2023-12-13 00:40:16 -05:00
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#include "Game/Camera/CameraFixedThere.hpp"
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#include "Game/Camera/CamTranslatorFixedThere.hpp"
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2021-12-16 18:40:25 +01:00
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CameraFixedThere::CameraFixedThere(const char *pName) : Camera(pName) {
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_4C = 0;
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2021-12-29 00:41:46 +01:00
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_50 = false;
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2021-12-16 18:40:25 +01:00
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_54 = 0.0f;
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_58 = 1.0f;
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_5C = 0.0f;
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_60 = 0.0f;
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_64 = 0.0f;
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_68 = 1.0f;
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_6C = 0.0f;
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2021-12-29 01:58:41 +01:00
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}
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2022-01-01 23:43:26 +01:00
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CameraFixedThere::~CameraFixedThere() {
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}
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2021-12-30 00:34:02 +01:00
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CamTranslatorBase *CameraFixedThere::createTranslator() {
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2021-12-29 01:58:41 +01:00
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return new CamTranslatorFixedThere(this);
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}
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