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23 lines
463 B
C++
23 lines
463 B
C++
#include "Game/Camera/CameraFixedThere.hpp"
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#include "Game/Camera/CamTranslatorFixedThere.hpp"
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CameraFixedThere::CameraFixedThere(const char *pName) : Camera(pName) {
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_4C = 0;
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_50 = false;
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_54 = 0.0f;
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_58 = 1.0f;
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_5C = 0.0f;
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_60 = 0.0f;
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_64 = 0.0f;
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_68 = 1.0f;
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_6C = 0.0f;
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}
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CameraFixedThere::~CameraFixedThere() {
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}
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CamTranslatorBase *CameraFixedThere::createTranslator() {
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return new CamTranslatorFixedThere(this);
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}
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