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* Implement PNG & arb texture replacements Fixes #119 For arb textures it's just making sure the file parsing can handle them. Idk if we need to do something special for it. * Allow non-mipmapped textures to be replaced by mipmapped textures Some of Henriko's textures (like the cuttable grass) rely on this. The mipmap bool is no longer part of the runtime key. * Make texture name the texture replacement key Might as well? Helped me debug some stuff * Oops that broke it bad * libpng instead of spng * I did it again * Update libpng fetch * Add zlib fetch * Forgot to set the hash * Add zlib redirect * Add INCLUDE_DIR(S) to redirect * Prefer shared for libpng * Set CMAKE_FIND_PACKAGE_TARGETS_GLOBAL --------- Co-authored-by: Luke Street <luke@street.dev>