Files
Petari/source/Game/Map/LightDirector.cpp

25 lines
596 B
C++

#include "Game/Map/LightDirector.hpp"
#include "Game/Map/LightFunction.hpp"
#include "Game/Util.hpp"
void LightDirector::init(const JMapInfoIter &rIter) {
MR::connectToSceneMapObjMovement(this);
LightFunction::loadAllLightWhite();
mHolder = new LightDataHolder();
mZoneHolder = new LightZoneDataHolder();
mPointCtrl = new LightPointCtrl();
}
// LightDirector::loadLightPlayer
void LightDirector::loadLightCoin() const {
LightFunction::loadLightInfoCoin(&mHolder->_8);
}
void LightDirector::movement() {
mPointCtrl->update();
}
LightDirector::~LightDirector() {
}