Compare commits

..

10 Commits

Author SHA1 Message Date
Mike Primm f1782fd9f4 Add 'structuregrow' trigger event - update on tree grow, giant mushroom grow 2012-02-13 20:06:37 -06:00
Mike Primm f0907ce954 Add assetPlayerVisbility() API 2012-02-12 23:59:29 -06:00
Mike Primm 7ce55a3fd3 Add offline player methods 2012-02-12 23:10:18 -06:00
Mike Primm d0e477b3e7 Add new command descriptions, security settings for poly-lines 2012-02-12 01:25:45 -06:00
Mike Primm 0053d89d2b Add some extra array bounds protection 2012-02-11 23:28:44 -06:00
Mike Primm 1ef9bdd861 Migrate to 1.1 event system (breaks 1.0 compatibility) 2012-02-11 23:02:23 -06:00
Mike Primm 9be7c4d7ef Add maxofflinetime setting - age out for offline player markers 2012-02-11 19:21:15 -06:00
Mike Primm c7b709fd75 Make smooth swamp biome shading smoother 2012-02-10 21:54:32 -06:00
Mike Primm 57a69bf9ad Add smooth-lighting global setting (switch on smooth lighting on all) 2012-02-10 00:44:04 -06:00
Mike Primm ddf3b71592 Bump to 0.32 2012-02-08 20:17:11 -06:00
7 changed files with 307 additions and 611 deletions
+1 -1
View File
@@ -2,7 +2,7 @@
<modelVersion>4.0.0</modelVersion>
<groupId>org.dynmap</groupId>
<artifactId>dynmap</artifactId>
<version>0.31</version>
<version>0.32</version>
<name>dynmap</name>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
@@ -1,449 +0,0 @@
package org.dynmap.bukkit;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import org.bukkit.event.CustomEventListener;
import org.bukkit.event.Event;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockFadeEvent;
import org.bukkit.event.block.BlockFormEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.block.BlockListener;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.block.BlockPistonExtendEvent;
import org.bukkit.event.block.BlockPistonRetractEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.LeavesDecayEvent;
import org.bukkit.event.block.SignChangeEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityListener;
import org.bukkit.event.player.PlayerBedLeaveEvent;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerListener;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.server.PluginDisableEvent;
import org.bukkit.event.server.PluginEnableEvent;
import org.bukkit.event.server.ServerListener;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.event.world.ChunkPopulateEvent;
import org.bukkit.event.world.SpawnChangeEvent;
import org.bukkit.event.world.WorldListener;
import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.event.world.WorldUnloadEvent;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.PluginManager;
import org.dynmap.Log;
public class BukkitEventProcessor {
private Plugin plugin;
private PluginManager pm;
private HashMap<Event.Type, List<Listener>> event_handlers = new HashMap<Event.Type, List<Listener>>();
public BukkitEventProcessor(Plugin plugin) {
this.plugin = plugin;
this.pm = plugin.getServer().getPluginManager();
}
public void cleanup() {
/* Clean up all registered handlers */
for(Event.Type t : event_handlers.keySet()) {
List<Listener> ll = event_handlers.get(t);
ll.clear(); /* Empty list - we use presence of list to remember that we've registered with Bukkit */
}
if(plugin.getServer().getVersion().contains("(MC: 1.0") == false) {
event_handlers.clear();
}
}
private BlockListener ourBlockEventHandler = new BlockListener() {
@Override
public void onBlockPlace(BlockPlaceEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onBlockPlace(event);
}
}
}
@Override
public void onBlockBreak(BlockBreakEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onBlockBreak(event);
}
}
}
@Override
public void onLeavesDecay(LeavesDecayEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onLeavesDecay(event);
}
}
}
@Override
public void onBlockBurn(BlockBurnEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onBlockBurn(event);
}
}
}
@Override
public void onBlockForm(BlockFormEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onBlockForm(event);
}
}
}
@Override
public void onBlockFade(BlockFadeEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onBlockFade(event);
}
}
}
@Override
public void onBlockSpread(BlockSpreadEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onBlockSpread(event);
}
}
}
@Override
public void onBlockFromTo(BlockFromToEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onBlockFromTo(event);
}
}
}
@Override
public void onBlockPhysics(BlockPhysicsEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onBlockPhysics(event);
}
}
}
@Override
public void onBlockPistonRetract(BlockPistonRetractEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onBlockPistonRetract(event);
}
}
}
@Override
public void onBlockPistonExtend(BlockPistonExtendEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onBlockPistonExtend(event);
}
}
}
@Override
public void onSignChange(SignChangeEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((BlockListener)l).onSignChange(event);
}
}
}
};
private PlayerListener ourPlayerEventHandler = new PlayerListener() {
@Override
public void onPlayerJoin(PlayerJoinEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((PlayerListener)l).onPlayerJoin(event);
}
}
}
@Override
public void onPlayerLogin(PlayerLoginEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((PlayerListener)l).onPlayerLogin(event);
}
}
}
@Override
public void onPlayerMove(PlayerMoveEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((PlayerListener)l).onPlayerMove(event);
}
}
}
@Override
public void onPlayerQuit(PlayerQuitEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((PlayerListener)l).onPlayerQuit(event);
}
}
}
@Override
public void onPlayerBedLeave(PlayerBedLeaveEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((PlayerListener)l).onPlayerBedLeave(event);
}
}
}
@Override
public void onPlayerChat(PlayerChatEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((PlayerListener)l).onPlayerChat(event);
}
}
}
};
private WorldListener ourWorldEventHandler = new WorldListener() {
@Override
public void onWorldLoad(WorldLoadEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((WorldListener)l).onWorldLoad(event);
}
}
}
@Override
public void onWorldUnload(WorldUnloadEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((WorldListener)l).onWorldUnload(event);
}
}
}
@Override
public void onChunkLoad(ChunkLoadEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((WorldListener)l).onChunkLoad(event);
}
}
}
@Override
public void onChunkPopulate(ChunkPopulateEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((WorldListener)l).onChunkPopulate(event);
}
}
}
@Override
public void onSpawnChange(SpawnChangeEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((WorldListener)l).onSpawnChange(event);
}
}
}
};
private CustomEventListener ourCustomEventHandler = new CustomEventListener() {
@Override
public void onCustomEvent(Event event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((CustomEventListener)l).onCustomEvent(event);
}
}
}
};
private EntityListener ourEntityEventHandler = new EntityListener() {
@Override
public void onEntityExplode(EntityExplodeEvent event) {
if(event.isCancelled())
return;
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((EntityListener)l).onEntityExplode(event);
}
}
}
};
private ServerListener ourServerEventHandler = new ServerListener() {
@Override
public void onPluginEnable(PluginEnableEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((ServerListener)l).onPluginEnable(event);
}
}
}
@Override
public void onPluginDisable(PluginDisableEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((ServerListener)l).onPluginDisable(event);
}
}
}
};
/**
* Register event listener - this will be cleaned up properly on a /dynmap reload, unlike
* registering with Bukkit directly
*/
public void registerEvent(Event.Type type, Listener listener) {
List<Listener> ll = event_handlers.get(type);
if(ll == null) {
switch(type) { /* See if it is a type we're brokering */
case PLAYER_LOGIN:
case PLAYER_CHAT:
case PLAYER_JOIN:
case PLAYER_QUIT:
case PLAYER_MOVE:
case PLAYER_BED_LEAVE:
pm.registerEvent(type, ourPlayerEventHandler, Event.Priority.Monitor, plugin);
break;
case BLOCK_PLACE:
case BLOCK_BREAK:
case LEAVES_DECAY:
case BLOCK_BURN:
case BLOCK_FORM:
case BLOCK_FADE:
case BLOCK_SPREAD:
case BLOCK_FROMTO:
case BLOCK_PHYSICS:
case BLOCK_PISTON_EXTEND:
case BLOCK_PISTON_RETRACT:
pm.registerEvent(type, ourBlockEventHandler, Event.Priority.Monitor, plugin);
break;
case SIGN_CHANGE:
pm.registerEvent(type, ourBlockEventHandler, Event.Priority.Low, plugin);
break;
case WORLD_LOAD:
case WORLD_UNLOAD:
case CHUNK_LOAD:
case CHUNK_POPULATED:
case SPAWN_CHANGE:
pm.registerEvent(type, ourWorldEventHandler, Event.Priority.Monitor, plugin);
break;
case CUSTOM_EVENT:
pm.registerEvent(type, ourCustomEventHandler, Event.Priority.Monitor, plugin);
break;
case ENTITY_EXPLODE:
pm.registerEvent(type, ourEntityEventHandler, Event.Priority.Monitor, plugin);
break;
case PLUGIN_ENABLE:
case PLUGIN_DISABLE:
pm.registerEvent(type, ourServerEventHandler, Event.Priority.Monitor, plugin);
break;
default:
Log.severe("registerEvent() in DynmapPlugin does not handle " + type);
return;
}
ll = new ArrayList<Listener>();
event_handlers.put(type, ll); /* Add list for this event */
}
ll.add(listener);
}
}
File diff suppressed because it is too large Load Diff
@@ -58,6 +58,8 @@ public class NewMapChunkCache implements MapChunkCache {
private boolean isempty = true;
private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
private TreeSet<?> ourticklist;
private byte[][] swampcnt;
private BiomeMap[][] biomemap;
private int chunks_read; /* Number of chunks actually loaded */
private int chunks_attempted; /* Number of chunks attempted to load */
@@ -79,12 +81,15 @@ public class NewMapChunkCache implements MapChunkCache {
private BlockStep laststep;
private int typeid = -1;
private int blkdata = -1;
private int lastbiome_x = Integer.MIN_VALUE, lastbiome_z = Integer.MIN_VALUE;
private BiomeMap lastbiome;
private int lastcountswamp_x = Integer.MIN_VALUE, lastcountswamp_z = Integer.MIN_VALUE, lastcountswamp;
private final int worldheight;
private final int x_base;
private final int z_base;
OurMapIterator(int x0, int y0, int z0) {
x_base = x_min << 4;
z_base = z_min << 4;
if(biome)
biomePrep();
initialize(x0, y0, z0);
worldheight = w.getMaxHeight();
}
@@ -121,53 +126,92 @@ public class NewMapChunkCache implements MapChunkCache {
public final int getBlockEmittedLight() {
return snap.getBlockEmittedLight(bx, y, bz);
}
public final BiomeMap getBiome() {
if((x == lastbiome_x) && (z == lastbiome_z)) {
return lastbiome;
private void biomePrep() {
int x_size = x_dim << 4;
int z_size = (z_max - z_min + 1) << 4;
swampcnt = new byte[x_size][];
biomemap = new BiomeMap[x_size][];
for(int i = 0; i < x_size; i++) {
swampcnt[i] = new byte[z_size];
biomemap[i] = new BiomeMap[z_size];
}
for(int i = 0; i < x_size; i++) {
initialize(i + x_base, 64, z_base);
for(int j = 0; j < z_size; j++) {
Biome bb = snap.getBiome(bx, bz);
if(bb == null)
biomemap[i][j] = BiomeMap.NULL;
else
biomemap[i][j] = biome_to_bmap[bb.ordinal()];
if(biomemap[i][j] == BiomeMap.SWAMPLAND) {
for(int ii = i-1; ii < i+2; ii++) {
for(int jj = j-1; jj < j+2; jj++) {
if(ii < 0) continue;
if(jj < 0) continue;
if(ii >= x_size) continue;
if(jj >= z_size) continue;
swampcnt[ii][jj]++;
}
}
}
stepPosition(BlockStep.Z_PLUS);
}
}
BiomeMap bio;
Biome bb = snap.getBiome(bx, bz);
if(bb != null)
bio = biome_to_bmap[bb.ordinal()];
else
bio = BiomeMap.NULL;
lastbiome_x = x;
lastbiome_z = z;
lastbiome = bio;
return bio;
}
public final BiomeMap getBiome() {
try {
return biomemap[x - x_base][z - z_base];
} catch (Exception ex) {
return BiomeMap.NULL;
}
}
public final int countSmoothedSwampBiomes() {
if((lastcountswamp_x == x) && (lastcountswamp_z == z))
return lastcountswamp;
int cnt = 0;
BlockStep s_bak = laststep;
if(getBiome() == BiomeMap.SWAMPLAND) cnt++;
stepPosition(BlockStep.X_MINUS);
if(getBiome() == BiomeMap.SWAMPLAND) cnt++;
stepPosition(BlockStep.Z_MINUS);
if(getBiome() == BiomeMap.SWAMPLAND) cnt++;
stepPosition(BlockStep.X_PLUS);
if(getBiome() == BiomeMap.SWAMPLAND) cnt++;
stepPosition(BlockStep.X_PLUS);
if(getBiome() == BiomeMap.SWAMPLAND) cnt++;
stepPosition(BlockStep.Z_PLUS);
if(getBiome() == BiomeMap.SWAMPLAND) cnt++;
stepPosition(BlockStep.Z_PLUS);
if(getBiome() == BiomeMap.SWAMPLAND) cnt++;
stepPosition(BlockStep.X_MINUS);
if(getBiome() == BiomeMap.SWAMPLAND) cnt++;
stepPosition(BlockStep.X_MINUS);
if(getBiome() == BiomeMap.SWAMPLAND) cnt++;
stepPosition(BlockStep.X_PLUS);
stepPosition(BlockStep.Z_MINUS);
laststep = s_bak;
lastcountswamp_x = x;
lastcountswamp_z = z;
lastcountswamp = cnt;
return cnt;
try {
return swampcnt[x - x_base][z - z_base];
} catch (Exception ex) {
return 0;
}
}
public final int countSmoothedSwampBiomes(int sx, int sz, int scale) {
try {
int xx = x - x_base;
int zz = z - z_base;
sx <<= 1;
sz <<= 1;
int s0 = swampcnt[xx][zz];
int w;
int tot;
if(sx < scale) {
w = scale - sx;
tot = (w * swampcnt[xx-1][zz]) + ((scale - w) * s0);
}
else if(sx > scale) {
w = sx - scale;
tot = (w * swampcnt[xx+1][zz]) + ((scale - w) * s0);
}
else {
tot = scale * s0;
}
if(sz < scale) {
w = scale - sz;
tot += (w * swampcnt[xx][zz-1]) + ((scale - w) * s0);
}
else if(sz > scale) {
w = sz - scale;
tot += (w * swampcnt[xx][zz+1]) + ((scale - w) * s0);
}
else {
tot += scale * s0;
}
return tot;
} catch (Exception ex) {
return 0;
}
}
public final double getRawBiomeTemperature() {
return snap.getRawBiomeTemperature(bx, bz);
}
@@ -312,6 +356,10 @@ public class NewMapChunkCache implements MapChunkCache {
public int getWorldHeight() {
return worldheight;
}
@Override
public long getBlockKey() {
return (((chunkindex * worldheight) + y) << 8) | (bx << 4) | bz;
}
}
private class OurEndMapIterator extends OurMapIterator {
@@ -6,6 +6,8 @@ import java.util.List;
import org.bukkit.event.CustomEventListener;
import org.bukkit.event.Event;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.server.PluginEnableEvent;
import org.bukkit.event.server.ServerListener;
import org.bukkit.plugin.Plugin;
@@ -28,8 +30,8 @@ public class HeroChatHandler {
private DynmapCore core;
private HeroChatChannel hcwebinputchan;
private class OurPluginListener extends ServerListener {
@Override
private class OurPluginListener implements Listener {
@EventHandler
public void onPluginEnable(PluginEnableEvent event) {
Plugin plugin = event.getPlugin();
String name = plugin.getDescription().getName();
@@ -209,7 +211,7 @@ public class HeroChatHandler {
/**
* Handle custom events
*/
@Override
@EventHandler
public void onCustomEvent(Event event) {
if (HeroChatChannelEvent.isInstance(event)) {
HeroChatChannelEvent ce = new HeroChatChannelEvent(event);
@@ -261,7 +263,7 @@ public class HeroChatHandler {
}
else {
/* Set up to hear when HeroChat is enabled */
DynmapPlugin.plugin.bep.registerEvent(Event.Type.PLUGIN_ENABLE, new OurPluginListener());
DynmapPlugin.plugin.pm.registerEvents(new OurPluginListener(), DynmapPlugin.plugin);
}
}
@@ -279,7 +281,8 @@ public class HeroChatHandler {
return;
}
/* Register event handler */
DynmapPlugin.plugin.bep.registerEvent(Event.Type.CUSTOM_EVENT, new OurEventListener());
DynmapPlugin.plugin.pm.registerEvent(Event.Type.CUSTOM_EVENT, new OurEventListener(), Event.Priority.Monitor, DynmapPlugin.plugin);
Log.verboseinfo("HeroChat integration active");
}
/**
+6 -1
View File
@@ -71,12 +71,13 @@ components:
showspawn: true
spawnicon: world
spawnlabel: "Spawn"
# (optional) layer for showing offline player's positions
# (optional) layer for showing offline player's positions (for 'maxofflinetime' minutes after logoff)
showofflineplayers: false
offlinelabel: "Offline"
offlineicon: offlineuser
offlinehidebydefault: true
offlineminzoom: 0
maxofflinetime: 30
# (optional) layer for showing player's spawn beds
showspawnbeds: false
spawnbedlabel: "Spawn Beds"
@@ -186,6 +187,9 @@ enabletilehash: true
# Optional - enabled BetterGrass style rendering of grass and snow block sides
#better-grass: true
# Optional - enable smooth lighting by default on all maps supporting it (can be set per map as lighting option)
smooth-lighting: false
# Pre 0.29 render options - set all three to false if you want same results as 0.28 (i.e. you have existing maps and don't want to render)
# use-generated-textures: if true, use generated textures (same as client); false is static, pre 0.29 textures
# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy, pre 0.29 water (darker)
@@ -243,6 +247,7 @@ render-triggers:
- explosion
- blockfromto
- blockphysics
- structuregrow
# Title for the web page - if not specified, defaults to the server's name (unless it is the default of 'Unknown Server')
#webpage-title: "My Awesome Server Map"
+20 -1
View File
@@ -64,7 +64,7 @@ commands:
/<command> deleteicon id:<id> - remove icon
/<command> deleteicon <label> - remove icon
/<command> addcorner - add corner to corner list using current location
/<command> addcorner <x> <z> <world> - add corner with given x and z coordinate on given world to corner list
/<command> addcorner <x> <y> <z> <world> - add corner with given x, y and z coordinate on given world to corner list
/<command> clearcorners - clear corner list
/<command> addarea <label> - add new area with given label using corner list
/<command> addarea id:<id> <label> - add new area with given ID using corner list
@@ -73,6 +73,13 @@ commands:
/<command> listareas - list details of all areas
/<command> updatearea <label> <arg>:<value> ... - update attributes of area with given label
/<command> updatearea id:<id> <arg>:<value> ... - update attributes of area with given ID
/<command> addline <label> - add new poly-line with given label using corner list
/<command> addline id:<id> <label> - add new poly-line with given ID using corner list
/<command> deleteline <label> - delete poly-line with given label
/<command> deleteline id:<id> <label> - delete poly-line with given ID
/<command> listlines - list details of all poly-lines
/<command> updateline <label> <arg>:<value> ... - update attributes of poly-line with given label
/<command> updateline id:<id> <arg>:<value> ... - update attributes of poly-line with given ID
dmap:
description: List and modify dynmap configuration
usage: |
@@ -240,6 +247,18 @@ permissions:
dynmap.marker.deletearea:
description: Allows /dmarker deletearea
default: op
dynmap.marker.addline:
description: Allows /dmarker addline
default: op
dynmap.marker.updateline:
description: Allows /dmarker updateline
default: op
dynmap.marker.listlines:
description: Allows /dmarker listlines
default: op
dynmap.marker.deleteline:
description: Allows /dmarker deleteline
default: op
dynmap.dmap.worldlist:
description: Allows /dmap worldlist
default: op