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cpp3ds Build Status

Basic C++ gaming framework and library for Nintendo 3DS.

cpp3ds is essentially a barebones port of SFML with a parallel native 3ds emulator built on top of it. The goal is to completely abstract the developer from the hardware SDK and provide a nice object-oriented C++ framework for clean and easy coding. And the emulator is designed to provide a means of surface-level realtime debugging (with GDB or whatever you prefer).

Won't be stable and usable until v1.0

Installation

Coming soon.

Documentation

Will be released with v1.0 stable

Requirements

  • DevkitARM
  • ctrulib
  • gl3ds

For emulator:

For unit tests:

Credit and Thanks

S
Description
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Readme MIT 1.1 MiB
Languages
C++ 82%
C 15.2%
CMake 2.4%
Python 0.2%