#ifndef BOTTOM_SCREEN_H #define BOTTOM_SCREEN_H #include #include #define BOTTOM_X (400-320)/2 #define BOTTOM_Y 240 + SIM_OUTLINE_THICKNESS*2 #define BOTTOM_WIDTH 320 #define BOTTOM_HEIGHT 240 namespace cpp3ds { class BottomScreen: public Screen { public: BottomScreen(): Screen(BOTTOM_X, BOTTOM_Y, BOTTOM_WIDTH, BOTTOM_HEIGHT) {} }; } #endif