Files
Petari/source/Game/MapObj/BigBubbleMoveLimitter.cpp

11 lines
352 B
C++

#include "Game/MapObj/BigBubbleMoveLimitter.hpp"
BigBubbleMoveLimitter::BigBubbleMoveLimitter(const char *pName, s32 a2) : NameObj(pName),
_C(-1), _10(0, 0, 0), _1C(0, 1, 0), _28(1, 0, 0), _34(0, 1, 0), _40(0, 0, 1) {
_5C = -1;
_4C = 500.0f;
_50 = 500.0f;
_54 = 500.0f;
_58 = 500.0f;
_60 = a2;
}