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328 Commits
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+94
-28
@@ -30,8 +30,13 @@ Iron Ore
|
||||
15 136 130 127 255 108 104 101 255 68 65 63 255 54 52 50 255
|
||||
Coal Ore
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||||
16 115 115 115 255 92 92 92 255 57 57 57 255 46 46 46 255
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||||
Wood
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||||
17 102 81 51 255 81 64 40 255 51 40 25 255 40 32 20 255
|
||||
Wood - Normal
|
||||
17 102 81 51 255 125 102 63 255 78 64 39 255 40 32 20 255
|
||||
17:0 102 81 51 255 125 102 63 255 78 64 39 255 40 32 20 255
|
||||
Wood - Spruce (Red/dark wood)
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||||
17:1 75 44 24 255 125 102 63 255 78 64 39 255 30 18 10 255
|
||||
Wood - Birch (light wood)
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||||
17:2 191 191 191 255 125 102 63 255 78 64 39 255 76 76 76 255
|
||||
Leaves
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||||
18 60 192 41 100 48 153 32 100 30 96 20 100 24 76 16 100
|
||||
Sponge
|
||||
@@ -114,21 +119,31 @@ Iron Block
|
||||
Double Stone Slab
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||||
43 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
43:0 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
43:6 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
Double Stone Slab - Sandstone
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||||
43:1 218 210 158 255 174 168 126 255 109 105 79 255 87 84 63 255
|
||||
Double Stone Slab - Wood
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||||
43:2 157 128 79 255 125 102 63 255 78 64 39 255 62 51 31 255
|
||||
Double Stone Slab - Cobblestone
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||||
43:3 115 115 115 255 92 92 92 255 57 57 57 255 46 46 46 255
|
||||
Double Stone Slab - Brick
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||||
43:4 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
Double Stone Slab - Stone Brick
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||||
43:5 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
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||||
Stone Slab
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||||
44 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
44:0 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
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||||
44:6 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
Stone Slab - Sandstone
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||||
44:1 218 210 158 255 174 168 126 255 109 105 79 255 87 84 63 255
|
||||
Stone Slab - Wood
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||||
44:2 157 128 79 255 125 102 63 255 78 64 39 255 62 51 31 255
|
||||
Stone Slab - Cobblestone
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||||
44:3 115 115 115 255 92 92 92 255 57 57 57 255 46 46 46 255
|
||||
Stone Slab - Brick
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||||
44:4 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
Stone Slab - Stone Brick
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||||
44:5 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
Brick
|
||||
45 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
TNT
|
||||
@@ -147,6 +162,7 @@ Monster Spawner
|
||||
52 0 150 110 196 0 150 130 196 0 150 110 196 0 150 130 196
|
||||
Wooden Stair
|
||||
53 157 128 79 255 125 102 63 255 78 64 39 255 62 51 31 255
|
||||
53:4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
Chest
|
||||
54 125 91 38 255 100 72 30 255 62 45 19 255 50 36 15 255
|
||||
Redstone Wire
|
||||
@@ -233,32 +249,82 @@ Locked Chest
|
||||
95 125 91 38 255 100 72 30 255 62 45 19 255 50 36 15 255
|
||||
Trap Door
|
||||
96 111 91 54 255 88 72 43 255 55 45 27 255 44 36 21 255
|
||||
Biome Rainforest - Dark Green
|
||||
[RAINFOREST] 49 67 21 255 39 53 17 255 24 34 10 255 19 27 8 255
|
||||
Biome Swampland - Brown
|
||||
[SWAMPLAND] 75 44 24 255 60 35 19 255 37 22 12 255 30 18 10 255
|
||||
Biome Seasonal Forest - Light Green
|
||||
[SEASONAL_FOREST] 51 165 42 255 41 131 33 255 26 82 21 255 20 65 17 255
|
||||
Biome Forest - Light Gray
|
||||
[FOREST] 138 145 145 255 110 115 115 255 69 72 72 255 55 57 57 255
|
||||
Biome Savanna - Dark Gray
|
||||
[SAVANNA] 58 58 58 255 47 47 47 255 29 29 29 255 23 23 23 255
|
||||
Biome Shrubland - Yellow
|
||||
[SHRUBLAND] 170 158 24 255 135 126 19 255 85 79 12 255 67 62 10 255
|
||||
Biome Taiga - Cyan
|
||||
[TAIGA] 34 102 131 255 27 81 104 255 17 51 65 255 13 40 52 255
|
||||
Biome Desert - Orange
|
||||
[DESERT] 204 111 48 255 162 89 38 255 102 56 24 255 81 44 19 255
|
||||
Biome Plains - Magenta
|
||||
[PLAINS] 166 66 175 255 133 53 140 255 83 33 87 255 66 26 69 255
|
||||
Biome Ice Desert - Dark Blue
|
||||
[ICE_DESERT] 26 33 103 255 20 26 80 255 13 17 50 255 9 14 40 255
|
||||
Biome Tundra - White
|
||||
[TUNDRA] 222 222 222 255 177 177 177 255 111 111 111 255 88 88 88 255
|
||||
Biome Hell - Pink
|
||||
[HELL] 190 115 135 255 151 92 108 255 95 57 67 255 75 46 53 255
|
||||
Biome Sky - Blue
|
||||
[SKY] 34 44 134 255 27 35 107 255 17 22 67 255 13 18 53 255
|
||||
Stone - Sliverfish
|
||||
97 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
Stone Brick
|
||||
98 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
Huge Brown Mushroom
|
||||
99 204 153 120 255 145 109 85 255 114 86 67 255 73 64 58 255
|
||||
Huge Red Mushroom
|
||||
100 255 43 43 255 196 29 38 255 186 105 109 255 124 64 64 255
|
||||
Iron Bars
|
||||
101 191 191 191 96 152 152 152 96 95 95 95 96 76 76 76 96
|
||||
Glass Pane
|
||||
102 255 255 255 64 204 204 204 64 127 127 127 64 102 102 102 64
|
||||
Melon
|
||||
103 193 193 65 255 174 174 47 255 97 97 5 255 76 76 20 255
|
||||
Pumpkin Stem
|
||||
104 146 192 0 255 116 153 0 255 73 96 0 255 58 76 0 255
|
||||
Melon Stem
|
||||
105 146 192 0 255 116 153 0 255 73 96 0 255 58 76 0 255
|
||||
Vines
|
||||
106 60 192 41 100 48 153 32 100 30 96 20 100 24 76 16 100
|
||||
Fence Gate
|
||||
107 127 98 49 96 95 72 33 96 48 34 9 96 32 21 21 96
|
||||
Brick Stairs
|
||||
108 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
Stone Stairs
|
||||
109 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
Mycelium
|
||||
110 110 98 104 255 88 78 83 255 55 49 52 255 44 39 42 255
|
||||
Lilly pad
|
||||
111 117 176 73 255 93 140 58 255 58 88 36 255 46 70 29 255
|
||||
Nether brick
|
||||
112 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
|
||||
Nether brick fence
|
||||
113 166 89 89 96 141 80 62 96 135 15 15 96 96 6 6 96
|
||||
Nether brick stairs
|
||||
114 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
|
||||
Nether Wart
|
||||
115 142 19 21 96 113 15 17 96 71 10 10 96 57 7 8 96
|
||||
Enchantment table
|
||||
116 88 23 22 255 29 10 16 255 17 7 10 255 15 5 8 255
|
||||
Brewing stand
|
||||
117 114 114 114 96 91 91 91 96 67 67 67 96 46 46 46 96
|
||||
Cauldron
|
||||
118 74 74 74 255 59 59 59 255 37 37 37 255 30 30 30 255
|
||||
Air portal
|
||||
119 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
|
||||
Air portal frame
|
||||
120 113 133 104 255 90 106 83 255 56 66 52 255 45 54 42 255
|
||||
White stone
|
||||
121 224 226 169 255 179 180 135 255 112 113 85 255 90 90 66 255
|
||||
Dragon Egg
|
||||
122 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
|
||||
Biome Mapping
|
||||
[RAINFOREST] 49 67 21 255 39 54 17 255 25 34 11 255 20 27 8 255
|
||||
[SWAMPLAND] 64 128 0 255 51 102 0 255 32 64 0 255 26 51 0 255
|
||||
[SEASONAL_FOREST] 51 165 42 255 41 132 34 255 26 83 21 255 20 66 17 255
|
||||
[FOREST] 0 128 64 255 0 102 51 255 0 64 32 255 0 51 26 255
|
||||
[SAVANNA] 58 58 58 255 46 46 46 255 29 29 29 255 23 23 23 255
|
||||
[SHRUBLAND] 170 158 24 255 136 126 19 255 85 79 12 255 68 63 10 255
|
||||
[TAIGA] 204 255 102 255 163 204 82 255 102 128 51 255 82 102 41 255
|
||||
[DESERT] 255 255 102 255 204 204 82 255 128 128 51 255 102 102 41 255
|
||||
[PLAINS] 255 204 102 255 204 163 82 255 128 102 51 255 102 82 41 255
|
||||
[ICE_DESERT] 26 33 103 255 21 26 82 255 13 17 52 255 10 13 41 255
|
||||
[TUNDRA] 222 222 222 255 178 178 178 255 111 111 111 255 89 89 89 255
|
||||
[HELL] 255 0 0 255 204 0 0 255 128 0 0 255 102 0 0 255
|
||||
[SKY] 102 204 255 255 82 163 204 255 51 102 128 255 41 82 102 255
|
||||
[OCEAN] 0 0 255 255 0 0 204 255 0 0 128 255 0 0 102 255
|
||||
[RIVER] 0 128 255 255 0 102 204 255 0 64 128 255 0 51 102 255
|
||||
[EXTREME_HILLS] 128 64 0 255 102 51 0 255 64 32 0 255 51 26 0 255
|
||||
[FROZEN_OCEAN] 102 255 204 255 82 204 163 255 51 128 102 255 41 102 82 255
|
||||
[FROZEN_RIVER] 102 102 255 255 82 82 204 255 51 51 128 255 41 41 102 255
|
||||
[ICE_PLAINS] 102 255 255 255 82 204 204 255 51 128 128 255 41 102 102 255
|
||||
[ICE_MOUNTAINS] 255 255 255 255 204 204 204 255 128 128 128 255 102 102 102 255
|
||||
[MUSHROOM_ISLAND] 255 111 207 255 204 89 166 255 128 56 104 255 102 44 83 255
|
||||
[MUSHROOM_SHORE] 255 0 128 255 204 0 102 255 128 0 64 255 102 0 51 255
|
||||
Rainfall/Temperature Mapping
|
||||
[RAINFALL-0.0] 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
[RAINFALL-1.0] 38 92 255 255 30 73 204 255 19 46 127 255 15 36 102 255
|
||||
[TEMPERATURE-0.0] 38 92 255 255 30 73 204 255 19 46 127 255 15 36 102 255
|
||||
|
||||
+94
-28
@@ -30,8 +30,13 @@ Iron Ore
|
||||
15 136 130 127 255 108 104 101 255 68 65 63 255 54 52 50 255
|
||||
Coal Ore
|
||||
16 115 115 115 255 92 92 92 255 57 57 57 255 46 46 46 255
|
||||
Wood
|
||||
17 102 81 51 255 81 64 40 255 51 40 25 255 40 32 20 255
|
||||
Wood - Normal
|
||||
17 102 81 51 255 125 102 63 255 78 64 39 255 40 32 20 255
|
||||
17:0 102 81 51 255 125 102 63 255 78 64 39 255 40 32 20 255
|
||||
Wood - Spruce (Red/dark wood)
|
||||
17:1 75 44 24 255 125 102 63 255 78 64 39 255 30 18 10 255
|
||||
Wood - Birch (light wood)
|
||||
17:2 191 191 191 255 125 102 63 255 78 64 39 255 76 76 76 255
|
||||
Leaves
|
||||
18 27 69 37 180 22 57 31 180 19 48 25 180 22 57 31 180
|
||||
Sponge
|
||||
@@ -114,21 +119,31 @@ Iron Block
|
||||
Double Stone Slab
|
||||
43 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
43:0 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
43:6 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
Double Stone Slab - Sandstone
|
||||
43:1 192 178 110 255 160 148 92 255 134 124 77 255 160 148 92 255
|
||||
Double Stone Slab - Wood
|
||||
43:2 157 128 79 255 125 102 63 255 78 64 39 255 62 51 31 255
|
||||
Double Stone Slab - Cobblestone
|
||||
43:3 115 115 115 255 92 92 92 255 57 57 57 255 46 46 46 255
|
||||
Double Stone Slab - Brick
|
||||
43:4 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
Double Stone Slab - Stone Brick
|
||||
43:5 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
Stone Slab
|
||||
44 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
44:0 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
44:6 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
Stone Slab - Sandstone
|
||||
44:1 192 178 110 255 160 148 92 255 134 124 77 255 160 148 92 255
|
||||
Stone Slab - Wood
|
||||
44:2 157 128 79 255 125 102 63 255 78 64 39 255 62 51 31 255
|
||||
Stone Slab - Cobblestone
|
||||
44:3 115 115 115 255 92 92 92 255 57 57 57 255 46 46 46 255
|
||||
Stone Slab - Brick
|
||||
44:4 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
Stone Slab - Stone Brick
|
||||
44:5 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
Brick
|
||||
45 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
TNT
|
||||
@@ -147,6 +162,7 @@ Monster Spawner
|
||||
52 0 150 110 196 0 150 130 196 0 150 110 196 0 150 130 196
|
||||
Wooden Stair
|
||||
53 157 128 79 255 125 102 63 255 78 64 39 255 62 51 31 255
|
||||
53:4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
Chest
|
||||
54 125 91 38 255 100 72 30 255 62 45 19 255 50 36 15 255
|
||||
Redstone Wire
|
||||
@@ -233,32 +249,82 @@ Locked Chest
|
||||
95 125 91 38 255 100 72 30 255 62 45 19 255 50 36 15 255
|
||||
Trap Door
|
||||
96 111 91 54 255 88 72 43 255 55 45 27 255 44 36 21 255
|
||||
Biome Rainforest - Dark Green
|
||||
[RAINFOREST] 49 67 21 255 39 53 17 255 24 34 10 255 19 27 8 255
|
||||
Biome Swampland - Brown
|
||||
[SWAMPLAND] 75 44 24 255 60 35 19 255 37 22 12 255 30 18 10 255
|
||||
Biome Seasonal Forest - Light Green
|
||||
[SEASONAL_FOREST] 51 165 42 255 41 131 33 255 26 82 21 255 20 65 17 255
|
||||
Biome Forest - Light Gray
|
||||
[FOREST] 138 145 145 255 110 115 115 255 69 72 72 255 55 57 57 255
|
||||
Biome Savanna - Dark Gray
|
||||
[SAVANNA] 58 58 58 255 47 47 47 255 29 29 29 255 23 23 23 255
|
||||
Biome Shrubland - Yellow
|
||||
[SHRUBLAND] 170 158 24 255 135 126 19 255 85 79 12 255 67 62 10 255
|
||||
Biome Taiga - Cyan
|
||||
[TAIGA] 34 102 131 255 27 81 104 255 17 51 65 255 13 40 52 255
|
||||
Biome Desert - Orange
|
||||
[DESERT] 204 111 48 255 162 89 38 255 102 56 24 255 81 44 19 255
|
||||
Biome Plains - Magenta
|
||||
[PLAINS] 166 66 175 255 133 53 140 255 83 33 87 255 66 26 69 255
|
||||
Biome Ice Desert - Dark Blue
|
||||
[ICE_DESERT] 26 33 103 255 20 26 80 255 13 17 50 255 9 14 40 255
|
||||
Biome Tundra - White
|
||||
[TUNDRA] 222 222 222 255 177 177 177 255 111 111 111 255 88 88 88 255
|
||||
Biome Hell - Pink
|
||||
[HELL] 190 115 135 255 151 92 108 255 95 57 67 255 75 46 53 255
|
||||
Biome Sky - Blue
|
||||
[SKY] 34 44 134 255 27 35 107 255 17 22 67 255 13 18 53 255
|
||||
Stone - Sliverfish
|
||||
97 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
Stone Brick
|
||||
98 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
Huge Brown Mushroom
|
||||
99 204 153 120 255 145 109 85 255 114 86 67 255 73 64 58 255
|
||||
Huge Red Mushroom
|
||||
100 255 43 43 255 196 29 38 255 186 105 109 255 124 64 64 255
|
||||
Iron Bars
|
||||
101 191 191 191 96 152 152 152 96 95 95 95 96 76 76 76 96
|
||||
Glass Pane
|
||||
102 255 255 255 64 204 204 204 64 127 127 127 64 102 102 102 64
|
||||
Melon
|
||||
103 193 193 65 255 174 174 47 255 97 97 5 255 76 76 20 255
|
||||
Pumpkin Stem
|
||||
104 146 192 0 255 116 153 0 255 73 96 0 255 58 76 0 255
|
||||
Melon Stem
|
||||
105 146 192 0 255 116 153 0 255 73 96 0 255 58 76 0 255
|
||||
Vines
|
||||
106 60 192 41 100 48 153 32 100 30 96 20 100 24 76 16 100
|
||||
Fence Gate
|
||||
107 127 98 49 96 95 72 33 96 48 34 9 96 32 21 21 96
|
||||
Brick Stairs
|
||||
108 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
Stone Stairs
|
||||
109 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
Mycelium
|
||||
110 110 98 104 255 88 78 83 255 55 49 52 255 44 39 42 255
|
||||
Lilly pad
|
||||
111 117 176 73 255 93 140 58 255 58 88 36 255 46 70 29 255
|
||||
Nether brick
|
||||
112 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
|
||||
Nether brick fence
|
||||
113 166 89 89 96 141 80 62 96 135 15 15 96 96 6 6 96
|
||||
Nether brick stairs
|
||||
114 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
|
||||
Nether Wart
|
||||
115 142 19 21 96 113 15 17 96 71 10 10 96 57 7 8 96
|
||||
Enchantment table
|
||||
116 88 23 22 255 29 10 16 255 17 7 10 255 15 5 8 255
|
||||
Brewing stand
|
||||
117 114 114 114 96 91 91 91 96 67 67 67 96 46 46 46 96
|
||||
Cauldron
|
||||
118 74 74 74 255 59 59 59 255 37 37 37 255 30 30 30 255
|
||||
Air portal
|
||||
119 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
|
||||
Air portal frame
|
||||
120 113 133 104 255 90 106 83 255 56 66 52 255 45 54 42 255
|
||||
White stone
|
||||
121 224 226 169 255 179 180 135 255 112 113 85 255 90 90 66 255
|
||||
Dragon Egg
|
||||
122 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
|
||||
Biome Mapping
|
||||
[RAINFOREST] 49 67 21 255 39 54 17 255 25 34 11 255 20 27 8 255
|
||||
[SWAMPLAND] 64 128 0 255 51 102 0 255 32 64 0 255 26 51 0 255
|
||||
[SEASONAL_FOREST] 51 165 42 255 41 132 34 255 26 83 21 255 20 66 17 255
|
||||
[FOREST] 0 128 64 255 0 102 51 255 0 64 32 255 0 51 26 255
|
||||
[SAVANNA] 58 58 58 255 46 46 46 255 29 29 29 255 23 23 23 255
|
||||
[SHRUBLAND] 170 158 24 255 136 126 19 255 85 79 12 255 68 63 10 255
|
||||
[TAIGA] 204 255 102 255 163 204 82 255 102 128 51 255 82 102 41 255
|
||||
[DESERT] 255 255 102 255 204 204 82 255 128 128 51 255 102 102 41 255
|
||||
[PLAINS] 255 204 102 255 204 163 82 255 128 102 51 255 102 82 41 255
|
||||
[ICE_DESERT] 26 33 103 255 21 26 82 255 13 17 52 255 10 13 41 255
|
||||
[TUNDRA] 222 222 222 255 178 178 178 255 111 111 111 255 89 89 89 255
|
||||
[HELL] 255 0 0 255 204 0 0 255 128 0 0 255 102 0 0 255
|
||||
[SKY] 102 204 255 255 82 163 204 255 51 102 128 255 41 82 102 255
|
||||
[OCEAN] 0 0 255 255 0 0 204 255 0 0 128 255 0 0 102 255
|
||||
[RIVER] 0 128 255 255 0 102 204 255 0 64 128 255 0 51 102 255
|
||||
[EXTREME_HILLS] 128 64 0 255 102 51 0 255 64 32 0 255 51 26 0 255
|
||||
[FROZEN_OCEAN] 102 255 204 255 82 204 163 255 51 128 102 255 41 102 82 255
|
||||
[FROZEN_RIVER] 102 102 255 255 82 82 204 255 51 51 128 255 41 41 102 255
|
||||
[ICE_PLAINS] 102 255 255 255 82 204 204 255 51 128 128 255 41 102 102 255
|
||||
[ICE_MOUNTAINS] 255 255 255 255 204 204 204 255 128 128 128 255 102 102 102 255
|
||||
[MUSHROOM_ISLAND] 255 111 207 255 204 89 166 255 128 56 104 255 102 44 83 255
|
||||
[MUSHROOM_SHORE] 255 0 128 255 204 0 102 255 128 0 64 255 102 0 51 255
|
||||
Rainfall/Temperature Mapping
|
||||
[RAINFALL-0.0] 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
[RAINFALL-1.0] 38 92 255 255 30 73 204 255 19 46 127 255 15 36 102 255
|
||||
[TEMPERATURE-0.0] 38 92 255 255 30 73 204 255 19 46 127 255 15 36 102 255
|
||||
|
||||
+94
-28
@@ -30,8 +30,13 @@ Iron Ore
|
||||
15 136 130 127 255 108 104 101 255 68 65 63 255 54 52 50 255
|
||||
Coal Ore
|
||||
16 115 115 115 255 92 92 92 255 57 57 57 255 46 46 46 255
|
||||
Wood
|
||||
17 102 81 51 255 81 64 40 255 51 40 25 255 40 32 20 255
|
||||
Wood - Normal
|
||||
17 102 81 51 255 125 102 63 255 78 64 39 255 40 32 20 255
|
||||
17:0 102 81 51 255 125 102 63 255 78 64 39 255 40 32 20 255
|
||||
Wood - Spruce (Red/dark wood)
|
||||
17:1 75 44 24 255 125 102 63 255 78 64 39 255 30 18 10 255
|
||||
Wood - Birch (light wood)
|
||||
17:2 191 191 191 255 125 102 63 255 78 64 39 255 76 76 76 255
|
||||
Leaves
|
||||
18 47 99 32 255 34 86 20 255 24 66 14 255 23 57 13 255
|
||||
Sponge
|
||||
@@ -114,21 +119,31 @@ Iron Block
|
||||
Double Stone Slab
|
||||
43 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
43:0 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
43:6 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
Double Stone Slab - Sandstone
|
||||
43:1 218 210 158 255 174 168 126 255 109 105 79 255 87 84 63 255
|
||||
Double Stone Slab - Wood
|
||||
43:2 157 128 79 255 125 102 63 255 78 64 39 255 62 51 31 255
|
||||
Double Stone Slab - Cobblestone
|
||||
43:3 115 115 115 255 92 92 92 255 57 57 57 255 46 46 46 255
|
||||
Double Stone Slab - Brick
|
||||
43:4 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
Double Stone Slab - Stone Brick
|
||||
43:5 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
Stone Slab
|
||||
44 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
44:0 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
44:6 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
Stone Slab - Sandstone
|
||||
44:1 218 210 158 255 174 168 126 255 109 105 79 255 87 84 63 255
|
||||
Stone Slab - Wood
|
||||
44:2 157 128 79 255 125 102 63 255 78 64 39 255 62 51 31 255
|
||||
Stone Slab - Cobblestone
|
||||
44:3 115 115 115 255 92 92 92 255 57 57 57 255 46 46 46 255
|
||||
Stone Slab - Brick
|
||||
44:4 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
Stone Slab - Stone Brick
|
||||
44:5 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
Brick
|
||||
45 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
TNT
|
||||
@@ -147,6 +162,7 @@ Monster Spawner
|
||||
52 0 150 110 196 0 150 130 196 0 150 110 196 0 150 130 196
|
||||
Wooden Stair
|
||||
53 157 128 79 255 125 102 63 255 78 64 39 255 62 51 31 255
|
||||
53:4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
Chest
|
||||
54 125 91 38 255 100 72 30 255 62 45 19 255 50 36 15 255
|
||||
Redstone Wire
|
||||
@@ -233,32 +249,82 @@ Locked Chest
|
||||
95 125 91 38 255 100 72 30 255 62 45 19 255 50 36 15 255
|
||||
Trap Door
|
||||
96 111 91 54 255 88 72 43 255 55 45 27 255 44 36 21 255
|
||||
Biome Rainforest - Dark Green
|
||||
[RAINFOREST] 49 67 21 255 39 53 17 255 24 34 10 255 19 27 8 255
|
||||
Biome Swampland - Brown
|
||||
[SWAMPLAND] 75 44 24 255 60 35 19 255 37 22 12 255 30 18 10 255
|
||||
Biome Seasonal Forest - Light Green
|
||||
[SEASONAL_FOREST] 51 165 42 255 41 131 33 255 26 82 21 255 20 65 17 255
|
||||
Biome Forest - Light Gray
|
||||
[FOREST] 138 145 145 255 110 115 115 255 69 72 72 255 55 57 57 255
|
||||
Biome Savanna - Dark Gray
|
||||
[SAVANNA] 58 58 58 255 47 47 47 255 29 29 29 255 23 23 23 255
|
||||
Biome Shrubland - Yellow
|
||||
[SHRUBLAND] 170 158 24 255 135 126 19 255 85 79 12 255 67 62 10 255
|
||||
Biome Taiga - Cyan
|
||||
[TAIGA] 34 102 131 255 27 81 104 255 17 51 65 255 13 40 52 255
|
||||
Biome Desert - Orange
|
||||
[DESERT] 204 111 48 255 162 89 38 255 102 56 24 255 81 44 19 255
|
||||
Biome Plains - Magenta
|
||||
[PLAINS] 166 66 175 255 133 53 140 255 83 33 87 255 66 26 69 255
|
||||
Biome Ice Desert - Dark Blue
|
||||
[ICE_DESERT] 26 33 103 255 20 26 80 255 13 17 50 255 9 14 40 255
|
||||
Biome Tundra - White
|
||||
[TUNDRA] 222 222 222 255 177 177 177 255 111 111 111 255 88 88 88 255
|
||||
Biome Hell - Pink
|
||||
[HELL] 190 115 135 255 151 92 108 255 95 57 67 255 75 46 53 255
|
||||
Biome Sky - Blue
|
||||
[SKY] 34 44 134 255 27 35 107 255 17 22 67 255 13 18 53 255
|
||||
Stone - Sliverfish
|
||||
97 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
Stone Brick
|
||||
98 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
Huge Brown Mushroom
|
||||
99 204 153 120 255 145 109 85 255 114 86 67 255 73 64 58 255
|
||||
Huge Red Mushroom
|
||||
100 255 43 43 255 196 29 38 255 186 105 109 255 124 64 64 255
|
||||
Iron Bars
|
||||
101 191 191 191 96 152 152 152 96 95 95 95 96 76 76 76 96
|
||||
Glass Pane
|
||||
102 255 255 255 64 204 204 204 64 127 127 127 64 102 102 102 64
|
||||
Melon
|
||||
103 193 193 65 255 174 174 47 255 97 97 5 255 76 76 20 255
|
||||
Pumpkin Stem
|
||||
104 146 192 0 255 116 153 0 255 73 96 0 255 58 76 0 255
|
||||
Melon Stem
|
||||
105 146 192 0 255 116 153 0 255 73 96 0 255 58 76 0 255
|
||||
Vines
|
||||
106 60 192 41 100 48 153 32 100 30 96 20 100 24 76 16 100
|
||||
Fence Gate
|
||||
107 127 98 49 96 95 72 33 96 48 34 9 96 32 21 21 96
|
||||
Brick Stairs
|
||||
108 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
Stone Stairs
|
||||
109 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
Mycelium
|
||||
110 110 98 104 255 88 78 83 255 55 49 52 255 44 39 42 255
|
||||
Lilly pad
|
||||
111 117 176 73 255 93 140 58 255 58 88 36 255 46 70 29 255
|
||||
Nether brick
|
||||
112 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
|
||||
Nether brick fence
|
||||
113 166 89 89 96 141 80 62 96 135 15 15 96 96 6 6 96
|
||||
Nether brick stairs
|
||||
114 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
|
||||
Nether Wart
|
||||
115 142 19 21 96 113 15 17 96 71 10 10 96 57 7 8 96
|
||||
Enchantment table
|
||||
116 88 23 22 255 29 10 16 255 17 7 10 255 15 5 8 255
|
||||
Brewing stand
|
||||
117 114 114 114 96 91 91 91 96 67 67 67 96 46 46 46 96
|
||||
Cauldron
|
||||
118 74 74 74 255 59 59 59 255 37 37 37 255 30 30 30 255
|
||||
Air portal
|
||||
119 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
|
||||
Air portal frame
|
||||
120 113 133 104 255 90 106 83 255 56 66 52 255 45 54 42 255
|
||||
White stone
|
||||
121 224 226 169 255 179 180 135 255 112 113 85 255 90 90 66 255
|
||||
Dragon Egg
|
||||
122 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
|
||||
Biome Mapping
|
||||
[RAINFOREST] 49 67 21 255 39 54 17 255 25 34 11 255 20 27 8 255
|
||||
[SWAMPLAND] 64 128 0 255 51 102 0 255 32 64 0 255 26 51 0 255
|
||||
[SEASONAL_FOREST] 51 165 42 255 41 132 34 255 26 83 21 255 20 66 17 255
|
||||
[FOREST] 0 128 64 255 0 102 51 255 0 64 32 255 0 51 26 255
|
||||
[SAVANNA] 58 58 58 255 46 46 46 255 29 29 29 255 23 23 23 255
|
||||
[SHRUBLAND] 170 158 24 255 136 126 19 255 85 79 12 255 68 63 10 255
|
||||
[TAIGA] 204 255 102 255 163 204 82 255 102 128 51 255 82 102 41 255
|
||||
[DESERT] 255 255 102 255 204 204 82 255 128 128 51 255 102 102 41 255
|
||||
[PLAINS] 255 204 102 255 204 163 82 255 128 102 51 255 102 82 41 255
|
||||
[ICE_DESERT] 26 33 103 255 21 26 82 255 13 17 52 255 10 13 41 255
|
||||
[TUNDRA] 222 222 222 255 178 178 178 255 111 111 111 255 89 89 89 255
|
||||
[HELL] 255 0 0 255 204 0 0 255 128 0 0 255 102 0 0 255
|
||||
[SKY] 102 204 255 255 82 163 204 255 51 102 128 255 41 82 102 255
|
||||
[OCEAN] 0 0 255 255 0 0 204 255 0 0 128 255 0 0 102 255
|
||||
[RIVER] 0 128 255 255 0 102 204 255 0 64 128 255 0 51 102 255
|
||||
[EXTREME_HILLS] 128 64 0 255 102 51 0 255 64 32 0 255 51 26 0 255
|
||||
[FROZEN_OCEAN] 102 255 204 255 82 204 163 255 51 128 102 255 41 102 82 255
|
||||
[FROZEN_RIVER] 102 102 255 255 82 82 204 255 51 51 128 255 41 41 102 255
|
||||
[ICE_PLAINS] 102 255 255 255 82 204 204 255 51 128 128 255 41 102 102 255
|
||||
[ICE_MOUNTAINS] 255 255 255 255 204 204 204 255 128 128 128 255 102 102 102 255
|
||||
[MUSHROOM_ISLAND] 255 111 207 255 204 89 166 255 128 56 104 255 102 44 83 255
|
||||
[MUSHROOM_SHORE] 255 0 128 255 204 0 102 255 128 0 64 255 102 0 51 255
|
||||
Rainfall/Temperature Mapping
|
||||
[RAINFALL-0.0] 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
[RAINFALL-1.0] 38 92 255 255 30 73 204 255 19 46 127 255 15 36 102 255
|
||||
[TEMPERATURE-0.0] 38 92 255 255 30 73 204 255 19 46 127 255 15 36 102 255
|
||||
|
||||
+60
-26
@@ -14,6 +14,9 @@
|
||||
15 231 174 113 255 193 145 94 255 161 121 79 255 193 145 94 255
|
||||
16 56 60 70 255 46 50 58 255 39 42 49 255 46 50 58 255
|
||||
17 119 97 74 255 99 81 62 255 83 68 52 255 99 81 62 255
|
||||
17:0 119 97 74 255 99 81 62 255 83 68 52 255 99 81 62 255
|
||||
17:1 75 44 24 255 125 102 63 255 78 64 39 255 30 18 10 255
|
||||
17:2 191 191 191 255 125 102 63 255 78 64 39 255 76 76 76 255
|
||||
18 27 69 37 180 22 57 31 180 19 48 25 180 22 57 31 180
|
||||
19 193 193 65 255 174 174 47 255 97 97 5 255 76 76 20 255
|
||||
20 178 217 223 90 148 181 186 90 124 151 155 90 148 181 186 90
|
||||
@@ -59,11 +62,17 @@
|
||||
43:1 192 178 110 255 160 148 92 255 134 124 77 255 160 148 92 255
|
||||
43:2 109 80 60 255 91 67 50 255 76 56 41 255 91 67 50 255
|
||||
43:3 118 112 96 255 98 93 80 255 82 78 67 255 98 93 80 255
|
||||
43:4 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
43:5 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
43:6 122 112 99 255 101 93 82 255 85 78 69 255 101 93 82 255
|
||||
44 122 112 99 254 101 93 82 254 85 78 69 254 101 93 82 254
|
||||
44:0 122 112 99 254 101 93 82 254 85 78 69 254 101 93 82 254
|
||||
44:1 192 178 110 255 160 148 92 255 134 124 77 255 160 148 92 255
|
||||
44:2 109 80 60 255 91 67 50 255 76 56 41 255 91 67 50 255
|
||||
44:3 118 112 96 255 98 93 80 255 82 78 67 255 98 93 80 255
|
||||
44:4 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
44:5 200 200 200 255 160 160 160 255 100 100 100 255 80 80 80 255
|
||||
44:6 122 112 99 254 101 93 82 254 85 78 69 254 101 93 82 254
|
||||
45 230 103 73 255 192 86 61 255 160 71 50 255 192 86 61 255
|
||||
46 255 79 30 255 231 72 27 255 193 60 22 255 231 72 27 255
|
||||
47 125 91 38 192 100 72 30 192 62 45 19 192 50 36 15 192
|
||||
@@ -73,6 +82,7 @@
|
||||
51 255 170 30 200 255 170 30 200 212 141 25 200 255 170 30 200
|
||||
52 255 228 52 255 255 228 52 255 212 190 43 255 255 228 52 255
|
||||
53 145 109 80 255 121 91 67 255 101 76 56 255 121 91 67 255
|
||||
53:4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
54 165 132 100 255 138 110 84 255 115 92 70 255 138 110 84 255
|
||||
55 116 21 21 255 97 18 18 255 81 15 15 255 97 18 18 255
|
||||
56 115 230 255 255 105 210 232 255 88 175 194 255 105 210 232 255
|
||||
@@ -116,32 +126,56 @@
|
||||
94 159 127 80 255 102 0 0 0 255 0 0 255 204 0 0 0
|
||||
95 125 91 38 255 100 72 30 255 62 45 19 255 50 36 15 255
|
||||
96 111 91 54 255 88 72 43 255 55 45 27 255 44 36 21 255
|
||||
Biome Rainforest - Dark Green
|
||||
[RAINFOREST] 49 67 21 255 39 53 17 255 24 34 10 255 19 27 8 255
|
||||
Biome Swampland - Brown
|
||||
[SWAMPLAND] 75 44 24 255 60 35 19 255 37 22 12 255 30 18 10 255
|
||||
Biome Seasonal Forest - Light Green
|
||||
[SEASONAL_FOREST] 51 165 42 255 41 131 33 255 26 82 21 255 20 65 17 255
|
||||
Biome Forest - Light Gray
|
||||
[FOREST] 138 145 145 255 110 115 115 255 69 72 72 255 55 57 57 255
|
||||
Biome Savanna - Dark Gray
|
||||
[SAVANNA] 58 58 58 255 47 47 47 255 29 29 29 255 23 23 23 255
|
||||
Biome Shrubland - Yellow
|
||||
[SHRUBLAND] 170 158 24 255 135 126 19 255 85 79 12 255 67 62 10 255
|
||||
Biome Taiga - Cyan
|
||||
[TAIGA] 34 102 131 255 27 81 104 255 17 51 65 255 13 40 52 255
|
||||
Biome Desert - Orange
|
||||
[DESERT] 204 111 48 255 162 89 38 255 102 56 24 255 81 44 19 255
|
||||
Biome Plains - Magenta
|
||||
[PLAINS] 166 66 175 255 133 53 140 255 83 33 87 255 66 26 69 255
|
||||
Biome Ice Desert - Dark Blue
|
||||
[ICE_DESERT] 26 33 103 255 20 26 80 255 13 17 50 255 9 14 40 255
|
||||
Biome Tundra - White
|
||||
[TUNDRA] 222 222 222 255 177 177 177 255 111 111 111 255 88 88 88 255
|
||||
Biome Hell - Pink
|
||||
[HELL] 190 115 135 255 151 92 108 255 95 57 67 255 75 46 53 255
|
||||
Biome Sky - Blue
|
||||
[SKY] 34 44 134 255 27 35 107 255 17 22 67 255 13 18 53 255
|
||||
97 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
98 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
99 204 153 120 255 145 109 85 255 114 86 67 255 73 64 58 255
|
||||
100 255 43 43 255 196 29 38 255 186 105 109 255 124 64 64 255
|
||||
101 191 191 191 96 152 152 152 96 95 95 95 96 76 76 76 96
|
||||
102 255 255 255 64 204 204 204 64 127 127 127 64 102 102 102 64
|
||||
103 193 193 65 255 174 174 47 255 97 97 5 255 76 76 20 255
|
||||
104 146 192 0 255 116 153 0 255 73 96 0 255 58 76 0 255
|
||||
105 146 192 0 255 116 153 0 255 73 96 0 255 58 76 0 255
|
||||
106 60 192 41 100 48 153 32 100 30 96 20 100 24 76 16 100
|
||||
107 127 98 49 96 95 72 33 96 48 34 9 96 32 21 21 96
|
||||
108 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
|
||||
109 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
110 110 98 104 255 88 78 83 255 55 49 52 255 44 39 42 255
|
||||
111 117 176 73 255 93 140 58 255 58 88 36 255 46 70 29 255
|
||||
112 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
|
||||
113 166 89 89 96 141 80 62 96 135 15 15 96 96 6 6 96
|
||||
114 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
|
||||
115 142 19 21 96 113 15 17 96 71 10 10 96 57 7 8 96
|
||||
116 88 23 22 255 29 10 16 255 17 7 10 255 15 5 8 255
|
||||
117 114 114 114 96 91 91 91 96 67 67 67 96 46 46 46 96
|
||||
118 74 74 74 255 59 59 59 255 37 37 37 255 30 30 30 255
|
||||
119 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
|
||||
120 113 133 104 255 90 106 83 255 56 66 52 255 45 54 42 255
|
||||
121 224 226 169 255 179 180 135 255 112 113 85 255 90 90 66 255
|
||||
122 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
|
||||
Biome Mapping
|
||||
[RAINFOREST] 49 67 21 255 39 54 17 255 25 34 11 255 20 27 8 255
|
||||
[SWAMPLAND] 64 128 0 255 51 102 0 255 32 64 0 255 26 51 0 255
|
||||
[SEASONAL_FOREST] 51 165 42 255 41 132 34 255 26 83 21 255 20 66 17 255
|
||||
[FOREST] 0 128 64 255 0 102 51 255 0 64 32 255 0 51 26 255
|
||||
[SAVANNA] 58 58 58 255 46 46 46 255 29 29 29 255 23 23 23 255
|
||||
[SHRUBLAND] 170 158 24 255 136 126 19 255 85 79 12 255 68 63 10 255
|
||||
[TAIGA] 204 255 102 255 163 204 82 255 102 128 51 255 82 102 41 255
|
||||
[DESERT] 255 255 102 255 204 204 82 255 128 128 51 255 102 102 41 255
|
||||
[PLAINS] 255 204 102 255 204 163 82 255 128 102 51 255 102 82 41 255
|
||||
[ICE_DESERT] 26 33 103 255 21 26 82 255 13 17 52 255 10 13 41 255
|
||||
[TUNDRA] 222 222 222 255 178 178 178 255 111 111 111 255 89 89 89 255
|
||||
[HELL] 255 0 0 255 204 0 0 255 128 0 0 255 102 0 0 255
|
||||
[SKY] 102 204 255 255 82 163 204 255 51 102 128 255 41 82 102 255
|
||||
[OCEAN] 0 0 255 255 0 0 204 255 0 0 128 255 0 0 102 255
|
||||
[RIVER] 0 128 255 255 0 102 204 255 0 64 128 255 0 51 102 255
|
||||
[EXTREME_HILLS] 128 64 0 255 102 51 0 255 64 32 0 255 51 26 0 255
|
||||
[FROZEN_OCEAN] 102 255 204 255 82 204 163 255 51 128 102 255 41 102 82 255
|
||||
[FROZEN_RIVER] 102 102 255 255 82 82 204 255 51 51 128 255 41 41 102 255
|
||||
[ICE_PLAINS] 102 255 255 255 82 204 204 255 51 128 128 255 41 102 102 255
|
||||
[ICE_MOUNTAINS] 255 255 255 255 204 204 204 255 128 128 128 255 102 102 102 255
|
||||
[MUSHROOM_ISLAND] 255 111 207 255 204 89 166 255 128 56 104 255 102 44 83 255
|
||||
[MUSHROOM_SHORE] 255 0 128 255 204 0 102 255 128 0 64 255 102 0 51 255
|
||||
Rainfall/Temperature Mapping
|
||||
[RAINFALL-0.0] 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
|
||||
[RAINFALL-1.0] 38 92 255 255 30 73 204 255 19 46 127 255 15 36 102 255
|
||||
[TEMPERATURE-0.0] 38 92 255 255 30 73 204 255 19 46 127 255 15 36 102 255
|
||||
|
||||
@@ -2,15 +2,16 @@
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
<groupId>org.dynmap</groupId>
|
||||
<artifactId>dynmap</artifactId>
|
||||
<version>0.22</version>
|
||||
<version>0.29.1</version>
|
||||
<name>dynmap</name>
|
||||
<properties>
|
||||
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||
<BUILD_NUMBER>dev</BUILD_NUMBER>
|
||||
</properties>
|
||||
<url>http://github.com/FrozenCow/dynmap/</url>
|
||||
<url>http://github.com/webbukkit/dynmap/</url>
|
||||
<issueManagement>
|
||||
<system>GitHub</system>
|
||||
<url>https://github.com/FrozenCow/dynmap/issues</url>
|
||||
<url>https://github.com/webbukkit/dynmap/issues</url>
|
||||
</issueManagement>
|
||||
<build>
|
||||
<resources>
|
||||
@@ -41,6 +42,26 @@
|
||||
<target>1.6</target>
|
||||
</configuration>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-shade-plugin</artifactId>
|
||||
<version>1.5</version>
|
||||
<executions>
|
||||
<execution>
|
||||
<phase>package</phase>
|
||||
<goals>
|
||||
<goal>shade</goal>
|
||||
</goals>
|
||||
<configuration>
|
||||
<artifactSet>
|
||||
<includes>
|
||||
<include>org.dynmap:dynmap-api:jar:*</include>
|
||||
</includes>
|
||||
</artifactSet>
|
||||
</configuration>
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<artifactId>maven-assembly-plugin</artifactId>
|
||||
<configuration>
|
||||
@@ -64,7 +85,7 @@
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</plugins>
|
||||
</build>
|
||||
<dependencies>
|
||||
<dependency>
|
||||
@@ -75,9 +96,16 @@
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>bukkit</artifactId>
|
||||
<version>0.0.1-SNAPSHOT</version>
|
||||
<version>[1.0.0-R1-SNAPSHOT,)</version>
|
||||
<type>jar</type>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.dynmap</groupId>
|
||||
<artifactId>dynmap-api</artifactId>
|
||||
<version>[0.25,)</version>
|
||||
<type>jar</type>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
</project>
|
||||
|
||||
@@ -0,0 +1,257 @@
|
||||
# BuildCraft Block mapping
|
||||
# define buildcraft-support: true in configuration.txt to enable
|
||||
enabled:buildcraft-support
|
||||
# Variables - can be altered in configuration.txt
|
||||
var:bc-autoWorkbench=152,bc-builder=157,bc-dockingStation=168,bc-drill=151
|
||||
var:bc-engine=161,bc-filler=155,bc-frame=160,bc-marker=154,bc-miningWell=150
|
||||
var:bc-oilMoving=162,bc-oilStill=163,bc-pipe=166,bc-pump=164,bc-quarry=153,bc-refinery=167
|
||||
var:bc-tank=165,bc-template=158
|
||||
# Pipe - set render alg
|
||||
linkmap:id=bc-pipe,linkalg=5,linkid=bc-pipe
|
||||
# Frame
|
||||
linkmap:id=bc-frame,linkalg=5,linkid=bc-frame
|
||||
# Pipe - (data is faked: 1=north,2=east,4=south,8=west)
|
||||
# Pipe - no neighbors
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=0,scale=4
|
||||
layer:1,2
|
||||
----
|
||||
-**-
|
||||
-**-
|
||||
----
|
||||
# Pipe - just north neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=1,scale=4
|
||||
layer:1,2
|
||||
-**-
|
||||
-**-
|
||||
-**-
|
||||
----
|
||||
# Pipe - just east neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=2,scale=4
|
||||
rotate:id=bc-pipe,data=1,rot=90
|
||||
# Pipe - just south neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=4,scale=4
|
||||
rotate:id=bc-pipe,data=1,rot=180
|
||||
# Pipe - just south neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=8,scale=4
|
||||
rotate:id=bc-pipe,data=1,rot=270
|
||||
# Pipe - north and east neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=3,scale=4
|
||||
layer:1,2
|
||||
-**-
|
||||
-***
|
||||
-***
|
||||
----
|
||||
# Pipe - east and south neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=6,scale=4
|
||||
rotate:id=bc-pipe,data=3,rot=90
|
||||
# Pipe - south and west neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=12,scale=4
|
||||
rotate:id=bc-pipe,data=3,rot=180
|
||||
# Pipe - west and north neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=9,scale=4
|
||||
rotate:id=bc-pipe,data=3,rot=270
|
||||
# Pipe - north and south neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=5,scale=4
|
||||
layer:1,2
|
||||
-**-
|
||||
-**-
|
||||
-**-
|
||||
-**-
|
||||
# Pipe - east and west neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=10,scale=4
|
||||
rotate:id=bc-pipe,data=5,rot=90
|
||||
# Pipe - north, east and south neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=7,scale=4
|
||||
layer:1,2
|
||||
-**-
|
||||
-***
|
||||
-***
|
||||
-**-
|
||||
# Pipe - east, south and west neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=14,scale=4
|
||||
rotate:id=bc-pipe,data=7,rot=90
|
||||
# Pipe - south, west and north neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=13,scale=4
|
||||
rotate:id=bc-pipe,data=7,rot=180
|
||||
# Pipe - west, north and east neighbor
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=11,scale=4
|
||||
rotate:id=bc-pipe,data=7,rot=270
|
||||
# Pipe - north, south, east, west neightbors
|
||||
# Frame
|
||||
block:id=bc-pipe,id=bc-frame,data=15,scale=4
|
||||
layer:1,2
|
||||
-**-
|
||||
****
|
||||
****
|
||||
-**-
|
||||
# Drill - set render alg
|
||||
linkmap:id=bc-drill,linkalg=5
|
||||
# Drill - (data is faked: 1=north,2=east,4=south,8=west)
|
||||
# Drill - no neighbors
|
||||
block:id=bc-drill,data=0,scale=4
|
||||
layer:0,1,2,3
|
||||
----
|
||||
-**-
|
||||
-**-
|
||||
----
|
||||
# Drill - just north neighbor
|
||||
block:id=bc-drill,data=1,scale=4
|
||||
layer:0,3
|
||||
----
|
||||
-**-
|
||||
-**-
|
||||
----
|
||||
layer:1,2
|
||||
-**-
|
||||
-**-
|
||||
-**-
|
||||
----
|
||||
# Drill - just east neighbor
|
||||
block:id=bc-drill,data=2,scale=4
|
||||
rotate:id=bc-drill,data=1,rot=90
|
||||
# Drill - just south neighbor
|
||||
block:id=bc-drill,data=4,scale=4
|
||||
rotate:id=bc-drill,data=1,rot=180
|
||||
# Drill - just south neighbor
|
||||
block:id=bc-drill,data=8,scale=4
|
||||
rotate:id=bc-drill,data=1,rot=270
|
||||
# Drill - north and east neighbor
|
||||
block:id=bc-drill,data=3,scale=4
|
||||
layer:0,3
|
||||
----
|
||||
-**-
|
||||
-**-
|
||||
----
|
||||
layer:1,2
|
||||
-**-
|
||||
-***
|
||||
-***
|
||||
----
|
||||
# Drill - east and south neighbor
|
||||
block:id=bc-drill,data=6,scale=4
|
||||
rotate:id=bc-drill,data=3,rot=90
|
||||
# Drill - south and west neighbor
|
||||
block:id=bc-drill,data=12,scale=4
|
||||
rotate:id=bc-drill,data=3,rot=180
|
||||
# Drill - west and north neighbor
|
||||
block:id=bc-drill,data=9,scale=4
|
||||
rotate:id=bc-drill,data=3,rot=270
|
||||
# Drill - north and south neighbor
|
||||
block:id=bc-drill,data=5,scale=4
|
||||
layer:0,3
|
||||
----
|
||||
-**-
|
||||
-**-
|
||||
----
|
||||
layer:1,2
|
||||
-**-
|
||||
-**-
|
||||
-**-
|
||||
-**-
|
||||
# Drill - east and west neighbor
|
||||
block:id=bc-drill,data=10,scale=4
|
||||
rotate:id=bc-drill,data=5,rot=90
|
||||
# Drill - north, east and south neighbor
|
||||
block:id=bc-drill,data=7,scale=4
|
||||
layer:0,3
|
||||
----
|
||||
-**-
|
||||
-**-
|
||||
----
|
||||
layer:1,2
|
||||
-**-
|
||||
-***
|
||||
-***
|
||||
-**-
|
||||
# Drill - east, south and west neighbor
|
||||
block:id=bc-drill,data=14,scale=4
|
||||
rotate:id=bc-drill,data=7,rot=90
|
||||
# Drill - south, west and north neighbor
|
||||
block:id=bc-drill,data=13,scale=4
|
||||
rotate:id=bc-drill,data=7,rot=180
|
||||
# Drill - west, north and east neighbor
|
||||
block:id=bc-drill,data=11,scale=4
|
||||
rotate:id=bc-drill,data=7,rot=270
|
||||
# Drill - north, south, east, west neightbors
|
||||
block:id=bc-drill,data=15,scale=4
|
||||
layer:0,3
|
||||
----
|
||||
-**-
|
||||
-**-
|
||||
----
|
||||
layer:1,2
|
||||
-**-
|
||||
****
|
||||
****
|
||||
-**-
|
||||
# Marker
|
||||
block:id=bc-marker,data=*,scale=8
|
||||
layer:0,1,2,3,4,5,6,7
|
||||
--------
|
||||
--------
|
||||
---**---
|
||||
--****--
|
||||
--****--
|
||||
---**---
|
||||
--------
|
||||
--------
|
||||
# Engine
|
||||
block:id=bc-engine,data=*,scale=8
|
||||
layer:2,3
|
||||
********
|
||||
********
|
||||
********
|
||||
********
|
||||
********
|
||||
********
|
||||
********
|
||||
********
|
||||
layer:4,5,6,7
|
||||
--------
|
||||
--------
|
||||
--****--
|
||||
--****--
|
||||
--****--
|
||||
--****--
|
||||
--------
|
||||
--------
|
||||
# Oil, flowing
|
||||
block:id=bc-oilMoving,data=*,scale=4
|
||||
layer:0
|
||||
****
|
||||
****
|
||||
****
|
||||
****
|
||||
# Oil
|
||||
block:id=bc-oilStill,data=*,scale=4
|
||||
layer:0,1
|
||||
****
|
||||
****
|
||||
****
|
||||
****
|
||||
# Tank
|
||||
block:id=bc-tank,data=*,scale=8
|
||||
layer:0,1,2,3,4,5,6,7
|
||||
--------
|
||||
-******-
|
||||
-******-
|
||||
-******-
|
||||
-******-
|
||||
-******-
|
||||
-******-
|
||||
--------
|
||||
@@ -0,0 +1,60 @@
|
||||
# BuildCraft Block mapping
|
||||
# define buildcraft-support: true in configuration.txt to enable
|
||||
enabled:buildcraft-support
|
||||
# Variables - can be altered in configuration.txt
|
||||
var:bc-autoWorkbench=152,bc-builder=157,bc-cobblestonePipe=159,bc-dockingStation=168,bc-drill=151
|
||||
var:bc-engine=161,bc-filler=155,bc-frame=160,bc-marker=154,bc-miningWell=150
|
||||
var:bc-oilMoving=162,bc-oilStill=163,bc-pipe=166,bc-pump=164,bc-quarry=153,bc-refinery=167
|
||||
var:bc-tank=165,bc-template=158
|
||||
# Files
|
||||
texturefile:id=blk,filename=buildcraft/block_textures.png,xcount=16,ycount=16
|
||||
texturefile:id=wood,filename=buildcraft/base_wood.png,xcount=4,ycount=2
|
||||
texturefile:id=iron,filename=buildcraft/base_iron.png,xcount=4,ycount=2
|
||||
texturefile:id=stone,filename=buildcraft/base_stone.png,xcount=4,ycount=2
|
||||
# MINING_WELL_ID = 150
|
||||
block:id=bc-miningWell,data=2,east=35,top=4036,north=37,south=37,west=38,bottom=38,txtid=blk
|
||||
block:id=bc-miningWell,data=3,west=35,top=4036,north=37,south=37,east=38,bottom=38,txtid=blk
|
||||
block:id=bc-miningWell,data=4,north=35,top=4036,east=37,west=37,south=38,bottom=38,txtid=blk
|
||||
block:id=bc-miningWell,data=5,south=35,top=4036,east=37,west=37,north=38,bottom=38,txtid=blk
|
||||
# DRILL_ID = 151
|
||||
block:id=bc-drill,data=*,allfaces=32,txtid=blk,transparency=TRANSPARENT
|
||||
# AUTO_WORKBENCH_ID = 152
|
||||
block:id=bc-autoWorkbench,data=*,allsides=44,topbottom=4043
|
||||
# QUARRY_ID = 153
|
||||
block:id=bc-quarry,data=2,east=39,top=4040,north=38,south=38,west=38,bottom=38,txtid=blk
|
||||
block:id=bc-quarry,data=3,west=39,top=4040,north=38,south=38,east=38,bottom=38,txtid=blk
|
||||
block:id=bc-quarry,data=4,north=39,top=4040,east=38,west=38,south=38,bottom=38,txtid=blk
|
||||
block:id=bc-quarry,data=5,south=39,top=4040,east=38,west=38,north=38,bottom=38,txtid=blk
|
||||
# MARKER_ID = 154
|
||||
block:id=bc-marker,data=*,allsides=57,txtid=blk,transparency=TRANSPARENT
|
||||
# FILLER_ID = 155
|
||||
block:id=bc-filler,data=*,allsides=66,topbottom=4065,txtid=blk
|
||||
# BUILDER_ID = 157
|
||||
block:id=bc-builder,data=2,east=55,top=4054,north=3,south=3,west=3,bottom=3,txtid=blk
|
||||
block:id=bc-builder,data=3,west=55,top=4054,north=3,south=3,east=3,bottom=3,txtid=blk
|
||||
block:id=bc-builder,data=4,north=55,top=4054,east=3,west=3,south=3,bottom=3,txtid=blk
|
||||
block:id=bc-builder,data=5,south=55,top=4054,east=3,west=3,north=3,bottom=3,txtid=blk
|
||||
# TEMPLATE_ID = 158
|
||||
block:id=bc-template,data=2,east=52,top=4050,north=48,south=48,west=48,bottom=48,txtid=blk
|
||||
block:id=bc-template,data=3,west=52,top=4050,north=48,south=48,east=48,bottom=48,txtid=blk
|
||||
block:id=bc-template,data=4,north=52,top=4050,east=48,west=48,south=48,bottom=48,txtid=blk
|
||||
block:id=bc-template,data=5,south=52,top=4050,east=48,west=48,north=48,bottom=48,txtid=blk
|
||||
# FRAME_ID = 160
|
||||
block:id=bc-frame,data=*,allfaces=34,txtid=blk,transparency=TRANSPARENT
|
||||
# ENGINE_ID = 161
|
||||
block:id=bc-engine,data=0,north=8004,east=8005,south=8006,west=8007,top=1,bottom=2,txtid=wood
|
||||
block:id=bc-engine,data=1,north=8004,east=8005,south=8006,west=8007,top=1,bottom=2,txtid=stone
|
||||
block:id=bc-engine,data=2,north=8004,east=8005,south=8006,west=8007,top=1,bottom=2,txtid=iron
|
||||
# OIL_MOVING_ID = 162
|
||||
block:id=bc-oilMoving,data=*,allfaces=223,txtid=blk
|
||||
# OIL_STILL_ID = 163
|
||||
block:id=bc-oilStill,data=*,allfaces=223,txtid=blk
|
||||
# PUMP_ID = 164
|
||||
block:id=bc-pump,data=*,allsides=99,top=4064,bottom=100,txtid=blk
|
||||
# TANK_ID = 165
|
||||
block:id=bc-tank,data=*,allsides=96,topbottom=98,txtid=blk,transparency=TRANSPARENT
|
||||
# GENERIC_PIPE_ID = 166 : entity data based, so we can't handle it yet: just map to one type (iron)
|
||||
block:id=bc-pipe,data=*,allfaces=18,txtid=blk,transparency=TRANSPARENT
|
||||
# REFINERY_ID = 167 - funky texture mapping - just do tank for now
|
||||
block:id=bc-refinery,data=*,allsides=96,topbottom=98,txtid=blk,transparency=TRANSPARENT
|
||||
# DOCKING_STATION_ID = 168
|
||||
@@ -0,0 +1,203 @@
|
||||
# Industrial Craft 2 Texture mapping
|
||||
# define ic2-support: true in configuration.txt to enable
|
||||
enabled:ic2-support
|
||||
# variables: set in configuration.txt to override
|
||||
var: ic2-blockCable=228,ic2-blockFenceIron=232,ic2-blockMachine2=223,ic2-blockPersonal=225,ic2-blockLuminator=226,ic2-blockElectric=227,ic2-blockReactorChamber=233,ic2-blockNuke=237,ic2-blockGenerator=246,ic2blockMachine=250
|
||||
# Wire - set render alg
|
||||
linkmap:id=ic2-blockCable,linkalg=5,linkid=ic2-blockMachine2,linkid=ic2-blockPersonal,linkid=ic2-blockLuminator,linkid=ic2-blockElectric,linkid=ic2-blockCable,linkid=ic2-blockReactorChamber,linkid=ic2-blockNuke,linkid=ic2-blockGenerator,linkid=ic2blockMachine
|
||||
# Wire - (data is faked: 1=north,2=east,4=south,8=west)
|
||||
# Wire - no neighbors
|
||||
block:id=ic2-blockCable,data=0,scale=16
|
||||
layer:5,6,7,8,9,10
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
# Wire - just north neighbor
|
||||
block:id=ic2-blockCable,data=1,scale=16
|
||||
layer:5,6,7,8,9,10
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
# Wire - just east neighbor
|
||||
block:id=ic2-blockCable,data=2,scale=16
|
||||
rotate:id=ic2-blockCable,data=1,rot=90
|
||||
# Wire - just south neighbor
|
||||
block:id=ic2-blockCable,id=113,data=4,scale=16
|
||||
rotate:id=ic2-blockCable,data=1,rot=180
|
||||
# Wire - just south neighbor
|
||||
block:id=ic2-blockCable,data=8,scale=16
|
||||
rotate:id=ic2-blockCable,data=1,rot=270
|
||||
# Wire - north and east neighbor
|
||||
block:id=ic2-blockCable,data=3,scale=16
|
||||
layer:5,6,7,8,9,10
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----***********
|
||||
-----***********
|
||||
-----***********
|
||||
-----***********
|
||||
-----***********
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
# Wire - east and south neighbor
|
||||
block:id=ic2-blockCable,data=6,scale=16
|
||||
rotate:id=ic2-blockCable,data=3,rot=90
|
||||
# Wire - south and west neighbor
|
||||
block:id=ic2-blockCable,data=12,scale=16
|
||||
rotate:id=ic2-blockCable,data=3,rot=180
|
||||
# Wire - west and north neighbor
|
||||
block:id=ic2-blockCable,data=9,scale=16
|
||||
rotate:id=ic2-blockCable,data=3,rot=270
|
||||
# Wire - north and south neighbor
|
||||
block:id=ic2-blockCable,data=5,scale=16
|
||||
layer:5,6,7,8,9,10
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
# Wire - east and west neighbor
|
||||
block:id=ic2-blockCable,data=10,scale=16
|
||||
rotate:id=ic2-blockCable,data=5,rot=90
|
||||
# Wire - north, east and south neighbor
|
||||
block:id=ic2-blockCable,data=7,scale=16
|
||||
layer:5,6,7,8,9,10
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----***********
|
||||
-----***********
|
||||
-----***********
|
||||
-----***********
|
||||
-----***********
|
||||
-----***********
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
# Wire - east, south and west neighbor
|
||||
block:id=ic2-blockCable,data=14,scale=16
|
||||
rotate:id=ic2-blockCable,data=7,rot=90
|
||||
# Wire - south, west and north neighbor
|
||||
block:id=ic2-blockCable,data=13,scale=16
|
||||
rotate:id=ic2-blockCable,data=7,rot=180
|
||||
# Wire - west, north and east neighbor
|
||||
block:id=ic2-blockCable,data=11,scale=16
|
||||
rotate:id=ic2-blockCable,data=7,rot=270
|
||||
# Wire - north, south, east, west neightbors
|
||||
block:id=ic2-blockCable,data=15,scale=16
|
||||
layer:5,6,7,8,9,10
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
-----******-----
|
||||
# Iron Fence - set render algorithm
|
||||
linkmap:id=ic2-blockFenceIron,linkalg=1
|
||||
# Iron Fence - (data is faked: 1=north,2=east,4=south,8=west)
|
||||
# Iron Fence - no neighbors
|
||||
block:id=ic2-blockFenceIron,data=0,scale=16
|
||||
rotate:id=85,data=0,rot=0
|
||||
# Iron Fence - just north neighbor
|
||||
block:id=ic2-blockFenceIron,data=1,scale=16
|
||||
rotate:id=85,data=1,rot=0
|
||||
# Iron Fence - just east neighbor
|
||||
block:id=ic2-blockFenceIron,data=2,scale=16
|
||||
rotate:id=ic2-blockFenceIron,data=1,rot=90
|
||||
# Iron Fence - just south neighbor
|
||||
block:id=ic2-blockFenceIron,data=4,scale=16
|
||||
rotate:id=ic2-blockFenceIron,data=1,rot=180
|
||||
# Iron Fence - just south neighbor
|
||||
block:id=ic2-blockFenceIron,data=8,scale=16
|
||||
rotate:id=ic2-blockFenceIron,data=1,rot=270
|
||||
# Iron Fence - north and east neighbor
|
||||
block:id=ic2-blockFenceIron,data=3,scale=16
|
||||
rotate:id=85,data=3,rot=0
|
||||
# Iron Fence - east and south neighbor
|
||||
block:id=ic2-blockFenceIron,data=6,scale=16
|
||||
rotate:id=ic2-blockFenceIron,data=3,rot=90
|
||||
# Iron Fence - south and west neighbor
|
||||
block:id=ic2-blockFenceIron,data=12,scale=16
|
||||
rotate:id=85,data=3,rot=180
|
||||
# Iron Fence - west and north neighbor
|
||||
block:id=ic2-blockFenceIron,data=9,scale=16
|
||||
rotate:id=85,data=3,rot=270
|
||||
# Iron Fence - north and south neighbor
|
||||
block:id=ic2-blockFenceIron,data=5,scale=16
|
||||
rotate:id=85,data=5,rot=0
|
||||
# Iron Fence - east and west neighbor
|
||||
block:id=ic2-blockFenceIron,id=113,data=10,scale=16
|
||||
rotate:id=ic2-blockFenceIron,data=5,rot=90
|
||||
# Iron Fence - north, east and south neighbor
|
||||
block:id=ic2-blockFenceIron,data=7,scale=16
|
||||
rotate:id=85,data=7,rot=0
|
||||
# Iron Fence - east, south and west neighbor
|
||||
block:id=ic2-blockFenceIron,data=14,scale=16
|
||||
rotate:id=ic2-blockFenceIron,data=7,rot=90
|
||||
# Iron Fence - south, west and north neighbor
|
||||
block:id=ic2-blockFenceIron,data=13,scale=16
|
||||
rotate:id=ic2-blockFenceIron,data=7,rot=180
|
||||
# Iron Fence - west, north and east neighbor
|
||||
block:id=ic2-blockFenceIron,data=11,scale=16
|
||||
rotate:id=ic2-blockFenceIron,data=7,rot=270
|
||||
# Iron Fence - north, south, east, west neightbors
|
||||
block:id=ic2-blockFenceIron,data=15,scale=16
|
||||
rotate:id=ic2-blockFenceIron,data=15,rot=0
|
||||
@@ -0,0 +1,203 @@
|
||||
# Industrial Craft 2 Block mapping
|
||||
# define ic2-support: true in configuration.txt to enable
|
||||
enabled:ic2-support
|
||||
# variables: set in configuration.txt to override
|
||||
var:ic2-blockScaffold=220,ic2-blockWall=221,ic2-blockFoam=222,ic2-blockMachine2=223,ic2-blockMetal=224,ic2-blockPersonal=225,ic2-blockLuminator=226,ic2-blockElectric=227
|
||||
var:ic2-blockCable=228,ic2-blockDoorAlloy=229,ic2-blockAlloyGlass=230,ic2-blockAlloy=231,ic2-blockFenceIron=232,ic2-blockReactorChamber=233
|
||||
var:ic2-blockRubber=234,ic2-blockDynamiteRemote=235,ic2-blockDynamite=236,ic2-blockNuke=237,ic2-blockITNT=239,ic2-blockHarz=240,ic2-blockRubSapling=241
|
||||
var:ic2-blockRubLeaves=242,ic2-blockRubWood=243,ic2-blockMiningTip=244,ic2-blockMiningPipe=245,ic2-blockGenerator=246
|
||||
var:ic2-blockOreUran=247,ic2-blockOreTin=248,ic2-blockOreCopper=249,ic2-blockMachine=250
|
||||
# Files
|
||||
texturefile:id=blk0,filename=ic2/sprites/block_0.png,xcount=16,ycount=16
|
||||
texturefile:id=cable,filename=ic2/sprites/block_cable.png,xcount=16,ycount=16
|
||||
texturefile:id=elec,filename=ic2/sprites/block_electric.png,xcount=16,ycount=16
|
||||
texturefile:id=gen,filename=ic2/sprites/block_generator.png,xcount=16,ycount=16
|
||||
texturefile:id=mach,filename=ic2/sprites/block_machine.png,xcount=16,ycount=16
|
||||
texturefile:id=mach2,filename=ic2/sprites/block_machine2.png,xcount=16,ycount=16
|
||||
texturefile:id=pers,filename=ic2/sprites/block_personal.png,xcount=16,ycount=16
|
||||
# Blocks
|
||||
# blockScaffold=220
|
||||
# data=*
|
||||
block:id=ic2-blockScaffold,data=*,allsides=116,topbottom=117,txtid=blk0
|
||||
# data=2
|
||||
block:id=ic2-blockScaffold,data=2,allfaces=118,txtid=blk0
|
||||
# blockWall=221
|
||||
# data=0
|
||||
block:id=ic2-blockWall,data=0,allfaces=96,txtid=blk0
|
||||
# data=1
|
||||
block:id=ic2-blockWall,data=1,allfaces=97,txtid=blk0
|
||||
# data=2
|
||||
block:id=ic2-blockWall,data=2,allfaces=98,txtid=blk0
|
||||
# data=3
|
||||
block:id=ic2-blockWall,data=3,allfaces=99,txtid=blk0
|
||||
# data=4
|
||||
block:id=ic2-blockWall,data=4,allfaces=100,txtid=blk0
|
||||
# data=5
|
||||
block:id=ic2-blockWall,data=5,allfaces=101,txtid=blk0
|
||||
# data=6
|
||||
block:id=ic2-blockWall,data=6,allfaces=102,txtid=blk0
|
||||
# data=7
|
||||
block:id=ic2-blockWall,data=7,allfaces=103,txtid=blk0
|
||||
# data=8
|
||||
block:id=ic2-blockWall,data=8,allfaces=104,txtid=blk0
|
||||
# data=9
|
||||
block:id=ic2-blockWall,data=9,allfaces=105,txtid=blk0
|
||||
# data=10
|
||||
block:id=ic2-blockWall,data=10,allfaces=106,txtid=blk0
|
||||
# data=11
|
||||
block:id=ic2-blockWall,data=11,allfaces=107,txtid=blk0
|
||||
# data=12
|
||||
block:id=ic2-blockWall,data=12,allfaces=108,txtid=blk0
|
||||
# data=13
|
||||
block:id=ic2-blockWall,data=13,allfaces=109,txtid=blk0
|
||||
# data=14
|
||||
block:id=ic2-blockWall,data=14,allfaces=110,txtid=blk0
|
||||
# data=15
|
||||
block:id=ic2-blockWall,data=15,allfaces=111,txtid=blk0
|
||||
# blockFoam=222
|
||||
block:id=ic2-blockFoam,data=*,allfaces=37
|
||||
# blockMachine2=223
|
||||
# data=0
|
||||
block:id=ic2-blockMachine2,data=0,top=0,bottom=16,north=32,south=48,east=64,west=80,txtid=mach2
|
||||
# data=1
|
||||
block:id=ic2-blockMachine2,data=1,top=1,bottom=17,north=33,south=49,east=65,west=81,txtid=mach2
|
||||
# blockMetal=224
|
||||
# data=0 (copper)
|
||||
block:id=ic2-blockMetal,data=0,allfaces=93,txtid=blk0
|
||||
# data=1 (tin)
|
||||
block:id=ic2-blockMetal,data=1,allfaces=94,txtid=blk0
|
||||
# data=2 (bronze)
|
||||
block:id=ic2-blockMetal,data=2,allfaces=78,txtid=blk0
|
||||
# data=3 (uranium)
|
||||
block:id=ic2-blockMetal,data=3,topbottom=79,allsides=95,txtid=blk0
|
||||
# blockPersonal=225
|
||||
# data=0
|
||||
block:id=ic2-blockPersonal,data=0,bottom=0,top=16,north=32,south=48,east=64,west=80,txtid=pers
|
||||
# data=1
|
||||
block:id=ic2-blockPersonal,data=1,bottom=1,top=17,north=33,south=49,east=65,west=81,txtid=pers
|
||||
# blockLuminator=226
|
||||
block:id=ic2-blockLuminator,data=*,allfaces=31,txtid=blk0
|
||||
# blockElectric=227
|
||||
# data=0
|
||||
block:id=ic2-blockElectric,data=0,bottom=0,top=16,north=32,south=48,east=64,west=80,txtid=elec
|
||||
# data=1
|
||||
block:id=ic2-blockElectric,data=1,bottom=1,top=17,north=33,south=49,east=65,west=81,txtid=elec
|
||||
# data=2
|
||||
block:id=ic2-blockElectric,data=2,bottom=2,top=18,north=34,south=50,east=66,west=82,txtid=elec
|
||||
# data=3
|
||||
block:id=ic2-blockElectric,data=3,bottom=3,top=19,north=35,south=51,east=67,west=83,txtid=elec
|
||||
# data=4
|
||||
block:id=ic2-blockElectric,data=4,bottom=4,top=20,north=36,south=52,east=68,west=84,txtid=elec
|
||||
# data=5
|
||||
block:id=ic2-blockElectric,data=5,bottom=5,top=21,north=37,south=53,east=69,west=85,txtid=elec
|
||||
# blockCable=228
|
||||
# data=0
|
||||
block:id=ic2-blockCable,data=0,allfaces=0,txtid=cable
|
||||
# data=1
|
||||
block:id=ic2-blockCable,data=1,allfaces=16,txtid=cable
|
||||
# data=2
|
||||
block:id=ic2-blockCable,data=2,allfaces=32,txtid=cable
|
||||
# data=3
|
||||
block:id=ic2-blockCable,data=3,allfaces=48,txtid=cable
|
||||
# data=4
|
||||
block:id=ic2-blockCable,data=4,allfaces=64,txtid=cable
|
||||
# data=5
|
||||
block:id=ic2-blockCable,data=5,allfaces=80,txtid=cable
|
||||
# data=6
|
||||
block:id=ic2-blockCable,data=6,allfaces=96,txtid=cable
|
||||
# data=7
|
||||
block:id=ic2-blockCable,data=7,allfaces=112,txtid=cable
|
||||
# data=8
|
||||
block:id=ic2-blockCable,data=8,allfaces=128,txtid=cable
|
||||
# data=9
|
||||
block:id=ic2-blockCable,data=9,allfaces=144,txtid=cable
|
||||
# data=10
|
||||
block:id=ic2-blockCable,data=10,allfaces=160,txtid=cable
|
||||
# blockDoorAlloy=229
|
||||
# data=0-7 (bottom)
|
||||
block:id=ic2-blockDoorAlloy,data=0,data=1,data=2,data=3,data=4,data=5,data=6,data=7,allsides=15,topbottom=12,transparency=TRANSPARENT,txtid=blk0
|
||||
# data=8-15 (top)
|
||||
block:id=ic2-blockDoorAlloy,data=8,data=9,data=10,data=11,data=12,data=13,data=14,data=15,allsides=14,topbottom=12,transparency=TRANSPARENT,txtid=blk0
|
||||
# blockAlloyGlass=230
|
||||
block:id=ic2-blockAlloyGlass,data=*,allfaces=13,txtid=blk0,transparency=TRANSPARENT
|
||||
# blockAlloy=231
|
||||
block:id=ic2-blockAlloy,data=*,allfaces=12,txtid=blk0
|
||||
# blockFenceIron=232
|
||||
block:id=ic2-blockFenceIron,data=*,allfaces=1,txtid=blk0,transparency=TRANSPARENT
|
||||
# blockReactorChamber=233
|
||||
block:id=ic2-blockReactorChamber,data=*,bottom=16,top=17,allsides=67,txtid=blk0
|
||||
# blockRubber=234
|
||||
block:id=ic2-blockRubber,data=*,allfaces=40,txtid=blk0
|
||||
# blockDynamiteRemote=235
|
||||
block:id=ic2-blockDynamiteRemote,data=*,allsides=56,txtid=blk0
|
||||
# blockDynamite=236
|
||||
block:id=ic2-blockDynamite,data=*,allsides=57,txtid=blk0
|
||||
# blockNuke=237
|
||||
block:id=ic2-blockNuke,data=*,bottom=61,top=62,allsides=63,txtid=blk0
|
||||
# ?=238
|
||||
# blockITNT=239
|
||||
block:id=ic2-blockITNT,data=*,bottom=58,top=59,allsides=60,txtid=blk0
|
||||
# blockHarz=240
|
||||
block:id=ic2-blockHarz,data=*,allfaces=43,txtid=blk0
|
||||
# blockRubSapling=241
|
||||
block:id=ic2-blockRubSapling,data=*,allsides=2038,transparency=TRANSPARENT,txtid=blk0
|
||||
# blockRubLeaves=242
|
||||
block:id=ic2-blockRubLeaves,data=*,allfaces=2040,transparency=TRANSPARENT,txtid=blk0
|
||||
# blockRubWood=243
|
||||
block:id=ic2-blockRubWood,data=*,topbottom=47,allsides=44,txtid=blk0
|
||||
# blockMiningTip=244
|
||||
block:id=ic2-blockMiningTip,data=*,allfaces=36,txtid=blk0
|
||||
# blockMiningPipe=245
|
||||
block:id=ic2-blockMiningPipe,data=*,allfaces=35,txtid=blk0
|
||||
# blockGenerator=246
|
||||
# data=0
|
||||
block:id=ic2-blockGenerator,data=0,bottom=0,top=16,north=32,south=48,east=64,west=80,txtid=gen
|
||||
# data=1
|
||||
block:id=ic2-blockGenerator,data=1,bottom=1,top=17,north=33,south=49,east=65,west=81,txtid=gen
|
||||
# data=2
|
||||
block:id=ic2-blockGenerator,data=2,bottom=2,top=18,north=34,south=50,east=66,west=82,txtid=gen
|
||||
# data=3
|
||||
block:id=ic2-blockGenerator,data=3,bottom=3,top=19,north=35,south=51,east=67,west=83,txtid=gen
|
||||
# data=4
|
||||
block:id=ic2-blockGenerator,data=4,bottom=4,top=20,north=36,south=52,east=68,west=84,txtid=gen
|
||||
# data=5
|
||||
block:id=ic2-blockGenerator,data=5,bottom=5,top=21,north=37,south=53,east=69,west=85,txtid=gen
|
||||
# blockOreUran=247
|
||||
block:id=ic2-blockOreUran,data=*,allfaces=34,txtid=blk0
|
||||
# blockOreTin=248
|
||||
block:id=ic2-blockOreTin,data=*,allfaces=33,txtid=blk0
|
||||
# blockOreCopper=249
|
||||
block:id=ic2-blockOreCopper,data=*,allfaces=32,txtid=blk0
|
||||
# blockMachine=250
|
||||
# data=0
|
||||
block:id=ic2-blockMachine,data=0,bottom=0,top=16,north=32,south=48,east=64,west=80,txtid=mach
|
||||
# data=1
|
||||
block:id=ic2-blockMachine,data=1,bottom=1,top=17,north=33,south=49,east=65,west=81,txtid=mach
|
||||
# data=2
|
||||
block:id=ic2-blockMachine,data=2,bottom=2,top=18,north=34,south=50,east=66,west=82,txtid=mach
|
||||
# data=3
|
||||
block:id=ic2-blockMachine,data=3,bottom=3,top=19,north=35,south=51,east=67,west=83,txtid=mach
|
||||
# data=4
|
||||
block:id=ic2-blockMachine,data=4,bottom=4,top=20,north=36,south=52,east=68,west=84,txtid=mach
|
||||
# data=5
|
||||
block:id=ic2-blockMachine,data=5,bottom=5,top=21,north=37,south=53,east=69,west=85,txtid=mach
|
||||
# data=6
|
||||
block:id=ic2-blockMachine,data=6,bottom=6,top=22,north=38,south=54,east=70,west=86,txtid=mach
|
||||
# data=7
|
||||
block:id=ic2-blockMachine,data=7,bottom=7,top=23,north=39,south=55,east=71,west=87,txtid=mach
|
||||
# data=8
|
||||
block:id=ic2-blockMachine,data=8,bottom=8,top=24,north=40,south=56,east=72,west=88,txtid=mach
|
||||
# data=9
|
||||
block:id=ic2-blockMachine,data=9,bottom=9,top=25,north=41,south=57,east=73,west=89,txtid=mach
|
||||
# data=10
|
||||
block:id=ic2-blockMachine,data=10,bottom=10,top=26,north=42,south=58,east=74,west=90,txtid=mach
|
||||
# data=11
|
||||
block:id=ic2-blockMachine,data=11,bottom=11,top=27,north=43,south=59,east=75,west=91,txtid=mach
|
||||
# data=12
|
||||
block:id=ic2-blockMachine,data=12,bottom=12,top=28,north=44,south=60,east=76,west=92,txtid=mach
|
||||
# data=13
|
||||
block:id=ic2-blockMachine,data=13,bottom=13,top=29,north=45,south=61,east=77,west=93,txtid=mach
|
||||
# data=14
|
||||
block:id=ic2-blockMachine,data=14,bottom=14,top=30,north=46,south=62,east=78,west=94,txtid=mach
|
||||
# data=15
|
||||
block:id=ic2-blockMachine,data=15,bottom=15,top=31,north=47,south=63,east=79,west=95,txtid=mach
|
||||
@@ -0,0 +1,157 @@
|
||||
# RedPower2 block mapping
|
||||
# define redpower2-support: true in configuration.txt to enable
|
||||
enabled:redpower2-support
|
||||
# Variables - can be altered in configuration.txt
|
||||
var:rp2-base-appliance=137,rp2-base-microblock=136
|
||||
var:rp2-world-plants=139,rp2-world-ores=140,rp2-world-leaves=141,rp2-world-stone=142,rp2-world-log=143,rp2-world-crops=144,rp2-world-storage=145
|
||||
var:rp2-logic-logic=138
|
||||
var:rp2-lighting-lampOn=146,rp2-lighting-lampOff=147
|
||||
var:rp2-sensor-sensor=148
|
||||
var:rp2-array-array=149
|
||||
var:rp2-machine-machine=150,rp2-machine-machinePanel=151,rp2-machine-frame=152
|
||||
# rp2-world-plants,*
|
||||
block:id=rp2-world-plants,data=*,scale=16
|
||||
layer:0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
|
||||
*--------------*
|
||||
-*------------*-
|
||||
--*----------*--
|
||||
---*--------*---
|
||||
----*------*----
|
||||
-----*----*-----
|
||||
------*--*------
|
||||
-------**-------
|
||||
-------**-------
|
||||
------*--*------
|
||||
-----*----*-----
|
||||
----*------*----
|
||||
---*--------*---
|
||||
--*----------*--
|
||||
-*------------*-
|
||||
*--------------*
|
||||
# Crops
|
||||
block:id=rp2-world-crops,data=*,scale=16
|
||||
layer:0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
|
||||
---*--------*---
|
||||
---*--------*---
|
||||
---*--------*---
|
||||
****************
|
||||
---*--------*---
|
||||
---*--------*---
|
||||
---*--------*---
|
||||
---*--------*---
|
||||
---*--------*---
|
||||
---*--------*---
|
||||
---*--------*---
|
||||
---*--------*---
|
||||
****************
|
||||
---*--------*---
|
||||
---*--------*---
|
||||
---*--------*---
|
||||
# Logic
|
||||
block:id=rp2-logic-logic,data=*,scale=8
|
||||
layer:0
|
||||
********
|
||||
********
|
||||
********
|
||||
********
|
||||
********
|
||||
********
|
||||
********
|
||||
********
|
||||
# Array (array.array.id,0)
|
||||
# Inv-Array (array.array.id,1)
|
||||
# Non-Inv-Array (array.array.id,2)
|
||||
block:id=rp2-array-array,data=0,data=1,data=2,scale=16
|
||||
layer:0,1
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
****************
|
||||
layer:2,3
|
||||
-------**-------
|
||||
-------**-------
|
||||
--*----**----*--
|
||||
-------**-------
|
||||
-------**-------
|
||||
-------**-------
|
||||
-------**-------
|
||||
**-----**-----**
|
||||
**-----**-----**
|
||||
-------**-------
|
||||
-------**-------
|
||||
-------**-------
|
||||
-------**-------
|
||||
--*----**----*--
|
||||
-------**-------
|
||||
-------**-------
|
||||
layer:4,5,6,7,8,9
|
||||
----------------
|
||||
----------------
|
||||
--*----------*--
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
**------------**
|
||||
**------------**
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
--*----------*--
|
||||
----------------
|
||||
----------------
|
||||
layer:10
|
||||
----------------
|
||||
----------------
|
||||
--*----------*--
|
||||
--*----------*--
|
||||
--*----------*--
|
||||
--*----------*--
|
||||
--*----------*--
|
||||
***----------***
|
||||
***----------***
|
||||
--*----------*--
|
||||
--*----------*--
|
||||
--*----------*--
|
||||
--*----------*--
|
||||
--*----------*--
|
||||
----------------
|
||||
----------------
|
||||
layer:11,12
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
****************
|
||||
****************
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
# Solar panel (machine.machinePanel.id,0)
|
||||
block:id=rp2-machine-machinePanel,data=0,scale=4
|
||||
layer:0
|
||||
****
|
||||
****
|
||||
****
|
||||
****
|
||||
|
||||
@@ -0,0 +1,217 @@
|
||||
# RedPower2 block mapping
|
||||
# define redpower2-support: true in configuration.txt to enable
|
||||
enabled:redpower2-support
|
||||
# Variables - can be altered in configuration.txt
|
||||
var:rp2-base-appliance=137,rp2-base-microblock=136
|
||||
var:rp2-world-plants=139,rp2-world-ores=140,rp2-world-leaves=141,rp2-world-stone=142,rp2-world-log=143,rp2-world-crops=144,rp2-world-storage=145
|
||||
var:rp2-logic-logic=138
|
||||
var:rp2-lighting-lampOn=146,rp2-lighting-lampOff=147
|
||||
var:rp2-sensor-sensor=148
|
||||
var:rp2-array-array=149
|
||||
var:rp2-machine-machine=150,rp2-machine-machinePanel=151,rp2-machine-frame=152
|
||||
# Files
|
||||
texturefile:id=base,filename=redpower2/base1.png,xcount=16,ycount=16
|
||||
texturefile:id=world,filename=redpower2/world1.png,xcount=16,ycount=16
|
||||
texturefile:id=worlditem,filename=redpower2/worlditems1.png,xcount=16,ycount=16
|
||||
texturefile:id=logic,filename=redpower2/logic1.png,xcount=16,ycount=16
|
||||
texturefile:id=lighting,filename=redpower2/lighting1.png,xcount=16,ycount=16
|
||||
texturefile:id=array,filename=redpower2/array1.png,xcount=16,ycount=16
|
||||
texturefile:id=machine,filename=redpower2/machine1.png,xcount=16,ycount=16
|
||||
############
|
||||
# Blocks from RedPowerCore-2
|
||||
############
|
||||
# Alloy Furnace (base.appliance.id, 0)
|
||||
block:id=rp2-base-appliance,data=0,topbottom=19,north=18,south=18,east=16,west=16,txtid=base
|
||||
# Microblocks (base.microblock.id, 0) - can't do this right yet, so just do it as cobblestone...
|
||||
block:id=rp2-base-microblock,data=0,allfaces=16
|
||||
############
|
||||
# Blocks from RedPowerWorld-2
|
||||
############
|
||||
# Flower (world.plants.id, 0), (world.plants.id,3+)
|
||||
block:id=rp2-world-plants,data=0,data=3,data=4,data=5,data=6,data=7,data=8,data=9,data=10,data=11,data=12,data=13,data=14,data=15,allsides=1,txtid=worlditem,transparency=TRANSPARENT
|
||||
# Flower (world.plants.id, 1), (world.plants.id, 2)
|
||||
block:id=rp2-world-plants,data=1,data=2,allsides=2,txtid=worlditem,transparency=TRANSPARENT
|
||||
# Flax (world.crops.id,0)
|
||||
block:id=rp2-world-crops,data=0,allsides=64,txtid=world,transparency=TRANSPARENT
|
||||
# Flax (world.crops.id,1)
|
||||
block:id=rp2-world-crops,data=1,allsides=65,txtid=world,transparency=TRANSPARENT
|
||||
# Flax (world.crops.id,2)
|
||||
block:id=rp2-world-crops,data=2,allsides=66,txtid=world,transparency=TRANSPARENT
|
||||
# Flax (world.crops.id,3)
|
||||
block:id=rp2-world-crops,data=3,allsides=67,txtid=world,transparency=TRANSPARENT
|
||||
# Flax (world.crops.id,4)
|
||||
block:id=rp2-world-crops,data=4,allsides=68,txtid=world,transparency=TRANSPARENT
|
||||
# Flax (world.crops.id,5+)
|
||||
block:id=rp2-world-crops,data=5,data=6,data=7,data=8,data=9,data=10,data=11,data=12,data13,data=14,data=15,allsides=69,txtid=world,transparency=TRANSPARENT
|
||||
# Marble (world.stone.id,0)
|
||||
block:id=rp2-world-stone,data=0,allfaces=16,txtid=world
|
||||
# Basalt (world.stone.id,1)
|
||||
block:id=rp2-world-stone,data=1,allfaces=17,txtid=world
|
||||
# Marble bricks (world.stone.id,2)
|
||||
block:id=rp2-world-stone,data=2,allfaces=18,txtid=world
|
||||
# Basalt cobblestone (world.stone.id,3)
|
||||
block:id=rp2-world-stone,data=3,allfaces=19,txtid=world
|
||||
# Basalt bricks (world.stone.id,4)
|
||||
block:id=rp2-world-stone,data=4,allfaces=20,txtid=world
|
||||
# Ruby Ore (world.ores.id,0)
|
||||
block:id=rp2-world-ores,data=0,allfaces=32,txtid=world
|
||||
# Emerald Ore (world.ores.id,1)
|
||||
block:id=rp2-world-ores,data=1,allfaces=33,txtid=world
|
||||
# Sapphire Ore (world.ores.id,2)
|
||||
block:id=rp2-world-ores,data=2,allfaces=34,txtid=world
|
||||
# Silver Ore (world.ores.id,3)
|
||||
block:id=rp2-world-ores,data=3,allfaces=35,txtid=world
|
||||
# Tin Ore (world.ores.id,4)
|
||||
block:id=rp2-world-ores,data=4,allfaces=36,txtid=world
|
||||
# Copper Ore (world.ores.id,5)
|
||||
block:id=rp2-world-ores,data=5,allfaces=37,txtid=world
|
||||
# Tungsten Ore (world.ores.id,6)
|
||||
block:id=rp2-world-ores,data=6,allfaces=38,txtid=world
|
||||
# Nikolite Ore (world.ores.id,7)
|
||||
block:id=rp2-world-ores,data=7,allfaces=39,txtid=world
|
||||
# Rubber tree leaves (world.leaves.id,*)
|
||||
block:id=rp2-world-leaves,data=*,allfaces=2049,txtid=world
|
||||
# Ruby Block (world.storage.id,0)
|
||||
block:id=rp2-world-storage,data=0,allfaces=80,txtid=world
|
||||
# Emerald Block (world.storage.id,1)
|
||||
block:id=rp2-world-storage,data=1,allfaces=81,txtid=world
|
||||
# Sapphire Block (world.storage.id,2)
|
||||
block:id=rp2-world-storage,data=2,allfaces=82,txtid=world
|
||||
# Rubber log (world.log.id,*)
|
||||
block:id=rp2-world-log,data=*,allsides=50,topbottom=51,txtid=world
|
||||
############
|
||||
# Blocks from RedPowerLogic-2
|
||||
############
|
||||
# Timer (logic.logic.id,0)
|
||||
block:id=rp2-logic-logic,data=0,allsides=0,top=8,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Sequencer (logic.logic.id,1)
|
||||
block:id=rp2-logic-logic,data=1,allsides=0,top=1,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Latch (logic.logic.id,2)
|
||||
block:id=rp2-logic-logic,data=2,allsides=0,top=2,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Nor (logic.logic.id,3)
|
||||
block:id=rp2-logic-logic,data=3,allsides=0,top=32,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Or (logic.logic.id,4)
|
||||
block:id=rp2-logic-logic,data=4,allsides=0,top=144,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Nand (logic.logic.id,5)
|
||||
block:id=rp2-logic-logic,data=5,allsides=0,top=96,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# And (logic.logic.id,6)
|
||||
block:id=rp2-logic-logic,data=6,allsides=0,top=160,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Xnor (logic.logic.id,7)
|
||||
block:id=rp2-logic-logic,data=7,allsides=0,top=20,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Xor (logic.logic.id,8)
|
||||
block:id=rp2-logic-logic,data=8,allsides=0,top=24,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Pulse (logic.logic.id,9)
|
||||
block:id=rp2-logic-logic,data=9,allsides=0,top=216,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Toggle (logic.logic.id,10)
|
||||
block:id=rp2-logic-logic,data=10,allsides=0,top=16,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Not (logic.logic.id,11)
|
||||
block:id=rp2-logic-logic,data=11,allsides=0,top=192,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Buffer (logic.logic.id,12)
|
||||
block:id=rp2-logic-logic,data=12,allsides=0,top=208,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Mux (logic.logic.id,13)
|
||||
block:id=rp2-logic-logic,data=13,allsides=0,top=5,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Counter (logic.logic.id,14)
|
||||
block:id=rp2-logic-logic,data=14,allsides=0,top=16,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
# Repeater (logic.logic.id,15)
|
||||
block:id=rp2-logic-logic,data=15,allsides=0,top=188,bottom=0,txtid=logic,transparency=TRANSPARENT
|
||||
############
|
||||
# Blocks from RedPowerLighting-2
|
||||
############
|
||||
# White Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=0,allfaces=32,txtid=lighting
|
||||
# Orange Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=1,allfaces=33,txtid=lighting
|
||||
# Magenta Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=2,allfaces=34,txtid=lighting
|
||||
# Light Blue Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=3,allfaces=35,txtid=lighting
|
||||
# Yellow Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=4,allfaces=36,txtid=lighting
|
||||
# Lime Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=5,allfaces=37,txtid=lighting
|
||||
# Pink Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=6,allfaces=38,txtid=lighting
|
||||
# Gray Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=7,allfaces=39,txtid=lighting
|
||||
# Light Gray Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=8,allfaces=40,txtid=lighting
|
||||
# Cyan Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=9,allfaces=41,txtid=lighting
|
||||
# Purple Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=10,allfaces=42,txtid=lighting
|
||||
# Blue Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=11,allfaces=43,txtid=lighting
|
||||
# Brown Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=12,allfaces=44,txtid=lighting
|
||||
# Green Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=13,allfaces=45,txtid=lighting
|
||||
# Red Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=14,allfaces=46,txtid=lighting
|
||||
# Black Lamp on
|
||||
block:id=rp2-lighting-lampOn,data=15,allfaces=47,txtid=lighting
|
||||
# White Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=0,allfaces=16,txtid=lighting
|
||||
# Orange Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=1,allfaces=17,txtid=lighting
|
||||
# Magenta Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=2,allfaces=18,txtid=lighting
|
||||
# Light Blue Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=3,allfaces=19,txtid=lighting
|
||||
# Yellow Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=4,allfaces=20,txtid=lighting
|
||||
# Lime Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=5,allfaces=21,txtid=lighting
|
||||
# Pink Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=6,allfaces=22,txtid=lighting
|
||||
# Gray Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=7,allfaces=23,txtid=lighting
|
||||
# Light Gray Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=8,allfaces=24,txtid=lighting
|
||||
# Cyan Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=9,allfaces=25,txtid=lighting
|
||||
# Purple Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=10,allfaces=26,txtid=lighting
|
||||
# Blue Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=11,allfaces=27,txtid=lighting
|
||||
# Brown Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=12,allfaces=28,txtid=lighting
|
||||
# Green Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=13,allfaces=29,txtid=lighting
|
||||
# Red Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=14,allfaces=30,txtid=lighting
|
||||
# Black Lamp off
|
||||
block:id=rp2-lighting-lampOff,data=15,allfaces=31,txtid=lighting
|
||||
############
|
||||
# Blocks from RedPowerArray-2
|
||||
############
|
||||
# Array (array.array.id,0)
|
||||
block:id=rp2-array-array,data=0,allsides=0,top=2,bottom=0,txtid=array,transparency=TRANSPARENT
|
||||
# Inv-Array (array.array.id,1)
|
||||
block:id=rp2-array-array,data=1,allsides=0,top=3,bottom=0,txtid=array,transparency=TRANSPARENT
|
||||
# Non-Inv-Array (array.array.id,2)
|
||||
block:id=rp2-array-array,data=2,allsides=0,top=5,bottom=0,txtid=array,transparency=TRANSPARENT
|
||||
############
|
||||
# Blocks from RedPowerMachine-2
|
||||
############
|
||||
# Deployer (machine.machine.id,0) - no orientation data yet - just face east
|
||||
block:id=rp2-machine-machine,data=0,east=53,west=48,top=6055,bottom=4055,north=4056,south=6056,txtid=machine
|
||||
# Breaker (machine.machine.id,1) - no orientation data yet - just face east
|
||||
block:id=rp2-machine-machine,data=1,east=49,west=58,top=6051,bottom=4051,north=4051,south=6051,txtid=machine
|
||||
# Transposer (machine.machine.id,2) - no orientation data yet - just face east
|
||||
block:id=rp2-machine-machine,data=2,east=57,west=58,top=6059,bottom=4059,north=4059,south=6059,txtid=machine
|
||||
# Filter (machine.machine.id,3) - no orientation data yet - just face east
|
||||
block:id=rp2-machine-machine,data=3,east=57,west=58,top=6061,bottom=4061,north=4061,south=6061,txtid=machine
|
||||
# Item Detector (machine.machine.id,4) - no orientation data yet - just face east
|
||||
block:id=rp2-machine-machine,data=4,east=103,west=102,top=6100,bottom=4101,north=4096,south=6097,txtid=machine
|
||||
# Sorter (machine.machine.id,5) - no orientation data yet - just face east
|
||||
block:id=rp2-machine-machine,data=5,east=112,west=113,top=6116,bottom=4116,north=4116,south=6116,txtid=machine
|
||||
# BatBox (machine.machine.id,6)
|
||||
block:id=rp2-machine-machine,data=6,allsides=134,topbottom=128,txtid=machine
|
||||
# Retriever (machine.machine.id,8) - no orientation data yet - just face east
|
||||
block:id=rp2-machine-machine,data=8,east=125,west=124,top=6123,bottom=4123,north=4123,south=6123,txtid=machine
|
||||
# Solar Panel (machine.machinePanel.id,0)
|
||||
block:id=rp2-machine-machinePanel,data=0,top=85,bottom=84,allsides=86,txtid=machine
|
||||
# Blue Furnace (base.appliance.id, 1) - no orientation data yet - just face east
|
||||
block:id=rp2-base-appliance,data=1,east=82,west=80,top=83,bottom=83,north=80,south=80,txtid=machine
|
||||
# Buffer (base.appliance.id, 2) - no orientation data yet - just face east
|
||||
block:id=rp2-base-appliance,data=2,east=89,west=88,top=6088,bottom=4088,north=4088,south=6088,txtid=machine
|
||||
@@ -3,7 +3,6 @@ package org.dynmap;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import org.bukkit.Material;
|
||||
|
||||
public class Armor {
|
||||
/**
|
||||
|
||||
@@ -1,50 +1,80 @@
|
||||
package org.dynmap;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedList;
|
||||
import java.util.NoSuchElementException;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
|
||||
public class AsynchronousQueue<T> {
|
||||
private Object lock = new Object();
|
||||
private Thread thread;
|
||||
private LinkedList<T> queue = new LinkedList<T>();
|
||||
private LinkedBlockingQueue<T> queue = new LinkedBlockingQueue<T>();
|
||||
private Set<T> set = new HashSet<T>();
|
||||
private Handler<T> handler;
|
||||
private int dequeueTime;
|
||||
private int accelDequeueTime;
|
||||
private int accelDequeueThresh;
|
||||
private int pendingcnt;
|
||||
private int pendinglimit;
|
||||
private boolean normalprio;
|
||||
|
||||
public AsynchronousQueue(Handler<T> handler, int dequeueTime, int accelDequeueThresh, int accelDequeueTime) {
|
||||
public AsynchronousQueue(Handler<T> handler, int dequeueTime, int accelDequeueThresh, int accelDequeueTime, int pendinglimit, boolean normalprio) {
|
||||
this.handler = handler;
|
||||
this.dequeueTime = dequeueTime;
|
||||
this.accelDequeueTime = accelDequeueTime;
|
||||
this.accelDequeueThresh = accelDequeueThresh;
|
||||
if(pendinglimit < 1) pendinglimit = 1;
|
||||
this.pendinglimit = pendinglimit;
|
||||
this.normalprio = normalprio;
|
||||
}
|
||||
|
||||
public boolean push(T t) {
|
||||
synchronized (lock) {
|
||||
if (set.add(t)) {
|
||||
queue.addLast(t);
|
||||
return true;
|
||||
if (!set.add(t)) {
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
queue.offer(t);
|
||||
return true;
|
||||
}
|
||||
|
||||
private T pop() {
|
||||
synchronized (lock) {
|
||||
T t = queue.pollFirst();
|
||||
if(t != null)
|
||||
try {
|
||||
T t = queue.take();
|
||||
synchronized (lock) {
|
||||
set.remove(t);
|
||||
}
|
||||
return t;
|
||||
} catch (InterruptedException ix) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean remove(T t) {
|
||||
synchronized (lock) {
|
||||
if (set.remove(t)) {
|
||||
queue.remove(t);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public int size() {
|
||||
return set.size();
|
||||
}
|
||||
|
||||
public List<T> popAll() {
|
||||
List<T> s;
|
||||
synchronized(lock) {
|
||||
s = new ArrayList<T>(queue);
|
||||
queue.clear();
|
||||
set.clear();
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
public void start() {
|
||||
synchronized (lock) {
|
||||
thread = new Thread(new Runnable() {
|
||||
@@ -55,7 +85,8 @@ public class AsynchronousQueue<T> {
|
||||
});
|
||||
thread.start();
|
||||
try {
|
||||
thread.setPriority(Thread.MIN_PRIORITY);
|
||||
if(!normalprio)
|
||||
thread.setPriority(Thread.MIN_PRIORITY);
|
||||
} catch (SecurityException e) {
|
||||
Log.info("Failed to set minimum priority for worker thread!");
|
||||
}
|
||||
@@ -83,8 +114,22 @@ public class AsynchronousQueue<T> {
|
||||
private void running() {
|
||||
try {
|
||||
while (Thread.currentThread() == thread) {
|
||||
synchronized(lock) {
|
||||
while(pendingcnt >= pendinglimit) {
|
||||
try {
|
||||
lock.wait(accelDequeueTime);
|
||||
} catch (InterruptedException ix) {
|
||||
if(Thread.currentThread() != thread)
|
||||
return;
|
||||
throw ix;
|
||||
}
|
||||
}
|
||||
}
|
||||
T t = pop();
|
||||
if (t != null) {
|
||||
synchronized(lock) {
|
||||
pendingcnt++;
|
||||
}
|
||||
handler.handle(t);
|
||||
}
|
||||
if(set.size() >= accelDequeueThresh)
|
||||
@@ -106,4 +151,11 @@ public class AsynchronousQueue<T> {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void done(T t) {
|
||||
synchronized (lock) {
|
||||
if(pendingcnt > 0) pendingcnt--;
|
||||
lock.notifyAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,8 +4,6 @@ import java.io.IOException;
|
||||
import java.io.Writer;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.dynmap.markers.Marker;
|
||||
import org.dynmap.markers.MarkerSet;
|
||||
import org.json.simple.JSONAware;
|
||||
import org.json.simple.JSONStreamAware;
|
||||
|
||||
@@ -34,11 +32,23 @@ public class Client {
|
||||
public String channel;
|
||||
public ChatMessage(String source, String channel, String playerName, String message, String playeraccount) {
|
||||
this.source = source;
|
||||
this.playerName = ChatColor.stripColor(playerName);
|
||||
this.playerName = Client.stripColor(playerName);
|
||||
this.message = ChatColor.stripColor(message);
|
||||
this.account = playeraccount;
|
||||
this.channel = channel;
|
||||
}
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if(o instanceof ChatMessage) {
|
||||
ChatMessage m = (ChatMessage)o;
|
||||
return m.source.equals(source) && m.playerName.equals(playerName) && m.message.equals(message);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return source.hashCode() ^ playerName.hashCode() ^ message.hashCode();
|
||||
}
|
||||
}
|
||||
|
||||
public static class PlayerJoinMessage extends Update {
|
||||
@@ -46,9 +56,21 @@ public class Client {
|
||||
public String playerName;
|
||||
public String account;
|
||||
public PlayerJoinMessage(String playerName, String playeraccount) {
|
||||
this.playerName = ChatColor.stripColor(playerName);
|
||||
this.playerName = Client.stripColor(playerName);
|
||||
this.account = playeraccount;
|
||||
}
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if(o instanceof PlayerJoinMessage) {
|
||||
PlayerJoinMessage m = (PlayerJoinMessage)o;
|
||||
return m.playerName.equals(playerName);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return playerName.hashCode();
|
||||
}
|
||||
}
|
||||
|
||||
public static class PlayerQuitMessage extends Update {
|
||||
@@ -56,9 +78,21 @@ public class Client {
|
||||
public String playerName;
|
||||
public String account;
|
||||
public PlayerQuitMessage(String playerName, String playeraccount) {
|
||||
this.playerName = ChatColor.stripColor(playerName);
|
||||
this.playerName = Client.stripColor(playerName);
|
||||
this.account = playeraccount;
|
||||
}
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if(o instanceof PlayerQuitMessage) {
|
||||
PlayerQuitMessage m = (PlayerQuitMessage)o;
|
||||
return m.playerName.equals(playerName);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return playerName.hashCode();
|
||||
}
|
||||
}
|
||||
|
||||
public static class Tile extends Update {
|
||||
@@ -68,6 +102,18 @@ public class Client {
|
||||
public Tile(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if(o instanceof Tile) {
|
||||
Tile m = (Tile)o;
|
||||
return m.name.equals(name);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return name.hashCode();
|
||||
}
|
||||
}
|
||||
|
||||
public static class DayNight extends Update {
|
||||
@@ -77,10 +123,38 @@ public class Client {
|
||||
public DayNight(boolean isday) {
|
||||
this.isday = isday;
|
||||
}
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if(o instanceof DayNight) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return 12345;
|
||||
}
|
||||
}
|
||||
|
||||
public static class ComponentMessage extends Update {
|
||||
public String type = "component";
|
||||
/* Each subclass must provide 'ctype' string for component 'type' */
|
||||
}
|
||||
|
||||
public static String stripColor(String s) {
|
||||
s = ChatColor.stripColor(s); /* Strip standard color encoding */
|
||||
/* Handle Essentials nickname encoding too */
|
||||
int idx = 0;
|
||||
while((idx = s.indexOf('&', idx)) >= 0) {
|
||||
char c = s.charAt(idx+1); /* Get next character */
|
||||
if(c == '&') { /* Another ampersand */
|
||||
s = s.substring(0, idx) + s.substring(idx+1);
|
||||
}
|
||||
else {
|
||||
s = s.substring(0, idx) + s.substring(idx+2);
|
||||
}
|
||||
idx++;
|
||||
}
|
||||
return s;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,17 +9,23 @@ import java.util.Map;
|
||||
import org.json.simple.JSONArray;
|
||||
import org.json.simple.JSONObject;
|
||||
public class ClientComponent extends Component {
|
||||
|
||||
private boolean disabled;
|
||||
|
||||
public ClientComponent(final DynmapPlugin plugin, final ConfigurationNode configuration) {
|
||||
super(plugin, configuration);
|
||||
plugin.events.addListener("buildclientconfiguration", new Event.Listener<JSONObject>() {
|
||||
@Override
|
||||
public void triggered(JSONObject root) {
|
||||
buildClientConfiguration(root);
|
||||
if(!disabled)
|
||||
buildClientConfiguration(root);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected void disableComponent() {
|
||||
disabled = true;
|
||||
}
|
||||
|
||||
protected void buildClientConfiguration(JSONObject root) {
|
||||
JSONObject o = createClientConfiguration();
|
||||
a(root, "components", o);
|
||||
|
||||
@@ -3,6 +3,7 @@ package org.dynmap;
|
||||
import static org.dynmap.JSONUtils.a;
|
||||
import static org.dynmap.JSONUtils.s;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.dynmap.Event.Listener;
|
||||
import org.json.simple.JSONObject;
|
||||
|
||||
@@ -13,6 +14,7 @@ public class ClientConfigurationComponent extends Component {
|
||||
@Override
|
||||
public void triggered(JSONObject t) {
|
||||
ConfigurationNode c = plugin.configuration;
|
||||
s(t, "confighash", plugin.getConfigHashcode());
|
||||
s(t, "updaterate", c.getFloat("updaterate", 1.0f));
|
||||
s(t, "showplayerfacesinmenu", c.getBoolean("showplayerfacesinmenu", true));
|
||||
s(t, "joinmessage", c.getString("joinmessage", "%playername% joined"));
|
||||
@@ -22,6 +24,15 @@ public class ClientConfigurationComponent extends Component {
|
||||
s(t, "defaultzoom", c.getInteger("defaultzoom", 0));
|
||||
s(t, "sidebaropened", c.getString("sidebaropened", "false"));
|
||||
s(t, "dynmapversion", plugin.getDescription().getVersion());
|
||||
s(t, "cyrillic", c.getBoolean("cyrillic-support", false));
|
||||
s(t, "showlayercontrol", c.getString("showlayercontrol", "true"));
|
||||
s(t, "grayplayerswhenhidden", c.getBoolean("grayplayerswhenhidden", true));
|
||||
String sn = plugin.getServer().getServerName();
|
||||
if(sn.equals("Unknown Server"))
|
||||
sn = "Minecraft Dynamic Map";
|
||||
s(t, "title", c.getString("webpage-title", sn));
|
||||
s(t, "msg-maptypes", c.getString("msg/maptypes", "Map Types"));
|
||||
s(t, "msg-players", c.getString("msg/players", "Players"));
|
||||
|
||||
DynmapWorld defaultWorld = null;
|
||||
String defmap = null;
|
||||
@@ -31,9 +42,10 @@ public class ClientConfigurationComponent extends Component {
|
||||
JSONObject wo = new JSONObject();
|
||||
s(wo, "name", wn.getString("name"));
|
||||
s(wo, "title", wn.getString("title"));
|
||||
s(wo, "center/x", wn.getFloat("center/x", 0.0f));
|
||||
s(wo, "center/y", wn.getFloat("center/y", 64.0f));
|
||||
s(wo, "center/z", wn.getFloat("center/z", 0.0f));
|
||||
Location spawn = world.world.getSpawnLocation();
|
||||
s(wo, "center/x", wn.getDouble("center/x", spawn.getX()));
|
||||
s(wo, "center/y", wn.getDouble("center/y", spawn.getY()));
|
||||
s(wo, "center/z", wn.getDouble("center/z", spawn.getZ()));
|
||||
s(wo, "bigworld", world.bigworld);
|
||||
s(wo, "extrazoomout", world.getExtraZoomOutLevels());
|
||||
a(t, "worlds", wo);
|
||||
@@ -45,6 +57,10 @@ public class ClientConfigurationComponent extends Component {
|
||||
}
|
||||
s(t, "defaultworld", c.getString("defaultworld", defaultWorld == null ? "world" : defaultWorld.world.getName()));
|
||||
s(t, "defaultmap", c.getString("defaultmap", defmap == null ? "surface" : defmap));
|
||||
if(c.getString("followmap", null) != null)
|
||||
s(t, "followmap", c.getString("followmap"));
|
||||
if(c.getInteger("followzoom",-1) >= 0)
|
||||
s(t, "followzoom", c.getInteger("followzoom", 0));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -3,14 +3,18 @@ package org.dynmap;
|
||||
import static org.dynmap.JSONUtils.a;
|
||||
import static org.dynmap.JSONUtils.s;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.dynmap.utils.BlockLightLevel;
|
||||
import org.json.simple.JSONArray;
|
||||
import org.json.simple.JSONObject;
|
||||
|
||||
public class ClientUpdateComponent extends Component {
|
||||
private BlockLightLevel bll = new BlockLightLevel();
|
||||
|
||||
public ClientUpdateComponent(final DynmapPlugin plugin, ConfigurationNode configuration) {
|
||||
super(plugin, configuration);
|
||||
plugin.events.addListener("buildclientupdate", new Event.Listener<ClientUpdateEvent>() {
|
||||
@@ -26,7 +30,12 @@ public class ClientUpdateComponent extends Component {
|
||||
JSONObject u = e.update;
|
||||
long since = e.timestamp;
|
||||
String worldName = world.getName();
|
||||
|
||||
int hideifshadow = configuration.getInteger("hideifshadow", 15);
|
||||
int hideifunder = configuration.getInteger("hideifundercover", 15);
|
||||
boolean hideifsneaking = configuration.getBoolean("hideifsneaking", false);
|
||||
|
||||
s(u, "confighash", plugin.getConfigHashcode());
|
||||
|
||||
s(u, "servertime", world.getTime() % 24000);
|
||||
s(u, "hasStorm", world.hasStorm());
|
||||
s(u, "isThundering", world.isThundering());
|
||||
@@ -37,14 +46,33 @@ public class ClientUpdateComponent extends Component {
|
||||
Player p = players[i];
|
||||
Location pl = p.getLocation();
|
||||
JSONObject jp = new JSONObject();
|
||||
boolean hide = false;
|
||||
|
||||
s(jp, "type", "player");
|
||||
s(jp, "name", ChatColor.stripColor(p.getDisplayName()));
|
||||
s(jp, "name", Client.stripColor(p.getDisplayName()));
|
||||
s(jp, "account", p.getName());
|
||||
if(hideifshadow < 15) {
|
||||
if(pl.getBlock().getLightLevel() <= hideifshadow)
|
||||
hide = true;
|
||||
}
|
||||
if(hideifunder < 15) {
|
||||
if(bll.isReady()) { /* If we can get real sky level */
|
||||
if(bll.getSkyLightLevel(pl.getBlock()) <= hideifunder)
|
||||
hide = true;
|
||||
}
|
||||
else {
|
||||
if(pl.getWorld().getHighestBlockYAt(pl) > pl.getBlockY())
|
||||
hide = true;
|
||||
}
|
||||
}
|
||||
if(hideifsneaking && p.isSneaking())
|
||||
hide = true;
|
||||
|
||||
/* Don't leak player location for world not visible on maps, or if sendposition disbaled */
|
||||
DynmapWorld pworld = MapManager.mapman.worldsLookup.get(p.getWorld().getName());
|
||||
/* Fix typo on 'sendpositon' to 'sendposition', keep bad one in case someone used it */
|
||||
if(configuration.getBoolean("sendposition", true) && configuration.getBoolean("sendpositon", true) &&
|
||||
(pworld != null) && pworld.sendposition) {
|
||||
(pworld != null) && pworld.sendposition && (!hide)) {
|
||||
s(jp, "world", p.getWorld().getName());
|
||||
s(jp, "x", pl.getX());
|
||||
s(jp, "y", pl.getY());
|
||||
@@ -57,7 +85,7 @@ public class ClientUpdateComponent extends Component {
|
||||
s(jp, "z", 0.0);
|
||||
}
|
||||
/* Only send health if enabled AND we're on visible world */
|
||||
if (configuration.getBoolean("sendhealth", false) && (pworld != null) && pworld.sendhealth) {
|
||||
if (configuration.getBoolean("sendhealth", false) && (pworld != null) && pworld.sendhealth && (!hide)) {
|
||||
s(jp, "health", p.getHealth());
|
||||
s(jp, "armor", Armor.getArmorPoints(p));
|
||||
}
|
||||
@@ -67,6 +95,22 @@ public class ClientUpdateComponent extends Component {
|
||||
}
|
||||
a(u, "players", jp);
|
||||
}
|
||||
if(configuration.getBoolean("includehiddenplayers", false)) {
|
||||
Set<Player> hidden = plugin.playerList.getHiddenPlayers();
|
||||
for(Player p : hidden) {
|
||||
JSONObject jp = new JSONObject();
|
||||
s(jp, "type", "player");
|
||||
s(jp, "name", Client.stripColor(p.getDisplayName()));
|
||||
s(jp, "account", p.getName());
|
||||
s(jp, "world", "-hidden-player-");
|
||||
s(jp, "x", 0.0);
|
||||
s(jp, "y", 64.0);
|
||||
s(jp, "z", 0.0);
|
||||
s(jp, "health", 0);
|
||||
s(jp, "armor", 0);
|
||||
a(u, "players", jp);
|
||||
}
|
||||
}
|
||||
|
||||
s(u, "updates", new JSONArray());
|
||||
for(Object update : plugin.mapManager.getWorldUpdates(worldName, since)) {
|
||||
|
||||
@@ -28,6 +28,15 @@ public class ColorScheme {
|
||||
this.biomecolors = biomecolors;
|
||||
this.raincolors = raincolors;
|
||||
this.tempcolors = tempcolors;
|
||||
if(MapManager.mapman.getHideOres()) {
|
||||
for(int i = 0; i < colors.length; i++) {
|
||||
int id = MapManager.mapman.getBlockIDAlias(i);
|
||||
if(id != i) {
|
||||
this.colors[i] = this.colors[id];
|
||||
this.datacolors[i] = this.datacolors[id];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static File getColorSchemeDirectory() {
|
||||
|
||||
@@ -14,7 +14,7 @@ public abstract class Component {
|
||||
/* Substitute proper values for escape sequences */
|
||||
public static String unescapeString(String v) {
|
||||
/* Replace color code &color; */
|
||||
v = v.replaceAll("&color;", "\u00A7");
|
||||
v = v.replace("&color;", "\u00A7");
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
package org.dynmap;
|
||||
|
||||
/**
|
||||
* Generic block location
|
||||
*/
|
||||
public class DynmapLocation {
|
||||
public int x, y, z;
|
||||
public String world;
|
||||
|
||||
public DynmapLocation() {}
|
||||
|
||||
public DynmapLocation(String w, int x, int y, int z) {
|
||||
world = w;
|
||||
this.x = x; this.y = y; this.z = z;
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user