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33 lines
476 B
C
33 lines
476 B
C
#ifndef AC_DUMP_H
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#define AC_DUMP_H
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#include "types.h"
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#include "m_actor.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern ACTOR_PROFILE Dump_Profile;
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typedef struct actor_dump_s DUMP_ACTOR;
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typedef void (*DUMP_PROC)(DUMP_ACTOR*, GAME_PLAY*);
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struct actor_dump_s{
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ACTOR actor_class;
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u8 pad[0x2A0 - 0x174];
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DUMP_PROC proc;
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u8 pad2[0x2B4 - 0x2A4];
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int current_action;
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u8 pad3[0x2D8 - 0x2B8];
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int season;
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};
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#ifdef __cplusplus
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}
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#endif
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#endif
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