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20 lines
566 B
C++
20 lines
566 B
C++
#pragma once
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#include "LabelView.h"
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#include "gui/VBlankTextureLoader.h"
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class alignas(32) Label3DView : public LabelView
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{
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public:
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Label3DView(u32 width, u32 height, u32 maxStringLength, const nft2_header_t* font,
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VBlankTextureLoader* vblankTextureLoader);
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void InitVram(const VramContext& vramContext) override;
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void Draw(GraphicsContext& graphicsContext) override;
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private:
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void UpdateTileBuffer() override;
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u32 _texVramOffset = 0;
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VBlankTextureLoader* _vblankTextureLoader;
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VBlankTextureLoadRequest _textureLoadRequest;
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}; |