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20 lines
395 B
C++
20 lines
395 B
C++
#ifndef BOTTOM_SCREEN_H
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#define BOTTOM_SCREEN_H
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#include <sim3ds/sim/Simulator.h>
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#include <cpp3ds/Screen.h>
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#define BOTTOM_X (400-320)/2
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#define BOTTOM_Y 240 + SIM_OUTLINE_THICKNESS*2
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#define BOTTOM_WIDTH 320
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#define BOTTOM_HEIGHT 240
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namespace cpp3ds {
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class BottomScreen: public Screen {
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public:
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BottomScreen(): Screen(BOTTOM_X, BOTTOM_Y, BOTTOM_WIDTH, BOTTOM_HEIGHT) {}
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};
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}
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#endif
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