Files
Petari/source/Game/Camera/CameraRailHolder.cpp

29 lines
657 B
C++

#include "Game/Camera/CameraRailHolder.hpp"
#include "Game/Util/SceneUtil.hpp"
CameraRailHolder::ZoneRail::ZoneRail() {
_0 = 0;
_4 = 0;
}
CameraRailHolder::RailSet &CameraRailHolder::RailSet::operator=(const RailSet &rOther) {
_0 = rOther._0;
_4 = rOther._4;
return *this;
}
/*CameraRailHolder::CameraRailHolder(const char *pName) : NameObj(pName) {
mRails = nullptr;
s32 nrZones = MR::getZoneNum();
mRails = new ZoneRail[nrZones];
for (u32 i = 0; i < MR::getZoneNum(); i++) {
for (u32 j = 0; j < MR::getPlacedRailNum(i); i++) {
}
}
}*/
CameraRailHolder::~CameraRailHolder() {
}