Files

9 lines
251 B
C++

#include "Game/Util/SystemUtil.hpp"
#include "Game/Util/MemoryUtil.hpp"
#include "nw4r/lyt/lyt_layout.hpp"
namespace MR {
void setLayoutDefaultAllocator() {
nw4r::lyt::Layout::mspAllocator = &MR::NewDeleteAllocator::sAllocator;
}
};