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Merge pull request #2 from PoroCYon/develop
Fix compatibility issues in compile.sh
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3
.gitignore
vendored
3
.gitignore
vendored
@@ -3,6 +3,7 @@
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Debug/
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Release/
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build/
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cmake-build*/
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out/
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# Compiled source #
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@@ -48,4 +49,4 @@ Thumbs.db
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*.a
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.vscode/
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roms/*.nds
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data/uartBufv060.bin
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data/uartBufv060.bin
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33
compile.sh
Normal file → Executable file
33
compile.sh
Normal file → Executable file
@@ -1,4 +1,4 @@
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#!/bin/bash
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#!/usr/bin/env bash
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###############################################################
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# File: compile.sh
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# Creation Date: 10/11/2022 (DD/MM/YYYY)
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@@ -9,26 +9,41 @@
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# Copyright: LNH team (c) 2022, all rights reserved
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################################################################
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set -euo pipefail
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if command -v nproc >/dev/null 2>&1; then
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NPROC="$(nproc)"
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else
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# macOS doesn't have nproc(1). using getconf here is also more general than
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# using sysctl
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NPROC="$(getconf _NPROCESSORS_ONLN)"
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fi
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# change directory to the one containing the source code project
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cd "$(dirname "$(realpath "$0")")"
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# check available CMake version
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echo "[>] Configuring project with CMake.."
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# Clean previous build/ folders if they exist
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rm -rf build/
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mkdir build
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# Export the SDK Path before running CMAKE
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export PICO_SDK_PATH=../pico-sdk
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rm -rf build/ || true
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mkdir -p build
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# Specify CMAKE where we want the build tree to be at.
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# In our case, the build/ directory.
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# The source directory will be . (the current directory,
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# where the CMakeLists.txt is located).
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cmake -DCMAKE_BUILD_TYPE:STRING=RelWithDebInfo -B build/ .
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PICO_SDK_PATH=../pico-sdk \
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CMAKE_POLICY_VERSION_MINIMUM=3.5 \
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cmake -DCMAKE_BUILD_TYPE:STRING=RelWithDebInfo \
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-B build/ .
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echo "[>] Building FIRMWARE: "
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# Go and build the firmware
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cd build
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make
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PICO_SDK_PATH=../pico-sdk \
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CMAKE_POLICY_VERSION_MINIMUM=3.5 \
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CMAKE_BUILD_PARALLEL_LEVEL="${NPROC}" \
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cmake --build build
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echo "[>] Build completed. Find the DSpico.uf2 file inside build/ folder"
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