Files

23 lines
464 B
C++

#include "Game/Camera/CameraGround.hpp"
#include "Game/Camera/CamTranslatorGround.hpp"
CameraGround::CameraGround(const char *pName) : Camera(pName) {
mAngleA = 0.0f;
mAngleB = 0.0f;
mDist = 1000.0f;
mUpX = 0.0f;
mUpY = 1.0f;
mUpZ = 0.0f;
_64 = 0.0f;
_68 = 0.0f;
_6C = 0.0f;
_70 = true;
}
CameraGround::~CameraGround() {
}
CamTranslatorBase *CameraGround::createTranslator() {
return new CamTranslatorGround(this);
}