mirror of
https://github.com/encounter/Petari.git
synced 2026-03-30 11:34:15 -07:00
101 KiB
101 KiB
| 1 | Symbol Name | Object File | Library Archive | Matching |
|---|---|---|---|---|
| 2 | __dt__13FireMarioBallFv | FireMarioBall.o | Player.a | false |
| 3 | __ct__13FireMarioBallFPCc | FireMarioBall.o | Player.a | false |
| 4 | init__13FireMarioBallFRC12JMapInfoIter | FireMarioBall.o | Player.a | false |
| 5 | appear__13FireMarioBallFv | FireMarioBall.o | Player.a | false |
| 6 | kill__13FireMarioBallFv | FireMarioBall.o | Player.a | false |
| 7 | appearAndThrow__13FireMarioBallFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | FireMarioBall.o | Player.a | false |
| 8 | attackSensor__13FireMarioBallFP9HitSensorP9HitSensor | FireMarioBall.o | Player.a | false |
| 9 | attackFire__13FireMarioBallFP9HitSensor | FireMarioBall.o | Player.a | false |
| 10 | initSensor__13FireMarioBallFv | FireMarioBall.o | Player.a | false |
| 11 | isBindedAny__13FireMarioBallCFv | FireMarioBall.o | Player.a | false |
| 12 | tryToKill__13FireMarioBallFv | FireMarioBall.o | Player.a | false |
| 13 | exeThrow__13FireMarioBallFv | FireMarioBall.o | Player.a | false |
| 14 | __sinit_\FireMarioBall_cpp | FireMarioBall.o | Player.a | false |
| 15 | __ct__Q216NrvFireMarioBall21FireMarioBallNrvThrowFv | FireMarioBall.o | Player.a | false |
| 16 | execute__Q216NrvFireMarioBall21FireMarioBallNrvThrowCFP5Spine | FireMarioBall.o | Player.a | false |
| 17 | __ct__11GhostPacketFPvUl | GhostPacket.o | Player.a | false |
| 18 | read__11GhostPacketFPUcUl | GhostPacket.o | Player.a | false |
| 19 | read__11GhostPacketFPUl | GhostPacket.o | Player.a | false |
| 20 | read__11GhostPacketFPs | GhostPacket.o | Player.a | false |
| 21 | read__11GhostPacketFPPc | GhostPacket.o | Player.a | false |
| 22 | read__11GhostPacketFPSc | GhostPacket.o | Player.a | false |
| 23 | read__11GhostPacketFPQ29JGeometry9TVec3<Sc> | GhostPacket.o | Player.a | false |
| 24 | read__11GhostPacketFPQ29JGeometry8TVec3<s> | GhostPacket.o | Player.a | false |
| 25 | playSound__25@unnamed@GhostPlayer_cpp@FP9LiveActorPCc | GhostPlayer.o | Player.a | false |
| 26 | makeArchiveList__11GhostPlayerFP27NameObjArchiveListCollectorRC12JMapInfoIter | GhostPlayer.o | Player.a | false |
| 27 | __ct__11GhostPlayerFPCc | GhostPlayer.o | Player.a | false |
| 28 | init__11GhostPlayerFRC12JMapInfoIter | GhostPlayer.o | Player.a | false |
| 29 | appear__11GhostPlayerFv | GhostPlayer.o | Player.a | false |
| 30 | control__11GhostPlayerFv | GhostPlayer.o | Player.a | false |
| 31 | exeWait__11GhostPlayerFv | GhostPlayer.o | Player.a | false |
| 32 | warpPosition__11GhostPlayerFPCc | GhostPlayer.o | Player.a | false |
| 33 | exePreStartDemo0__11GhostPlayerFv | GhostPlayer.o | Player.a | false |
| 34 | isRequestSkipDemo__11GhostPlayerCFv | GhostPlayer.o | Player.a | false |
| 35 | exePreStartDemo1__11GhostPlayerFv | GhostPlayer.o | Player.a | false |
| 36 | exePreStartDemo2__11GhostPlayerFv | GhostPlayer.o | Player.a | false |
| 37 | exeWinDemo__11GhostPlayerFv | GhostPlayer.o | Player.a | false |
| 38 | exeLostDemo__11GhostPlayerFv | GhostPlayer.o | Player.a | false |
| 39 | calcAndSetBaseMtx__11GhostPlayerFv | GhostPlayer.o | Player.a | false |
| 40 | initAnimation__11GhostPlayerFv | GhostPlayer.o | Player.a | false |
| 41 | setAnimation__11GhostPlayerFPCc | GhostPlayer.o | Player.a | false |
| 42 | setAnimationWeight__11GhostPlayerFPCf | GhostPlayer.o | Player.a | false |
| 43 | attackSensor__11GhostPlayerFP9HitSensorP9HitSensor | GhostPlayer.o | Player.a | false |
| 44 | receiveMsgPlayerAttack__11GhostPlayerFUlP9HitSensorP9HitSensor | GhostPlayer.o | Player.a | false |
| 45 | receiveOtherMsg__11GhostPlayerFUlP9HitSensorP9HitSensor | GhostPlayer.o | Player.a | false |
| 46 | draw__11GhostPlayerCFv | GhostPlayer.o | Player.a | false |
| 47 | receiveGhostPacket__11GhostPlayerFP11GhostPacket | GhostPlayer.o | Player.a | false |
| 48 | getShiftRatio__FSc | GhostPlayer.o | Player.a | false |
| 49 | convToFloat__2MRFRQ29JGeometry8TVec3<s>ScPQ29JGeometry8TVec3<f> | GhostPlayer.o | Player.a | false |
| 50 | convToFloat__2MRFRQ29JGeometry9TVec3<Sc>ScPQ29JGeometry8TVec3<f> | GhostPlayer.o | Player.a | false |
| 51 | convToFloat__2MRFsScPf | GhostPlayer.o | Player.a | false |
| 52 | convToFloat__2MRFScScPf | GhostPlayer.o | Player.a | false |
| 53 | __dt__11GhostPlayerFv | GhostPlayer.o | Player.a | false |
| 54 | __sinit_\GhostPlayer_cpp | GhostPlayer.o | Player.a | false |
| 55 | __ct__Q214NrvGhostPlayer15HostTypeNrvWaitFv | GhostPlayer.o | Player.a | false |
| 56 | __ct__Q214NrvGhostPlayer18HostTypeNrvWinDemoFv | GhostPlayer.o | Player.a | false |
| 57 | __ct__Q214NrvGhostPlayer19HostTypeNrvLostDemoFv | GhostPlayer.o | Player.a | false |
| 58 | __ct__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo0Fv | GhostPlayer.o | Player.a | false |
| 59 | __ct__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo1Fv | GhostPlayer.o | Player.a | false |
| 60 | __ct__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo2Fv | GhostPlayer.o | Player.a | false |
| 61 | __ct__Q214NrvGhostPlayer20HostTypeNrvStartDemoFv | GhostPlayer.o | Player.a | false |
| 62 | __ct__Q214NrvGhostPlayer14HostTypeNrvRunFv | GhostPlayer.o | Player.a | false |
| 63 | execute__Q214NrvGhostPlayer14HostTypeNrvRunCFP5Spine | GhostPlayer.o | Player.a | false |
| 64 | execute__Q214NrvGhostPlayer20HostTypeNrvStartDemoCFP5Spine | GhostPlayer.o | Player.a | false |
| 65 | execute__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo2CFP5Spine | GhostPlayer.o | Player.a | false |
| 66 | execute__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo1CFP5Spine | GhostPlayer.o | Player.a | false |
| 67 | execute__Q214NrvGhostPlayer24HostTypeNrvPreStartDemo0CFP5Spine | GhostPlayer.o | Player.a | false |
| 68 | execute__Q214NrvGhostPlayer19HostTypeNrvLostDemoCFP5Spine | GhostPlayer.o | Player.a | false |
| 69 | execute__Q214NrvGhostPlayer18HostTypeNrvWinDemoCFP5Spine | GhostPlayer.o | Player.a | false |
| 70 | execute__Q214NrvGhostPlayer15HostTypeNrvWaitCFP5Spine | GhostPlayer.o | Player.a | false |
| 71 | __ct__12GroupCheckerFPCcUl | GroupChecker.o | Player.a | true |
| 72 | initAfterPlacement__12GroupCheckerFv | GroupChecker.o | Player.a | true |
| 73 | add__12GroupCheckerFPC7NameObj | GroupChecker.o | Player.a | true |
| 74 | add__17GroupCheckManagerFPC7NameObjl | GroupChecker.o | Player.a | false |
| 75 | isExist__17GroupCheckManagerFPC7NameObjl | GroupChecker.o | Player.a | false |
| 76 | __dt__12GroupCheckerFv | GroupChecker.o | Player.a | true |
| 77 | __dt__17GroupCheckManagerFv | GroupChecker.o | Player.a | true |
| 78 | __ct__17GroupCheckManagerFPCc | GroupChecker.o | Player.a | true |
| 79 | viewCalc2__9J3DModelXFv | J3DModelX.o | Player.a | false |
| 80 | setDrawView__9J3DModelXFUl | J3DModelX.o | Player.a | false |
| 81 | setDrawViewBuffer__9J3DModelXFPA4_f | J3DModelX.o | Player.a | false |
| 82 | copyAnmMtxBuffer__9J3DModelXFPC9J3DModelX | J3DModelX.o | Player.a | false |
| 83 | viewCalc3__9J3DModelXFUlPA4_f | J3DModelX.o | Player.a | false |
| 84 | viewCalcRef__9J3DModelXFUlP8J3DModel | J3DModelX.o | Player.a | false |
| 85 | viewCalcRefPos__9J3DModelXFUlP8J3DModelRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | J3DModelX.o | Player.a | false |
| 86 | calcNrmMtx2__13J3DMtxBuffer2Fv | J3DModelX.o | Player.a | false |
| 87 | calcDrawMtx2__13J3DMtxBuffer2FUlRC3VecRA3_A4_CfP12J3DMtxBuffer | J3DModelX.o | Player.a | false |
| 88 | calcDrawMtx3__13J3DMtxBuffer2FUlRC3VecRA3_A4_CfP12J3DMtxBufferRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | J3DModelX.o | Player.a | false |
| 89 | directDraw__9J3DModelXFP8J3DModel | J3DModelX.o | Player.a | false |
| 90 | drawIn__9J3DModelXFP11J3DMaterialbPA4_fP8J3DModel | J3DModelX.o | Player.a | false |
| 91 | simpleDrawSetup__9J3DModelXFP11J3DMaterial | J3DModelX.o | Player.a | false |
| 92 | simpleDrawShape__9J3DModelXFP11J3DMaterial | J3DModelX.o | Player.a | false |
| 93 | storeDisplayList__9J3DModelXFP7_GDLObjUl | J3DModelX.o | Player.a | false |
| 94 | __ct__9J3DModelXFP12J3DModelDataUlUl | J3DModelX.o | Player.a | false |
| 95 | shapePacketDrawFast__9J3DModelXCFP15J3DShapePacketX | J3DModelX.o | Player.a | false |
| 96 | shapeDrawFast__9J3DModelXCFP9J3DShapeX | J3DModelX.o | Player.a | false |
| 97 | __dt__9J3DModelXFv | J3DModelX.o | Player.a | false |
| 98 | swapNrmMtx__12J3DMtxBufferFv | J3DModelX.o | Player.a | false |
| 99 | getDrawMtx__12J3DMtxBufferFi | J3DModelX.o | Player.a | false |
| 100 | getDrawMtxPtr__8J3DModelFv | J3DModelX.o | Player.a | false |
| 101 | __dt__8J3DModelFv | J3DModelX.o | Player.a | false |
| 102 | rotationMtx__13J3DMtxBuffer2FPA4_f | J3DModelX.o | Player.a | false |
| 103 | __ct__15JetTurtleShadowFPCc | JetTurtleShadow.o | Player.a | false |
| 104 | calcType0__15JetTurtleShadowFPA4_f | JetTurtleShadow.o | Player.a | false |
| 105 | drawType0__15JetTurtleShadowCFv | JetTurtleShadow.o | Player.a | false |
| 106 | drawType1__15JetTurtleShadowCFv | JetTurtleShadow.o | Player.a | false |
| 107 | init__15JetTurtleShadowFRC12JMapInfoIter | JetTurtleShadow.o | Player.a | false |
| 108 | __dt__15JetTurtleShadowFv | JetTurtleShadow.o | Player.a | false |
| 109 | __ct__10MarineSnowFv | MarineSnow.o | Player.a | false |
| 110 | view__10MarineSnowFv | MarineSnow.o | Player.a | false |
| 111 | clear__10MarineSnowFv | MarineSnow.o | Player.a | false |
| 112 | draw__10MarineSnowCFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>f | MarineSnow.o | Player.a | false |
| 113 | __ct__5MarioFP10MarioActor | Mario.o | Player.a | true |
| 114 | updateAndClearStrideParameter__5MarioFv | Mario.o | Player.a | false |
| 115 | checkKeyLock__5MarioFv | Mario.o | Player.a | false |
| 116 | updateTimers__5MarioFv | Mario.o | Player.a | false |
| 117 | updateMorphResetTimer__5MarioFv | Mario.o | Player.a | false |
| 118 | doExtraServices__5MarioFv | Mario.o | Player.a | false |
| 119 | isEnableCheckGround__5MarioFv | Mario.o | Player.a | false |
| 120 | setGroundNorm__5MarioFRCQ29JGeometry8TVec3<f> | Mario.o | Player.a | false |
| 121 | checkForceGrounding__5MarioFv | Mario.o | Player.a | false |
| 122 | fixHeadFrontVecByGravity__5MarioFv | Mario.o | Player.a | false |
| 123 | createMtxDir__5MarioFPA4_fRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | Mario.o | Player.a | false |
| 124 | isNonFixHeadVec__5MarioCFv | Mario.o | Player.a | false |
| 125 | createDirectionMtx__5MarioFPA4_f | Mario.o | Player.a | false |
| 126 | createCorrectionMtx__5MarioFPA4_fPQ29JGeometry8TVec3<f> | Mario.o | Player.a | false |
| 127 | slopeTiltHead__5MarioFPQ29JGeometry8TVec3<f> | Mario.o | Player.a | false |
| 128 | fixFrontVecByGravity__5MarioFv | Mario.o | Player.a | false |
| 129 | fixFrontVecFromUpSide__5MarioFv | Mario.o | Player.a | false |
| 130 | fixSideVecFromFrontUp__5MarioFv | Mario.o | Player.a | false |
| 131 | setSideVec__5MarioFRCQ29JGeometry8TVec3<f> | Mario.o | Player.a | false |
| 132 | setHeadVec__5MarioFRCQ29JGeometry8TVec3<f> | Mario.o | Player.a | false |
| 133 | setFrontVec__5MarioFRCQ29JGeometry8TVec3<f> | Mario.o | Player.a | false |
| 134 | setFrontVecKeepUp__5MarioFRCQ29JGeometry8TVec3<f>f | Mario.o | Player.a | false |
| 135 | setFrontVecKeepUpAngle__5MarioFRCQ29JGeometry8TVec3<f>f | Mario.o | Player.a | false |
| 136 | setFrontVecKeepUp__5MarioFRCQ29JGeometry8TVec3<f>Ul | Mario.o | Player.a | false |
| 137 | setFrontVecKeepUp__5MarioFRCQ29JGeometry8TVec3<f> | Mario.o | Player.a | true |
| 138 | setFrontVecKeepSide__5MarioFRCQ29JGeometry8TVec3<f> | Mario.o | Player.a | false |
| 139 | setHeadAndFrontVecFromRotate__5MarioFRCQ29JGeometry8TVec3<f> | Mario.o | Player.a | false |
| 140 | forceSetHeadVecKeepSide__5MarioFRCQ29JGeometry8TVec3<f> | Mario.o | Player.a | false |
| 141 | draw__5MarioCFv | Mario.o | Player.a | false |
| 142 | addTrans__5MarioFRCQ29JGeometry8TVec3<f>PCc | Mario.o | Player.a | false |
| 143 | setTrans__5MarioFRCQ29JGeometry8TVec3<f>PCc | Mario.o | Player.a | false |
| 144 | isEnableRush__5MarioCFv | Mario.o | Player.a | false |
| 145 | isInvincible__5MarioCFv | Mario.o | Player.a | false |
| 146 | inputStick__5MarioFv | Mario.o | Player.a | false |
| 147 | isCeiling__5MarioCFv | Mario.o | Player.a | false |
| 148 | setGravityVec__5MarioFRCQ29JGeometry8TVec3<f> | Mario.o | Player.a | false |
| 149 | updateSoundCode__5MarioFv | Mario.o | Player.a | false |
| 150 | isForceStopRush__5MarioCFv | Mario.o | Player.a | false |
| 151 | getShadowNorm__5MarioCFv | Mario.o | Player.a | false |
| 152 | getAirGravityVec__5MarioCFv | Mario.o | Player.a | false |
| 153 | getAirFrontVec__5MarioCFv | Mario.o | Player.a | false |
| 154 | initAfterConst__5MarioFv | Mario.o | Player.a | false |
| 155 | writeBackPhyisicalVector__5MarioFv | Mario.o | Player.a | false |
| 156 | update__5MarioFv | Mario.o | Player.a | false |
| 157 | actionMain__5MarioFv | Mario.o | Player.a | false |
| 158 | updateGroundInfo__5MarioFv | Mario.o | Player.a | false |
| 159 | postureCtrl__5MarioFPA4_f | Mario.o | Player.a | false |
| 160 | createAngleMtx__5MarioFPA4_fb | Mario.o | Player.a | false |
| 161 | updateLookOfs__5MarioFv | Mario.o | Player.a | false |
| 162 | getGravityVec__5MarioCFv | Mario.o | Player.a | false |
| 163 | touchWater__5MarioFv | Mario.o | Player.a | false |
| 164 | __sinit_\Mario_cpp | Mario.o | Player.a | false |
| 165 | getJointTransform__10XanimeCoreFUl | Mario.o | Player.a | false |
| 166 | draw3D__10MarioStateCFv | Mario.o | Player.a | false |
| 167 | isInvalidTriangle__31TriangleFilterDelegator<5Mario>CFPC8Triangle | Mario.o | Player.a | false |
| 168 | __as__8TriangleFRC8Triangle | MarioActor.o | Player.a | true |
| 169 | getEuler__Q29JGeometry64TRotation3<Q29JGeometry38TMatrix34<Q29JGeometry13SMatrix34C<f>>>CFRQ29JGeometry8TVec3<f> | MarioActor.o | Player.a | false |
| 170 | __ct__10MarioActorFPCc | MarioActor.o | Player.a | true |
| 171 | __dt__10MarioActorFv | MarioActor.o | Player.a | false |
| 172 | init__10MarioActorFRC12JMapInfoIter | MarioActor.o | Player.a | true |
| 173 | init2__10MarioActorFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>l | MarioActor.o | Player.a | true |
| 174 | initAfterPlacement__10MarioActorFv | MarioActor.o | Player.a | true |
| 175 | initAfterOpeningDemo__10MarioActorFv | MarioActor.o | Player.a | true |
| 176 | calcBaseFrontVec__10MarioActorFRCQ29JGeometry8TVec3<f> | MarioActor.o | Player.a | true |
| 177 | playSound__10MarioActorFPCcl | MarioActor.o | Player.a | true |
| 178 | changeAnimation__10MarioActorFPCcPCc | MarioActor.o | Player.a | true |
| 179 | changeAnimationNonStop__10MarioActorFPCc | MarioActor.o | Player.a | true |
| 180 | changeAnimationUpper__10MarioActorFPCc | MarioActor.o | Player.a | true |
| 181 | stopAnimation__10MarioActorFPCc | MarioActor.o | Player.a | true |
| 182 | isAnimationRun__10MarioActorCFPCc | MarioActor.o | Player.a | true |
| 183 | changeNullAnimation__10MarioActorFPCcSc | MarioActor.o | Player.a | true |
| 184 | clearNullAnimation__10MarioActorFSc | MarioActor.o | Player.a | false |
| 185 | isStopNullAnimation__10MarioActorCFv | MarioActor.o | Player.a | true |
| 186 | changeGameOverAnimation__10MarioActorFv | MarioActor.o | Player.a | true |
| 187 | getJointCtrl__10MarioActorCFPCc | MarioActor.o | Player.a | true |
| 188 | updateRotationInfo__10MarioActorFv | MarioActor.o | Player.a | false |
| 189 | exeWait__10MarioActorFv | MarioActor.o | Player.a | true |
| 190 | movement__10MarioActorFv | MarioActor.o | Player.a | true |
| 191 | control__10MarioActorFv | MarioActor.o | Player.a | true |
| 192 | control2__10MarioActorFv | MarioActor.o | Player.a | true |
| 193 | controlMain__10MarioActorFv | MarioActor.o | Player.a | true |
| 194 | updateBehavior__10MarioActorFv | MarioActor.o | Player.a | true |
| 195 | updateBindRatio__10MarioActorFv | MarioActor.o | Player.a | true |
| 196 | isInPunchTimerRange__10MarioActorCFv | MarioActor.o | Player.a | true |
| 197 | updatePunching__10MarioActorFv | MarioActor.o | Player.a | true |
| 198 | doRush__10MarioActorFv | MarioActor.o | Player.a | true |
| 199 | updateSwingTimer__10MarioActorFv | MarioActor.o | Player.a | true |
| 200 | updateSwingAction__10MarioActorFv | MarioActor.o | Player.a | true |
| 201 | checkClapCatchStart__10MarioActorFv | MarioActor.o | Player.a | false |
| 202 | updateRealMtx__10MarioActorFv | MarioActor.o | Player.a | true |
| 203 | setUpperRotateY__10MarioActorFf | MarioActor.o | Player.a | false |
| 204 | decLife__10MarioActorFUs | MarioActor.o | Player.a | true |
| 205 | decLifeLarge__10MarioActorFv | MarioActor.o | Player.a | true |
| 206 | decLifeMiddle__10MarioActorFv | MarioActor.o | Player.a | true |
| 207 | decLifeSmall__10MarioActorFv | MarioActor.o | Player.a | true |
| 208 | resetWaterLife__10MarioActorFv | MarioActor.o | Player.a | true |
| 209 | updateLife__10MarioActorFv | MarioActor.o | Player.a | true |
| 210 | incLife__10MarioActorFUl | MarioActor.o | Player.a | true |
| 211 | changeMaxLife__10MarioActorFl | MarioActor.o | Player.a | true |
| 212 | doPressing__10MarioActorFv | MarioActor.o | Player.a | true |
| 213 | careMovingObject__10MarioActorFv | MarioActor.o | Player.a | true |
| 214 | doStun__10MarioActorFv | MarioActor.o | Player.a | true |
| 215 | scaleMtx__10MarioActorFPA4_f | MarioActor.o | Player.a | true |
| 216 | updateBaseScaleMtx__10MarioActorFv | MarioActor.o | Player.a | true |
| 217 | getRealMtx__10MarioActorCFPA4_fPCc | MarioActor.o | Player.a | false |
| 218 | getRealPos__10MarioActorCFPCcPQ29JGeometry8TVec3<f> | MarioActor.o | Player.a | false |
| 219 | getGlobalJointMtx__10MarioActorFPCc | MarioActor.o | Player.a | false |
| 220 | calcAnimInMovement__10MarioActorFv | MarioActor.o | Player.a | false |
| 221 | forceSetBaseMtx__10MarioActorFPA4_f | MarioActor.o | Player.a | false |
| 222 | calcAnim__10MarioActorFv | MarioActor.o | Player.a | false |
| 223 | calcAndSetBaseMtx__10MarioActorFv | MarioActor.o | Player.a | false |
| 224 | setBlendMtxTimer__10MarioActorFUs | MarioActor.o | Player.a | false |
| 225 | getGroundPos__10MarioActorCFPQ29JGeometry8TVec3<f> | MarioActor.o | Player.a | false |
| 226 | getShadowPos__10MarioActorCFv | MarioActor.o | Player.a | false |
| 227 | isTurning__10MarioActorCFv | MarioActor.o | Player.a | true |
| 228 | isJumping__10MarioActorCFv | MarioActor.o | Player.a | false |
| 229 | isJumpRising__10MarioActorCFv | MarioActor.o | Player.a | false |
| 230 | isPunching__10MarioActorCFv | MarioActor.o | Player.a | false |
| 231 | isItemSwinging__10MarioActorCFv | MarioActor.o | Player.a | false |
| 232 | isDamaging__10MarioActorCFv | MarioActor.o | Player.a | false |
| 233 | isNeedDamageFog__10MarioActorCFv | MarioActor.o | Player.a | false |
| 234 | isStaggering__10MarioActorCFv | MarioActor.o | Player.a | false |
| 235 | isSleeping__10MarioActorCFv | MarioActor.o | Player.a | false |
| 236 | isRefuseTalk__10MarioActorCFv | MarioActor.o | Player.a | false |
| 237 | isDebugMode__10MarioActorCFv | MarioActor.o | Player.a | true |
| 238 | jumpHop__10MarioActorFv | MarioActor.o | Player.a | false |
| 239 | calcCenterPos__10MarioActorFv | MarioActor.o | Player.a | false |
| 240 | calcHeadPos__10MarioActorFv | MarioActor.o | Player.a | false |
| 241 | setPress__10MarioActorFUcl | MarioActor.o | Player.a | false |
| 242 | getResourceTable__10MarioActorCFv | MarioActor.o | Player.a | false |
| 243 | isEnableMoveMario__10MarioActorCFv | MarioActor.o | Player.a | false |
| 244 | isEnableNerveChange__10MarioActorCFv | MarioActor.o | Player.a | false |
| 245 | forceGameOver__10MarioActorFv | MarioActor.o | Player.a | false |
| 246 | forceGameOverAbyss__10MarioActorFv | MarioActor.o | Player.a | false |
| 247 | forceGameOverBlackHole__10MarioActorFv | MarioActor.o | Player.a | false |
| 248 | forceGameOverNonStop__10MarioActorFv | MarioActor.o | Player.a | false |
| 249 | forceGameOverSink__10MarioActorFv | MarioActor.o | Player.a | false |
| 250 | updateCameraInfo__10MarioActorFv | MarioActor.o | Player.a | false |
| 251 | binderFilter__10MarioActorFPC8Triangle | MarioActor.o | Player.a | false |
| 252 | getFrameBufferWidth__2MRFv | MarioActor.o | Player.a | false |
| 253 | setPunchHitTimer__10MarioActorFUc | MarioActor.o | Player.a | false |
| 254 | __sinit_\MarioActor_cpp | MarioActor.o | Player.a | false |
| 255 | isInvalidTriangle__37TriangleFilterDelegator<10MarioActor>CFPC8Triangle | MarioActor.o | Player.a | false |
| 256 | initDrawAndModel__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 257 | initBeeMario__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 258 | initHopperMario__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 259 | initIceMario__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 260 | initInvincibleMario__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 261 | initTeresaMario__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 262 | initTornadoMario__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 263 | initBoneMario__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 264 | changeDisplayMode__10MarioActorFUc | MarioActorDraw.o | Player.a | false |
| 265 | calcViewAndEntry__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 266 | drawMarioModel__10MarioActorCFv | MarioActorDraw.o | Player.a | true |
| 267 | isAllHidden__10MarioActorCFv | MarioActorDraw.o | Player.a | false |
| 268 | swapTextureInit__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 269 | initFace__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 270 | updateFace__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 271 | __sinit_\MarioActorDraw_cpp | MarioActorDraw.o | Player.a | false |
| 272 | Functor<10MarioActor>__2MRFPC10MarioActorM10MarioActorFPCvPCv_v_Q22MR49FunctorV0M<PC10MarioActor,M10MarioActorFPCvPCv_v> | MarioActorDraw.o | Player.a | false |
| 273 | __cl__Q22MR49FunctorV0M<PC10MarioActor,M10MarioActorFPCvPCv_v>CFv | MarioActorDraw.o | Player.a | false |
| 274 | clone__Q22MR49FunctorV0M<PC10MarioActor,M10MarioActorFPCvPCv_v>CFP7JKRHeap | MarioActorDraw.o | Player.a | false |
| 275 | initBlur__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 276 | getJ3DModel__10MarioActorCFv | MarioActorDraw.o | Player.a | false |
| 277 | getModelData__10MarioActorCFv | MarioActorDraw.o | Player.a | false |
| 278 | getSimpleModel__10MarioActorCFv | MarioActorDraw.o | Player.a | false |
| 279 | calcViewMainModel__10MarioActorFv | MarioActorDraw.o | Player.a | false |
| 280 | draw__10MarioActorCFv | MarioActorDraw.o | Player.a | false |
| 281 | drawIndirect__10MarioActorCFv | MarioActorDraw.o | Player.a | false |
| 282 | drawIndirectModel__10MarioActorCFv | MarioActorDraw.o | Player.a | false |
| 283 | drawReflectModel__10MarioActorCFv | MarioActorDraw.o | Player.a | false |
| 284 | drawModelBlur__10MarioActorCFv | MarioActorDraw.o | Player.a | false |
| 285 | createTextureDL__10MarioActorFP8DLholderUsUs | MarioActorDraw.o | Player.a | false |
| 286 | swapTexture__10MarioActorCFPCcUc | MarioActorDraw.o | Player.a | false |
| 287 | copyMaterial__10MarioActorFP8J3DModelUsl | MarioActorDraw.o | Player.a | false |
| 288 | copyExtraMtxBuffer__9J3DModelXFPC9J3DModelX | MarioActorDraw.o | Player.a | false |
| 289 | swapDrawBuffer__9J3DModelXFUl | MarioActorDraw.o | Player.a | false |
| 290 | addDL__9DLchangerFP9J3DModelX | MarioActorDraw.o | Player.a | false |
| 291 | setDynamicDL__9J3DModelXFPUcUl | MarioActorDraw.o | Player.a | false |
| 292 | isEnableSpinPunch__10MarioActorFv | MarioActorPunch.o | Player.a | false |
| 293 | reactionPunch__10MarioActorFP9HitSensor | MarioActorPunch.o | Player.a | false |
| 294 | sendPunch__10MarioActorFP9HitSensorb | MarioActorPunch.o | Player.a | false |
| 295 | doFreezeAttack__10MarioActorFP9HitSensor | MarioActorPunch.o | Player.a | false |
| 296 | trySpinPunch__10MarioActorFv | MarioActorPunch.o | Player.a | false |
| 297 | printHitMark__10MarioActorFP9HitSensor | MarioActorPunch.o | Player.a | false |
| 298 | tryPunchAirAfter__10MarioActorFP9HitSensor | MarioActorPunch.o | Player.a | false |
| 299 | sendBodyAttack__10MarioActorFP9HitSensor | MarioActorPunch.o | Player.a | false |
| 300 | doFreezeAttack__10MarioActorFv | MarioActorPunch.o | Player.a | false |
| 301 | __sinit_\MarioActorPunch_cpp | MarioActorPunch.o | Player.a | false |
| 302 | getMapBaseMtx__10MarioActorCFv | MarioActorCamera.o | Player.a | false |
| 303 | isFastRise__10MarioActorCFv | MarioActorCamera.o | Player.a | false |
| 304 | isLongDrop__10MarioActorCFv | MarioActorCamera.o | Player.a | false |
| 305 | isFastDrop__10MarioActorCFv | MarioActorCamera.o | Player.a | false |
| 306 | getSpecialMode__10MarioActorCFv | MarioActorCamera.o | Player.a | false |
| 307 | isCameraStateOn__10MarioActorCF25SPECIAL_STATUS_FOR_CAMERA | MarioActorCamera.o | Player.a | false |
| 308 | getFrontVec__10MarioActorCFPQ29JGeometry8TVec3<f> | MarioActorCamera.o | Player.a | false |
| 309 | getSideVec__10MarioActorCFPQ29JGeometry8TVec3<f> | MarioActorCamera.o | Player.a | false |
| 310 | getUpVec__10MarioActorCFPQ29JGeometry8TVec3<f> | MarioActorCamera.o | Player.a | false |
| 311 | getLastMove__10MarioActorCFPQ29JGeometry8TVec3<f> | MarioActorCamera.o | Player.a | false |
| 312 | getLastMove__10MarioActorCFv | MarioActorCamera.o | Player.a | false |
| 313 | getTransForCamera__10MarioActorCFv | MarioActorCamera.o | Player.a | false |
| 314 | updateTransForCamera__10MarioActorFv | MarioActorCamera.o | Player.a | false |
| 315 | updateForCamera__10MarioActorFv | MarioActorCamera.o | Player.a | false |
| 316 | __sinit_\MarioActorCamera_cpp | MarioActorCamera.o | Player.a | false |
| 317 | bodyClap__10MarioActorFv | MarioActorClap.o | Player.a | false |
| 318 | __sinit_\MarioActorClap_cpp | MarioActorClap.o | Player.a | false |
| 319 | forceKill__10MarioActorFUl | MarioActorGameOver.o | Player.a | false |
| 320 | exeGameOver__10MarioActorFv | MarioActorGameOver.o | Player.a | false |
| 321 | exeGameOverAbyss__10MarioActorFv | MarioActorGameOver.o | Player.a | false |
| 322 | exeGameOverFire__10MarioActorFv | MarioActorGameOver.o | Player.a | false |
| 323 | exeGameOverSink__10MarioActorFv | MarioActorGameOver.o | Player.a | false |
| 324 | __sinit_\MarioActorGameOver_cpp | MarioActorGameOver.o | Player.a | false |
| 325 | exeGameOverNonStop__10MarioActorFv | MarioActorGameOver.o | Player.a | false |
| 326 | exeTimeWait__10MarioActorFv | MarioActorGameOver.o | Player.a | false |
| 327 | getGravityVec__10MarioActorCFv | MarioActorGravity.o | Player.a | false |
| 328 | getGravityVector__10MarioActorCFv | MarioActorGravity.o | Player.a | false |
| 329 | getAirGravityVec__10MarioActorCFv | MarioActorGravity.o | Player.a | false |
| 330 | getGravityVector__10MarioActorCFPQ29JGeometry8TVec3<f> | MarioActorGravity.o | Player.a | false |
| 331 | getGravityRatio__10MarioActorCFv | MarioActorGravity.o | Player.a | false |
| 332 | getGravityInfo__10MarioActorCFv | MarioActorGravity.o | Player.a | false |
| 333 | getGravityLevel__10MarioActorCFv | MarioActorGravity.o | Player.a | false |
| 334 | checkBeeWallStick__10MarioActorFRQ29JGeometry8TVec3<f> | MarioActorGravity.o | Player.a | false |
| 335 | checkBeeFloorStick__10MarioActorFRQ29JGeometry8TVec3<f> | MarioActorGravity.o | Player.a | false |
| 336 | syncJumpBeeStickMode__10MarioActorFv | MarioActorGravity.o | Player.a | false |
| 337 | updateBeeModeGravity__10MarioActorFRQ29JGeometry8TVec3<f> | MarioActorGravity.o | Player.a | false |
| 338 | isInZeroGravitySpot__10MarioActorCFv | MarioActorGravity.o | Player.a | false |
| 339 | updateGravityVec__10MarioActorFbb | MarioActorGravity.o | Player.a | false |
| 340 | checkBeeCeilStick__10MarioActorFRQ29JGeometry8TVec3<f> | MarioActorGravity.o | Player.a | false |
| 341 | updateBeeStickMode__10MarioActorFRQ29JGeometry8TVec3<f> | MarioActorGravity.o | Player.a | false |
| 342 | __sinit_\MarioActorGravity_cpp | MarioActorGravity.o | Player.a | false |
| 343 | initHand__10MarioActorFv | MarioActorHand.o | Player.a | false |
| 344 | updateHand__10MarioActorFv | MarioActorHand.o | Player.a | false |
| 345 | __sinit_\MarioActorHand_cpp | MarioActorHand.o | Player.a | false |
| 346 | changeHandMaterial__10MarioActorFv | MarioActorHand.o | Player.a | false |
| 347 | updateHandAtMorph__10MarioActorFv | MarioActorHand.o | Player.a | false |
| 348 | drawHand__10MarioActorCFv | MarioActorHand.o | Player.a | false |
| 349 | drawIndirectHand__10MarioActorCFv | MarioActorHand.o | Player.a | false |
| 350 | initMember__10MarioActorFv | MarioActorInit.o | Player.a | true |
| 351 | __sinit_\MarioActorInit_cpp | MarioActorInit.o | Player.a | false |
| 352 | resetPadSwing__10MarioActorFv | MarioActorPad.o | Player.a | false |
| 353 | isRequestHipDrop__10MarioActorCFv | MarioActorPad.o | Player.a | false |
| 354 | isRequestRush__10MarioActorCFv | MarioActorPad.o | Player.a | false |
| 355 | isRequestThrow__10MarioActorCFv | MarioActorPad.o | Player.a | false |
| 356 | isRequestSpin__10MarioActorCFv | MarioActorPad.o | Player.a | false |
| 357 | isRequestJump__10MarioActorCFv | MarioActorPad.o | Player.a | false |
| 358 | isRequestJump2P__10MarioActorCFv | MarioActorPad.o | Player.a | false |
| 359 | isKeepJump__10MarioActorCFv | MarioActorPad.o | Player.a | false |
| 360 | isKeepJump2P__10MarioActorCFv | MarioActorPad.o | Player.a | false |
| 361 | checkButtonType__10MarioActorCFUsb | MarioActorPad.o | Player.a | false |
| 362 | getStickValue__10MarioActorFPfPf | MarioActorPad.o | Player.a | false |
| 363 | updateActionTrigger__10MarioActorFv | MarioActorPad.o | Player.a | false |
| 364 | updateControllerSwing__10MarioActorFv | MarioActorPad.o | Player.a | false |
| 365 | updateControllerSwingLeft__10MarioActorFv | MarioActorPad.o | Player.a | false |
| 366 | lockOnDPD__10MarioActorFv | MarioActorPad.o | Player.a | false |
| 367 | isRequestSpinJump2P__10MarioActorCFv | MarioActorPad.o | Player.a | false |
| 368 | __sinit_\MarioActorPad_cpp | MarioActorPad.o | Player.a | false |
| 369 | init2D__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 370 | initParts__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 371 | updateBeeWingAnimation__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 372 | updateTornado__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 373 | updateTakingPosition__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 374 | getCarrySensor__10MarioActorCFv | MarioActorParts.o | Player.a | false |
| 375 | changeSpecialModeAnimation__10MarioActorFPCc | MarioActorParts.o | Player.a | false |
| 376 | updateSpecialModeAnimation__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 377 | initFireBall__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 378 | shootFireBall__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 379 | showFreezeModel__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 380 | hideFreezeModel__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 381 | updateFairyStar__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 382 | __sinit_\MarioActorParts_cpp | MarioActorParts.o | Player.a | false |
| 383 | update2D__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 384 | updateThrowVector__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 385 | createIceFloor__10MarioActorFRCQ29JGeometry8TVec3<f> | MarioActorParts.o | Player.a | false |
| 386 | createIceFloor__10MarioActorFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioActorParts.o | Player.a | false |
| 387 | createIceWall__10MarioActorFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioActorParts.o | Player.a | false |
| 388 | updateBaseMtxTeresa__10MarioActorFPA4_f | MarioActorParts.o | Player.a | false |
| 389 | finalizeFreezeModel__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 390 | offTakingFlag__10MarioActorFv | MarioActorParts.o | Player.a | false |
| 391 | setLocalScale__15XjointTransformFf | MarioActorParts.o | Player.a | false |
| 392 | settingRush__10MarioActorFv | MarioActorRush.o | Player.a | false |
| 393 | isFixJumpRushSensor__10MarioActorCFPC9HitSensor | MarioActorRush.o | Player.a | false |
| 394 | isLandEffectRushSensor__10MarioActorCFPC9HitSensor | MarioActorRush.o | Player.a | false |
| 395 | resetCondition__10MarioActorFv | MarioActorRush.o | Player.a | false |
| 396 | beginRush__10MarioActorFv | MarioActorRush.o | Player.a | false |
| 397 | endRush__10MarioActorFPC11RushEndInfo | MarioActorRush.o | Player.a | false |
| 398 | takeSensor__10MarioActorFP9HitSensor | MarioActorRush.o | Player.a | false |
| 399 | __sinit_\MarioActorRush_cpp | MarioActorRush.o | Player.a | false |
| 400 | setupSensors__10MarioActorFv | MarioActorSensor.o | Player.a | false |
| 401 | updateHitSensor__10MarioActorFP9HitSensor | MarioActorSensor.o | Player.a | false |
| 402 | doTrampleJump__10MarioActorFP9HitSensor | MarioActorSensor.o | Player.a | false |
| 403 | trampleJump__10MarioActorFff | MarioActorSensor.o | Player.a | false |
| 404 | __sinit_\MarioActorSensor_cpp | MarioActorSensor.o | Player.a | false |
| 405 | attackSensor__10MarioActorFP9HitSensorP9HitSensor | MarioActorSensor.o | Player.a | false |
| 406 | sendMsgToSensor__10MarioActorFP9HitSensorUl | MarioActorSensor.o | Player.a | false |
| 407 | resetSensorCount__10MarioActorFv | MarioActorSensor.o | Player.a | false |
| 408 | recordScoutingObject__10MarioActorFP9HitSensor | MarioActorSensor.o | Player.a | false |
| 409 | updateScouter__10MarioActorFv | MarioActorSensor.o | Player.a | false |
| 410 | initScouter__10MarioActorFv | MarioActorSensor.o | Player.a | false |
| 411 | initForJump__10MarioActorFv | MarioActorSensor.o | Player.a | false |
| 412 | initShadow__10MarioActorFv | MarioActorShadow.o | Player.a | false |
| 413 | calcViewReflectionModel__10MarioActorFv | MarioActorShadow.o | Player.a | false |
| 414 | calcViewWallShadowModel__10MarioActorFv | MarioActorShadow.o | Player.a | false |
| 415 | drawShadow__10MarioActorCFv | MarioActorShadow.o | Player.a | false |
| 416 | __sinit_\MarioActorShadow_cpp | MarioActorShadow.o | Player.a | false |
| 417 | decideShadowMode__10MarioActorFv | MarioActorShadow.o | Player.a | false |
| 418 | calcViewSilhouetteModel__10MarioActorFv | MarioActorShadow.o | Player.a | false |
| 419 | calcCylinderToCenter__10MarioActorFPC7AreaObjPQ29JGeometry8TVec3<f> | MarioActorShadow.o | Player.a | false |
| 420 | calcViewBlurModel__10MarioActorFv | MarioActorShadow.o | Player.a | false |
| 421 | calcViewFootPrint__10MarioActorFv | MarioActorShadow.o | Player.a | false |
| 422 | drawSilhouette__10MarioActorCFv | MarioActorShadow.o | Player.a | false |
| 423 | getWaterEdgeDist__9MarioSwimCFv | MarioActorShadow.o | Player.a | false |
| 424 | getDrawMtx__8J3DModelFi | MarioActorShadow.o | Player.a | false |
| 425 | initScreenBox__10MarioActorFv | MarioActorSpecialDraw.o | Player.a | false |
| 426 | isUseScreenBox__10MarioActorCFv | MarioActorSpecialDraw.o | Player.a | false |
| 427 | calcScreenBoxRange__10MarioActorFv | MarioActorSpecialDraw.o | Player.a | false |
| 428 | captureScreenBox__10MarioActorCFv | MarioActorSpecialDraw.o | Player.a | false |
| 429 | writeBackScreenBox__10MarioActorCFv | MarioActorSpecialDraw.o | Player.a | false |
| 430 | calc1stPersonView__10MarioActorFv | MarioActorSpecialDraw.o | Player.a | false |
| 431 | hideBeeFur__10MarioActorFv | MarioActorSpecialDraw.o | Player.a | false |
| 432 | calcFogLighting__10MarioActorFv | MarioActorSpecialDraw.o | Player.a | false |
| 433 | resetFog__10MarioActorFv | MarioActorSpecialDraw.o | Player.a | false |
| 434 | updateAlphaDL__10MarioActorFUc | MarioActorSpecialDraw.o | Player.a | false |
| 435 | updateSimpleAlphaDL__10MarioActorFUc | MarioActorSpecialDraw.o | Player.a | false |
| 436 | updateReflectAlphaDL__10MarioActorFUc | MarioActorSpecialDraw.o | Player.a | false |
| 437 | updateLightDL__10MarioActorFRC6Color8RC6Color8RC6Color8f | MarioActorSpecialDraw.o | Player.a | false |
| 438 | createRainbowDL__10MarioActorFv | MarioActorSpecialDraw.o | Player.a | false |
| 439 | drawScreenBlend__10MarioActorCFv | MarioActorSpecialDraw.o | Player.a | false |
| 440 | updateRandomTexture__10MarioActorFf | MarioActorSpecialDraw.o | Player.a | false |
| 441 | drawWallShade__10MarioActorCFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>f | MarioActorSpecialDraw.o | Player.a | false |
| 442 | drawSpinInhibit__10MarioActorCFv | MarioActorSpecialDraw.o | Player.a | false |
| 443 | drawColdWaterDamage__10MarioActorCFv | MarioActorSpecialDraw.o | Player.a | false |
| 444 | setRasterScroll__10MarioActorFlll | MarioActorSpecialDraw.o | Player.a | false |
| 445 | updateRasterScroll__10MarioActorFv | MarioActorSpecialDraw.o | Player.a | false |
| 446 | drawRasterScroll__10MarioActorCFfsf | MarioActorSpecialDraw.o | Player.a | false |
| 447 | drawMosaic__10MarioActorCFv | MarioActorSpecialDraw.o | Player.a | false |
| 448 | drawLifeUp__10MarioActorCFv | MarioActorSpecialDraw.o | Player.a | false |
| 449 | calcSpinEffect__10MarioActorFv | MarioActorSpecialDraw.o | Player.a | false |
| 450 | drawSpinEffect__10MarioActorCFv | MarioActorSpecialDraw.o | Player.a | false |
| 451 | drawSphereMask__10MarioActorCFv | MarioActorSpecialDraw.o | Player.a | false |
| 452 | initDarkMask__10MarioActorFv | MarioActorSpecialDraw.o | Player.a | false |
| 453 | updateDarkMask__10MarioActorFUs | MarioActorSpecialDraw.o | Player.a | false |
| 454 | drawDarkMask__10MarioActorCFv | MarioActorSpecialDraw.o | Player.a | false |
| 455 | __ct__Q29JGeometry8TBox2<f>Fffff | MarioActorSpecialDraw.o | Player.a | false |
| 456 | GXPosition3f32 | MarioActorSpecialDraw.o | Player.a | false |
| 457 | showBeeFur__10MarioActorFv | MarioActorSpecialDraw.o | Player.a | false |
| 458 | __sinit_\MarioActorSpecialDraw_cpp | MarioActorSpecialDraw.o | Player.a | false |
| 459 | swap__9DLchangerFv | MarioActorSpecialDraw.o | Player.a | false |
| 460 | getBlurOffset__10MarioStateCFv | MarioActorSpecialDraw.o | Player.a | false |
| 461 | initActionMatrix__10MarioActorFv | MarioActorMatrix.o | Player.a | false |
| 462 | isActionOk__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 463 | selectAction__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 464 | selectAutoBind__10MarioActorCFPCcPUc | MarioActorMatrix.o | Player.a | false |
| 465 | selectCustomEffectSpinHitSound__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 466 | selectSpinCatchInRush__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 467 | selectHomingInSuperHipDrop__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 468 | selectNotHomingSensor__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 469 | selectInvalidMovingCollision__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 470 | selectQuickResetBeeWallGravity__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 471 | selectJumpRushSensor__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 472 | selectDamageFireColor__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 473 | selectWaterInOutEffect__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 474 | selectOnDamageRush__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 475 | selectTiltPress__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 476 | selectHandyRush__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 477 | selectRecoverFlyMeter__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 478 | selectHideFlyMeter__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 479 | selectTeresaThru__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 480 | selectRebindTimer__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 481 | selectHipDropRush__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 482 | selectPushOff__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 483 | selectWaterInOutRush__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 484 | selectLandEffect__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 485 | selectNoShadow__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 486 | selectDamagePop__10MarioActorCFPC9HitSensor | MarioActorMatrix.o | Player.a | false |
| 487 | getFaceLookHeight__10MarioActorCFPCc | MarioActorMatrix.o | Player.a | false |
| 488 | __sinit_\MarioActorMatrix_cpp | MarioActorMatrix.o | Player.a | false |
| 489 | setPlayerMode__10MarioActorFUsb | MarioActorMorph.o | Player.a | false |
| 490 | resetPlayerModeOnDamage__10MarioActorFv | MarioActorMorph.o | Player.a | false |
| 491 | resetPlayerModeOnNoDamage__10MarioActorFv | MarioActorMorph.o | Player.a | false |
| 492 | __sinit_\MarioActorMorph_cpp | MarioActorMorph.o | Player.a | false |
| 493 | updatePlayerMode__10MarioActorFv | MarioActorMorph.o | Player.a | false |
| 494 | touchSensor__10MarioActorFP9HitSensor | MarioActorMorph.o | Player.a | false |
| 495 | initMorphStringTable__10MarioActorFv | MarioActorMorph.o | Player.a | false |
| 496 | changeMorphString__10MarioActorCFPCc | MarioActorMorph.o | Player.a | false |
| 497 | initBlink__10MarioActorFv | MarioActorEye.o | Player.a | false |
| 498 | setBlink__10MarioActorFPCc | MarioActorEye.o | Player.a | false |
| 499 | updateBlink__10MarioActorFv | MarioActorEye.o | Player.a | false |
| 500 | __sinit_\MarioActorEye_cpp | MarioActorEye.o | Player.a | false |
| 501 | attackOrPushSensor__10MarioActorFP9HitSensorf | MarioActorOffensiveMsg.o | Player.a | false |
| 502 | attackOrPushSensorInDamage__10MarioActorFP9HitSensorf | MarioActorOffensiveMsg.o | Player.a | false |
| 503 | attackOrPushSensorInRush__10MarioActorFP9HitSensorf | MarioActorOffensiveMsg.o | Player.a | false |
| 504 | tryAddClapCoin__10MarioActorFP9HitSensor | MarioActorOffensiveMsg.o | Player.a | false |
| 505 | tryTornadoAttack__10MarioActorFP9HitSensor | MarioActorOffensiveMsg.o | Player.a | false |
| 506 | isUnderTarget__10MarioActorFP9HitSensor | MarioActorOffensiveMsg.o | Player.a | false |
| 507 | tryHipDropAttack__10MarioActorFP9HitSensor | MarioActorOffensiveMsg.o | Player.a | false |
| 508 | checkAndTryTrampleAttack__10MarioActorFP9HitSensorfb | MarioActorOffensiveMsg.o | Player.a | false |
| 509 | tryTrampleAttack__10MarioActorFP9HitSensor | MarioActorOffensiveMsg.o | Player.a | false |
| 510 | cylinderHorizontalCheck__10MarioActorFP9HitSensor | MarioActorOffensiveMsg.o | Player.a | false |
| 511 | tryJetAttack__10MarioActorFP9HitSensor | MarioActorOffensiveMsg.o | Player.a | false |
| 512 | tryCounterJetAttack__10MarioActorFP9HitSensor | MarioActorOffensiveMsg.o | Player.a | false |
| 513 | tryGetItem__10MarioActorFP9HitSensor | MarioActorOffensiveMsg.o | Player.a | false |
| 514 | cylinderPushCheck__10MarioActorFRCQ29JGeometry8TVec3<f>fff | MarioActorOffensiveMsg.o | Player.a | false |
| 515 | attackOrPushPolygons__10MarioActorFv | MarioActorOffensiveMsg.o | Player.a | false |
| 516 | sendWallTouch__10MarioActorFP9HitSensorP9HitSensor | MarioActorOffensiveMsg.o | Player.a | false |
| 517 | sendMsgUpperPunch__10MarioActorFP9HitSensor | MarioActorOffensiveMsg.o | Player.a | false |
| 518 | __sinit_\MarioActorOffensiveMsg_cpp | MarioActorOffensiveMsg.o | Player.a | false |
| 519 | receiveMsgEnemyAttack__10MarioActorFUlP9HitSensorP9HitSensor | MarioActorDefensiveMsg.o | Player.a | false |
| 520 | tryAttackMsg__10MarioActorFUlPC9HitSensorPb | MarioActorDefensiveMsg.o | Player.a | false |
| 521 | receiveMsgPush__10MarioActorFP9HitSensorP9HitSensor | MarioActorDefensiveMsg.o | Player.a | false |
| 522 | receiveOtherMsg__10MarioActorFUlP9HitSensorP9HitSensor | MarioActorDefensiveMsg.o | Player.a | false |
| 523 | __sinit_\MarioActorDefensiveMsg_cpp | MarioActorDefensiveMsg.o | Player.a | false |
| 524 | tryVectorAttackMsg__10MarioActorFUlRCQ29JGeometry8TVec3<f> | MarioActorDefensiveMsg.o | Player.a | false |
| 525 | receiveMsgTaken__10MarioActorFP9HitSensorP9HitSensor | MarioActorDefensiveMsg.o | Player.a | false |
| 526 | cylinderHitCheck__10MarioActorFPC9HitSensorPQ29JGeometry8TVec3<f> | MarioActorDefensiveMsg.o | Player.a | false |
| 527 | hitWall__10MarioStateFRCQ29JGeometry8TVec3<f>P9HitSensor | MarioActorDefensiveMsg.o | Player.a | false |
| 528 | passRing__10MarioStateFPC9HitSensor | MarioActorDefensiveMsg.o | Player.a | false |
| 529 | addRushSensor__10MarioActorFP9HitSensorb | MarioActorRushMsg.o | Player.a | false |
| 530 | tryStandardRush__10MarioActorFv | MarioActorRushMsg.o | Player.a | false |
| 531 | checkPriorRushTarget__10MarioActorFv | MarioActorRushMsg.o | Player.a | false |
| 532 | getNearestRushTarget__10MarioActorCFb | MarioActorRushMsg.o | Player.a | false |
| 533 | getNearestJumpTarget__10MarioActorCFv | MarioActorRushMsg.o | Player.a | false |
| 534 | getHighPriorityTarget__10MarioActorCFv | MarioActorRushMsg.o | Player.a | false |
| 535 | getRescueTarget__10MarioActorCFv | MarioActorRushMsg.o | Player.a | false |
| 536 | tryStartRush__10MarioActorFb | MarioActorRushMsg.o | Player.a | false |
| 537 | tryJumpRush__10MarioActorFv | MarioActorRushMsg.o | Player.a | false |
| 538 | tryRushInRush__10MarioActorFv | MarioActorRushMsg.o | Player.a | false |
| 539 | __sinit_\MarioActorRushMsg_cpp | MarioActorRushMsg.o | Player.a | false |
| 540 | memorizeSensorThrow__10MarioActorFP9HitSensor | MarioActorTakeMsg.o | Player.a | false |
| 541 | tryThrow__10MarioActorFv | MarioActorTakeMsg.o | Player.a | false |
| 542 | tryReleaseDirect__10MarioActorFPC9HitSensor | MarioActorTakeMsg.o | Player.a | false |
| 543 | damageDropThrowMemoSensor__10MarioActorFv | MarioActorTakeMsg.o | Player.a | false |
| 544 | rushDropThrowMemoSensor__10MarioActorFv | MarioActorTakeMsg.o | Player.a | false |
| 545 | trySetLockOnTarget__10MarioActorFP9HitSensor | MarioActorTakeMsg.o | Player.a | false |
| 546 | tryCoinPull__10MarioActorFv | MarioActorTakeMsg.o | Player.a | false |
| 547 | tryCoinPullInRush__10MarioActorFv | MarioActorTakeMsg.o | Player.a | false |
| 548 | flushCoinPull__10MarioActorFv | MarioActorTakeMsg.o | Player.a | false |
| 549 | tryCoinPullOne__10MarioActorFP9HitSensor | MarioActorTakeMsg.o | Player.a | false |
| 550 | tryPullTrans__10MarioActorFPQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioActorTakeMsg.o | Player.a | false |
| 551 | releaseThrowMemoSensor__10MarioActorFv | MarioActorTakeMsg.o | Player.a | false |
| 552 | tryReleaseWithMsg__10MarioActorFUl | MarioActorTakeMsg.o | Player.a | false |
| 553 | tryTornadoPull__10MarioActorFP9HitSensor | MarioActorTakeMsg.o | Player.a | false |
| 554 | tryReleaseBombTeresa__10MarioActorFv | MarioActorTakeMsg.o | Player.a | false |
| 555 | __sinit_\MarioActorTakeMsg_cpp | MarioActorTakeMsg.o | Player.a | false |
| 556 | initBlackHoleOut__10MarioActorFv | MarioActorBlackHole.o | Player.a | false |
| 557 | exeGameOverBlackHole2__10MarioActorFv | MarioActorBlackHole.o | Player.a | false |
| 558 | __sinit_\MarioActorBlackHole_cpp | MarioActorBlackHole.o | Player.a | false |
| 559 | __ct__13MarioAnimatorFP10MarioActor | MarioAnimator.o | Player.a | true |
| 560 | init__13MarioAnimatorFv | MarioAnimator.o | Player.a | true |
| 561 | isAnimationStop__13MarioAnimatorCFv | MarioAnimator.o | Player.a | true |
| 562 | targetWeight__13MarioAnimatorFPfff | MarioAnimator.o | Player.a | false |
| 563 | setWalkWeight__13MarioAnimatorFPCf | MarioAnimator.o | Player.a | false |
| 564 | setBlendWeight__13MarioAnimatorFPCff | MarioAnimator.o | Player.a | false |
| 565 | forceSetBlendWeight__13MarioAnimatorFPCf | MarioAnimator.o | Player.a | false |
| 566 | initWalkWeight__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 567 | isLandingAnimationRun__13MarioAnimatorCFv | MarioAnimator.o | Player.a | false |
| 568 | isCancelableAnimationRun__13MarioAnimatorCFv | MarioAnimator.o | Player.a | false |
| 569 | isWalkOrWaitingMotion__13MarioAnimatorCFv | MarioAnimator.o | Player.a | false |
| 570 | update__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 571 | updateWalkBas__13MarioAnimatorFPCcf | MarioAnimator.o | Player.a | false |
| 572 | setHand__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 573 | setTilt__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 574 | resetTilt__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 575 | setHoming__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 576 | setHipSlidingTilt__13MarioAnimatorFff | MarioAnimator.o | Player.a | false |
| 577 | setHipSliderTilt__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 578 | setHipSlipTilt__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 579 | setSpeed__13MarioAnimatorFf | MarioAnimator.o | Player.a | false |
| 580 | getFrame__13MarioAnimatorCFv | MarioAnimator.o | Player.a | false |
| 581 | getUpperFrame__13MarioAnimatorCFv | MarioAnimator.o | Player.a | false |
| 582 | setWalkMode__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 583 | calc__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 584 | change__13MarioAnimatorFPCc | MarioAnimator.o | Player.a | false |
| 585 | changeUpper__13MarioAnimatorFPCc | MarioAnimator.o | Player.a | true |
| 586 | stopUpper__13MarioAnimatorFPCc | MarioAnimator.o | Player.a | false |
| 587 | changeDefault__13MarioAnimatorFPCc | MarioAnimator.o | Player.a | true |
| 588 | isDefaultAnimationRun__13MarioAnimatorCFPCc | MarioAnimator.o | Player.a | false |
| 589 | changeDefaultUpper__13MarioAnimatorFPCc | MarioAnimator.o | Player.a | true |
| 590 | getUpperJointID__13MarioAnimatorCFv | MarioAnimator.o | Player.a | false |
| 591 | updateJointRumble__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 592 | addRumblePower__13MarioAnimatorFfUl | MarioAnimator.o | Player.a | false |
| 593 | setUpperRotateY__13MarioAnimatorFf | MarioAnimator.o | Player.a | false |
| 594 | clearAllJointTransform__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 595 | isMirrorAnimation__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 596 | switchMirrorMode__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 597 | changePickupAnimation__13MarioAnimatorFPC9HitSensor | MarioAnimator.o | Player.a | false |
| 598 | updateTakingAnimation__13MarioAnimatorFPC9HitSensor | MarioAnimator.o | Player.a | false |
| 599 | changeThrowAnimation__13MarioAnimatorFPC9HitSensor | MarioAnimator.o | Player.a | false |
| 600 | waterToGround__13MarioAnimatorFv | MarioAnimator.o | Player.a | false |
| 601 | getLookTargetSensor__10MarioActorCFv | MarioAnimator.o | Player.a | false |
| 602 | __sinit_\MarioAnimator_cpp | MarioAnimator.o | Player.a | false |
| 603 | tellAnimationFrame__12XanimePlayerCFv | MarioAnimator.o | Player.a | false |
| 604 | initCallbackTable__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 605 | entryCallback__13MarioAnimatorFPCc | MarioAnimationEfx.o | Player.a | false |
| 606 | runningCallback__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 607 | closeCallback__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 608 | spinEntry__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 609 | spinUpdate__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 610 | spinClose__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 611 | stageInCheck__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 612 | throwCheck__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 613 | throwEntry__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 614 | throwClose__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 615 | squatSpinCheck__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 616 | walkinClose__13MarioAnimatorFv | MarioAnimationEfx.o | Player.a | false |
| 617 | __sinit_\MarioAnimationEfx_cpp | MarioAnimationEfx.o | Player.a | false |
| 618 | controlWaitAnimation__13MarioAnimatorFv | MarioWait.o | Player.a | false |
| 619 | stopWaitAnimation__13MarioAnimatorFv | MarioWait.o | Player.a | false |
| 620 | checkStart__9MarioWaitFv | MarioWait.o | Player.a | false |
| 621 | start__9MarioWaitFv | MarioWait.o | Player.a | false |
| 622 | update__9MarioWaitFv | MarioWait.o | Player.a | false |
| 623 | close__9MarioWaitFv | MarioWait.o | Player.a | false |
| 624 | __sinit_\MarioWait_cpp | MarioWait.o | Player.a | false |
| 625 | isBlendWaitGround__5MarioCFv | MarioWait.o | Player.a | false |
| 626 | checkSpecialWaitAnimation__5MarioFv | MarioWait.o | Player.a | false |
| 627 | resetSleepTimer__5MarioFv | MarioWait.o | Player.a | false |
| 628 | __ct__9MarioWaitFP10MarioActor | MarioWait.o | Player.a | false |
| 629 | hitPoly__10MarioStateFUcRCQ29JGeometry8TVec3<f>P9HitSensor | MarioWait.o | Player.a | false |
| 630 | keep__10MarioStateFv | MarioWait.o | Player.a | false |
| 631 | notice__10MarioStateFv | MarioWait.o | Player.a | false |
| 632 | init__10MarioStateFv | MarioWait.o | Player.a | false |
| 633 | connectToClimb__5MarioFv | MarioClimb.o | Player.a | false |
| 634 | __ct__10MarioClimbFP10MarioActor | MarioClimb.o | Player.a | false |
| 635 | update__10MarioClimbFv | MarioClimb.o | Player.a | false |
| 636 | start__10MarioClimbFv | MarioClimb.o | Player.a | false |
| 637 | close__10MarioClimbFv | MarioClimb.o | Player.a | false |
| 638 | __sinit_\MarioClimb_cpp | MarioClimb.o | Player.a | false |
| 639 | isIgnoreTriangle__5MarioFPC8Triangle | MarioCollision.o | Player.a | false |
| 640 | checkBaseTransBall__5MarioFv | MarioCollision.o | Player.a | false |
| 641 | createAtField__5MarioFbf | MarioCollision.o | Player.a | false |
| 642 | doSwimmingHitCheck__5MarioFPC7HitInfoUl | MarioCollision.o | Player.a | false |
| 643 | doSpinPunchAroundPolygons__5MarioFv | MarioCollision.o | Player.a | false |
| 644 | checkMap__5MarioFv | MarioCollision.o | Player.a | false |
| 645 | calcDistToCeil__5MarioFb | MarioCollision.o | Player.a | false |
| 646 | calcDistToCeilOnPress__5MarioFv | MarioCollision.o | Player.a | false |
| 647 | calcDistToCeilHead__5MarioFv | MarioCollision.o | Player.a | false |
| 648 | fixTransBetweenWall__5MarioFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioCollision.o | Player.a | false |
| 649 | calcDistWidth__5MarioFv | MarioCollision.o | Player.a | false |
| 650 | updateCameraPolygon__5MarioFv | MarioCollision.o | Player.a | false |
| 651 | setCameraPolygon__5MarioFPC8Triangle | MarioCollision.o | Player.a | false |
| 652 | checkAllWall__5MarioFRCQ29JGeometry8TVec3<f>f | MarioCollision.o | Player.a | false |
| 653 | calcFrontFloor__5MarioFv | MarioCollision.o | Player.a | false |
| 654 | getWallNorm__5MarioCFv | MarioCollision.o | Player.a | false |
| 655 | getSideWallNorm__5MarioCFv | MarioCollision.o | Player.a | false |
| 656 | getFrontWallNorm__5MarioCFv | MarioCollision.o | Player.a | false |
| 657 | getBackWallNorm__5MarioCFv | MarioCollision.o | Player.a | false |
| 658 | getWallPos__5MarioCFv | MarioCollision.o | Player.a | false |
| 659 | getWallPolygon__5MarioCFv | MarioCollision.o | Player.a | false |
| 660 | getGroundPolygon__5MarioCFv | MarioCollision.o | Player.a | false |
| 661 | updateFloorCode__5MarioFv | MarioCollision.o | Player.a | false |
| 662 | updateWallFloorCode__5MarioFv | MarioCollision.o | Player.a | false |
| 663 | saveLastSafetyTrans__5MarioFv | MarioCollision.o | Player.a | false |
| 664 | setNotSafetyTimer__5MarioFv | MarioCollision.o | Player.a | false |
| 665 | getLastSafetyTrans__5MarioCFPQ29JGeometry8TVec3<f> | MarioCollision.o | Player.a | false |
| 666 | checkCurrentFloorCodeSevere__5MarioCFUl | MarioCollision.o | Player.a | false |
| 667 | isCurrentFloorSink__5MarioCFv | MarioCollision.o | Player.a | false |
| 668 | isCurrentFloorSand__5MarioCFv | MarioCollision.o | Player.a | false |
| 669 | isCurrentShadowFloorDangerAction__5MarioCFv | MarioCollision.o | Player.a | false |
| 670 | checkBaseTransPoint__5MarioFv | MarioCollision.o | Player.a | false |
| 671 | checkHeadPoint__5MarioFv | MarioCollision.o | Player.a | false |
| 672 | calcShadowPos__5MarioFv | MarioCollision.o | Player.a | false |
| 673 | updateBinderInfo__5MarioFv | MarioCollision.o | Player.a | false |
| 674 | isThroughWall__5MarioCFPC8Triangle | MarioCollision.o | Player.a | false |
| 675 | checkGround__5MarioFv | MarioCollision.o | Player.a | false |
| 676 | getCameraCubeCode__5MarioCFv | MarioCollision.o | Player.a | false |
| 677 | updateCubeCode__5MarioFv | MarioCollision.o | Player.a | false |
| 678 | __sinit_\MarioCollision_cpp | MarioCollision.o | Player.a | false |
| 679 | __ct__10MarioConstFv | MarioConst.o | Player.a | false |
| 680 | isDamaging__5MarioCFv | MarioDamage.o | Player.a | false |
| 681 | damageLarge__5MarioFRCQ29JGeometry8TVec3<f> | MarioDamage.o | Player.a | false |
| 682 | __sinit_\MarioDamage_cpp | MarioDamage.o | Player.a | false |
| 683 | decDamageAfterTimer__5MarioFv | MarioDamage.o | Player.a | false |
| 684 | checkDamage__5MarioFv | MarioDamage.o | Player.a | false |
| 685 | getDamageAfterTimer__5MarioCFv | MarioDamage.o | Player.a | false |
| 686 | damageFloorCheck__5MarioFv | MarioDamage.o | Player.a | false |
| 687 | damageWallCheck__5MarioFv | MarioDamage.o | Player.a | false |
| 688 | damagePolygonCheck__5MarioFPC8Triangle | MarioDamage.o | Player.a | false |
| 689 | flipLarge__5MarioFRCQ29JGeometry8TVec3<f> | MarioDamage.o | Player.a | false |
| 690 | isEnableAddDamage__5MarioCFv | MarioDamage.o | Player.a | false |
| 691 | damage__5MarioFRCQ29JGeometry8TVec3<f> | MarioDamage.o | Player.a | false |
| 692 | __ct__11MarioDamageFP10MarioActor | MarioDamage.o | Player.a | false |
| 693 | start__11MarioDamageFv | MarioDamage.o | Player.a | false |
| 694 | setVec__11MarioDamageFRCQ29JGeometry8TVec3<f> | MarioDamage.o | Player.a | false |
| 695 | setVecSize__11MarioDamageFff | MarioDamage.o | Player.a | false |
| 696 | stopHead__11MarioDamageFRCQ29JGeometry8TVec3<f> | MarioDamage.o | Player.a | false |
| 697 | update__11MarioDamageFv | MarioDamage.o | Player.a | false |
| 698 | close__11MarioDamageFv | MarioDamage.o | Player.a | false |
| 699 | notice__11MarioDamageFv | MarioDamage.o | Player.a | false |
| 700 | __ct__15MarioFireDamageFP10MarioActor | MarioDamage.o | Player.a | false |
| 701 | decAfterTimer__15MarioFireDamageFv | MarioDamage.o | Player.a | false |
| 702 | doAbyssDamage__5MarioFv | MarioDamage.o | Player.a | false |
| 703 | __ct__16MarioAbyssDamageFP10MarioActor | MarioDamage.o | Player.a | false |
| 704 | start__16MarioAbyssDamageFv | MarioDamage.o | Player.a | false |
| 705 | update__16MarioAbyssDamageFv | MarioDamage.o | Player.a | false |
| 706 | close__16MarioAbyssDamageFv | MarioDamage.o | Player.a | false |
| 707 | connectToFireRun__5MarioFv | MarioDamage.o | Player.a | false |
| 708 | __ct__12MarioFireRunFP10MarioActor | MarioDamage.o | Player.a | false |
| 709 | start__12MarioFireRunFv | MarioDamage.o | Player.a | false |
| 710 | move__12MarioFireRunFv | MarioDamage.o | Player.a | false |
| 711 | update__12MarioFireRunFv | MarioDamage.o | Player.a | false |
| 712 | close__12MarioFireRunFv | MarioDamage.o | Player.a | false |
| 713 | notice__12MarioFireRunFv | MarioDamage.o | Player.a | false |
| 714 | doFireDanceWithInitialDamage__5MarioFUc | MarioDamage.o | Player.a | false |
| 715 | doFireObjHitWithInitialDamage__5MarioFv | MarioDamage.o | Player.a | false |
| 716 | doNeedleWithInitialDamage__5MarioFUc | MarioDamage.o | Player.a | false |
| 717 | doNeedleWithInitialDamage__5MarioFPC8Triangle | MarioDamage.o | Player.a | false |
| 718 | doNeedle__5MarioFPC8Triangle | MarioDamage.o | Player.a | false |
| 719 | doFireDance__5MarioFv | MarioDamage.o | Player.a | false |
| 720 | __ct__14MarioFireDanceFP10MarioActor | MarioDamage.o | Player.a | false |
| 721 | start__14MarioFireDanceFv | MarioDamage.o | Player.a | false |
| 722 | impact__14MarioFireDanceFv | MarioDamage.o | Player.a | false |
| 723 | impactEffect__14MarioFireDanceFv | MarioDamage.o | Player.a | false |
| 724 | update__14MarioFireDanceFv | MarioDamage.o | Player.a | false |
| 725 | close__14MarioFireDanceFv | MarioDamage.o | Player.a | false |
| 726 | checkKarikariDamage__5MarioFv | MarioDamage.o | Player.a | false |
| 727 | doDarkDamage__5MarioFv | MarioDamage.o | Player.a | false |
| 728 | __ct__15MarioDarkDamageFP10MarioActor | MarioDamage.o | Player.a | false |
| 729 | start__15MarioDarkDamageFv | MarioDamage.o | Player.a | false |
| 730 | update__15MarioDarkDamageFv | MarioDamage.o | Player.a | false |
| 731 | close__10MarioStateFv | MarioDamage.o | Player.a | false |
| 732 | update__10MarioStateFv | MarioDamage.o | Player.a | false |
| 733 | start__10MarioStateFv | MarioDamage.o | Player.a | false |
| 734 | notice__15MarioDarkDamageFv | MarioDamage.o | Player.a | false |
| 735 | notice__16MarioAbyssDamageFv | MarioDamage.o | Player.a | false |
| 736 | doParalyze__5MarioFv | MarioDamageParalyze.o | Player.a | false |
| 737 | __ct__13MarioParalyzeFP10MarioActor | MarioDamageParalyze.o | Player.a | false |
| 738 | close__13MarioParalyzeFv | MarioDamageParalyze.o | Player.a | false |
| 739 | start__13MarioParalyzeFv | MarioDamageParalyze.o | Player.a | false |
| 740 | update__13MarioParalyzeFv | MarioDamageParalyze.o | Player.a | false |
| 741 | __sinit_\MarioDamageParalyze_cpp | MarioDamageParalyze.o | Player.a | false |
| 742 | doFreeze__5MarioFv | MarioDamageFreeze.o | Player.a | false |
| 743 | __ct__11MarioFreezeFP10MarioActor | MarioDamageFreeze.o | Player.a | false |
| 744 | close__11MarioFreezeFv | MarioDamageFreeze.o | Player.a | false |
| 745 | notice__11MarioFreezeFv | MarioDamageFreeze.o | Player.a | false |
| 746 | start__11MarioFreezeFv | MarioDamageFreeze.o | Player.a | false |
| 747 | update__11MarioFreezeFv | MarioDamageFreeze.o | Player.a | false |
| 748 | __sinit_\MarioDamageFreeze_cpp | MarioDamageFreeze.o | Player.a | false |
| 749 | setJumpVec__5MarioFRCQ29JGeometry8TVec3<f> | MarioDamageFreeze.o | Player.a | false |
| 750 | __ct__9MarioStunFP10MarioActor | MarioDamageStun.o | Player.a | false |
| 751 | close__9MarioStunFv | MarioDamageStun.o | Player.a | false |
| 752 | start__9MarioStunFv | MarioDamageStun.o | Player.a | false |
| 753 | update__9MarioStunFv | MarioDamageStun.o | Player.a | false |
| 754 | __sinit_\MarioDamageStun_cpp | MarioDamageStun.o | Player.a | false |
| 755 | requestCrush__5MarioFv | MarioDamageCrush.o | Player.a | false |
| 756 | tryCrush__5MarioFv | MarioDamageCrush.o | Player.a | false |
| 757 | __ct__10MarioCrushFP10MarioActor | MarioDamageCrush.o | Player.a | false |
| 758 | close__10MarioCrushFv | MarioDamageCrush.o | Player.a | false |
| 759 | start__10MarioCrushFv | MarioDamageCrush.o | Player.a | false |
| 760 | update__10MarioCrushFv | MarioDamageCrush.o | Player.a | false |
| 761 | __sinit_\MarioDamageCrush_cpp | MarioDamageCrush.o | Player.a | false |
| 762 | doFlipWeak__5MarioFRCQ29JGeometry8TVec3<f> | MarioFaint.o | Player.a | false |
| 763 | faint__5MarioFRCQ29JGeometry8TVec3<f> | MarioFaint.o | Player.a | false |
| 764 | __ct__10MarioFaintFP10MarioActor | MarioFaint.o | Player.a | false |
| 765 | setVec__10MarioFaintFRCQ29JGeometry8TVec3<f> | MarioFaint.o | Player.a | false |
| 766 | update__10MarioFaintFv | MarioFaint.o | Player.a | false |
| 767 | start__10MarioFaintFv | MarioFaint.o | Player.a | false |
| 768 | close__10MarioFaintFv | MarioFaint.o | Player.a | false |
| 769 | __sinit_\MarioFaint_cpp | MarioFaint.o | Player.a | false |
| 770 | doFlipJump__5MarioFRCQ29JGeometry8TVec3<f> | MarioFlip.o | Player.a | false |
| 771 | doFlipBackRoll__5MarioFRCQ29JGeometry8TVec3<f> | MarioFlip.o | Player.a | false |
| 772 | start__9MarioFlipFv | MarioFlip.o | Player.a | false |
| 773 | update__9MarioFlipFv | MarioFlip.o | Player.a | false |
| 774 | __sinit_\MarioFlip_cpp | MarioFlip.o | Player.a | false |
| 775 | doFlipRot__5MarioFRCQ29JGeometry8TVec3<f> | MarioFlip.o | Player.a | false |
| 776 | doFlipLarge__5MarioFRCQ29JGeometry8TVec3<f> | MarioFlip.o | Player.a | false |
| 777 | __ct__9MarioFlipFP10MarioActor | MarioFlip.o | Player.a | false |
| 778 | setVec__9MarioFlipFRCQ29JGeometry8TVec3<f> | MarioFlip.o | Player.a | false |
| 779 | close__9MarioFlipFv | MarioFlip.o | Player.a | false |
| 780 | doFrontStep__5MarioFv | MarioFrontStep.o | Player.a | false |
| 781 | start__14MarioFrontStepFv | MarioFrontStep.o | Player.a | false |
| 782 | __sinit_\MarioFrontStep_cpp | MarioFrontStep.o | Player.a | false |
| 783 | __ct__14MarioFrontStepFP10MarioActor | MarioFrontStep.o | Player.a | false |
| 784 | update__14MarioFrontStepFv | MarioFrontStep.o | Player.a | false |
| 785 | close__14MarioFrontStepFv | MarioFrontStep.o | Player.a | false |
| 786 | postureCtrl__14MarioFrontStepFPA4_f | MarioFrontStep.o | Player.a | false |
| 787 | beeMarioOnGround__5MarioFv | MarioBee.o | Player.a | false |
| 788 | entryWallWalkMode__10MarioActorFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioBee.o | Player.a | false |
| 789 | beeMarioOnAir__5MarioFv | MarioBee.o | Player.a | false |
| 790 | __sinit_\MarioBee_cpp | MarioBee.o | Player.a | false |
| 791 | blown__5MarioFRCQ29JGeometry8TVec3<f> | MarioBlown.o | Player.a | false |
| 792 | __ct__10MarioBlownFP10MarioActor | MarioBlown.o | Player.a | false |
| 793 | close__10MarioBlownFv | MarioBlown.o | Player.a | false |
| 794 | start__10MarioBlownFv | MarioBlown.o | Player.a | false |
| 795 | update__10MarioBlownFv | MarioBlown.o | Player.a | false |
| 796 | __sinit_\MarioBlown_cpp | MarioBlown.o | Player.a | false |
| 797 | addMarioEffectAtJoint__25@unnamed@MarioEffect_cpp@FP9LiveActorPCcPCcPCc | MarioEffect.o | Player.a | false |
| 798 | execute__11MarioEffectFP14JPABaseEmitter | MarioEffect.o | Player.a | false |
| 799 | addRequest__11MarioEffectFPCcPA4_f | MarioEffect.o | Player.a | false |
| 800 | updateFollowMtx__11MarioEffectFP15MovingFollowMtx | MarioEffect.o | Player.a | false |
| 801 | initMaterialEffect__10MarioActorFv | MarioEffect.o | Player.a | false |
| 802 | getFloorMaterialIndex__10MarioActorCFUl | MarioEffect.o | Player.a | false |
| 803 | playMaterialEffect__10MarioActorFPCc | MarioEffect.o | Player.a | false |
| 804 | stopMaterialEffect__10MarioActorFPCc | MarioEffect.o | Player.a | false |
| 805 | initCommonEffect__10MarioActorFv | MarioEffect.o | Player.a | false |
| 806 | playCommonEffect__10MarioActorFPCc | MarioEffect.o | Player.a | false |
| 807 | initEffect__10MarioActorFv | MarioEffect.o | Player.a | false |
| 808 | emitEffectWaterColumn__10MarioActorFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioEffect.o | Player.a | false |
| 809 | isCommonEffect__10MarioActorCFPCc | MarioEffect.o | Player.a | false |
| 810 | isMaterialEffect__10MarioActorCFPCc | MarioEffect.o | Player.a | false |
| 811 | playEffect__10MarioActorFPCc | MarioEffect.o | Player.a | false |
| 812 | playEffectTrans__10MarioActorFPCcRCQ29JGeometry8TVec3<f> | MarioEffect.o | Player.a | false |
| 813 | playEffectRT__10MarioActorFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioEffect.o | Player.a | false |
| 814 | playEffectRTZ__10MarioActorFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioEffect.o | Player.a | false |
| 815 | playEffectRTW__10MarioActorFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioEffect.o | Player.a | false |
| 816 | playEffectSRT__10MarioActorFPCcfRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioEffect.o | Player.a | false |
| 817 | stopCommonEffect__10MarioActorFPCc | MarioEffect.o | Player.a | false |
| 818 | stopEffect__10MarioActorFPCc | MarioEffect.o | Player.a | false |
| 819 | stopEffectForce__10MarioActorFPCc | MarioEffect.o | Player.a | false |
| 820 | updateEffect__10MarioActorFv | MarioEffect.o | Player.a | false |
| 821 | __ct__11MarioEffectFP10MarioActor | MarioEffect.o | Player.a | true |
| 822 | playSwingEffect__11MarioEffectFv | MarioEffect.o | Player.a | false |
| 823 | doCubeEffect__11MarioEffectFv | MarioEffect.o | Player.a | false |
| 824 | taskOnEffectCheck__5MarioFUl | MarioEffect.o | Player.a | false |
| 825 | checkEffectWaterColumn__10MarioActorFv | MarioEffect.o | Player.a | false |
| 826 | stopSpinTicoEffect__10MarioActorFb | MarioEffect.o | Player.a | false |
| 827 | __dt__11MarioEffectFv | MarioEffect.o | Player.a | false |
| 828 | setGlobalScale__12MultiEmitterFfl | MarioEffect.o | Player.a | false |
| 829 | __sinit_\MarioEffect_cpp | MarioEffect.o | Player.a | false |
| 830 | @8@execute__11MarioEffectFP14JPABaseEmitter | MarioEffect.o | Player.a | false |
| 831 | @8@__dt__11MarioEffectFv | MarioEffect.o | Player.a | false |
| 832 | doFlow__5MarioFv | MarioFlow.o | Player.a | false |
| 833 | start__9MarioFlowFv | MarioFlow.o | Player.a | false |
| 834 | update__9MarioFlowFv | MarioFlow.o | Player.a | false |
| 835 | close__9MarioFlowFv | MarioFlow.o | Player.a | false |
| 836 | __sinit_\MarioFlow_cpp | MarioFlow.o | Player.a | false |
| 837 | __ct__9MarioFlowFP10MarioActor | MarioFlow.o | Player.a | false |
| 838 | tryStartFoo__5MarioFv | MarioFoo.o | Player.a | false |
| 839 | __ct__8MarioFooFP10MarioActor | MarioFoo.o | Player.a | false |
| 840 | init__8MarioFooFv | MarioFoo.o | Player.a | false |
| 841 | start__8MarioFooFv | MarioFoo.o | Player.a | false |
| 842 | update__8MarioFooFv | MarioFoo.o | Player.a | false |
| 843 | notice__8MarioFooFv | MarioFoo.o | Player.a | false |
| 844 | close__8MarioFooFv | MarioFoo.o | Player.a | false |
| 845 | getGravityVec__8MarioFooCFv | MarioFoo.o | Player.a | false |
| 846 | jet__8MarioFooFv | MarioFoo.o | Player.a | false |
| 847 | updateTilt__8MarioFooFv | MarioFoo.o | Player.a | false |
| 848 | hitWall__8MarioFooFRCQ29JGeometry8TVec3<f>P9HitSensor | MarioFoo.o | Player.a | false |
| 849 | getStickY__8MarioFooCFv | MarioFoo.o | Player.a | false |
| 850 | spin__8MarioFooFv | MarioFoo.o | Player.a | false |
| 851 | passRing__8MarioFooFPC9HitSensor | MarioFoo.o | Player.a | false |
| 852 | calcRingAcc__8MarioFooFv | MarioFoo.o | Player.a | false |
| 853 | draw3D__8MarioFooCFv | MarioFoo.o | Player.a | false |
| 854 | getBlurOffset__8MarioFooCFv | MarioFoo.o | Player.a | false |
| 855 | __sinit_\MarioFoo_cpp | MarioFoo.o | Player.a | false |
| 856 | __ct__11MarioHolderFv | MarioHolder.o | Player.a | true |
| 857 | __dt__11MarioHolderFv | MarioHolder.o | Player.a | true |
| 858 | setMarioActor__11MarioHolderFP10MarioActor | MarioHolder.o | Player.a | true |
| 859 | getMarioActor__11MarioHolderCFv | MarioHolder.o | Player.a | true |
| 860 | getMarioHolder__2MRFv | MarioHolder.o | Player.a | true |
| 861 | initMember__5MarioFv | MarioInit.o | Player.a | true |
| 862 | isRising__5MarioCFv | MarioJump.o | Player.a | false |
| 863 | checkWallRiseAndSlipFront__5MarioFv | MarioJump.o | Player.a | false |
| 864 | tryJump__5MarioFv | MarioJump.o | Player.a | false |
| 865 | tryTurnJump__5MarioFv | MarioJump.o | Player.a | false |
| 866 | trySquatJump__5MarioFv | MarioJump.o | Player.a | false |
| 867 | tryBackJump__5MarioFv | MarioJump.o | Player.a | false |
| 868 | tryTornadoJump__5MarioFv | MarioJump.o | Player.a | false |
| 869 | startTornadoCentering__5MarioFP9HitSensor | MarioJump.o | Player.a | false |
| 870 | taskOnTornadoCentering__5MarioFUl | MarioJump.o | Player.a | false |
| 871 | trySpinJump__5MarioFUc | MarioJump.o | Player.a | false |
| 872 | tryForceJumpDelay__5MarioFRCQ29JGeometry8TVec3<f> | MarioJump.o | Player.a | false |
| 873 | tryFreeJumpDelay__5MarioFRCQ29JGeometry8TVec3<f> | MarioJump.o | Player.a | false |
| 874 | tryForceJump__5MarioFRCQ29JGeometry8TVec3<f>b | MarioJump.o | Player.a | false |
| 875 | tryForceFreeJump__5MarioFRCQ29JGeometry8TVec3<f> | MarioJump.o | Player.a | false |
| 876 | tryForcePowerJump__5MarioFRCQ29JGeometry8TVec3<f>b | MarioJump.o | Player.a | false |
| 877 | tryFreeJump__5MarioFRCQ29JGeometry8TVec3<f>b | MarioJump.o | Player.a | false |
| 878 | tryWallJump__5MarioFRCQ29JGeometry8TVec3<f>b | MarioJump.o | Player.a | false |
| 879 | tryStickJump__5MarioFRCQ29JGeometry8TVec3<f> | MarioJump.o | Player.a | false |
| 880 | trySlipUpJump__5MarioFv | MarioJump.o | Player.a | false |
| 881 | tryHangSlipUp__5MarioFv | MarioJump.o | Player.a | false |
| 882 | tryDrop__5MarioFv | MarioJump.o | Player.a | false |
| 883 | isDigitalJump__5MarioCFv | MarioJump.o | Player.a | false |
| 884 | initActiveJumpVec__5MarioFv | MarioJump.o | Player.a | false |
| 885 | initJumpParam__5MarioFv | MarioJump.o | Player.a | false |
| 886 | isEnableFutureJump__5MarioCFv | MarioJump.o | Player.a | false |
| 887 | procJump__5MarioFb | MarioJump.o | Player.a | false |
| 888 | checkWallRising__5MarioFv | MarioJump.o | Player.a | false |
| 889 | checkWallJumpHit__5MarioFv | MarioJump.o | Player.a | false |
| 890 | decideSlipUp__5MarioFv | MarioJump.o | Player.a | false |
| 891 | moveWallSlide__5MarioFf | MarioJump.o | Player.a | false |
| 892 | jumpToHipDrop__5MarioFv | MarioJump.o | Player.a | false |
| 893 | procHipDrop__5MarioFv | MarioJump.o | Player.a | false |
| 894 | doAirWalk__5MarioFv | MarioJump.o | Player.a | false |
| 895 | stopJump__5MarioFv | MarioJump.o | Player.a | false |
| 896 | cancelTornadoJump__5MarioFv | MarioJump.o | Player.a | false |
| 897 | setRocketBooster__5MarioFRCQ29JGeometry8TVec3<f>fUs | MarioJump.o | Player.a | false |
| 898 | procRocketBooster__5MarioFv | MarioJump.o | Player.a | false |
| 899 | isSoftLandingFloor__5MarioCFv | MarioJump.o | Player.a | false |
| 900 | checkAndTryForceJump__5MarioFv | MarioJump.o | Player.a | false |
| 901 | doLanding__5MarioFv | MarioJump.o | Player.a | false |
| 902 | startSlidingTask__5MarioFUlfUs | MarioJump.o | Player.a | false |
| 903 | taskOnSlide__5MarioFUl | MarioJump.o | Player.a | false |
| 904 | taskOnWallRising__5MarioFUl | MarioJump.o | Player.a | false |
| 905 | incAirWalkTimer__5MarioFv | MarioJump.o | Player.a | false |
| 906 | __sinit_\MarioJump_cpp | MarioJump.o | Player.a | false |
| 907 | __ct__14MarioMessengerFP9HitSensor | MarioMessenger.o | Player.a | false |
| 908 | movement__14MarioMessengerFv | MarioMessenger.o | Player.a | false |
| 909 | addRequest__14MarioMessengerFP9HitSensorUl | MarioMessenger.o | Player.a | false |
| 910 | __dt__14MarioMessengerFv | MarioMessenger.o | Player.a | false |
| 911 | getPlayer__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 912 | getAnimator__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 913 | getShadowPos__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 914 | getGravityVec__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 915 | getAirGravityVec__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 916 | getFrontVec__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 917 | isStatusActiveID__11MarioModuleCFUl | MarioModule.o | Player.a | false |
| 918 | isStatusActiveS__11MarioModuleCFP10MarioState | MarioModule.o | Player.a | false |
| 919 | getPlayerMode__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 920 | isPlayerModeBee__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 921 | isPlayerModeIce__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 922 | isPlayerModeTeresa__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 923 | isPlayerModeHopper__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 924 | isPlayerModeInvincible__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 925 | isPlayerModeFoo__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 926 | changeAnimation__11MarioModuleFPCcPCc | MarioModule.o | Player.a | false |
| 927 | changeAnimationNonStop__11MarioModuleFPCc | MarioModule.o | Player.a | false |
| 928 | changeAnimationWithAttr__11MarioModuleFPCcUl | MarioModule.o | Player.a | false |
| 929 | stopAnimation__11MarioModuleFPCcPCc | MarioModule.o | Player.a | false |
| 930 | isDefaultAnimationRun__11MarioModuleCFPCc | MarioModule.o | Player.a | false |
| 931 | changeAnimationInterpoleFrame__11MarioModuleFUl | MarioModule.o | Player.a | false |
| 932 | isAnimationRun__11MarioModuleCFPCc | MarioModule.o | Player.a | false |
| 933 | isAnimationTerminate__11MarioModuleCFPCc | MarioModule.o | Player.a | false |
| 934 | isAnimationTerminateUpper__11MarioModuleCFPCc | MarioModule.o | Player.a | false |
| 935 | getAnimationStringPointer__11MarioModuleCFPCc | MarioModule.o | Player.a | false |
| 936 | getCurrentBckName__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 937 | changeAnimationUpper__11MarioModuleFPCcPCc | MarioModule.o | Player.a | false |
| 938 | changeAnimationUpperWeak__11MarioModuleFPCcPCc | MarioModule.o | Player.a | false |
| 939 | stopAnimationUpper__11MarioModuleFPCcPCc | MarioModule.o | Player.a | false |
| 940 | stopAnimationUpperForce__11MarioModuleFv | MarioModule.o | Player.a | false |
| 941 | getAnimationFrame__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 942 | changeAnimation__11MarioModuleFPCcUl | MarioModule.o | Player.a | false |
| 943 | isAnimationRun__11MarioModuleFPCcUl | MarioModule.o | Player.a | false |
| 944 | stopAnimation__11MarioModuleFPCcUl | MarioModule.o | Player.a | false |
| 945 | setJointGlobalMtx__11MarioModuleFUsPA4_f | MarioModule.o | Player.a | false |
| 946 | setYangleOffset__11MarioModuleFf | MarioModule.o | Player.a | false |
| 947 | isStickOn__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 948 | isStickFull__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 949 | getWorldPadDir__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 950 | calcWorldPadDir__11MarioModuleFPQ29JGeometry8TVec3<f>ffb | MarioModule.o | Player.a | false |
| 951 | addVelocity__11MarioModuleFRCQ29JGeometry8TVec3<f> | MarioModule.o | Player.a | false |
| 952 | addVelocity__11MarioModuleFRCQ29JGeometry8TVec3<f>f | MarioModule.o | Player.a | false |
| 953 | addVelocityAfter__11MarioModuleFRCQ29JGeometry8TVec3<f> | MarioModule.o | Player.a | false |
| 954 | clearVelocity__11MarioModuleFv | MarioModule.o | Player.a | false |
| 955 | getVelocity__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 956 | addTrans__11MarioModuleFRCQ29JGeometry8TVec3<f>PCc | MarioModule.o | Player.a | false |
| 957 | cutGravityElementFromJumpVec__11MarioModuleFb | MarioModule.o | Player.a | false |
| 958 | cutVecElementFromJumpVec__11MarioModuleFRCQ29JGeometry8TVec3<f> | MarioModule.o | Player.a | false |
| 959 | getJumpVec__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 960 | setJumpVec__11MarioModuleFRCQ29JGeometry8TVec3<f> | MarioModule.o | Player.a | false |
| 961 | playEffect__11MarioModuleFPCc | MarioModule.o | Player.a | false |
| 962 | playEffectTrans__11MarioModuleFPCcRCQ29JGeometry8TVec3<f> | MarioModule.o | Player.a | false |
| 963 | playEffectRT__11MarioModuleFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioModule.o | Player.a | false |
| 964 | playEffectRTZ__11MarioModuleFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioModule.o | Player.a | false |
| 965 | playEffectRTW__11MarioModuleFPCcRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioModule.o | Player.a | false |
| 966 | playEffectSRT__11MarioModuleFPCcfRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioModule.o | Player.a | false |
| 967 | stopEffect__11MarioModuleFPCc | MarioModule.o | Player.a | false |
| 968 | stopEffectForce__11MarioModuleFPCc | MarioModule.o | Player.a | false |
| 969 | playSound__11MarioModuleFPCcl | MarioModule.o | Player.a | false |
| 970 | stopSound__11MarioModuleFPCcUl | MarioModule.o | Player.a | false |
| 971 | startCamVib__11MarioModuleFUl | MarioModule.o | Player.a | false |
| 972 | getCamPos__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 973 | getCamDirX__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 974 | getCamDirY__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 975 | getCamDirZ__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 976 | startPadVib__11MarioModuleFUl | MarioModule.o | Player.a | false |
| 977 | startPadVib__11MarioModuleFPCc | MarioModule.o | Player.a | false |
| 978 | getStickX__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 979 | getStickY__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 980 | getStickP__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 981 | checkTrgA__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 982 | checkLvlA__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 983 | checkTrgZ__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 984 | checkLvlZ__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 985 | checkPreLvlZ__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 986 | checkSquat__11MarioModuleFb | MarioModule.o | Player.a | false |
| 987 | getTrans__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 988 | getGroundPolygon__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 989 | isOnSlipGround__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 990 | isSlipFloorCode__11MarioModuleCFl | MarioModule.o | Player.a | false |
| 991 | isSlipPolygon__11MarioModuleCFPC8Triangle | MarioModule.o | Player.a | false |
| 992 | getFloorCode__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 993 | calcPolygonAngleD__11MarioModuleCFPC8Triangle | MarioModule.o | Player.a | false |
| 994 | calcAngleD__11MarioModuleCFRCQ29JGeometry8TVec3<f> | MarioModule.o | Player.a | false |
| 995 | getTmpPolygon__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 996 | sendPunch__11MarioModuleFP9HitSensorb | MarioModule.o | Player.a | false |
| 997 | getSensor__11MarioModuleCFPC8Triangle | MarioModule.o | Player.a | false |
| 998 | marioAcos__11MarioModuleCFf | MarioModule.o | Player.a | false |
| 999 | isInputDisable__11MarioModuleCFv | MarioModule.o | Player.a | false |
| 1000 | __sinit_\MarioModule_cpp | MarioModule.o | Player.a | false |
| 1001 | mainMove__5MarioFv | MarioMove.o | Player.a | false |
| 1002 | isEnableTurn__5MarioFv | MarioMove.o | Player.a | false |
| 1003 | __sinit_\MarioMove_cpp | MarioMove.o | Player.a | false |
| 1004 | recordTurnSlipAngle__5MarioFv | MarioMove.o | Player.a | false |
| 1005 | decideInertia__5MarioFf | MarioMove.o | Player.a | false |
| 1006 | decideInertiaOnIce__5MarioFf | MarioMove.o | Player.a | false |
| 1007 | decideInertiaOnSlip__5MarioFf | MarioMove.o | Player.a | false |
| 1008 | calcShadowDir__5MarioFRCQ29JGeometry8TVec3<f>PQ29JGeometry8TVec3<f> | MarioMove.o | Player.a | false |
| 1009 | retainMoveDir__5MarioFffPQ29JGeometry8TVec3<f> | MarioMove.o | Player.a | false |
| 1010 | calcMoveDir__5MarioFffPQ29JGeometry8TVec3<f>b | MarioMove.o | Player.a | false |
| 1011 | checkLockOnHoming__5MarioFv | MarioMove.o | Player.a | false |
| 1012 | doLockOnHoming__5MarioFv | MarioMove.o | Player.a | false |
| 1013 | fixPositionInTower__5MarioFv | MarioMove.o | Player.a | false |
| 1014 | check2DMode__5MarioFv | MarioMove2D.o | Player.a | false |
| 1015 | __sinit_\MarioMove2D_cpp | MarioMove2D.o | Player.a | false |
| 1016 | calcMoveDir2D__5MarioFffPQ29JGeometry8TVec3<f> | MarioMove2D.o | Player.a | false |
| 1017 | calcShadowDir2D__5MarioFRCQ29JGeometry8TVec3<f>PQ29JGeometry8TVec3<f> | MarioMove2D.o | Player.a | false |
| 1018 | stick2Dadjust__5MarioFRfRf | MarioMove2D.o | Player.a | false |
| 1019 | set2Dmode__5MarioFb | MarioMove2D.o | Player.a | false |
| 1020 | beforeJumping2D__5MarioFv | MarioMove2D.o | Player.a | false |
| 1021 | afterLanding2D__5MarioFv | MarioMove2D.o | Player.a | false |
| 1022 | clear2DStick__5MarioFv | MarioMove2D.o | Player.a | true |
| 1023 | set25Dmode__5MarioFPC7AreaObj | MarioMove25D.o | Player.a | false |
| 1024 | update25Dmode__5MarioFv | MarioMove25D.o | Player.a | false |
| 1025 | updateAxisFromMode__5MarioFUc | MarioMove25D.o | Player.a | false |
| 1026 | calcMoveDir25D__5MarioFffPQ29JGeometry8TVec3<f> | MarioMove25D.o | Player.a | false |
| 1027 | __sinit_\MarioMove25D_cpp | MarioMove25D.o | Player.a | false |
| 1028 | __ct__9MarioMoveFP10MarioActor | MarioMoveSphere.o | Player.a | false |
| 1029 | initAfter__9MarioMoveFv | MarioMoveSphere.o | Player.a | false |
| 1030 | __ct__10MarioPartsFP9LiveActorPCcPCcbPA4_fPA4_f | MarioParts.o | Player.a | false |
| 1031 | __ct__10MarioPartsFP9LiveActorPCcPCcPA4_f | MarioParts.o | Player.a | false |
| 1032 | init__10MarioPartsFRC12JMapInfoIter | MarioParts.o | Player.a | false |
| 1033 | __dt__10MarioPartsFv | MarioParts.o | Player.a | false |
| 1034 | checkPressDamage__5MarioFv | MarioPress.o | Player.a | false |
| 1035 | checkVerticalPress__5MarioFb | MarioPress.o | Player.a | false |
| 1036 | checkSidePressPre__5MarioFv | MarioPress.o | Player.a | false |
| 1037 | checkSidePress__5MarioFv | MarioPress.o | Player.a | false |
| 1038 | __sinit_\MarioPress_cpp | MarioPress.o | Player.a | false |
| 1039 | startRabbitMode__5MarioFv | MarioRabbit.o | Player.a | false |
| 1040 | endRabbitMode__5MarioFv | MarioRabbit.o | Player.a | false |
| 1041 | __ct__11MarioRabbitFP10MarioActor | MarioRabbit.o | Player.a | false |
| 1042 | start__11MarioRabbitFv | MarioRabbit.o | Player.a | false |
| 1043 | hop__11MarioRabbitFv | MarioRabbit.o | Player.a | false |
| 1044 | forceJump__11MarioRabbitFv | MarioRabbit.o | Player.a | false |
| 1045 | impact__11MarioRabbitFv | MarioRabbit.o | Player.a | false |
| 1046 | update__11MarioRabbitFv | MarioRabbit.o | Player.a | false |
| 1047 | close__11MarioRabbitFv | MarioRabbit.o | Player.a | false |
| 1048 | __sinit_\MarioRabbit_cpp | MarioRabbit.o | Player.a | false |
| 1049 | notice__11MarioRabbitFv | MarioRabbit.o | Player.a | false |
| 1050 | __ct__16MarioSearchLightFP9LiveActor | MarioSearchLight.o | Player.a | false |
| 1051 | init__16MarioSearchLightFRC12JMapInfoIter | MarioSearchLight.o | Player.a | false |
| 1052 | initThrowing__10MarioActorFv | MarioSearchLight.o | Player.a | false |
| 1053 | updateSearchLight__10MarioActorFv | MarioSearchLight.o | Player.a | false |
| 1054 | __sinit_\MarioSearchLight_cpp | MarioSearchLight.o | Player.a | false |
| 1055 | attackSensor__16MarioSearchLightFP9HitSensorP9HitSensor | MarioSearchLight.o | Player.a | false |
| 1056 | updateHitSensor__16MarioSearchLightFP9HitSensor | MarioSearchLight.o | Player.a | false |
| 1057 | calcAndSetBaseMtx__16MarioSearchLightFv | MarioSearchLight.o | Player.a | false |
| 1058 | initSearchLight__10MarioActorFv | MarioSearchLight.o | Player.a | false |
| 1059 | updateThrowing__10MarioActorFv | MarioSearchLight.o | Player.a | false |
| 1060 | calcViewSearchLight__10MarioActorFv | MarioSearchLight.o | Player.a | false |
| 1061 | drawSearchLight__10MarioActorCFv | MarioSearchLight.o | Player.a | false |
| 1062 | getThrowVec__10MarioActorCFPQ29JGeometry8TVec3<f> | MarioSearchLight.o | Player.a | false |
| 1063 | __dt__16MarioSearchLightFv | MarioSearchLight.o | Player.a | false |
| 1064 | checkWallJumpCode__5MarioFv | MarioSideStep.o | Player.a | false |
| 1065 | __ct__13MarioSideStepFP10MarioActor | MarioSideStep.o | Player.a | false |
| 1066 | close__13MarioSideStepFv | MarioSideStep.o | Player.a | false |
| 1067 | doSideStep__5MarioFv | MarioSideStep.o | Player.a | false |
| 1068 | start__13MarioSideStepFv | MarioSideStep.o | Player.a | false |
| 1069 | update__13MarioSideStepFv | MarioSideStep.o | Player.a | false |
| 1070 | __sinit_\MarioSideStep_cpp | MarioSideStep.o | Player.a | false |
| 1071 | isSkatableFloor__5MarioCFv | MarioSkate.o | Player.a | false |
| 1072 | doSkate__5MarioFv | MarioSkate.o | Player.a | false |
| 1073 | __ct__10MarioSkateFP10MarioActor | MarioSkate.o | Player.a | false |
| 1074 | postureCtrl__10MarioSkateFPA4_f | MarioSkate.o | Player.a | false |
| 1075 | exitJump__10MarioSkateFv | MarioSkate.o | Player.a | false |
| 1076 | start__10MarioSkateFv | MarioSkate.o | Player.a | false |
| 1077 | update__10MarioSkateFv | MarioSkate.o | Player.a | false |
| 1078 | close__10MarioSkateFv | MarioSkate.o | Player.a | false |
| 1079 | __sinit_\MarioSkate_cpp | MarioSkate.o | Player.a | false |
| 1080 | notice__10MarioSkateFv | MarioSkate.o | Player.a | false |
| 1081 | initSoundTable__5MarioFP9SoundListUl | MarioSound.o | Player.a | true |
| 1082 | initSound__5MarioFv | MarioSound.o | Player.a | true |
| 1083 | playSoundJ__5MarioFPCcl | MarioSound.o | Player.a | false |
| 1084 | stopSoundJ__5MarioFPCcUl | MarioSound.o | Player.a | false |
| 1085 | startBas__5MarioFPCcbff | MarioSound.o | Player.a | false |
| 1086 | isRunningBas__5MarioCFPCc | MarioSound.o | Player.a | false |
| 1087 | skipBas__5MarioFf | MarioSound.o | Player.a | false |
| 1088 | playSoundTeresaFlying__5MarioFv | MarioSound.o | Player.a | false |
| 1089 | playSoundTrampleCombo__5MarioFUc | MarioSound.o | Player.a | false |
| 1090 | setSeVersion__5MarioFUl | MarioSound.o | Player.a | false |
| 1091 | __sinit_\MarioSound_cpp | MarioSound.o | Player.a | false |
| 1092 | checkOnimasu__5MarioFPC9HitSensor | MarioSpecial.o | Player.a | false |
| 1093 | isDossun__5MarioCFPC8Triangle | MarioSpecial.o | Player.a | false |
| 1094 | isStageCameraRotate2D__5MarioCFv | MarioSpecial.o | Player.a | false |
| 1095 | isNoWalkFallOnDossun__5MarioCFv | MarioSpecial.o | Player.a | false |
| 1096 | isNotReflectGlassGround__5MarioCFv | MarioSpecial.o | Player.a | false |
| 1097 | isUseAnotherMovingPolygon__5MarioCFv | MarioSpecial.o | Player.a | false |
| 1098 | isUseFooSpecialGravity__5MarioCFRCQ29JGeometry8TVec3<f>PQ29JGeometry8TVec3<f> | MarioSpecial.o | Player.a | false |
| 1099 | __sinit_\MarioSpecial_cpp | MarioSpecial.o | Player.a | false |
| 1100 | updateOnimasu__5MarioFv | MarioSpecial.o | Player.a | false |
| 1101 | isHeadPushEnableArea__5MarioCFv | MarioSpecial.o | Player.a | false |
| 1102 | isOnimasuBinderPressSkip__5MarioCFv | MarioSpecial.o | Player.a | false |
| 1103 | checkTornado__5MarioFv | MarioSpin.o | Player.a | false |
| 1104 | resetTornado__5MarioFv | MarioSpin.o | Player.a | false |
| 1105 | calcTornadoTilt__5MarioFv | MarioSpin.o | Player.a | false |
| 1106 | reflectWallOnSpinning__5MarioFRCQ29JGeometry8TVec3<f>Us | MarioSpin.o | Player.a | false |
| 1107 | forceStopTornado__5MarioFv | MarioSpin.o | Player.a | false |
| 1108 | startRotationTask__5MarioFUl | MarioSpin.o | Player.a | false |
| 1109 | doSpinWallEffect__5MarioFv | MarioSpin.o | Player.a | false |
| 1110 | taskOnRotation__5MarioFUl | MarioSpin.o | Player.a | false |
| 1111 | __sinit_\MarioSpin_cpp | MarioSpin.o | Player.a | false |
| 1112 | __ct__10MarioStateFP10MarioActorUl | MarioState.o | Player.a | true |
| 1113 | proc__10MarioStateFUl | MarioState.o | Player.a | false |
| 1114 | sendStateMsg__5MarioFUl | MarioState.o | Player.a | false |
| 1115 | updatePosture__5MarioFPA4_f | MarioState.o | Player.a | false |
| 1116 | postureCtrl__10MarioStateFPA4_f | MarioState.o | Player.a | false |
| 1117 | changeStatus__5MarioFP10MarioState | MarioState.o | Player.a | false |
| 1118 | closeStatus__5MarioFP10MarioState | MarioState.o | Player.a | false |
| 1119 | getCurrentStatus__5MarioCFv | MarioState.o | Player.a | false |
| 1120 | isStatusActive__5MarioCFUl | MarioState.o | Player.a | false |
| 1121 | getNoticedStatus__10MarioStateCFv | MarioState.o | Player.a | false |
| 1122 | __sinit_\MarioState_cpp | MarioState.o | Player.a | false |
| 1123 | checkBeeStick__5MarioFv | MarioStick.o | Player.a | false |
| 1124 | tryBeeStick__5MarioFPC9HitSensor | MarioStick.o | Player.a | false |
| 1125 | __ct__10MarioStickFP10MarioActor | MarioStick.o | Player.a | false |
| 1126 | startJump__10MarioStickFv | MarioStick.o | Player.a | false |
| 1127 | postureCtrl__10MarioStickFPA4_f | MarioStick.o | Player.a | false |
| 1128 | setStickSensor__10MarioStickFPC9HitSensor | MarioStick.o | Player.a | false |
| 1129 | start__10MarioStickFv | MarioStick.o | Player.a | false |
| 1130 | update__10MarioStickFv | MarioStick.o | Player.a | false |
| 1131 | close__10MarioStickFv | MarioStick.o | Player.a | false |
| 1132 | __sinit_\MarioStick_cpp | MarioStick.o | Player.a | false |
| 1133 | notice__10MarioStickFv | MarioStick.o | Player.a | false |
| 1134 | __ct__13MarioSukekiyoFP10MarioActor | MarioSukekiyo.o | Player.a | false |
| 1135 | __ct__9MarioBuryFP10MarioActor | MarioSukekiyo.o | Player.a | false |
| 1136 | close__13MarioSukekiyoFv | MarioSukekiyo.o | Player.a | false |
| 1137 | notice__13MarioSukekiyoFv | MarioSukekiyo.o | Player.a | false |
| 1138 | postureCtrl__13MarioSukekiyoFPA4_f | MarioSukekiyo.o | Player.a | false |
| 1139 | start__13MarioSukekiyoFv | MarioSukekiyo.o | Player.a | false |
| 1140 | update__13MarioSukekiyoFv | MarioSukekiyo.o | Player.a | false |
| 1141 | __sinit_\MarioSukekiyo_cpp | MarioSukekiyo.o | Player.a | false |
| 1142 | startTalk__5MarioFPC9LiveActor | MarioTalk.o | Player.a | false |
| 1143 | endTalk__5MarioFv | MarioTalk.o | Player.a | false |
| 1144 | __ct__9MarioTalkFP10MarioActor | MarioTalk.o | Player.a | false |
| 1145 | update__9MarioTalkFv | MarioTalk.o | Player.a | false |
| 1146 | notice__9MarioTalkFv | MarioTalk.o | Player.a | false |
| 1147 | close__9MarioTalkFv | MarioTalk.o | Player.a | false |
| 1148 | start__9MarioTalkFv | MarioTalk.o | Player.a | false |
| 1149 | __sinit_\MarioTalk_cpp | MarioTalk.o | Player.a | false |
| 1150 | setLastNonFixMoveVec__5MarioFRCQ29JGeometry8TVec3<f> | MarioTalk.o | Player.a | false |
| 1151 | isWalling__5MarioCFv | MarioWall.o | Player.a | false |
| 1152 | checkWallStick__5MarioFv | MarioWall.o | Player.a | false |
| 1153 | checkStickWallSide__5MarioFv | MarioWall.o | Player.a | false |
| 1154 | checkStickFrontBack__5MarioFv | MarioWall.o | Player.a | false |
| 1155 | __ct__9MarioWallFP10MarioActor | MarioWall.o | Player.a | false |
| 1156 | initTriangleJump__9MarioWallFv | MarioWall.o | Player.a | false |
| 1157 | isCancel__9MarioWallFv | MarioWall.o | Player.a | false |
| 1158 | fixWallingPosition__5MarioFb | MarioWall.o | Player.a | false |
| 1159 | fixWallingDir__5MarioFb | MarioWall.o | Player.a | false |
| 1160 | fixWallingTop__5MarioFv | MarioWall.o | Player.a | false |
| 1161 | checkWallFloorCode__5MarioCFUs | MarioWall.o | Player.a | false |
| 1162 | checkWallCode__5MarioCFPCcb | MarioWall.o | Player.a | false |
| 1163 | checkWallCodeNorm__5MarioCFUsPQ29JGeometry8TVec3<f>b | MarioWall.o | Player.a | false |
| 1164 | setWallCancel__5MarioFv | MarioWall.o | Player.a | false |
| 1165 | keepDistFrontWall__5MarioFv | MarioWall.o | Player.a | false |
| 1166 | isEnableStickWall__5MarioFv | MarioWall.o | Player.a | false |
| 1167 | start__9MarioWallFv | MarioWall.o | Player.a | false |
| 1168 | update__9MarioWallFv | MarioWall.o | Player.a | false |
| 1169 | close__9MarioWallFv | MarioWall.o | Player.a | false |
| 1170 | startJump__9MarioWallFv | MarioWall.o | Player.a | false |
| 1171 | startBackJump__9MarioWallFUl | MarioWall.o | Player.a | false |
| 1172 | fixWallingDist__5MarioFv | MarioWall.o | Player.a | false |
| 1173 | isInhibitWall__5MarioCFv | MarioWall.o | Player.a | false |
| 1174 | tryWallPunch__5MarioFv | MarioWall.o | Player.a | false |
| 1175 | __sinit_\MarioWall_cpp | MarioWall.o | Player.a | false |
| 1176 | notice__9MarioWallFv | MarioWall.o | Player.a | false |
| 1177 | isHanging__5MarioCFv | MarioHang.o | Player.a | false |
| 1178 | fixHangDir__5MarioFRCQ29JGeometry8TVec3<f>PQ29JGeometry8TVec3<f> | MarioHang.o | Player.a | false |
| 1179 | isEnableBackHang__5MarioFv | MarioHang.o | Player.a | false |
| 1180 | isEnableSideHang__5MarioFv | MarioHang.o | Player.a | false |
| 1181 | recordWallPolygon__9MarioHangFPC8Triangle | MarioHang.o | Player.a | false |
| 1182 | recordHangNorm__9MarioHangFRCQ29JGeometry8TVec3<f> | MarioHang.o | Player.a | false |
| 1183 | forceDrop__9MarioHangFv | MarioHang.o | Player.a | false |
| 1184 | __ct__9MarioHangFP10MarioActor | MarioHang.o | Player.a | false |
| 1185 | close__9MarioHangFv | MarioHang.o | Player.a | false |
| 1186 | notice__9MarioHangFv | MarioHang.o | Player.a | false |
| 1187 | postureCtrl__9MarioHangFPA4_f | MarioHang.o | Player.a | false |
| 1188 | checkHang__5MarioFv | MarioHang.o | Player.a | false |
| 1189 | isEnableHang__5MarioFv | MarioHang.o | Player.a | false |
| 1190 | start__9MarioHangFv | MarioHang.o | Player.a | false |
| 1191 | update__9MarioHangFv | MarioHang.o | Player.a | false |
| 1192 | tryClimb__9MarioHangFb | MarioHang.o | Player.a | false |
| 1193 | __sinit_\MarioHang_cpp | MarioHang.o | Player.a | false |
| 1194 | isSwimming__5MarioCFv | MarioSwim.o | Player.a | true |
| 1195 | forceStartSwimAndShoot__5MarioFRCQ29JGeometry8TVec3<f> | MarioSwim.o | Player.a | true |
| 1196 | forceExitSwim__5MarioFv | MarioSwim.o | Player.a | true |
| 1197 | setDamage__9MarioSwimFRCQ29JGeometry8TVec3<f>Us | MarioSwim.o | Player.a | true |
| 1198 | checkStartSwim__5MarioFv | MarioSwim.o | Player.a | true |
| 1199 | startSwim__5MarioFv | MarioSwim.o | Player.a | true |
| 1200 | __ct__9MarioSwimFP10MarioActor | MarioSwim.o | Player.a | true |
| 1201 | init__9MarioSwimFv | MarioSwim.o | Player.a | true |
| 1202 | start__9MarioSwimFv | MarioSwim.o | Player.a | true |
| 1203 | getSurface__9MarioSwimCFv | MarioSwim.o | Player.a | true |
| 1204 | update__9MarioSwimFv | MarioSwim.o | Player.a | true |
| 1205 | procBuoyancy__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1206 | flowOnWave__9MarioSwimFf | MarioSwim.o | Player.a | false |
| 1207 | decideVelocity__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1208 | decideAnimation__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1209 | decideEffect__9MarioSwimFb | MarioSwim.o | Player.a | false |
| 1210 | notice__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1211 | close__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1212 | checkWaterCube__9MarioSwimFb | MarioSwim.o | Player.a | false |
| 1213 | __as__9WaterInfoFRC9WaterInfo | MarioSwim.o | Player.a | false |
| 1214 | updateUnderWater__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1215 | checkUnderWaterFull__9MarioSwimFRCQ29JGeometry8TVec3<f> | MarioSwim.o | Player.a | false |
| 1216 | checkWaterBottom__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1217 | getWaterAreaInfo__9MarioSwimFP9WaterInfoRCQ29JGeometry8TVec3<f>PQ29JGeometry8TVec2<f> | MarioSwim.o | Player.a | false |
| 1218 | getGravityVec__9MarioSwimCFv | MarioSwim.o | Player.a | false |
| 1219 | surfacePaddle__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1220 | spin__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1221 | startSpinDash__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1222 | hitPunch__9MarioSwimFRCQ29JGeometry8TVec3<f> | MarioSwim.o | Player.a | false |
| 1223 | jet__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1224 | resetJet__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1225 | dropJet__9MarioSwimFb | MarioSwim.o | Player.a | false |
| 1226 | startJet__9MarioSwimFUl | MarioSwim.o | Player.a | false |
| 1227 | forceStopSpin__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1228 | addFaint__9MarioSwimFRCQ29JGeometry8TVec3<f> | MarioSwim.o | Player.a | false |
| 1229 | addDamage__9MarioSwimFRCQ29JGeometry8TVec3<f> | MarioSwim.o | Player.a | false |
| 1230 | updateTilt__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1231 | pushedByWaterWall__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1232 | tryJetAttack__9MarioSwimFP9HitSensor | MarioSwim.o | Player.a | false |
| 1233 | hitHead__9MarioSwimFPC7HitInfo | MarioSwim.o | Player.a | false |
| 1234 | hitPoly__9MarioSwimFUcRCQ29JGeometry8TVec3<f>P9HitSensor | MarioSwim.o | Player.a | false |
| 1235 | hitWall__9MarioSwimFRCQ29JGeometry8TVec3<f>P9HitSensor | MarioSwim.o | Player.a | false |
| 1236 | decLife__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1237 | incLife__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1238 | incOxygen__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1239 | decOxygen__9MarioSwimFUs | MarioSwim.o | Player.a | false |
| 1240 | draw3D__9MarioSwimCFv | MarioSwim.o | Player.a | false |
| 1241 | onSurface__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1242 | updateLifeByTime__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1243 | doDecLifeByCold__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1244 | passRing__9MarioSwimFPC9HitSensor | MarioSwim.o | Player.a | false |
| 1245 | calcRingAcc__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1246 | ringDash__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1247 | resetAndFixPose__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1248 | getStickY__9MarioSwimCFv | MarioSwim.o | Player.a | false |
| 1249 | updateOxygenWatch__9MarioSwimFv | MarioSwim.o | Player.a | false |
| 1250 | addVelocity__9MarioSwimFRCQ29JGeometry8TVec3<f> | MarioSwim.o | Player.a | false |
| 1251 | addVelocity__9MarioSwimFRCQ29JGeometry8TVec3<f>f | MarioSwim.o | Player.a | false |
| 1252 | doJetJump__9MarioSwimFUc | MarioSwim.o | Player.a | false |
| 1253 | __sinit_\MarioSwim_cpp | MarioSwim.o | Player.a | false |
| 1254 | getBlurOffset__9MarioSwimCFv | MarioSwim.o | Player.a | false |
| 1255 | checkWaterDamage__5MarioFv | MarioSwimDamage.o | Player.a | false |
| 1256 | __sinit_\MarioSwimDamage_cpp | MarioSwimDamage.o | Player.a | false |
| 1257 | getTakePos__11MarioAccessFPQ29JGeometry8TVec3<f> | MarioAccess.o | Player.a | false |
| 1258 | isOnActor__11MarioAccessFPC9LiveActor | MarioAccess.o | Player.a | false |
| 1259 | isOnGround__11MarioAccessFUl | MarioAccess.o | Player.a | false |
| 1260 | isHipDropFalling__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1261 | isHipDropLand__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1262 | isSwingAction__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1263 | isInRush__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1264 | isSquat__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1265 | isParalyzing__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1266 | isTeresaDisappear__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1267 | isFlying__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1268 | isNeedBrakingCamera__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1269 | getCameraCubeCode__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1270 | isSwimming__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1271 | isSkating__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1272 | getGroundingPolygon__11MarioAccessFUl | MarioAccess.o | Player.a | false |
| 1273 | getShadowingPolygon__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1274 | getShadowHeight__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1275 | forceKill__11MarioAccessFUlUl | MarioAccess.o | Player.a | false |
| 1276 | isOnPress__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1277 | isDisableFpView__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1278 | isFpViewChangingFailure__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1279 | stopFpView__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1280 | noticeDashChance__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1281 | setWalkingResist__11MarioAccessFf | MarioAccess.o | Player.a | false |
| 1282 | forceFly__11MarioAccessFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>l | MarioAccess.o | Player.a | false |
| 1283 | setJumpVec__11MarioAccessFRCQ29JGeometry8TVec3<f> | MarioAccess.o | Player.a | false |
| 1284 | forceJump__11MarioAccessFRCQ29JGeometry8TVec3<f>Ul | MarioAccess.o | Player.a | false |
| 1285 | freeJump__11MarioAccessFRCQ29JGeometry8TVec3<f>Ul | MarioAccess.o | Player.a | false |
| 1286 | tornadoJump__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1287 | tornadoJumpMini__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1288 | becomeNormalJumpStatus__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1289 | setFrontVecKeepUp__11MarioAccessFRCQ29JGeometry8TVec3<f>Us | MarioAccess.o | Player.a | false |
| 1290 | setFrontVecTarget__11MarioAccessFRCQ29JGeometry8TVec3<f>Us | MarioAccess.o | Player.a | false |
| 1291 | getThrowVec__11MarioAccessFPQ29JGeometry8TVec3<f> | MarioAccess.o | Player.a | false |
| 1292 | setTrans__11MarioAccessFRCQ29JGeometry8TVec3<f>Us | MarioAccess.o | Player.a | false |
| 1293 | endRush__11MarioAccessFPC11RushEndInfo | MarioAccess.o | Player.a | false |
| 1294 | incLife__11MarioAccessFUl | MarioAccess.o | Player.a | false |
| 1295 | isConfrontDeath__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1296 | addStarPiece__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1297 | getStarPieceDirect__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1298 | getJointMtx__11MarioAccessFPCc | MarioAccess.o | Player.a | false |
| 1299 | getVelocity__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1300 | getLastMove__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1301 | hide__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1302 | show__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1303 | getTakingSensor__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1304 | dropTakingActor__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1305 | killTakingActor__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1306 | getAnimationFrameMax__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1307 | changeAnimationJ__11MarioAccessFPCc | MarioAccess.o | Player.a | false |
| 1308 | changeAnimationE__11MarioAccessFPCcl | MarioAccess.o | Player.a | false |
| 1309 | changeAnimationE__11MarioAccessFPCcPCc | MarioAccess.o | Player.a | false |
| 1310 | changeAnimationE__11MarioAccessFPCcRC11BckCtrlData | MarioAccess.o | Player.a | false |
| 1311 | keepCurrentAnimation__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1312 | progressAnimation__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1313 | getCurrentBckName__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1314 | setAnimationBlendWeight__11MarioAccessFPCf | MarioAccess.o | Player.a | false |
| 1315 | setSpot__11MarioAccessFfUl | MarioAccess.o | Player.a | false |
| 1316 | offControl__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1317 | isOffControl__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1318 | onControl__11MarioAccessFb | MarioAccess.o | Player.a | false |
| 1319 | setStateWait__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1320 | startTalk__11MarioAccessFPC9LiveActor | MarioAccess.o | Player.a | false |
| 1321 | endTalk__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1322 | readyRemoteDemo__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1323 | onFollowDemo__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1324 | setBaseMtx__11MarioAccessFPA4_f | MarioAccess.o | Player.a | false |
| 1325 | getBaseMtx__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1326 | calcSpinPullVelocity__11MarioAccessFPQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioAccess.o | Player.a | false |
| 1327 | tryCoinPull__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1328 | addVelocity__11MarioAccessFRCQ29JGeometry8TVec3<f> | MarioAccess.o | Player.a | false |
| 1329 | addVelocityFromArea__11MarioAccessFRCQ29JGeometry8TVec3<f> | MarioAccess.o | Player.a | false |
| 1330 | isOnWaterSurface__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1331 | calcWorldPadDir__11MarioAccessFPQ29JGeometry8TVec3<f>ff | MarioAccess.o | Player.a | false |
| 1332 | preventRush__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1333 | getPlayerActor__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1334 | validateSensor__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1335 | incOxygen__11MarioAccessFUl | MarioAccess.o | Player.a | false |
| 1336 | scatterStarPiece__11MarioAccessFUl | MarioAccess.o | Player.a | false |
| 1337 | startDownWipe__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1338 | readyDemo__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1339 | endRemoteDemo__11MarioAccessFPC11RushEndInfo | MarioAccess.o | Player.a | false |
| 1340 | isInWaterMode__11MarioAccessFv | MarioAccess.o | Player.a | false |
| 1341 | changeItemStatus__11MarioAccessFl | MarioAccess.o | Player.a | false |
| 1342 | __sinit_\MarioAccess_cpp | MarioAccess.o | Player.a | false |
| 1343 | clearSlope__5MarioFv | MarioSlip.o | Player.a | true |
| 1344 | isEnableSlopeMove__5MarioCFv | MarioSlip.o | Player.a | false |
| 1345 | moveSlopeSlide__5MarioFv | MarioSlip.o | Player.a | false |
| 1346 | slopeMove__5MarioFv | MarioSlip.o | Player.a | false |
| 1347 | taskOnSlipTurn__5MarioFUl | MarioSlip.o | Player.a | false |
| 1348 | __sinit_\MarioSlip_cpp | MarioSlip.o | Player.a | false |
| 1349 | lockGroundCheck__5MarioFPvb | MarioSlope.o | Player.a | false |
| 1350 | unlockGroundCheck__5MarioFPv | MarioSlope.o | Player.a | false |
| 1351 | isUseSimpleGroundCheck__5MarioCFv | MarioSlope.o | Player.a | false |
| 1352 | checkGroundOnSlope__5MarioFv | MarioSlope.o | Player.a | false |
| 1353 | __sinit_\MarioSlope_cpp | MarioSlope.o | Player.a | false |
| 1354 | stopWalk__5MarioFv | MarioWalk.o | Player.a | false |
| 1355 | cancelSquatMode__5MarioFv | MarioWalk.o | Player.a | false |
| 1356 | getTargetWalkSpeed__5MarioCFv | MarioWalk.o | Player.a | false |
| 1357 | decideSquatWalkAnimation__5MarioFv | MarioWalk.o | Player.a | false |
| 1358 | decideWalkSpeed__5MarioFv | MarioWalk.o | Player.a | false |
| 1359 | decideWalkAnimation__5MarioFv | MarioWalk.o | Player.a | false |
| 1360 | doBrakingAnimation__5MarioFv | MarioWalk.o | Player.a | false |
| 1361 | checkWallPush__5MarioFv | MarioWalk.o | Player.a | false |
| 1362 | updateBrakeAnimation__5MarioFv | MarioWalk.o | Player.a | false |
| 1363 | updateWalkSpeed__5MarioFv | MarioWalk.o | Player.a | false |
| 1364 | decideOnIceAnimation__5MarioFv | MarioWalk.o | Player.a | false |
| 1365 | updateOnSand__5MarioFv | MarioWalk.o | Player.a | false |
| 1366 | updateOnPoison__5MarioFv | MarioWalk.o | Player.a | false |
| 1367 | updateOnWater__5MarioFv | MarioWalk.o | Player.a | false |
| 1368 | __sinit_\MarioWalk_cpp | MarioWalk.o | Player.a | false |
| 1369 | __ct__12MarioNullBckFPCc | MarioNullBck.o | Player.a | false |
| 1370 | appear__12MarioNullBckFv | MarioNullBck.o | Player.a | false |
| 1371 | getLastPos__12MarioNullBckFPQ29JGeometry8TVec3<f> | MarioNullBck.o | Player.a | false |
| 1372 | __dt__12MarioNullBckFv | MarioNullBck.o | Player.a | false |
| 1373 | init__12MarioNullBckFRC12JMapInfoIter | MarioNullBck.o | Player.a | false |
| 1374 | getFramePos__12MarioNullBckFfPQ29JGeometry8TVec3<f>PQ29JGeometry8TVec3<f> | MarioNullBck.o | Player.a | false |
| 1375 | doRecovery__5MarioFv | MarioRecovery.o | Player.a | false |
| 1376 | __ct__13MarioRecoveryFP10MarioActor | MarioRecovery.o | Player.a | false |
| 1377 | calcFirstVector__13MarioRecoveryFv | MarioRecovery.o | Player.a | false |
| 1378 | updateJump__13MarioRecoveryFv | MarioRecovery.o | Player.a | false |
| 1379 | start__13MarioRecoveryFv | MarioRecovery.o | Player.a | false |
| 1380 | update__13MarioRecoveryFv | MarioRecovery.o | Player.a | false |
| 1381 | close__13MarioRecoveryFv | MarioRecovery.o | Player.a | false |
| 1382 | __sinit_\MarioRecovery_cpp | MarioRecovery.o | Player.a | false |
| 1383 | isSliderFloor__5MarioCFv | MarioSlider.o | Player.a | false |
| 1384 | checkSliderMode__5MarioCFv | MarioSlider.o | Player.a | false |
| 1385 | __ct__11MarioSliderFP10MarioActor | MarioSlider.o | Player.a | false |
| 1386 | calcGroundAccel__11MarioSliderFv | MarioSlider.o | Player.a | false |
| 1387 | postureCtrl__11MarioSliderFPA4_f | MarioSlider.o | Player.a | false |
| 1388 | calcWallHit__11MarioSliderFv | MarioSlider.o | Player.a | false |
| 1389 | startSlider__5MarioFv | MarioSlider.o | Player.a | false |
| 1390 | start__11MarioSliderFv | MarioSlider.o | Player.a | false |
| 1391 | update__11MarioSliderFv | MarioSlider.o | Player.a | false |
| 1392 | close__11MarioSliderFv | MarioSlider.o | Player.a | false |
| 1393 | __sinit_\MarioSlider_cpp | MarioSlider.o | Player.a | false |
| 1394 | checkStep__5MarioFv | MarioStep.o | Player.a | false |
| 1395 | __ct__9MarioStepFP10MarioActor | MarioStep.o | Player.a | false |
| 1396 | start__9MarioStepFv | MarioStep.o | Player.a | false |
| 1397 | update__9MarioStepFv | MarioStep.o | Player.a | false |
| 1398 | close__9MarioStepFv | MarioStep.o | Player.a | false |
| 1399 | startStep__5MarioFRCQ29JGeometry8TVec3<f> | MarioStep.o | Player.a | false |
| 1400 | __sinit_\MarioStep_cpp | MarioStep.o | Player.a | false |
| 1401 | checkBump__5MarioFv | MarioBump.o | Player.a | false |
| 1402 | startBump__5MarioFRCQ29JGeometry8TVec3<f> | MarioBump.o | Player.a | false |
| 1403 | __sinit_\MarioBump_cpp | MarioBump.o | Player.a | false |
| 1404 | __ct__9MarioBumpFP10MarioActor | MarioBump.o | Player.a | false |
| 1405 | start__9MarioBumpFv | MarioBump.o | Player.a | false |
| 1406 | update__9MarioBumpFv | MarioBump.o | Player.a | false |
| 1407 | close__9MarioBumpFv | MarioBump.o | Player.a | false |
| 1408 | checkEnforceMove__5MarioFv | MarioEnforce.o | Player.a | false |
| 1409 | checkEnforceMoveInner__5MarioFv | MarioEnforce.o | Player.a | false |
| 1410 | recordRelativePosition__5MarioFv | MarioEnforce.o | Player.a | false |
| 1411 | invalidateRelativePosition__5MarioFv | MarioEnforce.o | Player.a | false |
| 1412 | getMoveBaseMtx__5MarioCFv | MarioEnforce.o | Player.a | false |
| 1413 | moveRelativePosition__5MarioFUl | MarioEnforce.o | Player.a | false |
| 1414 | moveRelativePositionWall__5MarioFv | MarioEnforce.o | Player.a | false |
| 1415 | recordLastGround__5MarioFv | MarioEnforce.o | Player.a | false |
| 1416 | getLastGroundPos__5MarioCFPQ29JGeometry8TVec3<f> | MarioEnforce.o | Player.a | false |
| 1417 | getLastGroundEdgeNrm__5MarioCFUl | MarioEnforce.o | Player.a | false |
| 1418 | getLastGroundEdgeIndex__5MarioCFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioEnforce.o | Player.a | false |
| 1419 | pushedByReaction__5MarioFv | MarioEnforce.o | Player.a | false |
| 1420 | addReaction__5MarioFRCQ29JGeometry8TVec3<f> | MarioEnforce.o | Player.a | false |
| 1421 | tryPushToVelocity__5MarioFv | MarioEnforce.o | Player.a | false |
| 1422 | push__5MarioFRCQ29JGeometry8TVec3<f> | MarioEnforce.o | Player.a | false |
| 1423 | push2__5MarioFRCQ29JGeometry8TVec3<f> | MarioEnforce.o | Player.a | false |
| 1424 | powerAreaMove__5MarioFv | MarioEnforce.o | Player.a | false |
| 1425 | powerRailMove__5MarioFv | MarioEnforce.o | Player.a | false |
| 1426 | recordJumpEnforceMove__5MarioFv | MarioEnforce.o | Player.a | false |
| 1427 | doEnforceJump__5MarioFf | MarioEnforce.o | Player.a | false |
| 1428 | pushedByWind__5MarioFv | MarioEnforce.o | Player.a | false |
| 1429 | __sinit_\MarioEnforce_cpp | MarioEnforce.o | Player.a | false |
| 1430 | delTask__5MarioFP15MarioModuleTask | MarioTask.o | Player.a | false |
| 1431 | execTask__5MarioFv | MarioTask.o | Player.a | false |
| 1432 | drawTask__5MarioCFv | MarioTask.o | Player.a | false |
| 1433 | initTask__5MarioFv | MarioTask.o | Player.a | true |
| 1434 | isActiveTask__5MarioFM5MarioFPCvPvUl_b | MarioTask.o | Player.a | false |
| 1435 | isActiveTaskID__5MarioFUl | MarioTask.o | Player.a | false |
| 1436 | pushTask__5MarioFM5MarioFPCvPvUl_bUl | MarioTask.o | Player.a | false |
| 1437 | popTask__5MarioFM5MarioFPCvPvUl_b | MarioTask.o | Player.a | false |
| 1438 | callExtraTasks__5MarioFUl | MarioTask.o | Player.a | false |
| 1439 | startHandy__5MarioFv | MarioTask.o | Player.a | false |
| 1440 | taskOnHipDropBlurHopper__5MarioFUl | MarioTask.o | Player.a | false |
| 1441 | taskOnHipDropBlur__5MarioFUl | MarioTask.o | Player.a | false |
| 1442 | taskOnHipDropSlide__5MarioFUl | MarioTask.o | Player.a | false |
| 1443 | taskOnFreezeEnd__5MarioFUl | MarioTask.o | Player.a | false |
| 1444 | startFreezeEnd__5MarioFv | MarioTask.o | Player.a | false |
| 1445 | taskOnHandy__5MarioFUl | MarioTask.o | Player.a | false |
| 1446 | startHipDropBlur__5MarioFv | MarioTask.o | Player.a | false |
| 1447 | startHipDropSlide__5MarioFPC9HitSensor | MarioTask.o | Player.a | false |
| 1448 | startJumpDropSlide__5MarioFPC9HitSensor | MarioTask.o | Player.a | false |
| 1449 | __sinit_\MarioTask_cpp | MarioTask.o | Player.a | false |
| 1450 | startTeresaMode__5MarioFv | MarioTeresa.o | Player.a | false |
| 1451 | updateDropFlag__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1452 | getHitWallNorm__5MarioFPQ29JGeometry8TVec3<f> | MarioTeresa.o | Player.a | false |
| 1453 | resetTeresaMode__5MarioFv | MarioTeresa.o | Player.a | false |
| 1454 | resetTeresaMode__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1455 | isTeresaAccel__11MarioTeresaCFv | MarioTeresa.o | Player.a | false |
| 1456 | __ct__11MarioTeresaFP10MarioActor | MarioTeresa.o | Player.a | false |
| 1457 | close__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1458 | update__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1459 | checkHeight__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1460 | checkAccel__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1461 | checkGroundReflect__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1462 | procNoControl__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1463 | procNearGroundControl__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1464 | procDrop__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1465 | addTeresaVerticalVelocity__11MarioTeresaFf | MarioTeresa.o | Player.a | false |
| 1466 | addTeresaHorizontalVelocity__11MarioTeresaFRCQ29JGeometry8TVec3<f> | MarioTeresa.o | Player.a | false |
| 1467 | doTeresaReflection__5MarioFRCQ29JGeometry8TVec3<f>b | MarioTeresa.o | Player.a | false |
| 1468 | doTeresaReflection__11MarioTeresaFRCQ29JGeometry8TVec3<f>b | MarioTeresa.o | Player.a | false |
| 1469 | initTeresaMarioAnimation__10MarioActorFv | MarioTeresa.o | Player.a | false |
| 1470 | startTeresaDisappear__5MarioFv | MarioTeresa.o | Player.a | false |
| 1471 | start__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1472 | checkWind__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1473 | checkWallCeilReflect__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1474 | procAirControl__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1475 | procControl__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1476 | runTeresaBaseAnimation__10MarioActorFv | MarioTeresa.o | Player.a | false |
| 1477 | changeTeresaAnimation__10MarioActorFPCcl | MarioTeresa.o | Player.a | false |
| 1478 | updateTeresaAnimation__10MarioActorFv | MarioTeresa.o | Player.a | false |
| 1479 | __sinit_\MarioTeresa_cpp | MarioTeresa.o | Player.a | false |
| 1480 | keep__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1481 | notice__11MarioTeresaFv | MarioTeresa.o | Player.a | false |
| 1482 | stopPunch__5MarioFv | MarioMagic.o | Player.a | false |
| 1483 | startMagic__5MarioFv | MarioMagic.o | Player.a | false |
| 1484 | __ct__10MarioMagicFP10MarioActor | MarioMagic.o | Player.a | false |
| 1485 | close__10MarioMagicFv | MarioMagic.o | Player.a | false |
| 1486 | start__10MarioMagicFv | MarioMagic.o | Player.a | false |
| 1487 | update__10MarioMagicFv | MarioMagic.o | Player.a | false |
| 1488 | __sinit_\MarioMagic_cpp | MarioMagic.o | Player.a | false |
| 1489 | doObjWarp__5MarioFP9LiveActor | MarioWarp.o | Player.a | false |
| 1490 | doPointWarp__5MarioFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>l | MarioWarp.o | Player.a | false |
| 1491 | isVisibleRecoveryWarpBubble__5MarioCFv | MarioWarp.o | Player.a | false |
| 1492 | __ct__9MarioWarpFP10MarioActor | MarioWarp.o | Player.a | false |
| 1493 | calcAxis__9MarioWarpFv | MarioWarp.o | Player.a | false |
| 1494 | doCubeWarp__5MarioFv | MarioWarp.o | Player.a | false |
| 1495 | doPointWarpRecovery__5MarioFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioWarp.o | Player.a | false |
| 1496 | updateJump__9MarioWarpFv | MarioWarp.o | Player.a | false |
| 1497 | start__9MarioWarpFv | MarioWarp.o | Player.a | false |
| 1498 | update__9MarioWarpFv | MarioWarp.o | Player.a | false |
| 1499 | close__9MarioWarpFv | MarioWarp.o | Player.a | false |
| 1500 | __sinit_\MarioWarp_cpp | MarioWarp.o | Player.a | false |
| 1501 | isDisableStayHere__5MarioCFv | MarioFpView.o | Player.a | false |
| 1502 | isDisableFpViewMode__5MarioCFv | MarioFpView.o | Player.a | false |
| 1503 | __ct__11MarioFpViewFP10MarioActor | MarioFpView.o | Player.a | false |
| 1504 | start__11MarioFpViewFv | MarioFpView.o | Player.a | false |
| 1505 | update__11MarioFpViewFv | MarioFpView.o | Player.a | false |
| 1506 | close__11MarioFpViewFv | MarioFpView.o | Player.a | false |
| 1507 | forceClose__11MarioFpViewFv | MarioFpView.o | Player.a | false |
| 1508 | tryFpViewMode__5MarioFv | MarioFpView.o | Player.a | false |
| 1509 | __sinit_\MarioFpView_cpp | MarioFpView.o | Player.a | false |
| 1510 | getBlurOffset__11MarioFpViewCFv | MarioFpView.o | Player.a | false |
| 1511 | stick2DadjustGround__5MarioFRfRf | Mario2D.o | Player.a | false |
| 1512 | calcDir2D__5MarioFffPQ29JGeometry8TVec3<f> | Mario2D.o | Player.a | false |
| 1513 | __sinit_\Mario2D_cpp | Mario2D.o | Player.a | false |
| 1514 | __ct__13MatrixControlFPCcP9MatrixMapP16MatrixSelectListl | MatrixControl.o | Player.a | false |
| 1515 | getValue__13MatrixControlCFPCcUc | MatrixControl.o | Player.a | false |
| 1516 | getValueOrNone__13MatrixControlCFPCcUcPUc | MatrixControl.o | Player.a | false |
| 1517 | getBit__13MatrixControlCFPCcUc | MatrixControl.o | Player.a | false |
| 1518 | isExist__13MatrixControlCFPCc | MatrixControl.o | Player.a | false |
| 1519 | getBitOrNone__13MatrixControlCFPCcUc | MatrixControl.o | Player.a | false |
| 1520 | __ct__17MatrixValueGetterFPCcP16MatrixValueTable | MatrixControl.o | Player.a | false |
| 1521 | getValue__17MatrixValueGetterCFPCcPf | MatrixControl.o | Player.a | false |
| 1522 | __dt__13MatrixControlFv | MatrixControl.o | Player.a | false |
| 1523 | __dt__17MatrixValueGetterFv | MatrixControl.o | Player.a | false |
| 1524 | __ct__11RushEndInfoFP9LiveActorUlRCQ29JGeometry8TVec3<f>bUl | RushEndInfo.o | Player.a | false |
| 1525 | __ct__12TornadoMarioFPCc | TornadoMario.o | Player.a | false |
| 1526 | init__12TornadoMarioFRC12JMapInfoIter | TornadoMario.o | Player.a | false |
| 1527 | hideForce__12TornadoMarioFv | TornadoMario.o | Player.a | false |
| 1528 | calcAnim__12TornadoMarioFv | TornadoMario.o | Player.a | false |
| 1529 | setTrHeight__12TornadoMarioFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | TornadoMario.o | Player.a | false |
| 1530 | calcAndSetBaseMtx__12TornadoMarioFv | TornadoMario.o | Player.a | false |
| 1531 | __dt__12TornadoMarioFv | TornadoMario.o | Player.a | false |
| 1532 | show__12TornadoMarioFv | TornadoMario.o | Player.a | false |
| 1533 | hide__12TornadoMarioFv | TornadoMario.o | Player.a | false |
| 1534 | control__12TornadoMarioFv | TornadoMario.o | Player.a | false |
| 1535 | __ct__11ModelHolderFPCcb | ModelHolder.o | Player.a | false |
| 1536 | updateMtx__11ModelHolderFPA4_f | ModelHolder.o | Player.a | false |
| 1537 | __dt__11ModelHolderFv | ModelHolder.o | Player.a | false |
| 1538 | __dt__15CollisionShadowFv | MarioShadow.o | Player.a | false |
| 1539 | setMode__15CollisionShadowFUl | MarioShadow.o | Player.a | false |
| 1540 | __ct__15CollisionShadowFff | MarioShadow.o | Player.a | false |
| 1541 | create__15CollisionShadowFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioShadow.o | Player.a | false |
| 1542 | draw1__15CollisionShadowCFv | MarioShadow.o | Player.a | false |
| 1543 | sendVtx__15CollisionShadowCFv | MarioShadow.o | Player.a | false |
| 1544 | sendZsortedVtx__15CollisionShadowCFb | MarioShadow.o | Player.a | false |
| 1545 | initCaptureTex__15CollisionShadowFv | MarioShadow.o | Player.a | false |
| 1546 | setViewMtx__15CollisionShadowFRCQ29JGeometry8TVec3<f> | MarioShadow.o | Player.a | false |
| 1547 | setUpdateFlag__15CollisionShadowFv | MarioShadow.o | Player.a | false |
| 1548 | calcView__15CollisionShadowFP9J3DModelXUlP9J3DModelX | MarioShadow.o | Player.a | false |
| 1549 | drawAndCaptureTex__15CollisionShadowFP9J3DModelXRCQ29JGeometry8TVec3<f> | MarioShadow.o | Player.a | false |
| 1550 | clearAlphaBuffer__15CollisionShadowFv | MarioShadow.o | Player.a | false |
| 1551 | drawVolumeBox__15CollisionShadowCFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f> | MarioShadow.o | Player.a | false |
| 1552 | draw__15CollisionShadowCFv | MarioShadow.o | Player.a | false |
| 1553 | draw2__15CollisionShadowCFv | MarioShadow.o | Player.a | false |
| 1554 | draw3__15CollisionShadowCFv | MarioShadow.o | Player.a | false |
| 1555 | createDL__15CollisionShadowFv | MarioShadow.o | Player.a | false |
| 1556 | drawVolume__15CollisionShadowCFv | MarioShadow.o | Player.a | false |
| 1557 | doSortPolygons__15CollisionShadowFv | MarioShadow.o | Player.a | false |
| 1558 | getDrawPos__15CollisionShadowCFUl | MarioShadow.o | Player.a | false |
| 1559 | getDrawPos__15CollisionShadowCFUlUl | MarioShadow.o | Player.a | false |
| 1560 | getDrawTx__15CollisionShadowCFUlUl | MarioShadow.o | Player.a | false |
| 1561 | GXPosition3f32 | MarioShadow.o | Player.a | false |
| 1562 | GXTexCoord2f32 | MarioShadow.o | Player.a | false |
| 1563 | __ct__9FloorCodeFv | MarioMapCode.o | Player.a | false |
| 1564 | getCode__9FloorCodeFPC8Triangle | MarioMapCode.o | Player.a | false |
| 1565 | drawPreWipe__10MarioActorCFv | MarioActorWipe.o | Player.a | false |
| 1566 | __sinit_\MarioActorWipe_cpp | MarioActorWipe.o | Player.a | false |
| 1567 | __ct__11DrawAdaptorFRCQ22MR11FunctorBasei | DrawAdaptor.o | Player.a | false |
| 1568 | draw__11DrawAdaptorCFv | DrawAdaptor.o | Player.a | false |
| 1569 | __dt__11DrawAdaptorFv | DrawAdaptor.o | Player.a | false |
| 1570 | __ct__14EventSequencerFv | PlayerEvent.o | Player.a | false |
| 1571 | init__14EventSequencerFRC12JMapInfoIter | PlayerEvent.o | Player.a | false |
| 1572 | movement__14EventSequencerFv | PlayerEvent.o | Player.a | false |
| 1573 | startEvent__14EventSequencerFPCc | PlayerEvent.o | Player.a | false |
| 1574 | __ct__13EventSequenceFUl | PlayerEvent.o | Player.a | false |
| 1575 | clearFlag__13EventSequenceFv | PlayerEvent.o | Player.a | false |
| 1576 | addEventOnTime__13EventSequenceFPCcM13EventSequenceFPCvPvUsUs_vUs | PlayerEvent.o | Player.a | false |
| 1577 | addEventInTime__13EventSequenceFPCcM13EventSequenceFPCvPvUsUs_vUsUs | PlayerEvent.o | Player.a | false |
| 1578 | addEventInStatus__13EventSequenceFPCcM13EventSequenceFPCvPvUsUs_vM13EventSequenceFPCvPvUs_b | PlayerEvent.o | Player.a | false |
| 1579 | addEventInPhase__13EventSequenceFPCcM13EventSequenceFPCvPvUsUs_vUs | PlayerEvent.o | Player.a | false |
| 1580 | checkAndRun__13EventSequenceFUl | PlayerEvent.o | Player.a | false |
| 1581 | playSound__13EventSequenceFPCc | PlayerEvent.o | Player.a | false |
| 1582 | playAnimation__13EventSequenceFPCc | PlayerEvent.o | Player.a | false |
| 1583 | isMissLayoutClosed__13EventSequenceFUs | PlayerEvent.o | Player.a | false |
| 1584 | setSpot__13EventSequenceFfUl | PlayerEvent.o | Player.a | false |
| 1585 | decLeft__13EventSequenceFUsUs | PlayerEvent.o | Player.a | false |
| 1586 | closeDefaultLayout__13EventSequenceFUsUs | PlayerEvent.o | Player.a | false |
| 1587 | doCloseWipe__13EventSequenceFUsUs | PlayerEvent.o | Player.a | false |
| 1588 | doWaitAfterWipe__13EventSequenceFUsUs | PlayerEvent.o | Player.a | false |
| 1589 | __dt__14EventSequencerFv | PlayerEvent.o | Player.a | false |
| 1590 | updateBefore__13EventSequenceFv | PlayerEvent.o | Player.a | false |
| 1591 | updateAfter__13EventSequenceFv | PlayerEvent.o | Player.a | false |
| 1592 | __ct__13EventGameOverFv | PlayerEventGameOver.o | Player.a | false |
| 1593 | init__13EventGameOverFUsUs | PlayerEventGameOver.o | Player.a | false |
| 1594 | sound__13EventGameOverFUsUs | PlayerEventGameOver.o | Player.a | false |
| 1595 | updateAfter__13EventGameOverFv | PlayerEventGameOver.o | Player.a | false |
| 1596 | reqLayout__13EventGameOverFUsUs | PlayerEventGameOver.o | Player.a | false |
| 1597 | finish__13EventGameOverFUsUs | PlayerEventGameOver.o | Player.a | false |
| 1598 | __ct__10EventAbyssFv | PlayerEventAbyss.o | Player.a | false |
| 1599 | init__10EventAbyssFUsUs | PlayerEventAbyss.o | Player.a | false |
| 1600 | sound__10EventAbyssFUsUs | PlayerEventAbyss.o | Player.a | false |
| 1601 | __sinit_\PlayerEventAbyss_cpp | PlayerEventAbyss.o | Player.a | false |
| 1602 | updateAfter__10EventAbyssFv | PlayerEventAbyss.o | Player.a | false |
| 1603 | __ct__9EventDownFv | PlayerEventDown.o | Player.a | false |
| 1604 | init__9EventDownFUsUs | PlayerEventDown.o | Player.a | false |
| 1605 | sound__9EventDownFUsUs | PlayerEventDown.o | Player.a | false |
| 1606 | __sinit_\PlayerEventDown_cpp | PlayerEventDown.o | Player.a | false |
| 1607 | missLayoutOpen__9EventDownFUsUs | PlayerEventDown.o | Player.a | false |
| 1608 | __ct__13EventFireDownFv | PlayerEventFireDown.o | Player.a | false |
| 1609 | init__13EventFireDownFUsUs | PlayerEventFireDown.o | Player.a | false |
| 1610 | sound__13EventFireDownFUsUs | PlayerEventFireDown.o | Player.a | false |
| 1611 | __sinit_\PlayerEventFireDown_cpp | PlayerEventFireDown.o | Player.a | false |
| 1612 | updateAfter__13EventFireDownFv | PlayerEventFireDown.o | Player.a | false |
| 1613 | sound2__13EventFireDownFUsUs | PlayerEventFireDown.o | Player.a | false |
| 1614 | __ct__13EventRaceDownFv | PlayerEventRaceDown.o | Player.a | false |
| 1615 | init__13EventRaceDownFUsUs | PlayerEventRaceDown.o | Player.a | false |
| 1616 | sound__13EventRaceDownFUsUs | PlayerEventRaceDown.o | Player.a | false |
| 1617 | __sinit_\PlayerEventRaceDown_cpp | PlayerEventRaceDown.o | Player.a | false |
| 1618 | checkCloseWipeStart__13EventRaceDownFUs | PlayerEventRaceDown.o | Player.a | false |
| 1619 | missLayoutOpen__13EventRaceDownFUsUs | PlayerEventRaceDown.o | Player.a | false |
| 1620 | __ct__18EventGhostRaceDownFv | PlayerEventGhostRaceDown.o | Player.a | false |
| 1621 | init__18EventGhostRaceDownFUsUs | PlayerEventGhostRaceDown.o | Player.a | false |
| 1622 | sound__18EventGhostRaceDownFUsUs | PlayerEventGhostRaceDown.o | Player.a | false |
| 1623 | __sinit_\PlayerEventGhostRaceDown_cpp | PlayerEventGhostRaceDown.o | Player.a | false |