Enable pipeline thread on OpenGL (ES)

This commit is contained in:
Luke Street
2026-06-17 23:11:13 -06:00
parent 2f17cc685d
commit 509021de0a
+1 -2
View File
@@ -1120,8 +1120,7 @@ void initialize_pipeline_cache() {
g_pipelineThreadEnd = false;
g_gpuCachePrunePending = false;
if (webgpu::g_backendType == wgpu::BackendType::OpenGL || webgpu::g_backendType == wgpu::BackendType::OpenGLES ||
webgpu::g_backendType == wgpu::BackendType::WebGPU) {
if (webgpu::g_backendType == wgpu::BackendType::WebGPU) {
g_hasPipelineThread = false;
} else {
g_hasPipelineThread = true;