Fix PADGetRumbleIntensity check

This commit is contained in:
Phillip Stephens
2026-04-25 08:14:01 -07:00
parent 79c0f17bbf
commit 99ee411e8b
+1 -1
View File
@@ -868,7 +868,7 @@ BOOL PADSetRumbleIntensity(u32 port, u16 low, u16 high) {
BOOL PADGetRumbleIntensity(u32 port, u16* high, u16* low) {
const auto* ctrl = aurora::input::get_controller_for_player(port);
if (ctrl == nullptr || !ctrl->m_isGameCube || !ctrl->m_hasRumble) {
if (ctrl == nullptr || ctrl->m_isGameCube || !ctrl->m_hasRumble) {
*high = 0;
*low = 0;
return FALSE;