Files
2024-04-04 04:34:22 -04:00

221 lines
6.1 KiB
C

#ifndef FAMICOM_H
#define FAMICOM_H
#include "types.h"
#include "Famicom/ks_nes.h"
#include "terminal.h"
#ifdef __cplusplus
extern "C" {
#endif
#define FAMICOM_SAVE_HEADER_SIZE 0x40
#define FAMICOM_INTERNAL_ROM_NUM 19
#define NESTAG_CMD_SIZE 3
#define NESTAG_SIZE (NESTAG_CMD_SIZE + 1)
#define NESTAG_END "END"
#define NESTAG_VEQ "VEQ"
#define NESTAG_VNE "VNE"
#define NESTAG_GID "GID"
#define NESTAG_GNM "GNM"
#define NESTAG_CPN "CPN"
#define NESTAG_OFS "OFS" /* Offset into the shared highscore data to read/write at */
#define NESTAG_HSC "HSC"
#define NESTAG_GNO "GNO"
#define NESTAG_BBR "BBR"
#define NESTAG_QDS "QDS"
#define NESTAG_SPE "SPE"
#define NESTAG_TCS "TCS"
#define NESTAG_ICS "ICS"
#define NESTAG_ESZ "ESZ"
#define NESTAG_ROM "ROM"
#define NESTAG_MOV "MOV"
#define NESTAG_NHD "NHD"
#define NESTAG_DIF "DIF"
#define NESTAG_PAT "PAT"
#define NESTAG_PAD "PAD"
#define NESTAG_FIL "FIL"
#define NESTAG_ISZ "ISZ"
#define NESTAG_IFM "IFM"
#define NESTAG_REM "REM"
#define NESTAG_APL "APL"
#define NESTAG_FGN "FGN"
typedef void* (*MALLOC_ALIGN_FUNC)(size_t size, u32 align);
typedef void (*MALLOC_FREE_FUNC)(void* ptr);
typedef int (*MALLOC_GETMEMBLOCKSIZE_FUNC)(void* ptr);
typedef int (*MALLOC_GETTOTALFREESIZE_FUNC)();
typedef struct malloc_s {
MALLOC_ALIGN_FUNC malloc_align;
MALLOC_FREE_FUNC free;
MALLOC_GETMEMBLOCKSIZE_FUNC getmemblocksize;
MALLOC_GETTOTALFREESIZE_FUNC gettotalfreesize;
} Famicom_MallocInfo;
enum filer_demo_mode {
FILER_DEMO_MODE_NORMAL,
FILER_DEMO_MODE_AUTO,
FILER_DEMO_MODE_NUM
};
#define FAMICOM_SAVE_DATA_NAME_LEN 8
#define FAMICOM_MORI_NAME_LEN 16
typedef struct FamicomSaveDataHeader {
u8 name[FAMICOM_SAVE_DATA_NAME_LEN];
u8 _08;
u8 _09;
u8 headerSize;
u8 checksum;
u16 size;
u8 no_save;
u8 _temp[FAMICOM_SAVE_HEADER_SIZE - 0x000F];
} FamicomSaveDataHeader;
enum {
MEMCARD_COMMENT_TYPE_NONE,
MEMCARD_COMMENT_TYPE_DEFAULT,
MEMCARD_COMMENT_TYPE_COPY_ROM, // converts rom's comment but converts "] ROM" to "] SAVE"
MEMCARD_COMMENT_TYPE_COPY_EMBEDDED // uses the embedded and unique 'save' comment
};
enum {
MEMCARD_BANNER_TYPE_NONE,
MEMCARD_BANNER_TYPE_DEFAULT,
MEMCARD_BANNER_TYPE_COPY_ROM, // copies the NES rom save's banner
MEMCARD_BANNER_TYPE_COPY_EMBEDDED // uses the embedded and unique 'save' banner
};
enum {
MEMCARD_ICON_TYPE_NONE,
MEMCARD_ICON_TYPE_DEFAULT,
MEMCARD_ICON_TYPE_COPY_ROM, // copies the NES rom save's icon
MEMCARD_ICON_TYPE_COPY_EMBEDDED // uses the embedded and unique 'save' icon
};
enum {
FAMICOM_RESULT_OK,
FAMICOM_RESULT_NOSPACE,
FAMICOM_RESULT_NOENTRY,
FAMICOM_RESULT_BROKEN,
FAMICOM_RESULT_WRONGDEVICE,
FAMICOM_RESULT_WRONGENCODING,
FAMICOM_RESULT_NOCARD,
FAMICOM_RESULT_NOFILE
};
typedef struct MemcardGameHeader_t {
u8 _00;
u8 _01;
u8 mori_name[FAMICOM_MORI_NAME_LEN];
u16 nesrom_size;
u16 nestags_size;
u16 icon_format;
u16 icon_flags;
u16 comment_img_size; /* Size of comment + banner + icon */
struct {
u8 has_comment_img : 1;
u8 comment_type : 2;
u8 banner_type : 2;
u8 icon_type : 2;
u8 no_copy_flag : 1;
} flags0;
struct {
u8 no_move_flag : 1;
u8 banner_fmt : 2;
u8 reserved : 5;
} flags1;
u16 pad;
} MemcardGameHeader_t;
/* sizeof (FamicomCommon) == 0xB8 */
typedef struct FamicomCommon {
/* 0x00 */ ksNesCommonWorkObj* wp;
/* 0x04 */ ksNesStateObj* sp;
/* 0x08 */ u8* nesromp;
/* 0x0C */ u8* chrramp;
/* 0x10 */ u8* bbramp;
/* 0x14 */ u8* noise_bufp;
/* 0x18 */ u8* chr_to_i8_bufp;
/* 0x1C */ u8* result_bufp;
/* 0x20 */ u8* highscore_flagsp;
/* 0x24 */ u8* nesinfo_tagsp;
/* 0x28 */ int _28;
/* 0x2C */ u8 nesrom_memcard; // TRUE: rom is loaded from memcard, FALSE: rom is loaded internally
/* 0x2D */ u8 rom_no;
/* 0x2E */ s8 save_pl_no;
/* 0x2F */ u8 mura_save_name[33];
/* 0x50 */ u8 famicom_save_name[33];
/* 0x74 */ FamicomSaveDataHeader* save_data_header;
/* 0x78 */ u8* internal_save_datap;
/* 0x7C */ size_t save_data_total_size;
/* 0x80 */ size_t save_data_single_size;
/* 0x84 */ int _84;
/* 0x88 */ u8* save_data_name;
/* 0x8C */ u8 _8C;
/* 0x8D */ u8 low_res_mode;
/* 0x8E */ MemcardGameHeader_t memcard_game_header;
/* 0xB0 */ u8* memcard_save_comment;
/* 0xB4 */ size_t unused_save_data_start_ofs;
} FamicomCommon;
extern Famicom_MallocInfo* my_malloc_current;
extern u8 save_game_image;
extern u8** nesrom_filename_ptrs;
extern u32 nesinfo_tags_size;
extern u8* nesinfo_tags_start;
extern u8* nesinfo_tags_end;
extern u32 nesinfo_data_size;
extern u8* nesinfo_data_start;
extern u8* nesinfo_data_end;
extern u8 InputValid[];
extern u32 InputData[];
extern u32 InputButton[];
extern u32 InputTrigger[];
extern u32 InputRepeat[];
extern u32 InputRepeatCount[];
extern u8 tcs_bad;
extern u8 ics_bad;
extern FamicomCommon famicomCommon;
typedef s32 (*FAMICOM_GETSAVECHAN_PROC)(int* player_no, s32* slot_card_result);
extern int famicom_getErrorChan();
extern void famicom_setCallback_getSaveChan(FAMICOM_GETSAVECHAN_PROC proc);
extern int famicom_mount_archive_end_check();
extern void famicom_mount_archive();
extern int famicom_init(int rom_idx, Famicom_MallocInfo* malloc_info, int player_no);
extern int famicom_cleanup();
extern void famicom_1frame();
extern int famicom_rom_load_check();
extern int famicom_internal_data_load();
extern int famicom_internal_data_save();
extern int famicom_external_data_save();
extern int famicom_external_data_save_check();
extern int famicom_get_disksystem_titles(int* n_games, char* title_name_bufp, int namebuf_size);
extern void nesinfo_tags_set(int rom_no);
extern void nesinfo_tag_process1(u8* save_data, int mode, u32* max_ofs_p);
extern void nesinfo_tag_process2();
extern void nesinfo_tag_process3(u8* save_data);
extern void nesinfo_update_highscore(u8* save_data, int mode);
extern int nesinfo_get_highscore_num();
extern u8* nesinfo_get_moriName();
extern void nesinfo_init();
extern void highscore_setup_flags(u8* flags);
#ifdef __cplusplus
}
#endif
#endif