mirror of
https://github.com/encounter/aurora.git
synced 2026-07-09 18:19:33 -07:00
974d11dfe7
* Log various system information on startup CPU model, memory, that kinda stuff. * Use WRL ComPtr<T> * Use DXGI to list GPUs on Windows * Compile fix oops * macOS system info * Linux impl * Add comment linking to the microsoft example I used * How did this compile before?
378 lines
12 KiB
C++
378 lines
12 KiB
C++
#include <aurora/aurora.h>
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#ifdef AURORA_ENABLE_GX
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#include "gfx/common.hpp"
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#include "gx/fifo.hpp"
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#include "imgui.hpp"
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#include "webgpu/gpu.hpp"
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#include <webgpu/webgpu_cpp.h>
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#endif
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#ifdef AURORA_ENABLE_RMLUI
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#include "rmlui.hpp"
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#endif
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#include "input.hpp"
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#include "internal.hpp"
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#include "window.hpp"
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#include <SDL3/SDL_filesystem.h>
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#include <magic_enum.hpp>
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#include "system_info.hpp"
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#include "tracy/Tracy.hpp"
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namespace aurora {
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AuroraConfig g_config;
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uint32_t g_sdlCustomEventsStart;
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char g_gameName[4];
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namespace {
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Module Log("aurora");
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#ifdef AURORA_ENABLE_GX
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// GPU
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using webgpu::g_device;
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using webgpu::g_queue;
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using webgpu::g_surface;
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#endif
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#ifdef AURORA_ENABLE_GX
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constexpr std::array PreferredBackendOrder{
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#ifdef ENABLE_BACKEND_WEBGPU
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BACKEND_WEBGPU,
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#endif
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#ifdef DAWN_ENABLE_BACKEND_D3D12
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BACKEND_D3D12,
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#endif
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#ifdef DAWN_ENABLE_BACKEND_METAL
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BACKEND_METAL,
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#endif
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#ifdef DAWN_ENABLE_BACKEND_VULKAN
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BACKEND_VULKAN,
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#endif
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#ifdef DAWN_ENABLE_BACKEND_D3D11
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BACKEND_D3D11,
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#endif
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// #ifdef DAWN_ENABLE_BACKEND_DESKTOP_GL
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// BACKEND_OPENGL,
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// #endif
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// #ifdef DAWN_ENABLE_BACKEND_OPENGLES
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// BACKEND_OPENGLES,
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// #endif
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#ifdef DAWN_ENABLE_BACKEND_NULL
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BACKEND_NULL,
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#endif
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};
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#else
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constexpr std::array<AuroraBackend, 0> PreferredBackendOrder{};
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#endif
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bool g_initialFrame = false;
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AuroraInfo initialize(int argc, char* argv[], const AuroraConfig& config) noexcept {
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g_config = config;
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Log.info("Aurora initializing");
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log_system_information();
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if (g_config.appName == nullptr) {
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g_config.appName = "Aurora";
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} else {
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g_config.appName = strdup(g_config.appName);
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}
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if (g_config.configPath == nullptr) {
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g_config.configPath = SDL_GetPrefPath(nullptr, g_config.appName);
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} else {
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g_config.configPath = strdup(g_config.configPath);
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}
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if (g_config.msaa == 0) {
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g_config.msaa = 1;
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}
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if (g_config.maxTextureAnisotropy == 0) {
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g_config.maxTextureAnisotropy = 16;
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}
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ASSERT(window::initialize(), "Error initializing window");
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g_sdlCustomEventsStart = SDL_RegisterEvents(2);
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ASSERT(g_sdlCustomEventsStart, "Failed to allocate user events: {}", SDL_GetError());
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ASSERT(window::initialize_event_watch(), "Error initializing SDL event watch");
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#ifdef AURORA_ENABLE_GX
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/* Attempt to create a window using the calling application's desired backend */
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AuroraBackend selectedBackend = config.desiredBackend;
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bool windowCreated = false;
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if (selectedBackend != BACKEND_AUTO && window::create_window(selectedBackend)) {
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if (webgpu::initialize(selectedBackend)) {
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windowCreated = true;
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} else {
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window::destroy_window();
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}
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}
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if (!windowCreated) {
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for (const auto backendType : PreferredBackendOrder) {
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selectedBackend = backendType;
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if (!window::create_window(selectedBackend)) {
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continue;
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}
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if (webgpu::initialize(selectedBackend)) {
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windowCreated = true;
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break;
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} else {
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window::destroy_window();
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}
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}
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}
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ASSERT(windowCreated, "Error creating window: {}", SDL_GetError());
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// Initialize SDL_Renderer for ImGui when we can't use a Dawn backend
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if (webgpu::g_backendType == wgpu::BackendType::Null) {
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ASSERT(window::create_renderer(), "Failed to initialize SDL renderer: {}", SDL_GetError());
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}
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#else
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AuroraBackend selectedBackend = BACKEND_NULL;
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ASSERT(window::create_window(BACKEND_NULL), "Error creating window: {}", SDL_GetError());
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ASSERT(window::create_renderer(), "Failed to initialize SDL renderer: {}", SDL_GetError());
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#endif
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window::show_window();
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#ifdef AURORA_ENABLE_GX
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gfx::initialize();
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imgui::create_context();
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#endif
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const auto size = window::get_window_size();
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Log.info("Using framebuffer size {}x{} scale {}", size.fb_width, size.fb_height, size.scale);
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#ifdef AURORA_ENABLE_GX
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if (g_config.imGuiInitCallback != nullptr) {
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g_config.imGuiInitCallback(&size);
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}
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imgui::initialize();
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#endif
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#ifdef AURORA_ENABLE_RMLUI
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rmlui::initialize(size);
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#endif
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g_initialFrame = true;
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g_config.desiredBackend = selectedBackend;
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return {
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.backend = selectedBackend,
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.configPath = g_config.configPath,
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.window = window::get_sdl_window(),
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.windowSize = size,
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};
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}
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#ifdef AURORA_ENABLE_GX
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wgpu::TextureView g_currentView;
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#endif
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void shutdown() noexcept {
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#ifdef AURORA_ENABLE_RMLUI
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rmlui::shutdown();
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#endif
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#ifdef AURORA_ENABLE_GX
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g_currentView = {};
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imgui::shutdown();
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gfx::shutdown();
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webgpu::shutdown();
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#endif
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input::shutdown();
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window::shutdown();
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}
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const AuroraEvent* update() noexcept {
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ZoneScoped;
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if (g_initialFrame) {
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g_initialFrame = false;
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input::initialize();
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}
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return window::poll_events();
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}
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bool begin_frame() noexcept {
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ZoneScoped;
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#ifdef AURORA_ENABLE_GX
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{
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window::SurfaceLock surfaceLock;
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if (!window::is_presentable()) {
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webgpu::release_surface();
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return false;
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}
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if (window::is_paused()) {
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return false;
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}
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if (!g_surface) {
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webgpu::refresh_surface(true);
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if (!g_surface) {
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return false;
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}
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}
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wgpu::SurfaceTexture surfaceTexture;
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g_surface.GetCurrentTexture(&surfaceTexture);
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switch (surfaceTexture.status) {
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case wgpu::SurfaceGetCurrentTextureStatus::SuccessOptimal:
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g_currentView = surfaceTexture.texture.CreateView();
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break;
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case wgpu::SurfaceGetCurrentTextureStatus::Timeout:
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Log.warn("Surface texture acquisition timed out");
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return false;
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case wgpu::SurfaceGetCurrentTextureStatus::SuccessSuboptimal:
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case wgpu::SurfaceGetCurrentTextureStatus::Outdated:
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Log.info("Surface texture is {}, reconfiguring swapchain", magic_enum::enum_name(surfaceTexture.status));
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webgpu::refresh_surface(false);
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return false;
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case wgpu::SurfaceGetCurrentTextureStatus::Lost:
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Log.warn("Surface texture is {}, releasing surface", magic_enum::enum_name(surfaceTexture.status));
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webgpu::release_surface();
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case wgpu::SurfaceGetCurrentTextureStatus::Error:
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Log.warn("Surface texture is {}, dropping surface", magic_enum::enum_name(surfaceTexture.status));
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g_surface = {};
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return false;
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default:
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Log.error("Failed to get surface texture: {}", magic_enum::enum_name(surfaceTexture.status));
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return false;
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}
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}
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imgui::new_frame(window::get_window_size());
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if (!gfx::begin_frame()) {
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g_currentView = {};
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return false;
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}
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#endif
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return true;
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}
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void end_frame() noexcept {
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ZoneScoped;
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#ifdef AURORA_ENABLE_GX
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gx::fifo::drain();
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const auto encoderDescriptor = wgpu::CommandEncoderDescriptor{
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.label = "Redraw encoder",
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};
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auto encoder = g_device.CreateCommandEncoder(&encoderDescriptor);
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gfx::end_frame(encoder);
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gfx::render(encoder);
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{
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window::SurfaceLock surfaceLock;
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if (window::is_presentable() && g_surface && g_currentView) {
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const auto& presentSource = webgpu::present_source();
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auto viewport = webgpu::calculate_present_viewport(webgpu::g_graphicsConfig.surfaceConfiguration.width,
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webgpu::g_graphicsConfig.surfaceConfiguration.height,
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presentSource.size.width, presentSource.size.height);
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wgpu::BindGroup presentBindGroup = webgpu::g_CopyBindGroup;
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#if AURORA_ENABLE_RMLUI
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if (rmlui::is_initialized()) {
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const auto rmlOutput = rmlui::render(encoder, viewport);
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if (rmlOutput.texture != nullptr) {
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presentBindGroup = rmlOutput.copyBindGroup;
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}
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}
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#endif
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{
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const std::array attachments{
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wgpu::RenderPassColorAttachment{
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.view = g_currentView,
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.loadOp = wgpu::LoadOp::Clear,
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.storeOp = wgpu::StoreOp::Store,
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},
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};
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const wgpu::RenderPassDescriptor renderPassDescriptor{
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.label = "EFB copy render pass",
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.colorAttachmentCount = attachments.size(),
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.colorAttachments = attachments.data(),
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};
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const auto pass = encoder.BeginRenderPass(&renderPassDescriptor);
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// Copy EFB -> XFB (swapchain)
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pass.SetPipeline(webgpu::g_CopyPipeline);
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pass.SetBindGroup(0, presentBindGroup, 0, nullptr);
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pass.SetViewport(viewport.left, viewport.top, viewport.width, viewport.height, viewport.znear, viewport.zfar);
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pass.Draw(3);
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pass.End();
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}
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{
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const std::array attachments{
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wgpu::RenderPassColorAttachment{
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.view = g_currentView,
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.loadOp = wgpu::LoadOp::Load,
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.storeOp = wgpu::StoreOp::Store,
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},
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};
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const wgpu::RenderPassDescriptor renderPassDescriptor{
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.label = "ImGui render pass",
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.colorAttachmentCount = attachments.size(),
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.colorAttachments = attachments.data(),
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};
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const auto pass = encoder.BeginRenderPass(&renderPassDescriptor);
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pass.SetViewport(0.f, 0.f, static_cast<float>(webgpu::g_graphicsConfig.surfaceConfiguration.width),
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static_cast<float>(webgpu::g_graphicsConfig.surfaceConfiguration.height), 0.f, 1.f);
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imgui::render(pass);
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pass.End();
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}
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} else {
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Log.info("Skipping present; window not presentable");
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webgpu::release_surface();
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}
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const wgpu::CommandBufferDescriptor cmdBufDescriptor{.label = "Redraw command buffer"};
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const auto buffer = encoder.Finish(&cmdBufDescriptor);
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g_queue.Submit(1, &buffer);
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gfx::after_submit();
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if (window::is_presentable() && g_surface) {
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auto presentStatus = g_surface.Present();
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if (presentStatus != wgpu::Status::Success) {
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Log.warn("Surface present failed: {}", static_cast<int>(presentStatus));
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webgpu::release_surface();
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}
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} else if (g_surface) {
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webgpu::release_surface();
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}
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g_currentView = {};
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}
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TracyPlotConfig("aurora: lastVertSize", tracy::PlotFormatType::Memory, false, true, 0);
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TracyPlotConfig("aurora: lastUniformSize", tracy::PlotFormatType::Memory, false, true, 0);
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TracyPlotConfig("aurora: lastIndexSize", tracy::PlotFormatType::Memory, false, true, 0);
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TracyPlotConfig("aurora: lastStorageSize", tracy::PlotFormatType::Memory, false, true, 0);
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TracyPlotConfig("aurora: lastTextureUploadSize", tracy::PlotFormatType::Memory, false, true, 0);
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TracyPlot("aurora: queuedPipelines", static_cast<int64_t>(gfx::g_stats.queuedPipelines));
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TracyPlot("aurora: createdPipelines", static_cast<int64_t>(gfx::g_stats.createdPipelines));
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TracyPlot("aurora: drawCallCount", static_cast<int64_t>(gfx::g_stats.drawCallCount));
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TracyPlot("aurora: mergedDrawCallCount", static_cast<int64_t>(gfx::g_stats.mergedDrawCallCount));
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TracyPlot("aurora: lastVertSize", static_cast<int64_t>(gfx::g_stats.lastVertSize));
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TracyPlot("aurora: lastUniformSize", static_cast<int64_t>(gfx::g_stats.lastUniformSize));
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TracyPlot("aurora: lastIndexSize", static_cast<int64_t>(gfx::g_stats.lastIndexSize));
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TracyPlot("aurora: lastStorageSize", static_cast<int64_t>(gfx::g_stats.lastStorageSize));
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TracyPlot("aurora: lastTextureUploadSize", static_cast<int64_t>(gfx::g_stats.lastTextureUploadSize));
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#endif
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}
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} // namespace
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} // namespace aurora
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// C API bindings
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AuroraInfo aurora_initialize(int argc, char* argv[], const AuroraConfig* config) {
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return aurora::initialize(argc, argv, *config);
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}
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void aurora_shutdown() { aurora::shutdown(); }
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const AuroraEvent* aurora_update() { return aurora::update(); }
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bool aurora_begin_frame() { return aurora::begin_frame(); }
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void aurora_end_frame() { aurora::end_frame(); }
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AuroraBackend aurora_get_backend() { return aurora::g_config.desiredBackend; }
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const AuroraBackend* aurora_get_available_backends(size_t* count) {
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if (count != nullptr) {
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*count = aurora::PreferredBackendOrder.size();
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}
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return aurora::PreferredBackendOrder.data();
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}
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void aurora_set_log_level(AuroraLogLevel level) { aurora::g_config.logLevel = level; }
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void aurora_set_pause_on_focus_lost(bool value) { aurora::g_config.pauseOnFocusLost = value; }
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void aurora_set_background_input(bool value) {
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aurora::g_config.allowJoystickBackgroundEvents = value;
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aurora::window::set_background_input(value);
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}
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