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2024-07-24 20:21:25 -04:00

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MarioModule.o

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MarioModule.o

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getPlayer__11MarioModuleCFv
getAnimator__11MarioModuleCFv
getShadowPos__11MarioModuleCFv
getGravityVec__11MarioModuleCFv
getAirGravityVec__11MarioModuleCFv
getFrontVec__11MarioModuleCFv
isStatusActiveID__11MarioModuleCFUl
isStatusActiveS__11MarioModuleCFP10MarioState
getPlayerMode__11MarioModuleCFv
isPlayerModeBee__11MarioModuleCFv
isPlayerModeIce__11MarioModuleCFv
isPlayerModeTeresa__11MarioModuleCFv
isPlayerModeHopper__11MarioModuleCFv
isPlayerModeInvincible__11MarioModuleCFv
isPlayerModeFoo__11MarioModuleCFv
changeAnimation__11MarioModuleFPCcPCc
changeAnimationNonStop__11MarioModuleFPCc
changeAnimationWithAttr__11MarioModuleFPCcUl
stopAnimation__11MarioModuleFPCcPCc
isDefaultAnimationRun__11MarioModuleCFPCc
changeAnimationInterpoleFrame__11MarioModuleFUl
isAnimationRun__11MarioModuleCFPCc
isAnimationTerminate__11MarioModuleCFPCc
isAnimationTerminateUpper__11MarioModuleCFPCc
getAnimationStringPointer__11MarioModuleCFPCc
getCurrentBckName__11MarioModuleCFv
changeAnimationUpper__11MarioModuleFPCcPCc
changeAnimationUpperWeak__11MarioModuleFPCcPCc
stopAnimationUpper__11MarioModuleFPCcPCc
stopAnimationUpperForce__11MarioModuleFv
getAnimationFrame__11MarioModuleCFv
changeAnimation__11MarioModuleFPCcUl
isAnimationRun__11MarioModuleFPCcUl
stopAnimation__11MarioModuleFPCcUl
setJointGlobalMtx__11MarioModuleFUsPA4_f
setYangleOffset__11MarioModuleFf
isStickOn__11MarioModuleCFv
isStickFull__11MarioModuleCFv
getWorldPadDir__11MarioModuleCFv
calcWorldPadDir__11MarioModuleFPQ29JGeometry8TVec3<f>ffb
addVelocity__11MarioModuleFRCQ29JGeometry8TVec3<f>
addVelocity__11MarioModuleFRCQ29JGeometry8TVec3<f>f
addVelocityAfter__11MarioModuleFRCQ29JGeometry8TVec3<f>
clearVelocity__11MarioModuleFv
getVelocity__11MarioModuleCFv
addTrans__11MarioModuleFRCQ29JGeometry8TVec3<f>PCc
cutGravityElementFromJumpVec__11MarioModuleFb
cutVecElementFromJumpVec__11MarioModuleFRCQ29JGeometry8TVec3<f>
getJumpVec__11MarioModuleCFv
setJumpVec__11MarioModuleFRCQ29JGeometry8TVec3<f>
playEffect__11MarioModuleFPCc
playEffectTrans__11MarioModuleFPCcRCQ29JGeometry8TVec3<f>
playEffectRT__11MarioModuleFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>
playEffectRTZ__11MarioModuleFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>
playEffectRTW__11MarioModuleFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>
playEffectSRT__11MarioModuleFPCcfRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>
stopEffect__11MarioModuleFPCc
stopEffectForce__11MarioModuleFPCc
playSound__11MarioModuleFPCcl
stopSound__11MarioModuleFPCcUl
startCamVib__11MarioModuleFUl
getCamPos__11MarioModuleCFv
getCamDirX__11MarioModuleCFv
getCamDirY__11MarioModuleCFv
getCamDirZ__11MarioModuleCFv
startPadVib__11MarioModuleFUl
startPadVib__11MarioModuleFPCc
getStickX__11MarioModuleCFv
getStickY__11MarioModuleCFv
getStickP__11MarioModuleCFv
checkTrgA__11MarioModuleCFv
checkLvlA__11MarioModuleCFv
checkTrgZ__11MarioModuleCFv
checkLvlZ__11MarioModuleCFv
checkPreLvlZ__11MarioModuleCFv
checkSquat__11MarioModuleFb
getTrans__11MarioModuleCFv
getGroundPolygon__11MarioModuleCFv
isOnSlipGround__11MarioModuleCFv
isSlipFloorCode__11MarioModuleCFl
isSlipPolygon__11MarioModuleCFPC8Triangle
getFloorCode__11MarioModuleCFv
calcPolygonAngleD__11MarioModuleCFPC8Triangle
calcAngleD__11MarioModuleCFRCQ29JGeometry8TVec3<f>
getTmpPolygon__11MarioModuleCFv
sendPunch__11MarioModuleFP9HitSensorb
getSensor__11MarioModuleCFPC8Triangle
marioAcos__11MarioModuleCFf
isInputDisable__11MarioModuleCFv
__sinit_\MarioModule_cpp