One more staging buffer because why not

This commit is contained in:
Luke Street
2026-06-16 13:00:34 -06:00
parent 80a9f57f6c
commit 39933ea02a
+1 -1
View File
@@ -55,7 +55,7 @@ static std::string pass_label(std::string_view kind) {
constexpr uint64_t StagingBufferSize = UniformBufferSize + VertexBufferSize + IndexBufferSize + StorageBufferSize +
(UseTextureBuffer ? TextureUploadSize : 0);
constexpr size_t FrameSlotCount = 2;
constexpr size_t StagingBufferCount = FrameSlotCount + 2;
constexpr size_t StagingBufferCount = FrameSlotCount + 3;
struct StagingHighWater {
uint32_t verts = 0;