Convert to pragma once

This commit is contained in:
Jack Andersen
2018-10-06 17:36:44 -10:00
parent 528b350626
commit 0b52f3dbab
56 changed files with 56 additions and 166 deletions
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOOOBJECT_HPP
#define BOOOBJECT_HPP
#pragma once
#include <atomic>
#include <mutex>
@@ -52,4 +51,3 @@ public:
}
#endif // BOOOBJECT_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOO_DEFERREDWINDOWEVENTS_HPP
#define BOO_DEFERREDWINDOWEVENTS_HPP
#pragma once
#include <boo/boo.hpp>
#include <mutex>
@@ -272,4 +271,3 @@ struct DeferredWindowEvents : public IWindowCallback
}
#endif // BOO_DEFERREDWINDOWEVENTS_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef IAPPLICATION_HPP
#define IAPPLICATION_HPP
#pragma once
#include <memory>
#include <string>
@@ -93,4 +92,3 @@ ApplicationRun(IApplication::EPlatformType platform,
}
#endif // IAPPLICATION_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef IGFXCONTEXT_HPP
#define IGFXCONTEXT_HPP
#pragma once
#include <memory>
#include <cstdint>
@@ -62,4 +61,3 @@ public:
}
#endif // IGFXCONTEXT_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef IWINDOW_HPP
#define IWINDOW_HPP
#pragma once
#include "System.hpp"
#include <memory>
@@ -321,4 +320,3 @@ public:
}
#endif // IWINDOW_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOO_SYSTEM_HPP
#define BOO_SYSTEM_HPP
#pragma once
#ifdef _WIN32
#include <winapifamily.h>
@@ -88,4 +87,3 @@ namespace boo
}
#endif
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOO_THREADLOCALPTR_HPP
#define BOO_THREADLOCALPTR_HPP
#pragma once
#ifndef __SWITCH__
@@ -32,4 +31,3 @@ public:
#endif
#endif // BOO_THREADLOCALPTR_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef UWPVIEWPROVIDER_HPP
#define UWPVIEWPROVIDER_HPP
#pragma once
#include "IApplication.hpp"
@@ -43,4 +42,3 @@ internal:
}
#endif // UWPVIEWPROVIDER_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOO_IAUDIOSUBMIX_HPP
#define BOO_IAUDIOSUBMIX_HPP
#pragma once
#include <cstddef>
#include <cstdint>
@@ -54,4 +53,3 @@ struct IAudioSubmixCallback
}
#endif // BOO_IAUDIOVOICE_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOO_IAUDIOVOICE_HPP
#define BOO_IAUDIOVOICE_HPP
#pragma once
#include <cstddef>
#include <cstdint>
@@ -109,4 +108,3 @@ struct IAudioVoiceCallback
}
#endif // BOO_IAUDIOVOICE_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOO_IAUDIOVOICEENGINE_HPP
#define BOO_IAUDIOVOICEENGINE_HPP
#pragma once
#include "IAudioVoice.hpp"
#include "IAudioSubmix.hpp"
@@ -115,4 +114,3 @@ std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const wchar_t* path, d
}
#endif // BOO_IAUDIOVOICEENGINE_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOO_IMIDIPORT_HPP
#define BOO_IMIDIPORT_HPP
#pragma once
#include <string>
#include <functional>
@@ -61,4 +60,3 @@ public:
}
#endif // BOO_IMIDIPORT_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOO_IMIDIREADER_HPP
#define BOO_IMIDIREADER_HPP
#pragma once
#include <cstdlib>
#include <cstdint>
@@ -40,4 +39,3 @@ public:
}
#endif // BOO_IMIDIREADER_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOO_MIDIDECODER_HPP
#define BOO_MIDIDECODER_HPP
#pragma once
#include "boo/audiodev/IMIDIReader.hpp"
#include "boo/audiodev/IMIDIPort.hpp"
@@ -25,4 +24,3 @@ public:
}
#endif // BOO_MIDIDECODER_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOO_MIDIENCODER_HPP
#define BOO_MIDIENCODER_HPP
#pragma once
#include "boo/audiodev/IMIDIReader.hpp"
#include "boo/audiodev/IMIDIPort.hpp"
@@ -47,4 +46,3 @@ public:
}
#endif // BOO_MIDIENCODER_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef BOO_HPP
#define BOO_HPP
#pragma once
#include "IApplication.hpp"
#include "IWindow.hpp"
@@ -12,4 +11,3 @@
#include "graphicsdev/IGraphicsDataFactory.hpp"
#include "DeferredWindowEvents.hpp"
#endif // BOO_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef GDEV_D3D_HPP
#define GDEV_D3D_HPP
#pragma once
#if _WIN32
@@ -53,4 +52,3 @@ public:
}
#endif // _WIN32
#endif // GDEV_D3D_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef GDEV_GL_HPP
#define GDEV_GL_HPP
#pragma once
#if BOO_HAS_GL
#include "IGraphicsDataFactory.hpp"
@@ -68,4 +67,3 @@ public:
}
#endif
#endif // GDEV_GL_HPP
+1 -3
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@@ -1,5 +1,4 @@
#ifndef GDEV_GLSLMACROS_HPP
#define GDEV_GLSLMACROS_HPP
#pragma once
#define BOO_GLSL_MAX_UNIFORM_COUNT 8
#define BOO_GLSL_MAX_TEXTURE_COUNT 8
@@ -51,4 +50,3 @@
"#define TBINDING7\n" \
"#endif\n"
#endif // GDEV_GLSLMACROS_HPP
@@ -1,5 +1,4 @@
#ifndef IGFXCOMMANDQUEUE_HPP
#define IGFXCOMMANDQUEUE_HPP
#pragma once
#include "IGraphicsDataFactory.hpp"
#include "boo/IWindow.hpp"
@@ -43,4 +42,3 @@ struct IGraphicsCommandQueue
}
#endif // IGFXCOMMANDQUEUE_HPP

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