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20 lines
397 B
C++
20 lines
397 B
C++
#include "Game/AreaObj/LightArea.hpp"
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#include "Game/Util.hpp"
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LightArea::LightArea(int type, const char *pName) : AreaObj(type, pName) {
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mPlacedZoneID = -1;
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}
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void LightArea::init(const JMapInfoIter &rIter) {
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AreaObj::init(rIter);
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mPlacedZoneID = MR::getPlacedZoneId(rIter);
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}
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LightArea::~LightArea() {
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}
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const char* LightArea::getManagerName() const {
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return "LightArea";
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}
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