123 Commits

Author SHA1 Message Date
Luke Street b979ff6913 Public aurora::gfx API (custom draws & compute) 2026-07-07 13:13:53 -06:00
Luke Street 5af0cc06a0 Add "virtual" texture replacement API 2026-07-07 12:06:16 -06:00
Luke Street b135643394 Add GXSetProjectionFull extension 2026-07-07 12:04:14 -06:00
Irastris 9087a409da Add API for checking if textures have an available replacement (#236)
* Add API for checking if textures have an available replacement

* Add test stubs for arm64

* GXIsTexObjReplaced -> has_replacement
2026-06-27 21:10:07 -06:00
Ahmad Abdallah 27f3bdfd22 Fix Aurora default size + ARAM macros (#231) 2026-06-27 18:40:43 -06:00
Luke Street 05495810ba Migrate remaining GX functions to FIFO 2026-06-22 20:29:39 -07:00
Luke Street e3fd6b1900 Implement aurora_get_fps 2026-06-14 11:23:24 -06:00
Luke Street 55b993e08e Add aurora::gx::dl reader & optimizer 2026-06-13 10:15:47 -06:00
Luke Street 5143394381 Add GX_AUTO Aurora extension for GXBegin 2026-06-09 23:38:22 -06:00
Pieter-Jan Briers 04cd3b3ac7 Allow AURORA_GFX_DEBUG_GROUPS to be set from CMake individually (#221)
So that I can do target_compile_definitions(aurora_gx PRIVATE AURORA_GFX_DEBUG_GROUPS) instead of needing to enable DEBUG
2026-06-03 20:57:54 -06:00
Thomas Ryan fb156d78ca Fix GX indirect tile window rendering (#218)
Co-authored-by: Thomas Ryan <contact@thomasryan.ca>
2026-06-02 10:04:31 -06:00
Pieter-Jan Briers 7dd107e1a4 DVD file overlay support (#216)
* DVD file overlay support

Fixes #163

Basically allows games to "overlay" a set of file paths over the DVD. These are provided as a flat list of absolute paths, and when an overlayed file is read, the game gets the ability to provide its own read/seek callbacks.

The current implementation rebuilds the FST. This means EntryNums will not be consistent with the original disc, but it does avoid rewriting a significant chunk of the existing DVD code that relies on the FST.

* Comments and a guard

* EntryNum handling rewrite

Game now assigns entrynums for added files, and original disc entrynums are preserved.

* Split FST logic into another file in dvd lib

* Fix overlay userdata 0

Dusklight was using integer indexes for the userdata of overlay files. This meant file 0 was a null void*, and that meant the DVD code didn't treat it as an overlaid file.

Add an extra bool to avoid getting confused like this.

* Make entryNum only validated if not replacing file

* Make FST rebuilds thread safe with concurrent readers

Since I kinda would like to eventually allow mods to be loaded without game restart (where practical)

* Doc updates

* Remove debug logs

* Aurora-allocated entry nums & dir support

* Add warning for resetting cwd

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-30 13:16:42 -06:00
SuperDude88 7ba0d010cc Implement GX2SetPolygonOffset
Co-authored-by: Lurs <2795933+Lurs@users.noreply.github.com>

Co-authored-by: Luke Street <luke@street.dev>
2026-05-30 10:25:07 -06:00
Luke Street 558ba0a987 Add RG8 and BC1 PC texture formats 2026-05-30 10:03:34 -06:00
Luke Street c214a67adf Runtime texture replacement API 2026-05-30 10:01:40 -06:00
Luke Street 9975a16f12 RmlUi: Add RuntimeTextureProvider 2026-05-27 22:56:27 -06:00
Luke Street d8720454bb RmlUi: Implement custom touch* events 2026-05-27 22:56:19 -06:00
Luke Street 498979df24 Add device haptics & gyro; virtual PADStatus API 2026-05-27 22:56:00 -06:00
Reilly Brogan e9db7ea7b2 Add resourcesPath to auroraConfig (#211)
Signed-off-by: Reilly Brogan <reilly@reillybrogan.com>
2026-05-27 18:27:57 -06:00
Luke Street 8f1ea3e126 Disable CPU graphics adapters by default 2026-05-24 12:55:38 -06:00
Ash 2b07d554d7 feat(input): add API for retrieving if a LED is present (#205) 2026-05-23 10:03:32 -06:00
Irastris 312514bd77 Implement Area sampling for scaling the internal resolution (#197)
* Implement Area sampler for scaling the internal resolution

* Move resampling to before RmlUi instead of inside it
Allows non-Bilinear resampling to work regardless of RmlUi being init
2026-05-17 20:57:23 -04:00
SrBananaMan 932c89a2f8 Add method to enable/disable textures and reload once changed. (#195) 2026-05-17 09:05:35 -04:00
Luke Street 3643a369ad Split up configPath -> userPath/cachePath 2026-05-13 00:45:19 -06:00
Ahmad Abdallah fb3cd81c23 Add per-field GXInitTexObj setters and user-data accessors (#177) 2026-05-12 14:09:07 -06:00