Mike Primm
|
5dedf1d6e8
|
Add /dynmap radiusrender <world> <x> <z> <radius> - console usable radiusrender
0.27
|
2011-12-17 13:18:43 +08:00 |
|
Mike Primm
|
96e4742bfe
|
Dial the ticklist workaround to align with proposed numbers in CraftBukkit-Bleeding fix
|
2011-12-17 07:43:06 +08:00 |
|
Mike Primm
|
9c0f33bd3d
|
Adjust ticklist workaround to handle nether's tendancy to have ticklist processed events beget new ticklist events, more or less constantly....
|
2011-12-17 07:26:31 +08:00 |
|
Mike Primm
|
4a3e95a118
|
Remove marker label field if label for marker is blank ("")
|
2011-12-16 01:26:13 +08:00 |
|
Mike Primm
|
3c849b9d66
|
Add 'grayplayerswhenhidden' option to allow disable of graying of players in player list when not visible on current map
|
2011-12-16 01:26:13 +08:00 |
|
Mike Primm
|
5af670de61
|
Add extra topographical shader, TerraNetworkOrgTopo - thanks to TerraNetworkOrg!
|
2011-12-16 00:09:48 +08:00 |
|
Mike Primm
|
708f0b3c80
|
Make it so that blank label ("") on area marker disables popup on area
|
2011-12-15 23:54:45 +08:00 |
|
Mike Primm
|
102012aa91
|
Detect scaled models that yield full blocks, and optimize to solid
|
2011-12-15 15:04:17 +08:00 |
|
Mike Primm
|
ba2c3eac1c
|
Add support for cleanup of stale tiles (off edge of map)
|
2011-12-15 13:26:09 +08:00 |
|
Mike Primm
|
8f66d34752
|
Make water blocks full blocks - big performance boost
|
2011-12-15 13:26:09 +08:00 |
|
Mike Primm
|
03b280fe2d
|
Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority)
|
2011-12-15 00:35:00 +08:00 |
|
Mike Primm
|
f7dedff413
|
Add 'showlayercontrol' config setting and URL parameter, to allow hide of layer control
|
2011-12-15 00:02:37 +08:00 |
|
Mike Primm
|
d5e1bc1b4d
|
Fix size/layout of player faces in chatbox
|
2011-12-12 02:20:32 +08:00 |
|
Mike Primm
|
ef16a13cd5
|
Bump to 0.27
|
2011-12-11 01:22:13 -06:00 |
|
Mike Primm
|
14ecd5f778
|
Fix rare boundary condition error
0.26
|
2011-12-11 13:54:38 +08:00 |
|
Mike Primm
|
05aa0960f2
|
Various performance and concurrency optimizations
|
2011-12-10 14:15:54 +08:00 |
|
Mike Primm
|
fd887b47b4
|
Add tiles-rendered-at-once setting, control update tile concurrency
|
2011-12-10 11:34:02 +08:00 |
|
Mike Primm
|
9bdf13e460
|
Add TopoHDShader for generating altitude based topology maps
|
2011-12-10 08:22:24 +08:00 |
|
Mike Primm
|
1b8fe6bba8
|
Scrub obsolete events from update queue (reduce traffic)
|
2011-12-09 13:23:16 +08:00 |
|
Mike Primm
|
aea2d29c98
|
Fix config hashcode inconsistency on world loads (UI reload loop in JSON mode)
|
2011-12-09 12:22:29 +08:00 |
|
Mike Primm
|
6a86b81417
|
Start optimize of update event handling
|
2011-12-08 16:14:51 +08:00 |
|
Mike Primm
|
6ee141cada
|
Revert to older Leaflet until zoom problem is worked out
|
2011-12-07 15:33:42 +08:00 |
|
Mike Primm
|
36b81768cd
|
Add tick list monitoring - deal with 1.0.0 getting behind when rendering
|
2011-12-07 15:33:42 +08:00 |
|
Mike Primm
|
3e4bc59834
|
Retire regions components (Residence, Towny, WorldGuard, Factions)
|
2011-12-05 14:58:17 +08:00 |
|
Mike Primm
|
4f2f968353
|
Move DynmapWebChatEvent to API
|
2011-12-05 14:17:04 +08:00 |
|