = 0;
}
public final int getBlockTypeID() {
if(typeid < 0)
if(typeid < 0) {
typeid = snap.getBlockTypeId(bx, y, bz);
}
return typeid;
}
public final int getBlockData() {
if(blkdata < 0)
if(blkdata < 0) {
blkdata = snap.getBlockData(bx, y, bz);
}
return blkdata;
}
public int getBlockSkyLight() {
@@ -353,6 +360,8 @@ public class NewMapChunkCache implements MapChunkCache {
* Step current position in given direction
*/
public final void stepPosition(BlockStep step) {
typeid = -1;
blkdata = -1;
switch(step.ordinal()) {
case 0:
x++;
@@ -372,6 +381,9 @@ public class NewMapChunkCache implements MapChunkCache {
break;
case 1:
y++;
if(y >= worldheight) {
typeid = blkdata = 0;
}
break;
case 2:
z++;
@@ -407,6 +419,9 @@ public class NewMapChunkCache implements MapChunkCache {
break;
case 4:
y--;
if(y < 0) {
typeid = blkdata = 0;
}
break;
case 5:
z--;
@@ -426,8 +441,6 @@ public class NewMapChunkCache implements MapChunkCache {
break;
}
laststep = step;
typeid = -1;
blkdata = -1;
}
/**
* Unstep current position to previous position
@@ -449,8 +462,12 @@ public class NewMapChunkCache implements MapChunkCache {
else
laststep = BlockStep.Y_MINUS;
this.y = y;
typeid = -1;
blkdata = -1;
if((y < 0) || (y >= worldheight)) {
typeid = blkdata = 0;
}
else {
typeid = blkdata = -1;
}
}
public final int getX() {
return x;
@@ -493,9 +510,12 @@ public class NewMapChunkCache implements MapChunkCache {
}
@Override
public final boolean isEmptySection() {
if(isSectionNotEmpty[chunkindex] == null)
try {
return !isSectionNotEmpty[chunkindex][y >> 4];
} catch (Exception x) {
initSectionData(chunkindex);
return !isSectionNotEmpty[chunkindex][y >> 4];
return !isSectionNotEmpty[chunkindex][y >> 4];
}
}
}
@@ -583,9 +603,6 @@ public class NewMapChunkCache implements MapChunkCache {
public boolean isSectionEmpty(int sy) {
return (sy < 4);
}
public int getTopNonEmptySection() {
return 3;
}
}
private static class SpoutChunkSnapshot implements ChunkSnapshot {
@@ -645,41 +662,25 @@ public class NewMapChunkCache implements MapChunkCache {
/**
* Construct empty cache
*/
@SuppressWarnings({ "rawtypes", "unchecked" })
public NewMapChunkCache() {
if(!init) {
/* Get CraftWorld.popPreservedChunk(x,z) - reduces memory bloat from map traversals (optional) */
try {
Class c = Class.forName("org.bukkit.craftbukkit.CraftWorld");
poppreservedchunk = c.getDeclaredMethod("popPreservedChunk", new Class[] { int.class, int.class });
/* getHandle() */
getworldhandle = c.getDeclaredMethod("getHandle", new Class[0]);
} catch (ClassNotFoundException cnfx) {
} catch (NoSuchMethodException nsmx) {
}
/* Get CraftChunk.getChunkSnapshot(boolean,boolean,boolean) and CraftChunk.getHandle() */
try {
Class c = Class.forName("org.bukkit.craftbukkit.CraftChunk");
gethandle = c.getDeclaredMethod("getHandle", new Class[0]);
} catch (ClassNotFoundException cnfx) {
} catch (NoSuchMethodException nsmx) {
}
/* Get Chunk.removeEntities() */
try {
Class c = Class.forName("net.minecraft.server.Chunk");
removeentities = c.getDeclaredMethod("removeEntities", new Class[0]);
} catch (ClassNotFoundException cnfx) {
} catch (NoSuchMethodException nsmx) {
}
/* Check for ChunkSnapshot.isSectionEmpty(int) method */
try {
ChunkSnapshot.class.getDeclaredMethod("isSectionEmpty", new Class[] { int.class });
use_sections = true;
} catch (NoSuchMethodException nsmx) {
}
use_spout = DynmapPlugin.plugin.hasSpout();
try {
unloadqueue = ChunkProviderServer.class.getField("unloadQueue");
Class cls = unloadqueue.getType();
String nm = cls.getName();
if (nm.equals("org.bukkit.craftbukkit.util.LongHashset")) {
queuecontainskey = unloadqueue.getType().getMethod("containsKey", new Class[] { int.class, int.class });
}
else {
unloadqueue = null;
}
} catch (NoSuchFieldException nsfx) {
unloadqueue = null;
} catch (NoSuchMethodException nsmx) {
unloadqueue = null;
}
init = true;
}
}
@@ -687,12 +688,6 @@ public class NewMapChunkCache implements MapChunkCache {
this.dw = dw;
this.w = dw.getWorld();
nsect = dw.worldheight >> 4;
if((getworldhandle != null) && (craftworld == null)) {
try {
craftworld = getworldhandle.invoke(w); /* World.getHandle() */
} catch (Exception x) {
}
}
this.chunks = chunks;
/* Compute range */
if(chunks.size() == 0) {
@@ -735,6 +730,15 @@ public class NewMapChunkCache implements MapChunkCache {
public int loadChunks(int max_to_load) {
long t0 = System.nanoTime();
CraftWorld cw = (CraftWorld)w;
Object queue = null;
try {
if (unloadqueue != null) {
queue = unloadqueue.get(cw.getHandle().chunkProviderServer);
}
} catch (IllegalArgumentException iax) {
} catch (IllegalAccessException e) {
}
int cnt = 0;
if(iterator == null)
iterator = chunks.listIterator();
@@ -778,13 +782,49 @@ public class NewMapChunkCache implements MapChunkCache {
}
chunks_attempted++;
boolean wasLoaded = w.isChunkLoaded(chunk.x, chunk.z);
boolean didload = w.loadChunk(chunk.x, chunk.z, false);
boolean didload = false;
boolean isunloadpending = false;
if (queue != null) {
try {
isunloadpending = (Boolean)queuecontainskey.invoke(queue, chunk.x, chunk.z);
} catch (IllegalAccessException iax) {
} catch (IllegalArgumentException e) {
} catch (InvocationTargetException e) {
}
}
if (isunloadpending) { /* Workaround: can't be pending if not loaded */
wasLoaded = true;
}
try {
if (!wasLoaded) {
didload = w.loadChunk(chunk.x, chunk.z, false);
}
else { /* If already was loaded, no need to load */
didload = true;
}
} catch (Throwable t) { /* Catch chunk error from Bukkit */
Log.warning("Bukkit error loading chunk " + chunk.x + "," + chunk.z + " on " + w.getName());
if(!wasLoaded) { /* If wasn't loaded, we loaded it if it now is */
didload = w.isChunkLoaded(chunk.x, chunk.z);
}
}
boolean didgenerate = false;
/* If we didn't load, and we're supposed to generate, do it */
if((!didload) && do_generate && vis)
didgenerate = didload = w.loadChunk(chunk.x, chunk.z, true);
/* If it did load, make cache of it */
if(didload) {
Chunk c = w.getChunkAt(chunk.x, chunk.z); /* Get the chunk */
/* Test if chunk isn't populated */
boolean populated = true;
//TODO: figure out why this doesn't appear to be reliable in Bukkit
//if((nmschunk != null) && (doneflag != null)) {
// try {
// populated = doneflag.getBoolean(nmschunk);
// } catch (IllegalArgumentException e) {
// } catch (IllegalAccessException e) {
// }
//}
if(!vis) {
if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
ss = STONE;
@@ -793,8 +833,10 @@ public class NewMapChunkCache implements MapChunkCache {
else
ss = EMPTY;
}
else if(!populated) { /* If not populated, treat as empty */
ss = EMPTY;
}
else {
Chunk c = w.getChunkAt(chunk.x, chunk.z);
if(blockdata || highesty) {
ss = c.getChunkSnapshot(highesty, biome, biomeraw);
if(use_spout) {
@@ -808,46 +850,25 @@ public class NewMapChunkCache implements MapChunkCache {
}
}
snaparray[(chunk.x-x_min) + (chunk.z - z_min)*x_dim] = ss;
}
if ((!wasLoaded) && didload) {
chunks_read++;
/* It looks like bukkit "leaks" entities - they don't get removed from the world-level table
* when chunks are unloaded but not saved - removing them seems to do the trick */
if(!(didgenerate && do_save)) {
boolean did_remove = false;
Chunk cc = w.getChunkAt(chunk.x, chunk.z);
if((gethandle != null) && (removeentities != null)) {
try {
Object chk = gethandle.invoke(cc);
if(chk != null) {
removeentities.invoke(chk);
did_remove = true;
}
} catch (InvocationTargetException itx) {
} catch (IllegalArgumentException e) {
} catch (IllegalAccessException e) {
}
}
if(!did_remove) {
if(cc != null) {
for(Entity e: cc.getEntities())
e.remove();
}
/* If wasn't loaded before, we need to do unload */
if (!wasLoaded) {
chunks_read++;
/* It looks like bukkit "leaks" entities - they don't get removed from the world-level table
* when chunks are unloaded but not saved - removing them seems to do the trick */
if(!(didgenerate && do_save)) {
CraftChunk cc = (CraftChunk)c;
cc.getHandle().removeEntities();
}
/* Since we only remember ones we loaded, and we're synchronous, no player has
* moved, so it must be safe (also prevent chunk leak, which appears to happen
* because isChunkInUse defined "in use" as being within 256 blocks of a player,
* while the actual in-use chunk area for a player where the chunks are managed
* by the MC base server is 21x21 (or about a 160 block radius).
* Also, if we did generate it, need to save it */
w.unloadChunk(chunk.x, chunk.z, didgenerate && do_save, false);
}
/* Since we only remember ones we loaded, and we're synchronous, no player has
* moved, so it must be safe (also prevent chunk leak, which appears to happen
* because isChunkInUse defined "in use" as being within 256 blocks of a player,
* while the actual in-use chunk area for a player where the chunks are managed
* by the MC base server is 21x21 (or about a 160 block radius).
* Also, if we did generate it, need to save it */
w.unloadChunk(chunk.x, chunk.z, didgenerate && do_save, false);
/* And pop preserved chunk - this is a bad leak in Bukkit for map traversals like us */
try {
if(poppreservedchunk != null)
poppreservedchunk.invoke(w, chunk.x, chunk.z);
} catch (Exception x) {
Log.severe("Cannot pop preserved chunk - " + x.toString());
else if (isunloadpending) { /* Else, if loaded and unload is pending */
w.unloadChunkRequest(chunk.x, chunk.z); /* Request new unload */
}
}
cnt++;
@@ -893,57 +914,12 @@ public class NewMapChunkCache implements MapChunkCache {
snaparray = null;
}
}
/**
* Get block ID at coordinates
*/
public int getBlockTypeID(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockTypeId(x & 0xF, y, z & 0xF);
}
/**
* Get block data at coordiates
*/
public byte getBlockData(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return (byte)ss.getBlockData(x & 0xF, y, z & 0xF);
}
/* Get sky light level
*/
public int getBlockSkyLight(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockSkyLight(x & 0xF, y, z & 0xF);
}
/* Get emitted light level
*/
public int getBlockEmittedLight(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockEmittedLight(x & 0xF, y, z & 0xF);
}
public BiomeMap getBiome(int x, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
Biome b = ss.getBiome(x & 0xF, z & 0xF);
return (b != null)?biome_to_bmap[b.ordinal()]:null;
}
public double getRawBiomeTemperature(int x, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getRawBiomeTemperature(x & 0xF, z & 0xF);
}
public double getRawBiomeRainfall(int x, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getRawBiomeRainfall(x & 0xF, z & 0xF);
}
private void initSectionData(int idx) {
isSectionNotEmpty[idx] = new boolean[nsect + 1];
int maxy = 0;
if(snaparray[idx] != EMPTY) {
if(!use_sections) {
Arrays.fill(isSectionNotEmpty[idx], true);
}
else {
for(int i = 0; i < nsect; i++) {
if(snaparray[idx].isSectionEmpty(i) == false) {
isSectionNotEmpty[idx][i] = true;
}
for(int i = 0; i < nsect; i++) {
if(snaparray[idx].isSectionEmpty(i) == false) {
isSectionNotEmpty[idx][i] = true;
}
}
}
@@ -1059,8 +1035,8 @@ public class NewMapChunkCache implements MapChunkCache {
static {
Biome[] b = Biome.values();
BiomeMap[] bm = BiomeMap.values();
biome_to_bmap = new BiomeMap[b.length];
for(int i = 0; i < b.length; i++) {
biome_to_bmap = new BiomeMap[256];
for(int i = 0; i < biome_to_bmap.length; i++) {
biome_to_bmap[i] = BiomeMap.NULL;
}
for(int i = 0; i < b.length; i++) {
@@ -15,6 +15,8 @@ import java.util.List;
import javax.imageio.ImageIO;
import org.bukkit.Material;
import org.bukkit.plugin.Plugin;
import org.dynmap.DynmapCore;
import org.dynmap.Log;
import org.getspout.spoutapi.block.design.BlockDesign;
import org.getspout.spoutapi.block.design.GenericBlockDesign;
@@ -32,7 +34,29 @@ import org.getspout.spoutapi.material.MaterialData;
public class SpoutPluginBlocks {
private Field textXPosField; /* float[][] textXPos */
private Field textYPosField; /* float[][] textYPos */
private HashSet<String> plugins_pending = new HashSet<String>();
public SpoutPluginBlocks(Plugin plugin) {
/* First, see if any spout plugins that need to be enabled */
for(Plugin p : plugin.getServer().getPluginManager().getPlugins()) {
List<String> dep = p.getDescription().getDepend();
if((dep != null) && (dep.contains("Spout"))) {
Log.info("Found Spout plugin: " + p.getName());
if(p.isEnabled() == false) {
plugins_pending.add(p.getName());
}
}
}
}
public boolean isReady() {
return plugins_pending.isEmpty();
}
public void markPluginEnabled(Plugin p) {
plugins_pending.remove(p.getName());
}
private boolean initSpoutAccess() {
boolean success = false;
try {
@@ -54,13 +78,31 @@ public class SpoutPluginBlocks {
sb.append("block:id=" + blk.getCustomId() + ",allfaces=12049,transparency=TRANSPARENT\n");
}
private static String fixIDString(String id) {
StringBuilder sb = new StringBuilder();
int len = id.length();
sb.setLength(len);
for(int i = 0; i < len; i++) {
char c = id.charAt(i);
if(Character.isJavaIdentifierStart(c)) {
sb.setCharAt(i, c);
}
else {
sb.setCharAt(i, '_');
}
}
return sb.toString();
}
/* Process spout blocks - return true if something changed */
public boolean processSpoutBlocks(File datadir) {
public boolean processSpoutBlocks(DynmapPlugin plugin, DynmapCore core) {
File datadir = core.getDataFolder();
if(textYPosField == null) {
if(initSpoutAccess() == false)
return false;
}
HashMap<String, String> texturelist = new HashMap<String, String>();
boolean use_existing_texture = core.configuration.getBoolean("spout/use-existing-textures", true);
int cnt = 0;
File f = new File(datadir, "texturepacks/standard/spout");
@@ -73,8 +115,7 @@ public class SpoutPluginBlocks {
/* Loop through blocks - try to freshen files, if needed */
for(CustomBlock b : cb) {
BlockDesign bd = b.getBlockDesign();
String blkid = bd.getTexturePlugin() + "." + b.getName();
blkid = blkid.replace(' ', '_');
String blkid = bd.getTexturePlugin() + "." + fixIDString(b.getName());
/* If not GenericCubiodBlockDesign, we don't handle it */
if((bd instanceof GenericCuboidBlockDesign) == false) {
Log.info("Block " + blkid + " not suppored - only cubiod blocks");
@@ -111,53 +152,59 @@ public class SpoutPluginBlocks {
String txtid = texturelist.get(txname); /* Get texture */
if(txtid == null) { /* Not found yet */
File imgfile = new File(f, blkid + ".png");
BufferedImage img = null;
boolean urlloaded = false;
try {
URL url = new URL(txname);
img = ImageIO.read(url); /* Load skin for player */
urlloaded = true;
} catch (IOException iox) {
if(txname.startsWith("http") == false) { /* Not URL - try file */
File tf = new File(txname);
if(tf.exists() == false) {
/* Horrible hack - try to find temp file (some SpoutMaterials versions) */
try {
File tmpf = File.createTempFile("dynmap", "test");
tf = new File(tmpf.getParent(), txname);
tmpf.delete();
} catch (IOException iox2) {}
/* If not reusing loaded textures OR not previously loaded */
if((!use_existing_texture) || (!imgfile.exists())) {
BufferedImage img = null;
boolean urlloaded = false;
try {
URL url = new URL(txname);
img = ImageIO.read(url); /* Load skin for player */
urlloaded = true;
} catch (IOException iox) {
if(txname.startsWith("http") == false) { /* Not URL - try file */
File tf = new File(txname);
if(tf.exists() == false) {
/* Horrible hack - try to find temp file (some SpoutMaterials versions) */
try {
File tmpf = File.createTempFile("dynmap", "test");
tf = new File(tmpf.getParent(), txname);
tmpf.delete();
} catch (IOException iox2) {}
}
if(tf.exists()) {
try {
img = ImageIO.read(tf);
urlloaded = true;
} catch (IOException iox3) {
}
}
}
if(tf.exists()) {
try {
img = ImageIO.read(tf);
urlloaded = true;
} catch (IOException iox3) {
if(img == null) {
Log.severe("Error loading texture for custom block '" + blkid + "' (" + b.getCustomId() + ") from " + txname + "(" + iox.getMessage() + ")");
if(imgfile.exists()) {
try {
img = ImageIO.read(imgfile); /* Load existing */
Log.info("Loaded cached texture file for " + blkid);
} catch (IOException iox2) {
Log.severe("Error loading cached texture file for " + blkid + " - " + iox2.getMessage());
}
}
}
}
if(img == null) {
Log.severe("Error loading texture for custom block '" + blkid + "' (" + b.getCustomId() + ") from " + txname + "(" + iox.getMessage() + ")");
if(imgfile.exists()) {
try {
img = ImageIO.read(imgfile); /* Load existing */
Log.info("Loaded cached texture file for " + blkid);
} catch (IOException iox2) {
Log.severe("Error loading cached texture file for " + blkid + " - " + iox2.getMessage());
}
if(img != null) {
try {
if(urlloaded)
ImageIO.write(img, "png", imgfile);
} catch (IOException iox) {
Log.severe("Error writing " + blkid + ".png");
} finally {
img.flush();
}
}
}
if(img != null) {
try {
if(urlloaded)
ImageIO.write(img, "png", imgfile);
} catch (IOException iox) {
Log.severe("Error writing " + blkid + ".png");
} finally {
img.flush();
}
if(imgfile.exists()) { /* If exists now, log it */
String tfid = "txtid" + texturelist.size();
sb.append("texturefile:id=" + tfid + ",filename=spout/" + blkid + ".png,xcount=" + w/sz + ",ycount=" + h/sz + "\n");
texturelist.put(txname, tfid);
@@ -1,23 +1,13 @@
package org.dynmap.bukkit.permissions;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import org.bukkit.Server;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import org.dynmap.Log;
import com.nijiko.permissions.PermissionHandler;
import com.platymuus.bukkit.permissions.PermissionInfo;
import com.platymuus.bukkit.permissions.PermissionsPlugin;
import de.bananaco.bpermissions.api.ApiLayer;
import de.bananaco.bpermissions.api.util.CalculableType;
import de.bananaco.bpermissions.api.util.Permission;
public class PermBukkitPermissions extends BukkitPermissions {
PermissionsPlugin plugin;
Map<String, Boolean> pd;
@@ -4,21 +4,12 @@ import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import org.bukkit.Bukkit;
import org.bukkit.Server;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.permissions.PermissionDefault;
import org.bukkit.plugin.Plugin;
import org.dynmap.Log;
import ru.tehkode.permissions.bukkit.PermissionsEx;
import de.bananaco.bpermissions.api.ApiLayer;
import de.bananaco.bpermissions.api.User;
import de.bananaco.bpermissions.api.WorldManager;
import de.bananaco.bpermissions.api.util.CalculableType;
import de.bananaco.bpermissions.api.util.Permission;
public class bPermPermissions extends BukkitPermissions {
WorldManager wm;
+30 -34
View File
@@ -210,42 +210,14 @@ correct-water-lighting: true
# Control updating of player faces, once loaded (if faces are being managed by other apps or manually)
#refreshskins: false
# Customize URL used for fetching player skins (%player% is macro for name)
skin-url: "http://s3.amazonaws.com/MinecraftSkins/%player%.png"
# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
# default is 'newrose' (preserve pre-1.0 maps, rotate rose)
# 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap)
compass-mode: newnorth
# Enable Industrial Craft 2 block rendering support (core, Advanced Machines, Charging Bench, Power Converters, Compact Solars)
#ic2-support: true
#ic2-advancesmachines-support: true
#ic2-chargingbench-support: true
#ic2-powerconverters-support: true
#ic2-compactsolars-support: true
# Enable BuildCraft block rendering support
#buildcraft-support: true
# Enable RedPower2 block rendering support
#redpower2-support: true
# Enable NetherOres block rendering support
#netherores-support: true
# Enable RailCraft block rendering support
#railcraft-support: true
# Enable Kaevator's Superslopes block rendering support
#superslopes-support: true
# Enabled ComputerCraft block rendering support
#computercraft-support: true
# Enabled LC Trees++ block rendering support
#lctrees-support: true
# Enable Forestry block rending support
#forestry-support: true
render-triggers:
#- playermove
#- playerjoin
@@ -263,6 +235,7 @@ render-triggers:
#- blockphysics
- structuregrow
- blockgrow
#- blockredstone
# Title for the web page - if not specified, defaults to the server's name (unless it is the default of 'Unknown Server')
#webpage-title: "My Awesome Server Map"
@@ -346,9 +319,6 @@ defaultmap: flat
#followzoom: 3
#followmap: surface
# Option to enable workaround for incorrectly encoded unicode in Cyrillic MC/Bukkit (not good for other code pages)
cyrillic-support: false
# If true, make persistent record of IP addresses used by player logins, to support web IP to player matching
persist-ids-by-ip: true
@@ -359,6 +329,32 @@ msg:
chatrequireslogin: "Chat Requires Login"
chatnotallowed: "You are not permitted to send chat messages"
# URL for client configuration (only need to be tailored for proxies or other non-standard configurations)
url:
# configuration URL
#configuration: "up/configuration"
# update URL
#update: "up/world/{world}/{timestamp}"
# sendmessage URL
#sendmessage: "up/sendmessage"
# login URL
#login: "up/login"
# register URL
#register: "up/register"
# tiles base URL
#tiles: "tiles/"
# markers base URL
#markers: "tiles/"
# Spout support controls
spout:
# If false, ignore spout even if detected
enabled: true
# If true, previously loaded textures will be assumed to still be valid (faster startup, but
# can result in stale textures if originals are updated - delete files in texturepacks/standard/spoout
# to clean cached textures and force reload on next startup)
use-existing-textures: true
# Set to true to enable verbose startup messages - can help with debugging map configuration problems
# Set to false for a much quieter startup log
verbose: false
+1 -1
View File
@@ -2,7 +2,7 @@ name: dynmap
main: org.dynmap.bukkit.DynmapPlugin
version: "${project.version}-${BUILD_NUMBER}"
authors: [FrozenCow, mikeprimm]
softdepend: [ Permissions, PermissionEx, bPermissions, PermissionsBukkit, SpoutMaterials ]
softdepend: [ Permissions, PermissionEx, bPermissions, PermissionsBukkit ]
commands:
dynmap:
description: Controls Dynmap.