mirror of
https://github.com/encounter/aurora.git
synced 2026-07-09 18:19:33 -07:00
Fix SDL_Renderer scaling & surface format selection
This commit is contained in:
+1
-1
@@ -19,7 +19,7 @@ set(AURORA_SDL3_VERSION "3.4.4" CACHE STRING "SDL3 version tag (https://github.c
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set(AURORA_NOD_VERSION "v2.0.0-alpha.8" CACHE STRING "nod version tag (https://github.com/encounter/nod/releases)")
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# Platform-specific defaults
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if (CMAKE_CROSSCOMPILING OR EMSCRIPTEN)
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if (CMAKE_CROSSCOMPILING)
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# Cross-compiling: vendor everything, don't use system packages
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set(_default_provider "vendor")
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set(_default_linkage "static")
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+3
-10
@@ -37,16 +37,9 @@ if(AURORA_ENABLE_RMLUI)
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endif ()
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if (AURORA_ENABLE_GX)
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target_compile_definitions(aurora_core PUBLIC AURORA_ENABLE_GX)
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target_sources(aurora_core PRIVATE lib/webgpu/gpu.cpp lib/webgpu/gpu_cache.cpp)
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if (EMSCRIPTEN)
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target_link_options(aurora_core PUBLIC -sUSE_WEBGPU=1 -sASYNCIFY -sEXIT_RUNTIME)
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target_compile_definitions(aurora_core PRIVATE ENABLE_BACKEND_WEBGPU)
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else ()
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target_link_libraries(aurora_core PRIVATE dawn::webgpu_dawn)
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target_sources(aurora_core PRIVATE lib/dawn/BackendBinding.cpp)
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target_compile_definitions(aurora_core PRIVATE WEBGPU_DAWN)
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endif ()
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target_compile_definitions(aurora_core PUBLIC AURORA_ENABLE_GX WEBGPU_DAWN)
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target_sources(aurora_core PRIVATE lib/webgpu/gpu.cpp lib/webgpu/gpu_cache.cpp lib/dawn/BackendBinding.cpp)
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target_link_libraries(aurora_core PRIVATE dawn::webgpu_dawn)
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if (DAWN_ENABLE_VULKAN)
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target_compile_definitions(aurora_core PRIVATE DAWN_ENABLE_BACKEND_VULKAN)
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endif ()
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@@ -39,11 +39,5 @@ add_library(aurora::gx ALIAS aurora_gx)
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set_target_properties(aurora_gx PROPERTIES FOLDER "aurora")
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target_link_libraries(aurora_gx PUBLIC aurora::core xxhash)
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target_link_libraries(aurora_gx PRIVATE absl::btree absl::flat_hash_map sqlite3 TracyClient)
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if (EMSCRIPTEN)
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target_link_options(aurora_gx PUBLIC -sUSE_WEBGPU=1 -sASYNCIFY -sEXIT_RUNTIME)
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target_compile_definitions(aurora_gx PRIVATE ENABLE_BACKEND_WEBGPU)
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else ()
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target_link_libraries(aurora_gx PRIVATE dawn::webgpu_dawn)
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target_compile_definitions(aurora_gx PRIVATE WEBGPU_DAWN)
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endif ()
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target_link_libraries(aurora_gx PRIVATE absl::btree absl::flat_hash_map dawn::webgpu_dawn sqlite3 TracyClient)
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target_compile_definitions(aurora_gx PRIVATE WEBGPU_DAWN)
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Vendored
+31
-37
@@ -3,45 +3,39 @@ include(FetchContent)
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# Don't build tests for third party dependencies
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set(BUILD_TESTING OFF CACHE INTERNAL "Build tests")
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if (NOT EMSCRIPTEN)
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if (AURORA_ENABLE_GX)
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include(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/AuroraDawnProvider.cmake)
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endif ()
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# Abseil is needed for core libraries. It normally comes via Dawn's vendor build.
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# Otherwise prefer a system package and only fetch it as a last resort.
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if (NOT TARGET absl::flat_hash_map OR NOT TARGET absl::btree)
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find_package(absl CONFIG QUIET GLOBAL)
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endif ()
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if (TARGET absl::flat_hash_map AND TARGET absl::btree)
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message(STATUS "aurora: Using system/existing abseil")
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else ()
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message(STATUS "aurora: Fetching abseil-cpp (standalone)")
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if(NOT DEFINED CMAKE_MSVC_RUNTIME_LIBRARY OR CMAKE_MSVC_RUNTIME_LIBRARY MATCHES "DLL$")
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set(ABSL_MSVC_STATIC_RUNTIME OFF CACHE INTERNAL "Link static runtime libraries")
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else()
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set(ABSL_MSVC_STATIC_RUNTIME ON CACHE INTERNAL "Link static runtime libraries")
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endif()
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set(ABSL_PROPAGATE_CXX_STD ON)
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FetchContent_Declare(abseil-cpp
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URL https://github.com/abseil/abseil-cpp/archive/refs/tags/20240722.0.tar.gz
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DOWNLOAD_EXTRACT_TIMESTAMP TRUE
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EXCLUDE_FROM_ALL
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)
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FetchContent_MakeAvailable(abseil-cpp)
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if (NOT TARGET absl::flat_hash_map OR NOT TARGET absl::btree)
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message(FATAL_ERROR "Failed to make abseil-cpp available")
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endif ()
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endif ()
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include(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/AuroraSDL3Provider.cmake)
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else ()
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set(ABSL_PROPAGATE_CXX_STD ON)
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add_subdirectory(dawn/third_party/abseil-cpp EXCLUDE_FROM_ALL)
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set(AURORA_SDL3_TARGET SDL3::SDL3-static CACHE INTERNAL "SDL3 target for emscripten")
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if (AURORA_ENABLE_GX)
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include(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/AuroraDawnProvider.cmake)
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endif ()
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# Abseil is needed for core libraries. It normally comes via Dawn's vendor build.
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# Otherwise prefer a system package and only fetch it as a last resort.
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if (NOT TARGET absl::flat_hash_map OR NOT TARGET absl::btree)
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find_package(absl CONFIG QUIET GLOBAL)
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endif ()
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if (TARGET absl::flat_hash_map AND TARGET absl::btree)
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message(STATUS "aurora: Using system/existing abseil")
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else ()
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message(STATUS "aurora: Fetching abseil-cpp (standalone)")
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if(NOT DEFINED CMAKE_MSVC_RUNTIME_LIBRARY OR CMAKE_MSVC_RUNTIME_LIBRARY MATCHES "DLL$")
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set(ABSL_MSVC_STATIC_RUNTIME OFF CACHE INTERNAL "Link static runtime libraries")
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else()
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set(ABSL_MSVC_STATIC_RUNTIME ON CACHE INTERNAL "Link static runtime libraries")
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endif()
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set(ABSL_PROPAGATE_CXX_STD ON)
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FetchContent_Declare(abseil-cpp
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URL https://github.com/abseil/abseil-cpp/archive/refs/tags/20240722.0.tar.gz
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DOWNLOAD_EXTRACT_TIMESTAMP TRUE
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EXCLUDE_FROM_ALL
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)
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FetchContent_MakeAvailable(abseil-cpp)
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if (NOT TARGET absl::flat_hash_map OR NOT TARGET absl::btree)
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message(FATAL_ERROR "Failed to make abseil-cpp available")
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endif ()
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endif ()
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include(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/AuroraSDL3Provider.cmake)
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if (NOT TARGET xxhash)
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message(STATUS "aurora: Fetching xxhash")
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FetchContent_Declare(xxhash
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+1
-2
@@ -146,8 +146,7 @@ void render(const wgpu::RenderPassEncoder& pass) noexcept {
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}
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ImTextureID add_texture(uint32_t width, uint32_t height, const uint8_t* data) noexcept {
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if (g_useSdlRenderer) {
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SDL_Renderer* renderer = window::get_sdl_renderer();
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if (SDL_Renderer* renderer = window::get_sdl_renderer()) {
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SDL_Texture* texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA32, SDL_TEXTUREACCESS_STATIC, width, height);
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SDL_UpdateTexture(texture, nullptr, data, width * 4);
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SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_LINEAR);
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+31
-29
@@ -49,7 +49,9 @@ wgpu::Instance g_instance;
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static wgpu::AdapterInfo g_adapterInfo;
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static wgpu::SurfaceCapabilities g_surfaceCapabilities;
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static wgpu::PresentMode best_present_mode(bool vsync) {
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namespace {
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wgpu::PresentMode best_present_mode(bool vsync) {
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const auto supports = [](const wgpu::PresentMode candidate) {
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for (size_t i = 0; i < g_surfaceCapabilities.presentModeCount; ++i) {
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if (g_surfaceCapabilities.presentModes[i] == candidate) {
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@@ -74,6 +76,31 @@ static wgpu::PresentMode best_present_mode(bool vsync) {
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return wgpu::PresentMode::Fifo;
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}
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wgpu::TextureFormat to_linear(wgpu::TextureFormat format) {
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if (format == wgpu::TextureFormat::RGBA8UnormSrgb) {
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return wgpu::TextureFormat::RGBA8Unorm;
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}
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if (format == wgpu::TextureFormat::BGRA8UnormSrgb) {
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return wgpu::TextureFormat::BGRA8Unorm;
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}
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return format;
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}
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wgpu::TextureFormat best_surface_format() {
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if (g_surfaceCapabilities.formatCount == 0) {
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return wgpu::TextureFormat::Undefined;
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}
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for (size_t i = 0; i < g_surfaceCapabilities.formatCount; ++i) {
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const auto format = to_linear(g_surfaceCapabilities.formats[i]);
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if (format == wgpu::TextureFormat::RGBA8Unorm || format == wgpu::TextureFormat::BGRA8Unorm) {
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return format;
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}
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}
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return g_surfaceCapabilities.formats[0];
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}
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} // namespace
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TextureWithSampler create_render_texture(uint32_t width, uint32_t height, bool multisampled) {
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const wgpu::Extent3D size{
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.width = width,
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@@ -349,16 +376,6 @@ static wgpu::BackendType to_wgpu_backend(AuroraBackend backend) {
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}
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static bool create_surface() {
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#ifdef EMSCRIPTEN
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const WGPUSurfaceDescriptorFromCanvasHTMLSelector canvasDescriptor{
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.chain = {.sType = WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector},
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.selector = "#canvas",
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};
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const wgpu::SurfaceDescriptor surfaceDescriptor{
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.nextInChain = reinterpret_cast<const wgpu::ChainedStruct*>(&canvasDescriptor.chain),
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.label = "Surface",
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};
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#else
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SDL_Window* window = window::get_sdl_window();
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if (window == nullptr) {
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Log.error("Failed to create surface: no window");
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@@ -373,7 +390,6 @@ static bool create_surface() {
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.nextInChain = chainedDescriptor.get(),
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.label = "Surface",
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};
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#endif
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g_surface = g_instance.CreateSurface(&surfaceDescriptor);
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if (!g_surface) {
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Log.error("Failed to create surface");
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@@ -384,10 +400,7 @@ static bool create_surface() {
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bool initialize(AuroraBackend auroraBackend) {
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if (!g_instance) {
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#ifdef WEBGPU_DAWN
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Log.info("Initializing Dawn");
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#endif
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Log.info("Creating WGPU instance");
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Log.info("Creating WebGPU instance");
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const std::array requiredInstanceFeatures{
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wgpu::InstanceFeatureName::TimedWaitAny,
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};
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@@ -402,17 +415,11 @@ bool initialize(AuroraBackend auroraBackend) {
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#endif
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g_instance = wgpu::CreateInstance(&instanceDescriptor);
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if (!g_instance) {
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Log.error("Failed to create WGPU instance");
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Log.error("Failed to create WebGPU instance");
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return false;
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}
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}
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const wgpu::BackendType backend = to_wgpu_backend(auroraBackend);
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#ifdef EMSCRIPTEN
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if (backend != wgpu::BackendType::WebGPU) {
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Log.warn("Backend type {} unsupported", magic_enum::enum_name(backend));
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return false;
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}
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#endif
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Log.info("Attempting to initialize {}", magic_enum::enum_name(backend));
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#if 0
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// D3D12's debug layer is very slow
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@@ -609,13 +616,8 @@ bool initialize(AuroraBackend auroraBackend) {
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Log.error("Surface has no present modes");
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return false;
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}
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auto surfaceFormat = g_surfaceCapabilities.formats[0];
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auto surfaceFormat = best_surface_format();
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auto presentMode = best_present_mode(g_config.vsync);
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if (surfaceFormat == wgpu::TextureFormat::RGBA8UnormSrgb) {
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surfaceFormat = wgpu::TextureFormat::RGBA8Unorm;
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} else if (surfaceFormat == wgpu::TextureFormat::BGRA8UnormSrgb) {
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surfaceFormat = wgpu::TextureFormat::BGRA8Unorm;
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}
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Log.info("Using surface format {}, present mode {}", magic_enum::enum_name(surfaceFormat),
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magic_enum::enum_name(presentMode));
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const auto size = window::get_window_size();
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@@ -1,9 +1,6 @@
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#pragma once
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#include <webgpu/webgpu_cpp.h>
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#ifdef EMSCRIPTEN
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#include <emscripten.h>
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#endif
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#include <string_view>
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+17
-36
@@ -38,50 +38,32 @@ bool g_frameBufferAspectFit = false;
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AuroraWindowSize g_windowSize;
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std::vector<AuroraEvent> g_events;
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inline bool operator==(const AuroraWindowSize& lhs, const AuroraWindowSize& rhs) {
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bool operator==(const AuroraWindowSize& lhs, const AuroraWindowSize& rhs) {
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return lhs.width == rhs.width && lhs.height == rhs.height && lhs.fb_width == rhs.fb_width &&
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lhs.fb_height == rhs.fb_height && lhs.native_fb_height == rhs.native_fb_height &&
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lhs.native_fb_width == rhs.native_fb_width && lhs.scale == rhs.scale;
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}
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Vec2<int> scale_frame_buffer_to_aspect(int base_width, int base_height, float scale, float aspect) {
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if (base_width <= 0 || base_height <= 0 || scale <= 0.f || aspect <= 0.f) {
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return {std::max(base_width, 1), std::max(base_height, 1)};
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Vec2<int> scale_frame_buffer_to_aspect(int w, int h, float scale, float aspect) {
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if (w <= 0 || h <= 0 || scale <= 0.f || aspect <= 0.f) {
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return {std::max(w, 1), std::max(h, 1)};
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}
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const int scaled_base_width = std::max(1, static_cast<int>(std::lround(static_cast<float>(base_width) * scale)));
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const int scaled_base_height = std::max(1, static_cast<int>(std::lround(static_cast<float>(base_height) * scale)));
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const float base_aspect = static_cast<float>(base_width) / static_cast<float>(base_height);
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if (aspect >= base_aspect) {
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return {
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std::max(1, static_cast<int>(std::lround(static_cast<float>(scaled_base_height) * aspect))),
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scaled_base_height,
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};
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const int baseW = std::max(1, static_cast<int>(std::lround(static_cast<float>(w) * scale)));
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const int baseH = std::max(1, static_cast<int>(std::lround(static_cast<float>(h) * scale)));
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if (aspect >= static_cast<float>(w) / static_cast<float>(h)) {
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return {std::max(1, static_cast<int>(std::lround(static_cast<float>(baseH) * aspect))), baseH};
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}
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return {
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scaled_base_width,
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std::max(1, static_cast<int>(std::lround(static_cast<float>(scaled_base_width) / aspect))),
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};
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return {baseW, std::max(1, static_cast<int>(std::lround(static_cast<float>(baseW) / aspect)))};
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}
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Vec2<int> fit_frame_buffer_to_aspect(int width, int height, float aspect) {
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if (width <= 0 || height <= 0 || aspect <= 0.f) {
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return {std::max(width, 1), std::max(height, 1)};
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}
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const float targetAspect = static_cast<float>(width) / static_cast<float>(height);
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if (targetAspect > aspect) {
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return {
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std::max(1, static_cast<int>(std::lround(static_cast<float>(height) * aspect))),
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height,
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};
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if (static_cast<float>(width) / static_cast<float>(height) > aspect) {
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return {std::max(1, static_cast<int>(std::lround(static_cast<float>(height) * aspect))), height};
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}
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return {
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width,
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std::max(1, static_cast<int>(std::lround(static_cast<float>(width) / aspect))),
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};
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return {width, std::max(1, static_cast<int>(std::lround(static_cast<float>(width) / aspect)))};
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}
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void resize_swapchain() noexcept {
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@@ -95,6 +77,11 @@ void resize_swapchain() noexcept {
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}
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}
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g_windowSize = size;
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if (g_renderer != nullptr) {
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SDL_SetRenderLogicalPresentation(g_renderer, static_cast<int>(size.native_fb_width),
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static_cast<int>(size.native_fb_height), SDL_LOGICAL_PRESENTATION_DISABLED);
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SDL_SetRenderScale(g_renderer, size.scale, size.scale);
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}
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#ifdef AURORA_ENABLE_GX
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webgpu::resize_swapchain(size.fb_width, size.fb_height, size.native_fb_width, size.native_fb_height);
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#endif
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@@ -124,7 +111,6 @@ const AuroraEvent* poll_events() {
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#ifdef AURORA_ENABLE_GX
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imgui::process_event(event);
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#endif
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#ifdef AURORA_ENABLE_RMLUI
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rmlui::handle_event(event);
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#endif
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@@ -271,10 +257,6 @@ bool create_window(AuroraBackend backend) {
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default:
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break;
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}
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#ifdef __SWITCH__
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Sint32 width = 1280;
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Sint32 height = 720;
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#else
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auto width = static_cast<Sint32>(g_config.windowWidth);
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auto height = static_cast<Sint32>(g_config.windowHeight);
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if (width == 0 || height == 0) {
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@@ -295,7 +277,6 @@ bool create_window(AuroraBackend backend) {
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posY = SDL_WINDOWPOS_UNDEFINED;
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}
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#endif
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const auto props = SDL_CreateProperties();
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TRY(SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, g_config.appName), "Failed to set {}: {}",
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SDL_PROP_WINDOW_CREATE_TITLE_STRING, SDL_GetError());
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Block a user