Files
2023-06-18 21:07:28 -04:00

71 lines
1.6 KiB
C

#ifndef PLAYER_SELECT_H
#define PLAYER_SELECT_H
#include "types.h"
#include "game.h"
#include "m_view.h"
#include "m_private.h"
#include "m_land.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct game_player_select_s GAME_PLAYER_SELECT;
typedef void (*PLAYER_SELECT_INIT_PROC)(GAME_PLAYER_SELECT*);
#define SELECT_PLAYER_NUM TOTAL_PLAYER_NUM
#define SELECT_PLAYER_NAME_EXTRA 10
#define SELECT_NAME_LEN PLAYER_NAME_LEN + SELECT_PLAYER_NAME_EXTRA
/* sizeof(struct game_player_select_s) == 0x0288 */
struct game_player_select_s {
/* 0x0000 */ GAME game;
/* 0x00E0 */ View view;
/* 0x0200 */ PLAYER_SELECT_INIT_PROC init_procs[SELECT_PLAYER_NUM];
/* 0x0214 */ int player_no;
/* 0x0218 */ int err_no;
/* 0x021C */ int mode;
/* 0x0220 */ u8 player_names[SELECT_PLAYER_NUM][SELECT_NAME_LEN];
/* 0x027A */ u8 player_types[SELECT_PLAYER_NUM];
/* 0x027F */ u8 land_name[LAND_NAME_SIZE];
/* 0x0287 */ u8 land_exist;
};
enum {
PLAYER_SELECT_MODE_SELECTION,
PLAYER_SELECT_MODE_PLAY,
PLAYER_SELECT_MODE_NUM
};
enum {
PLAYER_SELECT_PLAYER_MODE_NO_SAVE,
PLAYER_SELECT_PLAYER_MODE_UNREGISTERED,
PLAYER_SELECT_PLAYER_MODE_HOME,
PLAYER_SELECT_PLAYER_MODE_OUT,
PLAYER_SELECT_PLAYER_MODE_NUM
};
enum {
PLAYER_SELECT_INIT_ERR_NONE,
PLAYER_SELECT_INIT_ERR_SUCCESS,
PLAYER_SELECT_INIT_ERR_2,
PLAYER_SELECT_INIT_ERR_3,
PLAYER_SELECT_INIT_ERR_SAVE,
PLAYER_SELECT_INIT_ERR_5,
PLAYER_SELECT_INIT_ERR_PAK,
PLAYER_SELECT_INIT_ERR_NUM
};
extern void player_select_init(GAME* game);
extern void player_select_cleanup(GAME* game);
#ifdef __cplusplus
}
#endif
#endif