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zGameExtras 100% equivalent (#282)
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+1
-1
@@ -361,7 +361,7 @@ config.libs = [
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Object(Matching, "SB/Game/zFMV.cpp"),
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Object(NonMatching, "SB/Game/zFX.cpp"),
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Object(NonMatching, "SB/Game/zGame.cpp"),
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Object(NonMatching, "SB/Game/zGameExtras.cpp"),
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Object(Equivalent, "SB/Game/zGameExtras.cpp"),
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Object(NonMatching, "SB/Game/zGameState.cpp"),
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Object(NonMatching, "SB/Game/zGust.cpp"),
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Object(NonMatching, "SB/Game/zHud.cpp"),
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+200
-118
File diff suppressed because it is too large
Load Diff
@@ -53,7 +53,7 @@ int32 zGameExtras_CheatFlags();
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void zGameExtras_NewGameReset();
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void zGameExtras_Save(xSerial* xser);
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void zGameExtras_Load(xSerial* xser);
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uint32 TestCheat(uint32* cheat);
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int32 TestCheat(uint32* cheat);
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int32 EGG_check_ExtrasFlags(EGGItem* egg);
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void AddToCheatPressed(uint32 param_1);
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void GEC_CheatFlagAdd(int32 bit);
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