Luke Street
531b8f7d92
WIP: Add aurora::gx::dl::optimize
2026-06-12 12:19:41 -06:00
Luke Street
9ef9144b57
WIP gpu_prof
2026-06-12 10:28:52 -06:00
Luke Street
5143394381
Add GX_AUTO Aurora extension for GXBegin
2026-06-09 23:38:22 -06:00
Luke Street
55d720eed2
Add logs in add_controller/remove_controller
2026-06-09 23:33:34 -06:00
Luke Street
9bc79d649c
Prune dawn_cache.db entries after loading pipeline cache
2026-06-09 00:19:03 -06:00
Luke Street
6fa2cbb961
Don't report errors/device lost on shutdown
2026-06-08 23:13:56 -06:00
Luke Street
cc9aa81ce7
Make DeviceLost fatal
2026-06-08 22:44:59 -06:00
Luke Street
1ebb33f112
Validate texture replacement size before loading
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Fixes TwilitRealm/dusklight#1226
2026-06-07 23:48:23 -06:00
Luke Street
2d64481e71
Evict dynamic palette textures in evict_copy_texture
2026-06-07 23:41:44 -06:00
Trevor Anderson
19479a53e4
Use mipmaps from .dds file if present ( #198 )
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* Use mipmaps from .dds file if present
* Don't load mips from disk if they're present in the base file
* Keep mipmap count >= 1
* Remove unintended formatting changes
* Validate DDS mipmap handling
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Co-authored-by: Luke Street <luke@street.dev >
2026-06-06 08:12:44 -06:00
Luke Street
45a732e295
Seed pipeline cache from initial DB dynamically ( #223 )
2026-06-06 07:41:33 -06:00
Ahmad Abdallah
1339faa105
Fix out-of-bounds company code copy in getStatus ( #225 )
2026-06-06 07:41:04 -06:00
Luke Street
b3afea435a
Add ASTC DDS support to texture_replacements ( #226 )
2026-06-06 07:40:41 -06:00
Ahmad Abdallah
c31d6dadcb
Implement GX_TF_C14X2 conversion ( #222 )
2026-06-05 00:02:59 -06:00
Luke Street
caf21ab92c
Fix tests
2026-06-04 23:59:03 -06:00
Luke Street
71d8462557
Introduce render worker & revamp RmlUi backend
2026-06-04 23:43:13 -06:00
Pieter-Jan Briers
04cd3b3ac7
Allow AURORA_GFX_DEBUG_GROUPS to be set from CMake individually ( #221 )
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So that I can do target_compile_definitions(aurora_gx PRIVATE AURORA_GFX_DEBUG_GROUPS) instead of needing to enable DEBUG
2026-06-03 20:57:54 -06:00
Reilly Brogan
ad61647a74
Update SDL3 and use zlib-ng ( #217 )
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* Update SDL3 and use zlib-ng
Signed-off-by: Reilly Brogan <reilly@reillybrogan.com >
* Update Dawn & SDL3 ref
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Signed-off-by: Reilly Brogan <reilly@reillybrogan.com >
Co-authored-by: Luke Street <luke@street.dev >
2026-06-03 20:57:15 -06:00
Ahmad Abdallah
2c1e8ed840
Fix GX_NRM_NBT and GX_NRM_NBT3 vertex attribute handling ( #181 )
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* Fix GX_NRM_NBT and GX_NRM_NBT3 vertex attribute handling
* Fix GX_NRM_NBT3 indexing, add GX_TG_BINRM/GX_TG_TANGENT support
* Add GX_TG_BUMP emboss bump mapping support
2026-06-03 20:52:26 -06:00
Pieter-Jan Briers
d7a57eba6b
Remove more uses of path.string() ( #220 )
2026-06-03 20:30:24 -06:00
Luke Street
5a3c6d1b74
Fix incorrect uniform size
2026-06-03 02:17:02 -06:00
Luke Street
77e89e3c8a
Fix GX_TL_IA8 conversion
2026-06-03 02:11:40 -06:00
Luke Street
417f558669
Always write texcoord_scale (for now)
2026-06-03 00:56:12 -06:00
Luke Street
59349fb982
Fix Windows build issues
2026-06-02 23:55:23 -06:00
Thomas Ryan
fb156d78ca
Fix GX indirect tile window rendering ( #218 )
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Co-authored-by: Thomas Ryan <contact@thomasryan.ca >
2026-06-02 10:04:31 -06:00