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74 lines
1.4 KiB
C
74 lines
1.4 KiB
C
#ifndef SYS_DYNAMIC_H
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#define SYS_DYNAMIC_H
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#include "types.h"
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#include "PR/mbi.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SYSDYNAMIC_START_MAGIC 0x1234
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#define SYSDYNAMIC_END_MAGIC 0x5678
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/*
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#define SHADOW_SIZE 512
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#define LIGHT_SIZE 256
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#define LINE_XLU_SIZE 9952
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#define OVERLAY_SIZE 2048
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#define LINE_OPA_SIZE 1024
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#define WORK_SIZE 128
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#define UNK_BUF0_SIZE 32
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#define POLY_OPA_SIZE 1792
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#define POLY_XLU_SIZE 512
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#define FONT_SIZE 256
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*/
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#define POLY_OPA_SIZE 9952
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#define POLY_XLU_SIZE 2048
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#define OVERLAY_SIZE 1024
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#define WORK_SIZE 128
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#define UNK_BUF0_SIZE 32
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#define FONT_SIZE 1792
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#define SHADOW_SIZE 512
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#define LIGHT_SIZE 256
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#define NEW0_SIZE 512
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#define NEW1_SIZE 256
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typedef struct dynamic_s {
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u16 start_magic;
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Gfx poly_opa[POLY_OPA_SIZE];
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Gfx poly_xlu[POLY_XLU_SIZE];
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Gfx overlay[OVERLAY_SIZE];
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Gfx work[WORK_SIZE];
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Gfx unused[UNK_BUF0_SIZE];
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Gfx font[FONT_SIZE];
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Gfx shadow[SHADOW_SIZE];
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Gfx light[LIGHT_SIZE];
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Gfx new0[NEW0_SIZE];
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Gfx new1[NEW1_SIZE];
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u16 end_magic;
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} dynamic_t;
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extern dynamic_t sys_dynamic;
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#define SYSDYNAMIC_OPEN() \
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do { \
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dynamic_t* __dyn = &sys_dynamic;\
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while (0)
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#define SYSDYNAMIC_CLOSE() \
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(void)__dyn; \
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} while (0)
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#define SYSDYNAMIC_CHECK_START() (__dyn->start_magic == SYSDYNAMIC_START_MAGIC)
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#define SYSDYNAMIC_CHECK_END() (__dyn->end_magic == SYSDYNAMIC_END_MAGIC)
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#ifdef __cplusplus
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};
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#endif
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#endif
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