Fix Aurora default size + ARAM macros (#231)

This commit is contained in:
Ahmad Abdallah
2026-06-28 03:40:43 +03:00
committed by GitHub
parent d382903495
commit 27f3bdfd22
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -76,8 +76,8 @@ typedef struct AuroraEvent AuroraEvent;
typedef void (*AuroraLogCallback)(AuroraLogLevel level, const char* module, const char* message, unsigned int len);
typedef void (*AuroraImGuiInitCallback)(const AuroraWindowSize* size);
#define MEM1_DEFAULT_SIZE = 24 * 1024 * 1024;
#define ARAM_DEFAULT_SIZE = 16 * 1024 * 1024;
#define MEM1_DEFAULT_SIZE (24 * 1024 * 1024)
#define ARAM_DEFAULT_SIZE (16 * 1024 * 1024)
typedef struct {
const char* appName;
+1 -1
View File
@@ -9,7 +9,7 @@ static u32* AR_BlockLength;
static u32 AR_FreeBlocks;
static BOOL AR_init_flag;
#define ARAM_STACK_START 0x4000;
#define ARAM_STACK_START 0x4000
// ARAM emulation: allocate a large buffer to simulate the GameCube's Auxiliary RAM.
// ARAM "addresses" are offsets into this buffer. On GameCube, ARAM is 16 MB starting