Files

21 lines
415 B
C++

#include "Game/Camera/CameraSpiral.hpp"
#include "Game/Camera/CamTranslatorSpiral.hpp"
CameraSpiral::CameraSpiral(const char *pName) : Camera(pName) {
_4C = 60;
_50 = 0;
_54 = 0;
mWPointZ = 1000.0f;
mAxisZ = 1000.0f;
mWPointX = 0.0f;
mAxisX = 0.0f;
}
CameraSpiral::~CameraSpiral() {
}
CamTranslatorBase *CameraSpiral::createTranslator() {
return new CamTranslatorSpiral(this);
}