Remove the unused TextScriptEncoding implementation[ci skip]

This commit is contained in:
biroder
2024-11-30 17:01:17 +02:00
committed by GitHub
parent 247fbf2936
commit acc365451c
-16
View File
@@ -176,22 +176,6 @@ impl From<TextScriptEncoding> for &'static encoding_rs::Encoding {
}
}
impl TextScriptEncoding {
pub fn invalid_encoding(encoding: TextScriptEncoding, state: &SharedGameState) -> bool {
if state.loc.encoding.is_some_and(|e| e == encoding) {
return true;
}
let required_encoding = if (state.loc.code == "jp" || state.loc.code == "en") && state.constants.is_base() {
TextScriptEncoding::ShiftJIS
} else {
TextScriptEncoding::UTF8
};
encoding != required_encoding
}
}
#[derive(Debug, PartialEq, Eq, Copy, Clone)]
#[repr(u8)]
pub enum TextScriptLine {