Commit Graph

6 Commits

Author SHA1 Message Date
Gota7 ec0091f3b6 Partial Progress On zMovePoint.cpp And zLightEffect.cpp (#95)
* Decomp Part Of zMusic.cpp

Progress.

* Cleanup zMusic Changes

For merging.

* Partial Decompilation Of zTaxi.cpp

9/13 functions done.

* Decompile Most Of zCameraFly.cpp; Cleanup

More progress.

* zRumble, zFX, Snd zScript Partial Decpmpilation

More general progress.

* zRumble, zFX, And zScript Partial Decpmpilation

More general progress.

* Cleanup For Merging

For progress.

* Another Cleanup For Pull Request

3rd time's the charm.

* Partial Decompilation Of iTime.cpp

Progress!

* Decompile Most Of Particle Manager

So close to 100%ing it, but yet so far.

* Start xBehaviour; Remove zScript.s

I need sleep.

* More Work On xBehaviour

Progress.

* Partial Decompilation Of Various Files

Include xDebug, zPendulum, and zTaskBox. All work in progress.

* Partial Decompilation Of zMovePoint And zLightEffect

Progress.
2021-01-05 07:38:40 -05:00
Gota7 0eb8b5f390 Partial Decompilation Of Various Files (xDebug, zTaskBox, zPendulum) (#93)
* Decomp Part Of zMusic.cpp

Progress.

* Cleanup zMusic Changes

For merging.

* Partial Decompilation Of zTaxi.cpp

9/13 functions done.

* Decompile Most Of zCameraFly.cpp; Cleanup

More progress.

* zRumble, zFX, Snd zScript Partial Decpmpilation

More general progress.

* zRumble, zFX, And zScript Partial Decpmpilation

More general progress.

* Cleanup For Merging

For progress.

* Another Cleanup For Pull Request

3rd time's the charm.

* Partial Decompilation Of iTime.cpp

Progress!

* Decompile Most Of Particle Manager

So close to 100%ing it, but yet so far.

* Start xBehaviour; Remove zScript.s

I need sleep.

* More Work On xBehaviour

Progress.

* Partial Decompilation Of Various Files

Include xDebug, zPendulum, and zTaskBox. All work in progress.
2021-01-03 23:29:41 -05:00
Matt 0de9c6ed5a apply formatting to all source files 2020-12-04 11:35:22 -05:00
mattbruv 0d9596da5f Account for all functions in symbol file (#26)
* add funciton scoping to pragma processor

* add '$' substitution

* iAnim.s

* iAnimSKB.s

* iCollide.s

* iCutscene.s

* iEnv.s

* iFile.s

* iFMV.s

* iFX.s

* iLight.s

* iMath3.s

* iMemMgr.s

* iMix.s

* iModel.s

* iMorph.s

* iPad.s

* iParMgr.s

* isavegame.s

* iScrFX.s

* iSnd.s

* iSystem.s

* iTime.s

* iTRC.s

* ngcrad3d.s

* iCamera.s

* xAnim.s

* xBehaveGoalSimple.s

* xBehaveMgr.s

* xBehaviour.s

* xbinio.s

* xBound.s

* xCamera.s

* xClimate.s

* xClumpColl.s

* xCM.s

* xCollide.s

* xCollideFast.s

* xCurveAsset.s

* xCutscene.s

* xDebug.s

* xDecal.s

* xEnt.s

* xEntBoulder.s

* xEntDrive.s

* xEntMotion.s

* xFactory.s

* xFFX.s

* xFog.s

* xFont.s

* xFX.s

* xGrid.s

* xGroup.s

* xhipio.s

* xHudFontMeter.s

* xHudMeter.s

* xHudModel.s

* xHudText.s

* xHudUnitMeter.s

* xIni.s

* xJaw.s

* xJSP.s

* xLaserBolt.s

* xLightKit.s

* xMath.s

* xMath3.s

* xMemMgr.s

* xModel.s

* xModelBucket.s

* xMorph.s

* xMovePoint.s

* xNPCBasic.s

* xordarray.s

* xPad.s

* xPar.s

* xParCmd.s

* xParEmitter.s

* xParEmitterType.s

* xParGroup.s

* xParMgr.s

* xParSys.s

* xPartition.s

* xpkrsvc.s

* xPtankPool.s

* xQuickCull.s

* xRMemData.s

* xsavegame.s

* xScene.s

* xScrFx.s

* xserializer.s

* xSFX.s

* xShadow.s

* xShadowSimple.s

* xSkyDome.s

* xSnd.s

* xSpline.s

* xstransvc.s

* xSurface.s

* xTimer.s

* xTRC.s

* xUpdateCull.s

* xutil.s

* xVec3.s

* xVolume.s

* zActionLine.s

* zAnimList.s

* zAssetTypes.s

* zBusStop.s

* zCamera.s

* zCameraFly.s

* zCameraTweak.s

* zCollGeom.s

* zCombo.s

* zConditional.s

* zCutsceneMgr.s

* zDiscoFloor.s

* zDispatcher.s

* zEGenerator.s

* zEnt.s

* zEntButton.s

* zEntCruiseBubble.s

* zEntDestructObj.s

* zEntHangable.s

* zEntPickup.s

* zEntPlayerBungeeState.s

* zEntPlayerOOBState.s

* zEntSimpleObj.s

* zEntTeleportBox.s

* zEntTrigger.s

* zEnv.s

* zFeet.s

* zFMV.s

* zFX.s

* zGame.s

* zGameExtras.s

* zGameState.s

* zGoo.s

* zGrid.s

* zGust.s

* zHud.s

* zLasso.s

* zLight.s

* zLightEffect.s

* zLightning.s

* zLOD.s

* zMain.s

* zMenu.s

* zMovePoint.s

* zMusic.s

* zNPCFXCinematic.s

* zNPCGlyph.s

* zNPCGoalAmbient.s

* zNPCGoalBoss.s

* zNPCGoalCommon.s

* zNPCGoalDuplotron.s

* zNPCGoalRobo.s

* zNPCGoals.s

* zNPCGoalScript.s

* zNPCGoalStd.s

* zNPCGoalSubBoss.s

* zNPCGoalTiki.s

* zNPCGoalVillager.s

* zNPCHazard.s

* zNPCMessenger.s

* zNPCMgr.s

* zNPCSndTable.s

* zNPCSpawner.s

* zNPCSupplement.s

* zNPCSupport.s

* zNPCTypeAmbient.s

* zNPCTypeBossPatrick.s

* zNPCTypeBossPlankton.s

* zNPCTypeBossSandy.s

* zNPCTypeBossSB1.s

* zNPCTypeBossSB2.s

* zNPCTypeCommon.s

* zNPCTypeDuplotron.s

* zNPCTypeDutchman.s

* zNPCTypeKingJelly.s

* zNPCTypePrawn.s

* zNPCTypeRobot.s

* zNPCTypes.s

* zNPCTypeSubBoss.s

* zNPCTypeTest.s

* zNPCTypeTiki.s

* zNPCTypeVillager.s

* zParCmd.s

* zParPTank.s

* zPendulum.s

* zPickupTable.s

* zPlatform.s

* zRenderState.s

* zRumble.s

* zSaveLoad.s

* zScene.s

* zScript.s

* zShrapnel.s

* zSurface.s

* zTalkBox.s

* zTaskBox.s

* zTaxi.s

* zTextBox.s

* zThrown.s

* zUI.s

* zUIFont.s

* zVar.s

* zVolume.s

* zEntPlayerBungeeState.s

* fix pragma script

* xHud.s thanks to Dark

* zEntCruiseBubble.s

* zDiscoFloor.s

* xlaserbolt

* xfx

* xfont

* xcamera

* dutchman

* prawn

* talkbox

* zui

* zNPCTypeBoss

* zEntPlayer

* xString
2020-10-23 14:29:37 -05:00
mattbruv a6a195498b Automatically/manually create pragmas for almost all CPP files (#24)
* add missing CPP files which have assembly source

* automatically populate cpp files

* manually populate cpp files

* remove accidentally committed debug file
2020-10-22 11:19:57 -05:00
mattbruv d8ca23566d added cpp/header file templates (#9) 2020-09-25 18:51:59 -05:00