Files
2024-09-21 20:08:36 -04:00

458 lines
36 KiB
CSV

Symbol Name, Object File, Library Archive, Matching
__ct__9GameSceneFv,GameScene.o,Scene.a,false
__dt__9GameSceneFv,GameScene.o,Scene.a,false
init__9GameSceneFv,GameScene.o,Scene.a,false
start__9GameSceneFv,GameScene.o,Scene.a,false
update__9GameSceneFv,GameScene.o,Scene.a,false
draw__9GameSceneCFv,GameScene.o,Scene.a,false
calcAnim__9GameSceneFv,GameScene.o,Scene.a,false
notifyEndScenarioStarter__9GameSceneFv,GameScene.o,Scene.a,false
requestPlayMovieDemo__9GameSceneFv,GameScene.o,Scene.a,false
requestStartGameOverDemo__9GameSceneFv,GameScene.o,Scene.a,false
requestEndGameOverDemo__9GameSceneFv,GameScene.o,Scene.a,false
requestEndMissDemo__9GameSceneFv,GameScene.o,Scene.a,false
requestPowerStarGetDemo__9GameSceneFv,GameScene.o,Scene.a,false
requestGrandStarGetDemo__9GameSceneFv,GameScene.o,Scene.a,false
setNerveAfterPauseMenu__9GameSceneFv,GameScene.o,Scene.a,false
isExecScenarioOpeningCamera__9GameSceneCFv,GameScene.o,Scene.a,false
isExecScenarioStarter__9GameSceneCFv,GameScene.o,Scene.a,false
isExecStageClearDemo__9GameSceneCFv,GameScene.o,Scene.a,false
exeScenarioOpeningCamera__9GameSceneFv,GameScene.o,Scene.a,false
exeCometRetryAfterMiss__9GameSceneFv,GameScene.o,Scene.a,false
exeSaveAfterGameOver__9GameSceneFv,GameScene.o,Scene.a,false
exePlayMovie__9GameSceneFv,GameScene.o,Scene.a,false
exeGalaxyMap__9GameSceneFv,GameScene.o,Scene.a,false
initSequences__9GameSceneFv,GameScene.o,Scene.a,false
initEffect__9GameSceneFv,GameScene.o,Scene.a,false
drawMirror__9GameSceneCFv,GameScene.o,Scene.a,false
draw3D__9GameSceneCFv,GameScene.o,Scene.a,false
draw2D__9GameSceneCFv,GameScene.o,Scene.a,false
isValidScenarioOpeningCamera__9GameSceneCFv,GameScene.o,Scene.a,false
drawOdhCapture__9GameSceneCFv,GameScene.o,Scene.a,false
startStagePlayFirst__9GameSceneFv,GameScene.o,Scene.a,false
startStagePlayRetry__9GameSceneFv,GameScene.o,Scene.a,false
isPermitToPauseMenu__9GameSceneCFv,GameScene.o,Scene.a,false
requestShowGalaxyMap__9GameSceneFv,GameScene.o,Scene.a,false
requestStaffRoll__9GameSceneFv,GameScene.o,Scene.a,false
isDrawMirror__9GameSceneCFv,GameScene.o,Scene.a,false
stageClear__9GameSceneFv,GameScene.o,Scene.a,false
__sinit_\GameScene_cpp,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene30GameSceneScenarioOpeningCameraFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene24GameSceneScenarioStarterFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene15GameSceneActionFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene18GameScenePauseMenuFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene21GameScenePowerStarGetFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene21GameSceneGrandStarGetFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene17GameSceneGameOverFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene28GameSceneCometRetryAfterMissFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene26GameSceneSaveAfterGameOverFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene18GameScenePlayMovieFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene15GameSceneTimeUpFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene18GameSceneGalaxyMapFv,GameScene.o,Scene.a,false
__ct__Q212NrvGameScene18GameSceneStaffRollFv,GameScene.o,Scene.a,false
execute__Q212NrvGameScene18GameSceneStaffRollCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene18GameSceneGalaxyMapCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene15GameSceneTimeUpCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene18GameScenePlayMovieCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene26GameSceneSaveAfterGameOverCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene28GameSceneCometRetryAfterMissCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene17GameSceneGameOverCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene21GameSceneGrandStarGetCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene21GameScenePowerStarGetCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene18GameScenePauseMenuCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene15GameSceneActionCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene24GameSceneScenarioStarterCFP5Spine,GameScene.o,Scene.a,false
execute__Q212NrvGameScene30GameSceneScenarioOpeningCameraCFP5Spine,GameScene.o,Scene.a,false
__cl__Q22MR69FunctorV0M<P21GameScenePauseControl&#44;M21GameScenePauseControlFPCvPv_v>CFv,GameScene.o,Scene.a,false
clone__Q22MR69FunctorV0M<P21GameScenePauseControl&#44;M21GameScenePauseControlFPCvPv_v>CFP7JKRHeap,GameScene.o,Scene.a,false
getGameScene__31@unnamed@GameSceneFunction_cpp@Fv,GameSceneFunction.o,Scene.a,false
notifyEndScenarioStarter__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
requestPlayMovieDemo__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
requestStartGameOverDemo__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
requestEndGameOverDemo__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
requestEndMissDemo__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
requestPowerStarGetDemo__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
requestGrandStarGetDemo__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
requestShowGalaxyMap__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
requestStaffRoll__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
isExecScenarioOpeningCamera__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
isExecScenarioStarter__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
isExecStageClearDemo__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
loadScenarioWaveData__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
isLoadDoneScenarioWaveData__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
activateDraw3D__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
deactivateDraw3D__17GameSceneFunctionFv,GameSceneFunction.o,Scene.a,false
__ct__21GameScenePauseControlFP9GameScene,GameScenePauseControl.o,Scene.a,false
registerNervePauseMenu__21GameScenePauseControlFPC5Nerve,GameScenePauseControl.o,Scene.a,false
requestPauseMenuOff__21GameScenePauseControlFv,GameScenePauseControl.o,Scene.a,false
exeNormal__21GameScenePauseControlFv,GameScenePauseControl.o,Scene.a,false
tryStartPauseMenu__21GameScenePauseControlFv,GameScenePauseControl.o,Scene.a,false
__dt__21GameScenePauseControlFv,GameScenePauseControl.o,Scene.a,false
__sinit_\GameScenePauseControl_cpp,GameScenePauseControl.o,Scene.a,false
__ct__Q235@unnamed@GameScenePauseControl_cpp@27GameScenePauseControlNormalFv,GameScenePauseControl.o,Scene.a,false
execute__Q235@unnamed@GameScenePauseControl_cpp@27GameScenePauseControlNormalCFP5Spine,GameScenePauseControl.o,Scene.a,false
__ct__35GameSceneScenarioOpeningCameraStateFv,GameSceneScenarioOpeningCameraState.o,Scene.a,false
update__35GameSceneScenarioOpeningCameraStateFv,GameSceneScenarioOpeningCameraState.o,Scene.a,false
isDone__35GameSceneScenarioOpeningCameraStateCFv,GameSceneScenarioOpeningCameraState.o,Scene.a,false
start__35GameSceneScenarioOpeningCameraStateFv,GameSceneScenarioOpeningCameraState.o,Scene.a,false
end__35GameSceneScenarioOpeningCameraStateFv,GameSceneScenarioOpeningCameraState.o,Scene.a,false
exePlay__35GameSceneScenarioOpeningCameraStateFv,GameSceneScenarioOpeningCameraState.o,Scene.a,false
trySkipTrigger__35GameSceneScenarioOpeningCameraStateCFv,GameSceneScenarioOpeningCameraState.o,Scene.a,false
__dt__35GameSceneScenarioOpeningCameraStateFv,GameSceneScenarioOpeningCameraState.o,Scene.a,false
__sinit_\GameSceneScenarioOpeningCameraState_cpp,GameSceneScenarioOpeningCameraState.o,Scene.a,false
__ct__Q249@unnamed@GameSceneScenarioOpeningCameraState_cpp@39GameSceneScenarioOpeningCameraStateWaitFv,GameSceneScenarioOpeningCameraState.o,Scene.a,false
__ct__Q249@unnamed@GameSceneScenarioOpeningCameraState_cpp@39GameSceneScenarioOpeningCameraStatePlayFv,GameSceneScenarioOpeningCameraState.o,Scene.a,false
execute__Q249@unnamed@GameSceneScenarioOpeningCameraState_cpp@39GameSceneScenarioOpeningCameraStatePlayCFP5Spine,GameSceneScenarioOpeningCameraState.o,Scene.a,false
execute__Q249@unnamed@GameSceneScenarioOpeningCameraState_cpp@39GameSceneScenarioOpeningCameraStateWaitCFP5Spine,GameSceneScenarioOpeningCameraState.o,Scene.a,false
__ct__17IntermissionSceneFv,IntermissionScene.o,Scene.a,false
update__17IntermissionSceneFv,IntermissionScene.o,Scene.a,false
draw__17IntermissionSceneCFv,IntermissionScene.o,Scene.a,false
__dt__19J2DOrthoGraphSimpleFv,IntermissionScene.o,Scene.a,false
setCurrentSceneControllerState__17IntermissionSceneFPCce,IntermissionScene.o,Scene.a,false
__dt__17IntermissionSceneFv,IntermissionScene.o,Scene.a,false
__ct__9LogoSceneFv,LogoScene.o,Scene.a,false
__dt__9LogoSceneFv,LogoScene.o,Scene.a,false
init__9LogoSceneFv,LogoScene.o,Scene.a,false
update__9LogoSceneFv,LogoScene.o,Scene.a,false
calcAnim__9LogoSceneFv,LogoScene.o,Scene.a,false
draw__9LogoSceneCFv,LogoScene.o,Scene.a,false
isDisplayStrapRemineder__9LogoSceneCFv,LogoScene.o,Scene.a,false
exeCensorshipFadein__9LogoSceneFv,LogoScene.o,Scene.a,false
exeCensorshipDisplay__9LogoSceneFv,LogoScene.o,Scene.a,false
exeCensorshipFadeout__9LogoSceneFv,LogoScene.o,Scene.a,false
exeStrapFadein__9LogoSceneFv,LogoScene.o,Scene.a,false
exeStrapDisplay__9LogoSceneFv,LogoScene.o,Scene.a,false
exeMountGameData__9LogoSceneFv,LogoScene.o,Scene.a,false
initLayout__9LogoSceneFv,LogoScene.o,Scene.a,false
tryFadeinLayout__9LogoSceneFP11LayoutActor,LogoScene.o,Scene.a,false
tryFadeoutLayout__9LogoSceneFP11LayoutActor,LogoScene.o,Scene.a,false
tryFadeinLayout__9LogoSceneFv,LogoScene.o,Scene.a,false
tryFadeoutLayout__9LogoSceneFv,LogoScene.o,Scene.a,false
__sinit_\LogoScene_cpp,LogoScene.o,Scene.a,false
__ct__Q223@unnamed@LogoScene_cpp@25LogoSceneCensorshipFadeinFv,LogoScene.o,Scene.a,false
__ct__Q223@unnamed@LogoScene_cpp@26LogoSceneCensorshipDisplayFv,LogoScene.o,Scene.a,false
__ct__Q223@unnamed@LogoScene_cpp@26LogoSceneCensorshipFadeoutFv,LogoScene.o,Scene.a,false
__ct__Q223@unnamed@LogoScene_cpp@20LogoSceneStrapFadeinFv,LogoScene.o,Scene.a,false
__ct__Q223@unnamed@LogoScene_cpp@21LogoSceneStrapDisplayFv,LogoScene.o,Scene.a,false
__ct__Q223@unnamed@LogoScene_cpp@21LogoSceneStrapFadeoutFv,LogoScene.o,Scene.a,false
__ct__Q223@unnamed@LogoScene_cpp@22LogoSceneMountGameDataFv,LogoScene.o,Scene.a,false
__ct__Q223@unnamed@LogoScene_cpp@34LogoSceneWaitReadDoneSystemArchiveFv,LogoScene.o,Scene.a,false
__ct__Q223@unnamed@LogoScene_cpp@17LogoSceneDeactiveFv,LogoScene.o,Scene.a,false
execute__Q223@unnamed@LogoScene_cpp@17LogoSceneDeactiveCFP5Spine,LogoScene.o,Scene.a,false
execute__Q223@unnamed@LogoScene_cpp@34LogoSceneWaitReadDoneSystemArchiveCFP5Spine,LogoScene.o,Scene.a,false
execute__Q223@unnamed@LogoScene_cpp@22LogoSceneMountGameDataCFP5Spine,LogoScene.o,Scene.a,false
execute__Q223@unnamed@LogoScene_cpp@21LogoSceneStrapFadeoutCFP5Spine,LogoScene.o,Scene.a,false
execute__Q223@unnamed@LogoScene_cpp@21LogoSceneStrapDisplayCFP5Spine,LogoScene.o,Scene.a,false
execute__Q223@unnamed@LogoScene_cpp@20LogoSceneStrapFadeinCFP5Spine,LogoScene.o,Scene.a,false
execute__Q223@unnamed@LogoScene_cpp@26LogoSceneCensorshipFadeoutCFP5Spine,LogoScene.o,Scene.a,false
execute__Q223@unnamed@LogoScene_cpp@26LogoSceneCensorshipDisplayCFP5Spine,LogoScene.o,Scene.a,false
execute__Q223@unnamed@LogoScene_cpp@25LogoSceneCensorshipFadeinCFP5Spine,LogoScene.o,Scene.a,false
__ct__22MultiSceneEffectKeeperFPCcP12ModelManageriPCc,MultiSceneEffectKeeper.o,Scene.a,false
init__22MultiSceneEffectKeeperFPC15MultiSceneActorPC12EffectSystem,MultiSceneEffectKeeper.o,Scene.a,false
add__22MultiSceneEffectKeeperFPCcPCQ29JGeometry8TVec3<f>PCQ29JGeometry8TVec3<f>PCQ29JGeometry8TVec3<f>PCc,MultiSceneEffectKeeper.o,Scene.a,false
add__22MultiSceneEffectKeeperFPCcPA4_fPCc,MultiSceneEffectKeeper.o,Scene.a,false
create__22MultiSceneEffectKeeperFPCcP12EffectSystem,MultiSceneEffectKeeper.o,Scene.a,false
deleteAll__22MultiSceneEffectKeeperFv,MultiSceneEffectKeeper.o,Scene.a,false
forceDeleteAll__22MultiSceneEffectKeeperFP12EffectSystem,MultiSceneEffectKeeper.o,Scene.a,false
clear__22MultiSceneEffectKeeperFv,MultiSceneEffectKeeper.o,Scene.a,false
get__22MultiSceneEffectKeeperCFPCc,MultiSceneEffectKeeper.o,Scene.a,false
find__22MultiSceneEffectKeeperCFPCc,MultiSceneEffectKeeper.o,Scene.a,false
registerEmitter__22MultiSceneEffectKeeperFP12MultiEmitterPCc,MultiSceneEffectKeeper.o,Scene.a,false
__ct__15MultiSceneActorFPCcPCcb,MultiSceneActor.o,Scene.a,true
init__15MultiSceneActorFRC12JMapInfoIter,MultiSceneActor.o,Scene.a,false
movement__15MultiSceneActorFv,MultiSceneActor.o,Scene.a,true
calcAnim__15MultiSceneActorFv,MultiSceneActor.o,Scene.a,true
calcViewAndEntry__15MultiSceneActorFv,MultiSceneActor.o,Scene.a,false
appear__15MultiSceneActorFv,MultiSceneActor.o,Scene.a,false
kill__15MultiSceneActorFv,MultiSceneActor.o,Scene.a,false
initEffect__15MultiSceneActorFP12EffectSystemiPCc,MultiSceneActor.o,Scene.a,true
setNerve__15MultiSceneActorFPC5Nerve,MultiSceneActor.o,Scene.a,false
isNerve__15MultiSceneActorCFPC5Nerve,MultiSceneActor.o,Scene.a,true
initNerve__15MultiSceneActorFPC5Nerve,MultiSceneActor.o,Scene.a,true
startBck__10MultiSceneFP15MultiSceneActorPCc,MultiSceneActor.o,Scene.a,false
startBtk__10MultiSceneFP15MultiSceneActorPCc,MultiSceneActor.o,Scene.a,false
startBtp__10MultiSceneFP15MultiSceneActorPCc,MultiSceneActor.o,Scene.a,false
startBva__10MultiSceneFP15MultiSceneActorPCc,MultiSceneActor.o,Scene.a,false
setBtpFrameAndStop__10MultiSceneFP15MultiSceneActorf,MultiSceneActor.o,Scene.a,false
setBvaFrameAndStop__10MultiSceneFP15MultiSceneActorf,MultiSceneActor.o,Scene.a,false
isBckStopped__10MultiSceneFP15MultiSceneActor,MultiSceneActor.o,Scene.a,false
isStep__10MultiSceneFPC15MultiSceneActorl,MultiSceneActor.o,Scene.a,false
isFirstStep__10MultiSceneFPC15MultiSceneActor,MultiSceneActor.o,Scene.a,false
isGreaterStep__10MultiSceneFPC15MultiSceneActorl,MultiSceneActor.o,Scene.a,false
isLessStep__10MultiSceneFPC15MultiSceneActorl,MultiSceneActor.o,Scene.a,false
isLessEqualStep__10MultiSceneFPC15MultiSceneActorl,MultiSceneActor.o,Scene.a,false
setNerveAtStep__10MultiSceneFP15MultiSceneActorPC5Nervel,MultiSceneActor.o,Scene.a,false
setNerveAtBckStopped__10MultiSceneFP15MultiSceneActorPC5Nerve,MultiSceneActor.o,Scene.a,false
calcNerveRate__10MultiSceneFPC15MultiSceneActorl,MultiSceneActor.o,Scene.a,false
calcNerveRate__10MultiSceneFPC15MultiSceneActorll,MultiSceneActor.o,Scene.a,false
calcNerveEaseOutRate__10MultiSceneFPC15MultiSceneActorl,MultiSceneActor.o,Scene.a,false
calcNerveValue__10MultiSceneFPC15MultiSceneActorlff,MultiSceneActor.o,Scene.a,false
emitEffect__10MultiSceneFPC15MultiSceneActorPCc,MultiSceneActor.o,Scene.a,false
deleteEffectAll__10MultiSceneFPC15MultiSceneActor,MultiSceneActor.o,Scene.a,false
forceDeleteEffectAll__10MultiSceneFPC15MultiSceneActor,MultiSceneActor.o,Scene.a,false
getJointMtx__10MultiSceneFPC15MultiSceneActorPCc,MultiSceneActor.o,Scene.a,false
control__15MultiSceneActorFv,MultiSceneActor.o,Scene.a,false
__ct__14PlayTimerSceneFv,PlayTimerScene.o,Scene.a,false
init__14PlayTimerSceneFv,PlayTimerScene.o,Scene.a,false
start__14PlayTimerSceneFv,PlayTimerScene.o,Scene.a,false
update__14PlayTimerSceneFv,PlayTimerScene.o,Scene.a,false
draw__14PlayTimerSceneCFv,PlayTimerScene.o,Scene.a,false
isActive__14PlayTimerSceneCFv,PlayTimerScene.o,Scene.a,false
isEndGlobalTimer__14PlayTimerSceneCFv,PlayTimerScene.o,Scene.a,false
stop__14PlayTimerSceneFv,PlayTimerScene.o,Scene.a,false
startTimeUp__14PlayTimerSceneFv,PlayTimerScene.o,Scene.a,false
exeTimeUp__14PlayTimerSceneFv,PlayTimerScene.o,Scene.a,false
exeFadeoutAfterTimeUp__14PlayTimerSceneFv,PlayTimerScene.o,Scene.a,false
__dt__14PlayTimerSceneFv,PlayTimerScene.o,Scene.a,false
__sinit_\PlayTimerScene_cpp,PlayTimerScene.o,Scene.a,false
__ct__Q217NrvPlayTimerScene20PlayTimerSceneNormalFv,PlayTimerScene.o,Scene.a,false
__ct__Q217NrvPlayTimerScene20PlayTimerSceneTimeUpFv,PlayTimerScene.o,Scene.a,false
__ct__Q217NrvPlayTimerScene32PlayTimerSceneFadeoutAfterTimeUpFv,PlayTimerScene.o,Scene.a,false
execute__Q217NrvPlayTimerScene32PlayTimerSceneFadeoutAfterTimeUpCFP5Spine,PlayTimerScene.o,Scene.a,false
execute__Q217NrvPlayTimerScene20PlayTimerSceneTimeUpCFP5Spine,PlayTimerScene.o,Scene.a,false
execute__Q217NrvPlayTimerScene20PlayTimerSceneNormalCFP5Spine,PlayTimerScene.o,Scene.a,false
getCreator__34@unnamed@PlacementInfoOrdered_cpp@FRCQ220PlacementInfoOrdered10Identifier,PlacementInfoOrdered.o,Scene.a,false
__ct__20PlacementInfoOrderedFi,PlacementInfoOrdered.o,Scene.a,false
sort__20PlacementInfoOrderedFv,PlacementInfoOrdered.o,Scene.a,false
requestFileLoad__20PlacementInfoOrderedFv,PlacementInfoOrdered.o,Scene.a,false
initPlacement__20PlacementInfoOrderedFv,PlacementInfoOrdered.o,Scene.a,false
insert__20PlacementInfoOrderedFRCQ220PlacementInfoOrdered10IdentifierRC12JMapInfoIter,PlacementInfoOrdered.o,Scene.a,false
getUsedArrayNum__20PlacementInfoOrderedCFv,PlacementInfoOrdered.o,Scene.a,false
find__20PlacementInfoOrderedCFRCQ220PlacementInfoOrdered10Identifier,PlacementInfoOrdered.o,Scene.a,false
createSameIdSet__20PlacementInfoOrderedFRCQ220PlacementInfoOrdered10Identifier,PlacementInfoOrdered.o,Scene.a,false
createIndex__20PlacementInfoOrderedFRC12JMapInfoIter,PlacementInfoOrdered.o,Scene.a,false
__ct__Q220PlacementInfoOrdered5IndexFv,PlacementInfoOrdered.o,Scene.a,false
__dt__Q220PlacementInfoOrdered5IndexFv,PlacementInfoOrdered.o,Scene.a,false
__ct__Q220PlacementInfoOrdered9SameIdSetFv,PlacementInfoOrdered.o,Scene.a,false
__dt__Q22MR43BothDirList<Q220PlacementInfoOrdered5Index>Fv,PlacementInfoOrdered.o,Scene.a,false
__dt__Q220PlacementInfoOrdered9SameIdSetFv,PlacementInfoOrdered.o,Scene.a,false
attach__20PlacementInfoOrderedFPC8JMapInfoP20PlacementInfoOrdered,PlacementInfoOrdered.o,Scene.a,false
__ct__21PlacementStateCheckerFPCc,PlacementStateChecker.o,Scene.a,true
setCurrentPlacementZoneId__21PlacementStateCheckerFi,PlacementStateChecker.o,Scene.a,true
clearCurrentPlacementZoneId__21PlacementStateCheckerFv,PlacementStateChecker.o,Scene.a,true
getCurrentPlacementZoneId__21PlacementStateCheckerCFv,PlacementStateChecker.o,Scene.a,true
getPlacementStateChecker__2MRFv,PlacementStateChecker.o,Scene.a,true
__dt__21PlacementStateCheckerFv,PlacementStateChecker.o,Scene.a,true
createDrawBuffer__33@unnamed@ScenarioSelectScene_cpp@Fv,ScenarioSelectScene.o,Scene.a,false
tryResumeInitializeThread__33@unnamed@ScenarioSelectScene_cpp@Fv,ScenarioSelectScene.o,Scene.a,false
__ct__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
init__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
start__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
startBackground__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
update__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
calcAnim__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
calcViewAndEntry__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
draw__19ScenarioSelectSceneCFv,ScenarioSelectScene.o,Scene.a,false
isActive__19ScenarioSelectSceneCFv,ScenarioSelectScene.o,Scene.a,false
isExecForeground__19ScenarioSelectSceneCFv,ScenarioSelectScene.o,Scene.a,false
isScenarioSelecting__19ScenarioSelectSceneCFv,ScenarioSelectScene.o,Scene.a,false
validateScenarioSelect__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
requestReset__19ScenarioSelectSceneFb,ScenarioSelectScene.o,Scene.a,false
isResetEnd__19ScenarioSelectSceneCFv,ScenarioSelectScene.o,Scene.a,false
setupCameraMtx__19ScenarioSelectSceneCFv,ScenarioSelectScene.o,Scene.a,false
trySetCurrentScenarioNo__19ScenarioSelectSceneCFv,ScenarioSelectScene.o,Scene.a,false
suspend__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
tryStartScreenToFrame__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
exeDeactive__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
exeStartScenarioSelect__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
exeWaitScenarioSelect__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
exeWaitResumeInitializeThread__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
exeWaitInitializeEnd__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
exeWaitDisappearLayout__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
exeWaitResumeInitializeThreadIfRequestedReset__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
exeWaitResumeInitializeThreadIfCanceledSelect__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
__sinit_\ScenarioSelectScene_cpp,ScenarioSelectScene.o,Scene.a,false
__ct__Q222NrvScenarioSelectScene30ScenarioSelectSceneNrvDeactiveFv,ScenarioSelectScene.o,Scene.a,false
__ct__Q222NrvScenarioSelectScene43ScenarioSelectSceneNrvInvalidScenarioSelectFv,ScenarioSelectScene.o,Scene.a,false
__ct__Q222NrvScenarioSelectScene45ScenarioSelectSceneNrvWaitStartScenarioSelectFv,ScenarioSelectScene.o,Scene.a,false
__ct__Q222NrvScenarioSelectScene41ScenarioSelectSceneNrvStartScenarioSelectFv,ScenarioSelectScene.o,Scene.a,false
__ct__Q222NrvScenarioSelectScene40ScenarioSelectSceneNrvWaitScenarioSelectFv,ScenarioSelectScene.o,Scene.a,false
__ct__Q222NrvScenarioSelectScene48ScenarioSelectSceneNrvWaitResumeInitializeThreadFv,ScenarioSelectScene.o,Scene.a,false
__ct__Q222NrvScenarioSelectScene39ScenarioSelectSceneNrvWaitInitializeEndFv,ScenarioSelectScene.o,Scene.a,false
__ct__Q222NrvScenarioSelectScene41ScenarioSelectSceneNrvWaitDisappearLayoutFv,ScenarioSelectScene.o,Scene.a,false
__ct__Q222NrvScenarioSelectScene64ScenarioSelectSceneNrvWaitResumeInitializeThreadIfRequestedResetFv,ScenarioSelectScene.o,Scene.a,false
__ct__Q222NrvScenarioSelectScene64ScenarioSelectSceneNrvWaitResumeInitializeThreadIfCanceledSelectFv,ScenarioSelectScene.o,Scene.a,false
execute__Q222NrvScenarioSelectScene64ScenarioSelectSceneNrvWaitResumeInitializeThreadIfCanceledSelectCFP5Spine,ScenarioSelectScene.o,Scene.a,false
execute__Q222NrvScenarioSelectScene64ScenarioSelectSceneNrvWaitResumeInitializeThreadIfRequestedResetCFP5Spine,ScenarioSelectScene.o,Scene.a,false
execute__Q222NrvScenarioSelectScene41ScenarioSelectSceneNrvWaitDisappearLayoutCFP5Spine,ScenarioSelectScene.o,Scene.a,false
execute__Q222NrvScenarioSelectScene39ScenarioSelectSceneNrvWaitInitializeEndCFP5Spine,ScenarioSelectScene.o,Scene.a,false
execute__Q222NrvScenarioSelectScene48ScenarioSelectSceneNrvWaitResumeInitializeThreadCFP5Spine,ScenarioSelectScene.o,Scene.a,false
execute__Q222NrvScenarioSelectScene40ScenarioSelectSceneNrvWaitScenarioSelectCFP5Spine,ScenarioSelectScene.o,Scene.a,false
execute__Q222NrvScenarioSelectScene41ScenarioSelectSceneNrvStartScenarioSelectCFP5Spine,ScenarioSelectScene.o,Scene.a,false
execute__Q222NrvScenarioSelectScene45ScenarioSelectSceneNrvWaitStartScenarioSelectCFP5Spine,ScenarioSelectScene.o,Scene.a,false
execute__Q222NrvScenarioSelectScene43ScenarioSelectSceneNrvInvalidScenarioSelectCFP5Spine,ScenarioSelectScene.o,Scene.a,false
execute__Q222NrvScenarioSelectScene30ScenarioSelectSceneNrvDeactiveCFP5Spine,ScenarioSelectScene.o,Scene.a,false
__dt__19ScenarioSelectSceneFv,ScenarioSelectScene.o,Scene.a,false
__ct__5SceneFPCc,Scene.o,Scene.a,true
__dt__5SceneFv,Scene.o,Scene.a,true
init__5SceneFv,Scene.o,Scene.a,true
start__5SceneFv,Scene.o,Scene.a,true
update__5SceneFv,Scene.o,Scene.a,true
draw__5SceneCFv,Scene.o,Scene.a,true
calcAnim__5SceneFv,Scene.o,Scene.a,true
initNameObjListExecutor__5SceneFv,Scene.o,Scene.a,true
initSceneObjHolder__5SceneFv,Scene.o,Scene.a,true
__ct__20SceneDataInitializerFv,SceneDataInitializer.o,Scene.a,true
startStageFileLoad__20SceneDataInitializerFv,SceneDataInitializer.o,Scene.a,true
startStageFileLoadAfterScenarioSelected__20SceneDataInitializerFv,SceneDataInitializer.o,Scene.a,true
waitDoneStageFileLoad__20SceneDataInitializerFv,SceneDataInitializer.o,Scene.a,true
startActorFileLoadCommon__20SceneDataInitializerFv,SceneDataInitializer.o,Scene.a,true
startActorFileLoadScenario__20SceneDataInitializerFv,SceneDataInitializer.o,Scene.a,true
startActorPlacement__20SceneDataInitializerFv,SceneDataInitializer.o,Scene.a,true
initAfterScenarioSelected__20SceneDataInitializerFv,SceneDataInitializer.o,Scene.a,true
__dt__20SceneDataInitializerFv,SceneDataInitializer.o,Scene.a,true
movementStopSceneController__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeMovementList__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeMovementListOnPlayingMovie__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeCalcAnimList__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeCalcAnimListOnPlayingMovie__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeCalcViewAndEntryList__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeCalcViewAndEntryList2D__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawBufferListNormalOpaBeforeVolumeShadow__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawBufferListNormalOpaBeforeSilhouette__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawBufferListNormalOpa__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawBufferListNormalXlu__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawListOpa__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawListXlu__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawSilhouetteAndFillShadow__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawAlphaShadow__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawAfterIndirect__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawImageEffect__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawList2DNormal__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
executeDrawList2DMovie__13SceneFunctionFv,SceneExecutor.o,Scene.a,false
createScene<9GameScene>__26@unnamed@SceneFactory_cpp@Fv_P5Scene,SceneFactory.o,Scene.a,false
createScene<17IntermissionScene>__26@unnamed@SceneFactory_cpp@Fv_P5Scene,SceneFactory.o,Scene.a,false
createScene<9LogoScene>__26@unnamed@SceneFactory_cpp@Fv_P5Scene,SceneFactory.o,Scene.a,false
createScene__2MRFPCc,SceneFactory.o,Scene.a,false
startStageFileLoad__13SceneFunctionFv,SceneFunction.o,Scene.a,true
waitDoneStageFileLoad__13SceneFunctionFv,SceneFunction.o,Scene.a,true
startActorFileLoadCommon__13SceneFunctionFv,SceneFunction.o,Scene.a,true
startActorFileLoadScenario__13SceneFunctionFv,SceneFunction.o,Scene.a,true
startActorPlacement__13SceneFunctionFv,SceneFunction.o,Scene.a,true
initAfterScenarioSelected__13SceneFunctionFv,SceneFunction.o,Scene.a,true
initForNameObj__13SceneFunctionFv,SceneFunction.o,Scene.a,true
initForLiveActor__13SceneFunctionFv,SceneFunction.o,Scene.a,true
initEffectSystem__13SceneFunctionFUlUl,SceneFunction.o,Scene.a,true
allocateDrawBufferActorList__13SceneFunctionFv,SceneFunction.o,Scene.a,true
execute__12CategoryListFQ22MR12MovementType,SceneFunction.o,Scene.a,true
execute__12CategoryListFQ22MR12CalcAnimType,SceneFunction.o,Scene.a,true
execute__12CategoryListFQ22MR8DrawType,SceneFunction.o,Scene.a,true
entryDrawBuffer2D__12CategoryListFv,SceneFunction.o,Scene.a,true
entryDrawBuffer3D__12CategoryListFv,SceneFunction.o,Scene.a,true
entryDrawBufferMirror__12CategoryListFv,SceneFunction.o,Scene.a,true
drawOpa__12CategoryListFQ22MR14DrawBufferType,SceneFunction.o,Scene.a,true
drawXlu__12CategoryListFQ22MR14DrawBufferType,SceneFunction.o,Scene.a,true
requestMovementOn__12CategoryListFQ22MR12MovementType,SceneFunction.o,Scene.a,true
requestMovementOff__12CategoryListFQ22MR12MovementType,SceneFunction.o,Scene.a,true
createHioBasicNode__13SceneFunctionFP5Scene,SceneFunction.o,Scene.a,true
__ct__14SceneObjHolderFv,SceneObjHolder.o,Scene.a,true
create__14SceneObjHolderFi,SceneObjHolder.o,Scene.a,true
getObj__14SceneObjHolderCFi,SceneObjHolder.o,Scene.a,true
isExist__14SceneObjHolderCFi,SceneObjHolder.o,Scene.a,true
createSceneObj__2MRFi,SceneObjHolder.o,Scene.a,true
getSceneObjHolder__2MRFv,SceneObjHolder.o,Scene.a,false
isExistSceneObj__2MRFi,SceneObjHolder.o,Scene.a,false
newEachObj__14SceneObjHolderFi,SceneObjHolder.o,Scene.a,false
__sinit_\SceneObjHolder_cpp,SceneObjHolder.o,Scene.a,false
requestOneUpIfNeed__32@unnamed@ScenePlayingResult_cpp@Fiii,ScenePlayingResult.o,Scene.a,false
incCoin__18ScenePlayingResultFi,ScenePlayingResult.o,Scene.a,false
getCoinNum__18ScenePlayingResultCFv,ScenePlayingResult.o,Scene.a,false
incPurpleCoin__18ScenePlayingResultFv,ScenePlayingResult.o,Scene.a,false
incStarPiece__18ScenePlayingResultFi,ScenePlayingResult.o,Scene.a,false
getStarPieceNum__18ScenePlayingResultCFv,ScenePlayingResult.o,Scene.a,false
__dt__18ScenePlayingResultFv,ScenePlayingResult.o,Scene.a,false
__ct__18ScenePlayingResultFv,ScenePlayingResult.o,Scene.a,false
initMovementList__24SceneNameObjListExecutorFv,SceneNameObjListExecutor.o,Scene.a,true
initCalcAnimList__24SceneNameObjListExecutorFv,SceneNameObjListExecutor.o,Scene.a,true
initCalcViewAndEntryList__24SceneNameObjListExecutorFv,SceneNameObjListExecutor.o,Scene.a,true
initDrawList__24SceneNameObjListExecutorFv,SceneNameObjListExecutor.o,Scene.a,true
__dt__24SceneNameObjListExecutorFv,SceneNameObjListExecutor.o,Scene.a,true
executeStopCategoriesDemoCommon__44@unnamed@SceneNameObjMovementController_cpp@Fv,SceneNameObjMovementController.o,Scene.a,false
__ct__21StopSceneStateControlFv,SceneNameObjMovementController.o,Scene.a,false
requestStopSceneFor__21StopSceneStateControlFQ22MR19MovementControlTypePC7NameObj,SceneNameObjMovementController.o,Scene.a,false
requestStopSceneOverwrite__21StopSceneStateControlFPC7NameObj,SceneNameObjMovementController.o,Scene.a,false
requestPlaySceneFor__21StopSceneStateControlFQ22MR19MovementControlTypePC7NameObj,SceneNameObjMovementController.o,Scene.a,false
executeStopCategories__21StopSceneStateControlFQ22MR19MovementControlType,SceneNameObjMovementController.o,Scene.a,false
__ct__30SceneNameObjMovementControllerFv,SceneNameObjMovementController.o,Scene.a,false
requestStopSceneFor__30SceneNameObjMovementControllerFQ22MR19MovementControlTypePC7NameObj,SceneNameObjMovementController.o,Scene.a,false
requestStopSceneOverwrite__30SceneNameObjMovementControllerFPC7NameObj,SceneNameObjMovementController.o,Scene.a,false
requestPlaySceneFor__30SceneNameObjMovementControllerFQ22MR19MovementControlTypePC7NameObj,SceneNameObjMovementController.o,Scene.a,false
movement__30SceneNameObjMovementControllerFv,SceneNameObjMovementController.o,Scene.a,false
getSceneNameObjMovementController__2MRFv,SceneNameObjMovementController.o,Scene.a,false
notifyRequestNameObjMovementOnOff__2MRFv,SceneNameObjMovementController.o,Scene.a,false
__dt__21StopSceneStateControlFv,SceneNameObjMovementController.o,Scene.a,false
__dt__30SceneNameObjMovementControllerFv,SceneNameObjMovementController.o,Scene.a,false
__sinit_\SceneNameObjMovementController_cpp,SceneNameObjMovementController.o,Scene.a,false
__ct__Q244@unnamed@SceneNameObjMovementController_cpp@25StopSceneStateControlNoneFv,SceneNameObjMovementController.o,Scene.a,false
__ct__Q244@unnamed@SceneNameObjMovementController_cpp@28StopSceneStateControlStoppedFv,SceneNameObjMovementController.o,Scene.a,false
execute__Q244@unnamed@SceneNameObjMovementController_cpp@28StopSceneStateControlStoppedCFP5Spine,SceneNameObjMovementController.o,Scene.a,false
execute__Q244@unnamed@SceneNameObjMovementController_cpp@25StopSceneStateControlNoneCFP5Spine,SceneNameObjMovementController.o,Scene.a,false
findElement<l>__8JMapInfoCFPCcli_12JMapInfoIter,StageDataHolder.o,Scene.a,false
end__8JMapInfoCFv,StageDataHolder.o,Scene.a,false
findElement<PCc>__8JMapInfoCFPCcPCci_12JMapInfoIter,StageDataHolder.o,Scene.a,false
__eq__12JMapInfoIterCFRC12JMapInfoIter,StageDataHolder.o,Scene.a,false
isPrioPlacementObjInfo__29@unnamed@StageDataHolder_cpp@FPCc,StageDataHolder.o,Scene.a,true
calcPlacementInfoNum__29@unnamed@StageDataHolder_cpp@FPiPiRCQ22MR26AssignableArray<8JMapInfo>,StageDataHolder.o,Scene.a,true
attachJmpInfoToPlacementInfoOrdered__29@unnamed@StageDataHolder_cpp@FP20PlacementInfoOrderedP20PlacementInfoOrderedP20PlacementInfoOrderedRCQ22MR26AssignableArray<8JMapInfo>,StageDataHolder.o,Scene.a,true
__ct__15StageDataHolderFPCcib,StageDataHolder.o,Scene.a,false
init__15StageDataHolderFRC12JMapInfoIter,StageDataHolder.o,Scene.a,true
initAfterScenarioSelected__15StageDataHolderFv,StageDataHolder.o,Scene.a,true
requestFileLoadCommon__15StageDataHolderFv,StageDataHolder.o,Scene.a,true
requestFileLoadScenario__15StageDataHolderFv,StageDataHolder.o,Scene.a,true
initPlacement__15StageDataHolderFv,StageDataHolder.o,Scene.a,true
getCommonPathPointInfo__15StageDataHolderCFPPC8JMapInfoi,StageDataHolder.o,Scene.a,true
getCommonPathPointInfoFromRailDataIndex__15StageDataHolderCFPPC8JMapInfoi,StageDataHolder.o,Scene.a,false
getCommonPathInfoElementNum__15StageDataHolderCFv,StageDataHolder.o,Scene.a,false
getStartPosNum__15StageDataHolderCFv,StageDataHolder.o,Scene.a,false
getCurrentStartZoneId__15StageDataHolderCFv,StageDataHolder.o,Scene.a,false
getCurrentStartCameraId__15StageDataHolderCFv,StageDataHolder.o,Scene.a,true
getStartCameraIdInfoFromStartDataIndex__15StageDataHolderCFP10JMapIdInfoi,StageDataHolder.o,Scene.a,true
getGeneralPosNum__15StageDataHolderCFv,StageDataHolder.o,Scene.a,false
getGeneralPosInfoFromDataIndex__15StageDataHolderCFi,StageDataHolder.o,Scene.a,false
getChildObjNum__15StageDataHolderCFRC12JMapInfoIter,StageDataHolder.o,Scene.a,false
getChildObjInfoFromDataIndex__15StageDataHolderCFRC12JMapInfoIteri,StageDataHolder.o,Scene.a,false
findPlacedStageDataHolder__15StageDataHolderCFRC12JMapInfoIter,StageDataHolder.o,Scene.a,true
getStageDataHolderFromZoneId__15StageDataHolderCFi,StageDataHolder.o,Scene.a,true
getStageDataHolderFromZoneId__15StageDataHolderFi,StageDataHolder.o,Scene.a,false
isPlacedZone__15StageDataHolderCFi,StageDataHolder.o,Scene.a,true
getJapaneseObjectName__15StageDataHolderCFPCc,StageDataHolder.o,Scene.a,true
getStageArchiveResource__15StageDataHolderFPCc,StageDataHolder.o,Scene.a,true
getStageArchiveResourceSize__15StageDataHolderFPv,StageDataHolder.o,Scene.a,true
initPlacementMario__15StageDataHolderFv,StageDataHolder.o,Scene.a,true
makeMarioJMapInfoIter__15StageDataHolderCFRC10JMapIdInfo,StageDataHolder.o,Scene.a,false
makeCurrentMarioJMapInfoIter__15StageDataHolderCFv,StageDataHolder.o,Scene.a,false
initJmpInfo__15StageDataHolderFPQ22MR26AssignableArray<8JMapInfo>PCc,StageDataHolder.o,Scene.a,false
initAllLayerJmpInfo__15StageDataHolderFPQ22MR26AssignableArray<8JMapInfo>PCc,StageDataHolder.o,Scene.a,false
initAllLayerJmpInfo__15StageDataHolderFPQ22MR26AssignableArray<8JMapInfo>PCcPCc,StageDataHolder.o,Scene.a,false
initLayerJmpInfo__15StageDataHolderFPQ22MR26AssignableArray<8JMapInfo>PCcPCcUl,StageDataHolder.o,Scene.a,false
attachJmpInfoToArray__15StageDataHolderFP8JMapInfoPCc,StageDataHolder.o,Scene.a,false
initTableData__15StageDataHolderFv,StageDataHolder.o,Scene.a,true
initPlacementInfoOrderedCommon__15StageDataHolderFv,StageDataHolder.o,Scene.a,true
initPlacementInfoOrderedScenario__15StageDataHolderFv,StageDataHolder.o,Scene.a,false
findJmpInfoFromArray__15StageDataHolderCFPCQ22MR26AssignableArray<8JMapInfo>PCc,StageDataHolder.o,Scene.a,true
getStartJMapInfoIterFromStartDataIndex__15StageDataHolderCFi,StageDataHolder.o,Scene.a,false
calcDataAddress__15StageDataHolderFv,StageDataHolder.o,Scene.a,true
updateDataAddress__15StageDataHolderFPCQ22MR26AssignableArray<8JMapInfo>,StageDataHolder.o,Scene.a,true
createLocalStageDataHolder__15StageDataHolderFRCQ22MR26AssignableArray<8JMapInfo>b,StageDataHolder.o,Scene.a,false
calcPlacementMtx__15StageDataHolderFRC12JMapInfoIter,StageDataHolder.o,Scene.a,true
getStageDataHolder__2MRFv,StageDataHolder.o,Scene.a,false
__dt__Q22MR26AssignableArray<8JMapInfo>Fv,StageDataHolder.o,Scene.a,true
__dt__15StageDataHolderFv,StageDataHolder.o,Scene.a,true
__ct__15StageFileLoaderFPCc,StageFileLoader.o,Scene.a,true
startLoadingStageFile__15StageFileLoaderFv,StageFileLoader.o,Scene.a,true
waitLoadedStageFile__15StageFileLoaderFv,StageFileLoader.o,Scene.a,true
makeStageArchiveNameList__15StageFileLoaderFv,StageFileLoader.o,Scene.a,true
makeStageArchiveName__15StageFileLoaderFPcUlPCc,StageFileLoader.o,Scene.a,true
mountFilesInStageMapFile__15StageFileLoaderFPCc,StageFileLoader.o,Scene.a,true
tryRequestLoadStageResource__2MRFv,StageResourceLoader.o,Scene.a,false
isLoadStageScenarioResource__2MRFv,StageResourceLoader.o,Scene.a,false
__ct__21StopSceneDelayRequestFv,StopSceneController.o,Scene.a,true
__ct__19StopSceneControllerFv,StopSceneController.o,Scene.a,true
movement__21StopSceneDelayRequestFv,StopSceneController.o,Scene.a,true
requestStopScene__19StopSceneControllerFl,StopSceneController.o,Scene.a,false
requestStopSceneDelay__19StopSceneControllerFll,StopSceneController.o,Scene.a,false
movement__19StopSceneControllerFv,StopSceneController.o,Scene.a,true
isSceneStopped__19StopSceneControllerCFv,StopSceneController.o,Scene.a,true
__dt__21StopSceneDelayRequestFv,StopSceneController.o,Scene.a,true
__dt__19StopSceneControllerFv,StopSceneController.o,Scene.a,true