397 Commits

Author SHA1 Message Date
Mike Primm 1e3ceed5d7 Add zooming to flat map (why not? :) ) 0.16 2011-05-13 10:59:06 +02:00
FrozenCow 88ff70ac48 Added formatting profile which is used for Dynmap. This should look a lot like the profile used in Bukkit. 2011-05-13 10:48:37 +02:00
FrozenCow 84d01c530a Replaced tabs with spaces to conform the Bukkit standards. 2011-05-13 10:41:02 +02:00
Mike Primm daa2d0f186 Pull debug message 2011-05-13 10:31:50 +02:00
Mike Primm 17644a5778 Add tile data coloring (aka colored wool support), combine rendering
of default tiles and their zoomed counterparts (saves reloading the
default tile, and keeps the scale levels of the map consistent during
a fullrender and otherwise)
2011-05-13 10:31:38 +02:00
Mike Primm 0a8f2a182a Shift all imageIO and file I/O to async thread
Minus the version change in plugin.yml.
2011-05-13 10:29:38 +02:00
zeeZ 619485212d First iteration of weather icons 2011-05-10 12:51:52 +02:00
zeeZ 7f5d3ab23d Consistency to make Kilandor happy :-). 2011-05-10 12:51:52 +02:00
zeeZ bb45cc10cb Added weather to json world output (hasStorm and isThundering) 2011-05-10 12:51:52 +02:00
zeeZ c0479bff05 Fixed NPE if using regionless config. 2011-05-10 12:51:52 +02:00
zeeZ cf1d6c414d Organize imports 2011-05-10 12:51:52 +02:00
zeeZ 9eab216525 Use Bukkit's way to strip colors. 2011-05-10 12:51:52 +02:00
FrozenCow b8fe65bc99 Partly reverted previous change to get back to zeeZ' getDisplayName. 2011-05-10 12:51:52 +02:00
FrozenCow 1a5ddeeda5 Removed generation of .tar.bz2. 2011-05-10 12:26:26 +02:00
Mike Primm 5f23afe608 Don't need additional delay - using AsycnQueue for that 2011-05-10 12:26:18 +02:00
Mike Primm 0a1de1b18e Add option to run incremental renders on sync thread, using same chunk
logic as timesliced full render, in order to handle cases where
assumption that all chunks needed for incremental render are already
resident (which can be false if player telepots, move quickly,
multiple players are active, etc).
2011-05-10 12:26:11 +02:00
Mike Primm 88db6445f9 Added timeslicing to configuration 2011-05-10 12:26:02 +02:00
Mike Primm 6c708d1b3a Add version log message - keep track builds easier 2011-05-10 12:25:56 +02:00
Mike Primm dcdfb3da5d Trap on bogus world names or player with bad current location 2011-05-10 12:25:48 +02:00
Mike Primm 95cc3ae869 Add "time-sliced" implementation of fullrender, which does one tile at
a time using the Bukkit scheduler while using a tunable interval
between tiles (0.5 second default), and avoids player timeouts and
blooming the chunk and entity population.
2011-05-10 12:25:34 +02:00
FrozenCow 106f95d8b6 Removed a println. 2011-05-08 21:15:44 +02:00
FrozenCow be60623719 Fixed tabs. 2011-05-07 22:11:41 +02:00
FrozenCow ff026e91b6 Disabled regions component by default. 2011-05-07 00:20:34 +02:00
FrozenCow b66be7a47c Merge remote-tracking branch 'kilandor/master' 2011-05-07 00:04:05 +02:00
FrozenCow 92e3ec5f08 Merge remote-tracking branch 'zeez/master' 2011-05-06 23:19:37 +02:00