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12 lines
201 B
C
12 lines
201 B
C
#ifndef GAME64_CPP_H
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#define GAME64_CPP_H
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#include "types.h"
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#include "jaudio_NES/game64.h"
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/* C++ linkage */
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extern u8 angle2pan(u16 angle, f32 dist);
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extern f32 distance2vol(f32 distance);
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#endif
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