1372 Commits

Author SHA1 Message Date
Mike Primm babc8cd073 Fix accumulation of weak reference keys (mem leak) in snapshot cache 0.28 2011-12-28 14:38:26 +08:00
Mike Primm bd92cc37bf Switch chat name URL parm to 'chatname', add 'playername' URL part for initial player follow selection 2011-12-26 13:11:46 +08:00
Mike Primm ca00a84dc5 Fix cleanup of area outlines with minzoom when switching maps 2011-12-24 22:09:18 -06:00
Mike Primm 1af56db030 Fix minzoom handling for area markers 2011-12-23 14:11:02 +08:00
Mike Primm 93613404ba Adjust handling of transparent biome shading files (grass, foliage), as used in Painter's texture pack 2011-12-23 13:32:27 +08:00
Mike Primm cd067adfdc Fix issue with white blank tiles at edge of JPG rendered maps 2011-12-23 13:32:27 +08:00
Mike Primm b872aa039e Handle Essentials-style nickname color coding (&0-&f) in player nicknames 2011-12-23 07:20:48 +08:00
Mike Primm eafbe62c46 Add support for minzoom attribute on marker sets - hide markers below configurable zoom for each marker set 2011-12-23 04:31:10 +08:00
Mike Primm 7373de85a2 Add support for updating stock shaders.txt, perspectives.txt, lightings.txt with additional defaults. 2011-12-23 04:31:09 +08:00
Mike Primm 44106a799a Add 'allowurlname' setting for 'chat' - permits web name set with playername= parameter 2011-12-23 04:31:09 +08:00
Mike Primm 756202affd Bump to 0.28 2011-12-17 00:00:27 -06:00
Mike Primm 5dedf1d6e8 Add /dynmap radiusrender <world> <x> <z> <radius> - console usable radiusrender 0.27 2011-12-17 13:18:43 +08:00
Mike Primm 96e4742bfe Dial the ticklist workaround to align with proposed numbers in CraftBukkit-Bleeding fix 2011-12-17 07:43:06 +08:00
Mike Primm 9c0f33bd3d Adjust ticklist workaround to handle nether's tendancy to have ticklist processed events beget new ticklist events, more or less constantly.... 2011-12-17 07:26:31 +08:00
Mike Primm 4a3e95a118 Remove marker label field if label for marker is blank ("") 2011-12-16 01:26:13 +08:00
Mike Primm 3c849b9d66 Add 'grayplayerswhenhidden' option to allow disable of graying of players in player list when not visible on current map 2011-12-16 01:26:13 +08:00
Mike Primm 5af670de61 Add extra topographical shader, TerraNetworkOrgTopo - thanks to TerraNetworkOrg! 2011-12-16 00:09:48 +08:00
Mike Primm 708f0b3c80 Make it so that blank label ("") on area marker disables popup on area 2011-12-15 23:54:45 +08:00
Mike Primm 102012aa91 Detect scaled models that yield full blocks, and optimize to solid 2011-12-15 15:04:17 +08:00
Mike Primm ba2c3eac1c Add support for cleanup of stale tiles (off edge of map) 2011-12-15 13:26:09 +08:00
Mike Primm 8f66d34752 Make water blocks full blocks - big performance boost 2011-12-15 13:26:09 +08:00
Mike Primm 03b280fe2d Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority) 2011-12-15 00:35:00 +08:00
Mike Primm f7dedff413 Add 'showlayercontrol' config setting and URL parameter, to allow hide of layer control 2011-12-15 00:02:37 +08:00
Mike Primm d5e1bc1b4d Fix size/layout of player faces in chatbox 2011-12-12 02:20:32 +08:00
Mike Primm ef16a13cd5 Bump to 0.27 2011-12-11 01:22:13 -06:00