Files
2024-08-20 20:19:54 -04:00

25 lines
388 B
C++

#pragma once
#include <revolution.h>
#ifdef VER_KOR
#define LANG_NUM 0xC
#else
#define LANG_NUM 0xA
#endif
struct GameLanguage {
int mIdentifier; // 0x0
const char* mName; // 0x4
};
namespace MR {
u8 getDecidedLanguageFromIPL();
const char* getCurrentLanguagePrefix();
int getLangauge();
extern u8* sUnknownVals;
extern GameLanguage sLanguages[];
};