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Thomas Edvalson 286bf9d57d Trying to get stupid travis to use gcc 4.8 for c++11 compatibility
2014-02-07 22:54:20 -05:00
examples
Float all the things!
2014-02-02 13:13:32 -05:00
include/cpp3ds
Fixed structure flaw that didn't draw stage actors with 3D effect.
2014-02-06 20:46:43 -05:00
src
Adding testing directives in necessary files for proper testing environment
2014-02-07 21:49:51 -05:00
test
Trying to get stupid travis to use gcc 4.8 for c++11 compatibility
2014-02-07 22:54:20 -05:00
.gitignore
Fixed typo and updated .gitignore
2014-02-01 00:15:31 -05:00
.travis.yml
Trying to get stupid travis to use gcc 4.8 for c++11 compatibility
2014-02-07 22:54:20 -05:00
LICENSE
Initial commit
2014-01-29 11:55:03 -08:00
Makefile
Adding testing directives in necessary files for proper testing environment
2014-02-07 21:49:51 -05:00
README.md
Fix travis script
2014-02-06 23:29:29 -05:00

README.md

cpp3ds Build Status

Basic C++ gaming framework and library for Nintendo 3DS

###Credits

  • smealum https://github.com/smealum
  • nop90 https://github.com/nop90
  • Kane49 https://github.com/insaneKane
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Readme MIT 1.1 MiB
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C++ 82%
C 15.2%
CMake 2.4%
Python 0.2%
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