Muzychenko Andrey
0d9610ddb6
Added new render mode with reduced tearing.
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Available under new option Window->Alternative Rendering.
Issue #29 .
2021-10-12 16:30:20 +03:00
Muzychenko Andrey
de76557325
Bug fixes from master:
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Demangled and simplified cheat controller.
TKickout temp Z in FT mode.
Flipper animation frame advance.
Fuel bar graph light states.
2021-10-09 08:14:47 +03:00
Muzychenko Andrey
b995b02fd1
Added ARM/ARM64 build configurations.
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Ref #21 .
2021-10-04 10:03:16 +03:00
Muzychenko Andrey
de6c31802c
Bug fixes from master: score saving and missing sub.
2021-09-30 08:59:56 +03:00
Muzychenko Andrey
86eaad5b79
Fixed off-by-one error in background blit.
2021-09-07 10:19:06 +03:00
Muzychenko Andrey
60e9f63607
Added Windows XP build configuration.
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Improved background blit for unform scaling.
2021-09-07 10:09:07 +03:00
Muzychenko Andrey
10c83e8bf5
Fixed sound pops introduced by WaveMix upsampler.
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This does not fix WINE issues, but at least you don’t have to up sample manually.
Release_1.1.1
2021-08-19 09:29:32 +03:00
Muzychenko Andrey
d5b44e44e1
Improved wav duration calculation - now supports sample rates other than 11025.
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Bumped build tool version to VS2019.
2021-08-18 12:44:26 +03:00
Muzychenko Andrey
dcd488c48c
Merge pull request #5 from GeorgeMcMullen/midifix
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Fix to the routine that opens the MIDI file.
2021-08-18 10:08:55 +03:00
George McMullen
db08631ab9
Fix to the routine that opens the MIDI file.
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In the original source code for Space Cadet and its related games, the MIDI sound track is opened with MCI_OPEN_TYPE. According to Microsoft's documentation (https://docs.microsoft.com/en-us/windows/win32/multimedia/mci-open ), this is for opening devices and not files. Windows' libraries were obviously robust enough to accommodate the error, but other platforms (i.e. WINE) expects things to be called the right way. The simple fix is to switch out MCI_OPEN_TYPE with MCI_OPEN_ELEMENT and move the info for the filename to the lpstrElementName variable.
2021-08-16 05:39:18 -07:00
Muzychenko Andrey
bad55d49cf
Updated readme.
Release_1.1
2021-02-20 15:58:16 +03:00
Muzychenko Andrey
98f234fce3
Replaced GlobalAlloc with malloc.
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WaveMix keeps GlobalAlloc for authenticity.
Fixed float to double casts.
Some cleanup.
2021-02-18 12:53:25 +03:00
Muzychenko Andrey
55984fbb08
Fixed x64 build warnings.
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Replaced __intN with intN_t.
Some cleanup.
2021-02-16 19:03:45 +03:00
Muzychenko Andrey
5c3e9fea4c
Added FT music loader.
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Fixed mouse lock.
Some cleanup.
2021-02-15 18:55:54 +03:00
Muzychenko Andrey
debe52c1e0
Added scalable window, mouse controls.
2021-02-09 18:09:44 +03:00
Muzychenko Andrey
1c5256a4c6
Added table resolution support.
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Only works with FT .dat file.
FT music does not work - different format.
2021-02-06 16:53:47 +03:00
Muzychenko Andrey
d594f5fdb7
Converted memory to direct pointers.
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Fixed memory leaks in uninit.
Fixed some of the code analysis warnings.
Enabled /MP build.
Cleaned up the code.
2021-02-02 18:29:54 +03:00
Muzychenko Andrey
49f6132d23
Added loader for Full Tilt .dat files, v1.
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Works with some data hacks in lowest resolution.
Seems to work ok, even though BL is still 3DPB.
2021-01-31 17:29:53 +03:00
Muzychenko Andrey
6ff457eb68
Cleaned up objlist_class.
2021-01-30 14:19:25 +03:00
Muzychenko Andrey
5b9a1ff95d
Create LICENSE
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Some docs might be incompatible with MIT, to be reviewed later.
2021-01-29 19:47:23 +03:00
Muzychenko Andrey
232f24a2a2
Added Readme.md
2021-01-29 19:34:45 +03:00
oz
efc56e82d9
Compile releases with Windows subsystem.
2021-01-29 17:49:00 +03:00
oz
cd4679194c
x64 build - no collision bug found(
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Either lost in decompilation or introduced in x64 port.
Release_1.0
2021-01-29 16:42:05 +03:00
oz
6756c54d3b
splash ready.
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All subs ready, phase 1 complete.
2021-01-29 14:24:49 +03:00
oz
262b098610
Some renames, cleanup partman, loader.
2021-01-28 18:01:26 +03:00