10 Commits

Author SHA1 Message Date
Luke Street c05e7aace1 Viewport scaling rework & IR configuration (#127)
This is a breaking change: `GXSetViewport`, `GXSetScissor`, `GXSetTexCopySrc`, `GXSetTexCopyDst` now accept logical coords relative to the `VIConfigure` EFB size.

`GXSetViewportRender` and `GXSetScissorRender` are used to override the scaled viewport/scissor from the logical coords.
2026-04-18 14:10:32 -06:00
Luke Street 42f46ae99f Implement indirect texturing (kinda works) 2026-03-12 00:05:19 -06:00
Pieter-Jan Briers c6d67d2e40 Add extra stuff to GX & VI headers (#23)
* Add extra stuff to GX & VI headers

Everything needed for TP to compile against Aurora here.

* Missed one

* GXVert impls

* GXProject
2026-03-01 23:19:39 -07:00
Roman Sandu e2390a3ccf SDK headers/cpp additions (#14) 2026-02-23 12:40:06 -07:00
Luke Street 50244c966a More fixes & tests 2026-02-17 23:41:47 -07:00
Luke Street 5fa562dc06 🚀 Execute more FIFO conversion 🚀 2026-02-17 20:44:09 -07:00
Luke Street 592fe0c892 WIP initial FIFO refactor 2026-02-17 17:35:13 -07:00
Luke Street a600b0b84c Rewrite attribute buffer, matrix & stream handling
Now array attributes (GXSetArray) will be properly
fetched based on the vertex format. Buffers are
still assumed to be byte-swapped to little-endian.

Stream handling completely redone and many issues
resolved.

Eliminates matrix transposes. AURORA_NATIVE_MATRIX
is no longer necessary and removed.
2025-04-14 17:17:59 -06:00
Luke Street d9de6603c7 Fix projection depth adjustment (I guess?) 2025-04-07 21:14:37 -06:00
Phillip Stephens d20c467fec Initial split of aurora into core, gx, and vi libraries, needs more re-org 2025-04-04 19:19:31 -07:00