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23 lines
464 B
C++
23 lines
464 B
C++
#include "Game/Camera/CameraGround.hpp"
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#include "Game/Camera/CamTranslatorGround.hpp"
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CameraGround::CameraGround(const char *pName) : Camera(pName) {
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mAngleA = 0.0f;
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mAngleB = 0.0f;
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mDist = 1000.0f;
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mUpX = 0.0f;
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mUpY = 1.0f;
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mUpZ = 0.0f;
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_64 = 0.0f;
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_68 = 0.0f;
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_6C = 0.0f;
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_70 = true;
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}
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CameraGround::~CameraGround() {
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}
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CamTranslatorBase *CameraGround::createTranslator() {
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return new CamTranslatorGround(this);
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} |