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2016-05-30 03:58:56 -04:00

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cpp3ds [![Build Status](https://travis-ci.org/cpp3ds/cpp3ds.png?branch=master)](https://travis-ci.org/cpp3ds/cpp3ds)
======
Basic C++ gaming framework and library for Nintendo 3DS.
cpp3ds is essentially a barebones port of SFML with a parallel native 3ds emulator built on top of it. The goal is to completely abstract the developer from the hardware SDK and provide a nice object-oriented C++ framework for clean and easy coding. And the emulator is designed to provide a means of surface-level realtime debugging (with GDB or whatever you prefer).
Won't be stable and usable until v1.0
Installation
------------
Coming soon.
Documentation
-------------
Will be released with v1.0 stable
Requirements
------------
- DevkitARM
- ctrulib
- citro3d
For emulator:
- [SFML 2.3](http://www.sfml-dev.org/index.php)
- [Qt 5](https://qt-project.org/)
- OpenAL
- libvorbis
For unit tests:
- [Google Test](https://code.google.com/p/googletest/)
Credit and Thanks
-----------------
- [Laurent Gomila](https://github.com/LaurentGomila) and SFML team
- [smealum](https://github.com/smealum) - ctrulib
- [Lectem](https://github.com/Lectem) - some CMake stuff
- Everyone on EFNet #3dsdev