Files

28 lines
503 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraTargetMtx;
class CameraFix : public Camera {
public:
CameraFix(const char *);
virtual ~CameraFix();
virtual void reset();
virtual CameraTargetObj *calc();
virtual CamTranslatorBase *createTranslator();
void setParam(const TVec3f &, const TVec3f &, const TVec3f &);
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CameraTargetMtx *mTarget;
};