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23 lines
498 B
C++
23 lines
498 B
C++
#include "Game/Camera/CameraInwardSphere.hpp"
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#include "Game/Camera/CamTranslatorInwardSphere.hpp"
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CameraInwardSphere::CameraInwardSphere(const char *pName) : Camera(pName) {
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mDist = 1500.0f;
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mAngleA = 500.0f;
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mAngleB = 300.0f;
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_58 = 0.0f;
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_5C = 0.0f;
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_60 = 0.0f;
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_64 = 0.0f;
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_68 = 0.0f;
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_6C = 0.0f;
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}
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CameraInwardSphere::~CameraInwardSphere() {
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}
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CamTranslatorBase *CameraInwardSphere::createTranslator() {
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return new CamTranslatorInwardSphere(this);
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}
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